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Wii U Speculation Thread 2: Can't take anymore of this!!!

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What's all this about eating shit?

shit eating grin

Sometimes shit-eating grin.

(1) n. A shit eating grin is a very wide and, to the outside observer, stupid looking grin, usually showing smugness, self-satisfaction, or inner humor. The term is most often seen in the expression "Wipe that shit eating grin off your face!", usually said by the aforementioned outside observer. This observer-based definition makes "shit eating grin" the negative counterpart to "You look like the cat who ate the canary." While the two expressions describe the same grin, they have very different connotations. This definition has nothing to do with the term "shit eater".
 
I could see something like a 7750 happen in the WiiU but with lower clock rates (the 7750 will be clocked around 900MHz I guess). These card will be revealed in 2 weeks so we will see which power they are drawing but when I see a 7950 @900 MHz with 1792 shader units and 3GB GDDR5 RAM draws around 150W I am really optimistic that it will be well below 100W. GCN also seems to scale really nice, so I could see a 50W GPU with 768 shader units @600 - 700 MHz as a possibility.


The 7670 is a 66w part on a 40nm process, could it be possible that the 7750 will be around 60-70w considering it is on a 28nm process? If only it was cheap enough to use a 6870M equivalent as that runs on a 128bit bus and is 50w at 1080gflops. To be honest I don't know what the price differences will be in using a laptop gpu design compared to a desktop equivalent of the same processing power. Can anyone elaborate on this?
 

StevieP

Banned
The 7670 is a 66w part on a 40nm process, could it be possible that the 7750 will be around 60-70w considering it is on a 28nm process? If only it was cheap enough to use a 6870M equivalent as that runs on a 128bit bus and is 50w at 1080gflops. To be honest I don't know what the price differences will be in using a laptop gpu design compared to a desktop equivalent of the same processing power. Can anyone elaborate on this?

7670 = 6670. They're both Turks (VLIW5), not Southern Islands (GCN). 7770 (and I think 7750 as well, since they're both Cape Verde) are going to be 28nm GCN parts. Problem is, anything based on either chip - releasing in the next couple months - isn't going into a 2012 console (and probably not a 2013 console either, which would already be late in the design stages).
 

themadcowtipper

Smells faintly of rancid stilton.
how much would you pay for a 10x leap in performance if it relased 10 months from now?

how much would you pay for a 10x leap in performance if it relased 16 months from now?

how much would you pay for a 10x leap in performance if it relased 22 months from now?

Better build a pc only chance you have of a 10x leap.
 

Gaborn

Member
The funny part about this is that it's incredibly obvious how much you need this to be the case. Like if it's not true, if it somehow exceeds that, your worldview will just crash.

Honestly, this type of skepticism is the BEST possible thing for Nintendo right now because I think it's obvious from the rumors that not only will Nintendo have at least a competitive console with the others the 360 successor is going to be MUCH closer to the Wii U's specs than that. So It's sort of a double psychological bounce for Nintendo, with them exceeding those expectations and MS and Sony under performing.
 

StevieP

Banned
Honestly, this type of skepticism is the BEST possible thing for Nintendo right now because I think it's obvious from the rumors that not only will Nintendo have at least a competitive console with the others the 360 successor is going to be MUCH closer to the Wii U's specs than that. So It's sort of a double psychological bounce for Nintendo, with them exceeding those expectations and MS and Sony under performing.

Entirely CGI videos at E3 from MS and Sony will conform to the view taken in this thread and that "brute force" clusterfuck. Results on screen will "show" how massively underpowered it is compared to the PS360 ports shown at the Wii U conference (How quickly we forget 2005)
 
7670 = 6670. They're both Turks (VLIW5), not Southern Islands (GCN). 7770 (and I think 7750 as well, since they're both Cape Verde) are going to be 28nm GCN parts. Problem is, anything based on either chip - releasing in the next couple months - isn't going into a 2012 console (and probably not a 2013 console either, which would already be late in the design stages).

Oh yeah that is a given, I was just looking at it from a thermal envelope and graphical processing power equivalent. I would hope that Ati/Nintendo codesigned the wiigpu customised heavily for what this console needs. I was just looking at a possibility of something around 5x the power of the 360gpu that would consume ~50w that's why I was looking at 6870M (rebadged 5870m?) as something to compare it to. Especially since it will be releasing by the time the shopping season ramps up in october. If they can target something along the lines of those specs I can see it fitting in the WiiU case. Can a case like that even support 100w total?
 

Kjellson

Member
So what can we expect from GDC? We know the big stuff is coming at E3, but there seems to be some official information in March. Will we see a trailer for something? Price? Specs?

Does anyone know anything about it or can we just speculate?
 
Someone just needs to leak the damn specs already. This is too much...

Also, @bgassassin: You mentioned you think Nintendo could have come up with their own Unified Shader Architecture? Care to explain why you think that? Seems like that's taking the whole "custom" Radeon description to the extreme.
 

Gaborn

Member
Entirely CGI videos at E3 from MS and Sony will conform to the view taken in this thread and that "brute force" clusterfuck. Results on screen will "show" how massively underpowered it is compared to the PS360 ports shown at the Wii U conference (How quickly we forget 2005)

Short term perhaps, but that will just make the debut of playable versions of their games all the more bitterly disappointing.
 

StevieP

Banned
I Stalk Alone[/QUOTE said:
Oh yeah that is a given, I was just looking at it from a thermal envelope and graphical processing power equivalent. I would hope that Ati/Nintendo codesigned the wiigpu customised heavily for what this console needs. I was just looking at a possibility of something around 5x the power of the 360gpu that would consume ~50w that's why I was looking at 6870M (rebadged 5870m?) as something to compare it to. Especially since it will be releasing by the time the shopping season ramps up in october. If they can target something along the lines of those specs I can see it fitting in the WiiU case. Can a case like that even support 100w total?

I'd say that's the practical limit of that case, yeah... somewhere around 90-100w at best. I wouldn't know for a fact, however. Anyone have pictures of its power brick? lol

Short term perhaps, but that will just make the debut of playable versions of their games all the more bitterly disappointing.

Nope. The "released" Killzone 2 looks "just as good" as that E3 video "if not better".
 
Honestly, this type of skepticism is the BEST possible thing for Nintendo right now because I think it's obvious from the rumors that not only will Nintendo have at least a competitive console with the others the 360 successor is going to be MUCH closer to the Wii U's specs than that. So It's sort of a double psychological bounce for Nintendo, with them exceeding those expectations and MS and Sony under performing.

Expecting no leap or even a step back (in this case) is pretty conservative for WiiU.

Expecting 10x the leap (5870 equivalent) is not out of the question depending on when the consoles will release.

If the next XBOX releases November 2013 $399 with kinect it might be fairly successful. after a few years like the xbox now as i can see nintendo going the $349 route with the WiiU.

What will the pereceived values be like in a scenario like this? 5x plus tablet $349 WiiU or 10x next XBOX $399 and a $399 PS4 during black friday 2013 will be interesting to watch.

If the WiiU is able to output 5x the power of 360 and the others were twice as powerful how can the next box or ps4 distance themselves with the wii and be noticeable to the mainstream? graphics? AI? better multiplayer/online?
 
Expecting no leap or even a step back (in this case) is pretty conservative for WiiU.

Expecting 10x the leap (5870 equivalent) is not out of the question depending on when the consoles will release.

If WiiU releases November 2013 $399 with kinect it might be fairly successful. after a few years like the xbox now as i can see nintendo going the $349 route with the WiiU.

What will the pereceived values be like in a scenario like this? 5x plus tablet $349 WiiU or 10x NEXTBOX $399 and a $399 PS4 during black friday 2013 will be interesting to watch.

If the WiiU is able to output 5x the power of 360 and the others were twice as powerful how can the nextbox or ps4 distance themselves with the wii and be noticeable to the mainstream? graphics? AI? better multiplayer/online?

Why would the WiiU come with kinect?
 

Gaborn

Member
Expecting no leap or even a step back (in this case) is pretty conservative for WiiU.

Expecting 10x the leap (5870 equivalent) is not out of the question depending on when the consoles will release.

If WiiU releases November 2013 $399 with kinect it might be fairly successful. after a few years like the xbox now as i can see nintendo going the $349 route with the WiiU.

What will the pereceived values be like in a scenario like this? 5x plus tablet $349 WiiU or 10x NEXTBOX $399 and a $399 PS4 during black friday 2013 will be interesting to watch.

If the WiiU is able to output 5x the power of 360 and the others were twice as powerful how can the nextbox or ps4 distance themselves with the wii and be noticeable to the mainstream? graphics? AI? better multiplayer/online?

I find it amusing that people are assuming (based on no information either way) that the PS4/Nextbox won't have a tablet controller. I'm actually betting at least one other company will (I'm going MS, with Sony pushing Vita connectivity)
 
I find it amusing that people are assuming (based on no information either way) that the PS4/Nextbox won't have a tablet controller. I'm actually betting at least one other company will (I'm going MS, with Sony pushing Vita connectivity)

The defining features of the xTab will be that it will run at 720p and will have tall clicky thumbsticks that are not on the same lateral.
 

JGS

Banned
I don't see MS plugging it since they can just tell you to point at the screen.

I agree that PS4 will be all about the Vita aka 250 dollar controller.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
I find it amusing that people are assuming (based on no information either way) that the PS4/Nextbox won't have a tablet controller. I'm actually betting at least one other company will (I'm going MS, with Sony pushing Vita connectivity)

Agreed. I think it's almost a given that MS debuts with a tablet controller--possibly hinting at it during E3 to take some hype away from Wii U.
 
I find it amusing that people are assuming (based on no information either way) that the PS4/Nextbox won't have a tablet controller. I'm actually betting at least one other company will (I'm going MS, with Sony pushing Vita connectivity)


I think MS and Sony will focus more on integration, that way they can focus their entire hardware budget on power. They'll release a standalone tablet product that they can then tie in with the consoles. The combined cost will be $599 levels or more naturally, but it will play better if the concept is sold as a secondary purchase.

One educated guess I've heard is Windows8 tablet + 720 ; Sony obvious has the Vita and Nintendo has openly discussed the 3DS
 

rpmurphy

Member
Is there any chance that Nintendo will add a second camera to the controller for AR functionality? Or maybe they will just stick to using the motion controls for virtual world stuff like they showed with the streets demo and leave the AR stuff to the 3DS?
 
I was thinking how many of Nintendo's big ideas were experimented for ages (like 3D on the GameCube) and then I remembered this.

the-gamecube-and-game-boy-advance-connection-20110427054502267-000.jpg


How innovative and fresh were games using this feature? Nintendo can also do 3DS to Wii U connectivity.
 

tsab

Member
SLI 6800's though, would provide a good approximation of 7800GTX, which was what ended up in PS3...

I dont know the history of every dev kit like I do the 360's, but I have no proof dev kits are "almost universally less powerful". Anyways, it's still case by case. If you were pushing new exotic tech like PS2 in the day, I can see weakling dev kits. If however you are shooting for something far less than current state of the art...

But all this doesnt matter to the technical infeasibility of pushing out dev kits with 256 busses if you're planning 128 in retail which was the topic... Wii U could in turn gain power over dev kit revisions and still end up at 1-1.5X as I predict, it's not exclusionary.



There is no proof as there is no known specs on any of the machines, especially PS4/XB3 which likely dont exist in firm form yet, rumors notwithstanding. I believe to know enough from Nintendo's history, shown demos (all in 720P no AA btw), reliable rumors (01.net) and public statements by Nintendo and other devs, that I believe a very accurate guesstimate is that Wii U is much closer to this gen than "next". I believe to know enough from Microsoft and Sony's history and strategy, as well as Samaritan demo, to assume they will produce a full leap worthy of being called next gen. Any such leap will be at least 10X+ based on the current state of technology (remember, 10X is a much more conservative leap when the gen is lasting 7-8 years than previous times when generations lasted 5 years).

Stick a HD 6870 in a next gen console and it's probably close enough to be called 10X. And that's a pretty moderate, mid-low card by pc standards.

Just for clarity

The earlier evaluation model had SLI'd 6800GT, then a single 7800GTX but the final specs (RSX) used half bus width and half the VRAM (128bit and 256MB). So in reality it was a 7600GT. The Cell was overclocked 33% though. From 2.4GHz to 3.2GHz
 
I find it amusing that people are assuming (based on no information either way) that the PS4/Nextbox won't have a tablet controller. I'm actually betting at least one other company will (I'm going MS, with Sony pushing Vita connectivity)

Not saying the other two won't have a tablet but wouldnt that take away sales for their current tablets? or are you actually talking about tablet connectivity?
 

disap.ed

Member
I don't really seen Nintendo using GCN. They'll most likely beef up the CPU first.

Something no more than 1.5TFLOPs (doubt it comes close to that) and I personally doubt the latter.

Well I think we agree that it won't be based on consumer GCN, I just meant that it will be somewhere in the ballpark of the 7750 performance wise (probably 768 shader units, 16ROPS). And I sincerely hope that it will have modern shader units and tesselator (I don't believe the final version will have much to do with RV7xx), but you are right that desktop GCN probably would be overkill for a game machine instruction wise.
 
So what can we expect from GDC? We know the big stuff is coming at E3, but there seems to be some official information in March. Will we see a trailer for something? Price? Specs?

Does anyone know anything about it or can we just speculate?

We know final-form hardware and all games are being saved for E3.

Nintendo tends not to release specs. Those leak out unofficially.

Price, date and OS tours tend to show up at "September Conferences" (Or January in the case of 3DS - think about 2 months prior to launch)

GDC announcements tend to be game announcements for already released hardware and service-related information (Netflix, Virtual console, etc)

I'm guessing a new Luigi's Mansion 2 trailer and some VC and lifestlye app announcements are our best bets.
 

Aguila

#ICONIC
I had hopes of such DS-Wii functionality like that this past generation. It's really too bad nothing was done about it.

I think that the Smash Bros. connectivity between the 3DS and Wii U will be the most ambitious Nintendo project that includes such functionalities.

I can imagine many possibilites:
-Stage/character/item transfers from Wii U Smash to 3DS Smash or vice versa.
-Game streaming to 3DS (it could act as a Wii U controller). I like this thought the most but I don't know if it is truly possible.
-Spotpass stuff from 3DS Smash that could transfer to Wii U Smash (I have no idea what kind of stuff; trophies, maybe).
-Same online matches. (One person is playing online on their 3DS Smash against a person who is playing online on their Wii U Smash).
 

Gaborn

Member
Not saying the other two won't have a tablet but wouldnt that take away sales for their current tablets? or are you actually talking about tablet connectivity?

No, I'm not talking about full tablets which may or may not cannibalize their existing tablet business, but tablet connectivity and "dumb" terminals like the UPad with some of the same features. I mean, especially for someone like Sony with the Vita I could see it not being included in box mainly because of their adherence to the dual shock design, but for MS? I see a controller with a screen similar to the UPad.

My assumption is that the UPad is similar but different than Nintendo's motion control efforts in the past with the screen. The screen doesn't just add a new way of performing the same action on a standard controller, it actually opens up new ways of playing old games. Asymmetric gameplay possibilities alone are an important area the screen opens up. My guess is that third parties are enthusiastic enough to essentially force Sony and MS to support the tech or get gimped ports of multiplat games.

I mean, say we do get dual tablet functionality with Wii U. It would be a TOTAL downgrade to play a game like madden locally on any non-tablet system. I mean, sure, online would still be fine but I still say the advantages of the tablet are going to be too much, at least one and possibly both of Nintendo's competitors are going to have tablet controllers.
 
I wonder if they can do split screen multiplayer with one player gets the big screen while the other is on the tablet.

I do this very often but it seems like it could be a useful feature in FPS games.
 
I mean, say we do get dual tablet functionality with Wii U. It would be a TOTAL downgrade to play a game like madden locally on any non-tablet system. I mean, sure, online would still be fine but I still say the advantages of the tablet are going to be too much, at least one and possibly both of Nintendo's competitors are going to have tablet controllers.

That's assuming that they do it right.

I remember being excited when a third party boxing game announced support for the Balance Board. I thought it would be incredibly cool for your stance to affect how your character works in the game. At the very least, it'd be great to dodge via leaning to either side, or to lean into your punches like you'd do in a real fight, or to lean back to soften a blow that landed on you.

...we got "special balance board exercise mode". The actual game didn't use it for anything.


edit: Based on this, I expect Madden's use of the tablet to be limited to zoom-ins of the active play area or something similar which does not even slightly affect gameplay in any positive fashion.
 
I wonder if they can do split screen multiplayer with one player gets the big screen while the other is on the tablet.

I do this very often but it seems like it could be a useful feature in FPS games.

Certainly possible, though I dunno if many games will utilize it.
 
This is what im expecting as well.

You were also one of the main ones expecting 6-8GB of memory in the other consoles, so... yeah.

Someone just needs to leak the damn specs already. This is too much...

Also, @bgassassin: You mentioned you think Nintendo could have come up with their own Unified Shader Architecture? Care to explain why you think that? Seems like that's taking the whole "custom" Radeon description to the extreme.

I read awhile back that Xenos is supposedly not VLIW-based. Considering the supposed inefficiency of VLIW5 once DX10 came out, I think it's plausible Nintendo came up with something of their own. Not guaranteed, just plausible.

Sighs @ Gaf's obsession with hardware power.

tim2Btaylor.jpg


Well I think we agree that it won't be based on consumer GCN, I just meant that it will be somewhere in the ballpark of the 7750 performance wise (probably 768 shader units, 16ROPS). And I sincerely hope that it will have modern shader units and tesselator (I don't believe the final version will have much to do with RV7xx), but you are right that desktop GCN probably would be overkill for a game machine instruction wise.

Oh ok. I guess we could see that if they increased the ALU count.

I wonder if they can do split screen multiplayer with one player gets the big screen while the other is on the tablet.

I do this very often but it seems like it could be a useful feature in FPS games.

That was one of the main things shown at E3. Chase Mii, Battle Mii, and Killer Freaks all showed this ability.
 
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