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Mass Effect 3 PC will NOT have gamepad support

moop1167

Member
I wouldn't want to play a third person shooter with a gamepad anyways. I thought people were bitching about console ports anyways, so shouldn't they be happy it's made for mouse + kb?
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
IIRC ME2 didn't have it either.

Which is why I had to re-buy it on the PS3 to find out how boring the game was. I don't care about ME3, but it is a shame that they are this lazy in 2012. Bioshock 2 was the same way, shame.
 

DaBuddaDa

Member
They probably ran out of time and this was one of the lowest priority features yet to be implemented, tested and approved, so it was canned. I'm sure if you're loud enough they'll patch support in later on.
 

Emitan

Member
Here's a valid question.

If Bioware games came with support for the xbox 360 controller mapping only, but didn't officially cater for other controllers (including no special config options), would that be acceptable?

This is the most convenient thing that developers can offer, but then they get lambasted for the lack of elaborate config options.

360 controller emulators exist, so supporting 360 only would be better than nothing.

They probably ran out of time and this was one of the lowest priority features yet to be implemented, tested and approved, so it was canned. I'm sure if you're loud enough they'll patch support in later on.

We were pretty loud when Mass Effect 2 released...
 
I wouldn't want to play a third person shooter with a gamepad anyways. I thought people were bitching about console ports anyways, so shouldn't they be happy it's made for mouse + kb?

YES. What a revelation. Every PC gamer thinks the same!

Every consolegamer wants 3d right?
 

Complistic

Member
They probably ran out of time and this was one of the lowest priority features yet to be implemented, tested and approved, so it was canned. I'm sure if you're loud enough they'll patch support in later on.

What? This isn't skyrim. I don't ever remember bioware patching things in upon request.
 

Reallink

Member
I'm more shocked that the 'master race' and 'superior/inferior' controls posts are roaming so freely, because they're not reading like a friendly nudge anymore, but rather sincere trolling or elitism.

It's irritating, man.

I recently got flamed here hard for calling out this type behavior, everyone said I was full of it, 'pc community doesn't do stuff like that, it's the open platform'. Other forums are way worse, for example googling controller issues for non-supporting games.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
What a stupid decision. No gamepad support, no sale for me. It's as simple as that.
 

ampere

Member
The Mass Effect games have pretty solid PC keyboard and mouse controls. I assume if this is a big issue, Xpadder could be used to get a gamepad running properly.

Bioware probably should have proper gamepad support as it can't be that hard to implement.
 

Hari Seldon

Member
I'd rather not have pad controls if it means the kb/m is gimped. If they optimize the game for kb/m and then add in the pad control then fine whatever. Too many of these PC ports are totally optimized for pad and then patch in kb/m. I can't stand playing those games.
 
This is a bummer to me as well. Any PC game that is a console port should include the option of using pad controls.

I was shocked to find out that MW3 didn't include pad support. Now I'm sure that kb/m is the only the way to go for competitive, but I picked up the PC version to play the single player in 1080p glory and rented the 360 version to play Spec-Ops with friends. It would have been nice to play through the single-player campaign with the 360 controller just for consistency.
 

Ploid 3.0

Member
I do wonder if it's an attempt to appeal to the sort of zealot who believes that *anything* which can be construed as making the game console-like is a travesty.

Misguided as hell... but distressingly plausible.

I think this is some misguided idea from within Bioware trying to be hardcore pc gamer, it obviously makes some people happy as evidenced in this thread. Still makes no sense considering the how they are streamlining everything else about the series.

This was my first thought. "Hey PC gamers, we're hardcore now. We make games for you and we love you. HARDCORE!! Rawk \m/('o')\m/ " - Bioware

K&M controls are one of the primary reasons I play the PC versions, so colour me 'not fussed'. Same with Dragon Age 1&2, KotOR, and pretty much every other PC Bioware game.

This game was made for console then made to work with m/kb. The conversation wheel could have been buttons you click on since there is no analog on kb/m to spin around.. You're not playing it like DA1, or KOTOR. DA1 was pretty much designed for PC and made to work on console. DA2 was designed for console it seems.
 

Dipswitch

Member
What a stupid decision. No gamepad support, no sale for me. It's as simple as that.

Yup. This is pretty much the deciding factor for all of my PC game purchases these days (Beyond RTS titles of course). Absolutely asinine to leave it out considering the control scheme was already developed for the 360 version. How hard could it be to port that code over and give people a choice? All the more embarrassing when even indie games like Braid have seamless gamepad integration.
 

Bisnic

Really Really Exciting Member!
This game was made for console then made to work with m/kb. The conversation wheel could have been buttons you click on since there is no analog on kb/m to spin around.. You're not playing it like DA1, or KOTOR. DA1 was pretty much designed for PC and made to work on console. DA2 was designed for console it seems.

I like spinning with the mouse, what's the problem with that?
 

Reallink

Member
This is very strange to read.....

WASD is so comfortable to me that I find myself defaulting to that position when I idle at work.

WASD is like playing Mario 64 with a d-pad--actually it's worse cause it's far less ergonomically friendly. KB is patently inferior to a pad assuming button count is sufficient, and there is no valid argument to the contrary as far as I'm concerned. Being used to it, resisting change, and nostalgia are all it has to offer.
 
I don't really understand why this is a big deal. Neither of the first two games offered gamepad support and the interface they have in place for PC is fine.

From what I've seen in the demo, there are more pressing concerns than being "forced" to use keyboard and mouse.
 

Durante

Member
But I thought superior KB+M etc etc?
It absolutely is, and I'd never play a FPS/TPS with a gamepad. However, what console gamers like you, and others with similar posts in this thread, seem to not fully understand is that on PC, there is an expectation of flexibility and choice. We want to play our games exactly as we want. That includes being able to deiced the tradeoff between resolution, image quality, graphical effects and framerate on our own as well as deciding which control method to use from the plethora of available options. (As long as they make some amount of sense, no one would demand flightstick support in Civilization)

In other words:
True supremacy comes from flexibility and freedom of choice.
 
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Deleted member 17706

Unconfirmed Member
After Mass Effect 2, I lost interest in the franchise, and after Dragon Age II, I lost interest in Bioware. I'm sure I'll pick this up when I can get it for $20 or less at the end of the year, but I just don't care about the Mass Effect story after the direction they took in the second one.

With that said, I would have played with the keyboard/mouse anyway. That still doesn't make it excusable to include a 360 control option. There are quite a few games out there that have completely seamless swapping of control schemes from kb/m to 360 pad, and to not include it when your game is a port from the Xbox 360 is pretty inexcusable, in my opinion.

WASD is like playing Mario 64 with a d-pad--actually it's worse cause it's far less ergonomically friendly. KB is patently inferior to a pad assuming button count is sufficient, and there is no valid argument to the contrary as far as I'm concerned. Being used to it, resisting change, and nostalgia are all it has to offer.

How do you figure? You're just spewing nonsense and not offering any evidence on how it's actually inferior. I generally prefer WASD + mouse to gamepads, but it really depends on the game.
 
I don't really understand why this is a big deal. Neither of the first two games offered gamepad support and the interface they have in place for PC is fine.

From what I've seen in the demo, there are more pressing concerns than being "forced" to use keyboard and mouse.

That neither ME1 or ME2 offered controller support is irrelevant in 2012. In 2012 most games made for consoles carry controller support with them when they come to PC. It's just not OK anymore.
 
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Deleted member 17706

Unconfirmed Member
That neither ME1 or ME2 offered controller support is irrelevant in 2012. In 2012 most games made for consoles carry controller support with them when they come to PC. It's just not OK anymore.

Pretty much. Standards change. What was the last major console port-job that didn't have 360 controller support?

Either way, it's just the arrogance of the whole thing where Bioware doesn't give a shit about giving their paying customers what they want. They just don't care and it shows.
 

FlyinJ

Douchebag. Yes, me.
For the past year and a half I have purchased every single multi-platform release I was interested in on the PC and played it hooked up to my awesome TV using a 360 controller. It's the only way to go- better frame rate, better textures, super fast loading times. Not to mention the fact that I just press a button and it magically appears on my computer in 10-30 minutes. I haven't been into a Gamestop in a year and half, and it feels good. I don't want to play a console RPG hunched over my keyboard using my inferior monitor and crappy PC speakers.

I can't believe BioWare dropped the ball on this one. Ugh.
 

IoCaster

Member
I haven't been following the game closely since I've lost interest in the franchise, but I do wonder why they've neglected to include controller support from the first game on. This has obviously been a console franchise from the start and it doesn't seem to make much sense. Has anyone at PanderWare™ ever explained it?


WASD is like playing Mario 64 with a d-pad--actually it's worse cause it's far less ergonomically friendly. KB is patently inferior to a pad assuming button count is sufficient, and there is no valid argument to the contrary as far as I'm concerned. Being used to it, resisting change, and nostalgia are all it has to offer.

In what way is KB movement control for a TPS and/or FPS inferior? Just from curiosity can you do ->this<- with a pad?
 
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Deleted member 17706

Unconfirmed Member
What's stopping people from using Xpadder? I use that all the time when i want to use my xbox controller for CSS.

I'd imagine the majority of people who want to use a 360 pad on their PC (which most likely is hooked up to a big television in their living room), do not want to fiddle around with third party programs that may or may not work. Then, there's the whole issue of UI elements and button prompts that aren't accurately reflected without native support.
 

Firebrand

Member
What's stopping people from using Xpadder? I use that all the time when i want to use my xbox controller for CSS.
X-padder can still only work with the inputs offered by the game, and that doesn't include analogue control over the character beyond steering with the camera.
 

Chiggs

Gold Member
Origin only? No gamepad support? Liklihood of giant killer robot finale?

Adios, Mass Effect series. You started out so promising.
 
After playing the demo with K/M, it just doesn't feel good. Even the convo screen was built with a gamepad in mind. Character movement was really stiff and the default scheme is shitty, who in the fuck uses space bar for anything in games these days?

Stupid decision, as it was with 1 and 2.
 

Bisnic

Really Really Exciting Member!
Origin only? No gamepad support? Liklihood of giant killer robot finale?

Adios, Mass Effect series. You started out so promising.

But but... ME1 had no gamepad support, ended with a giant killer robot and promise a finale with more giant killer robots. The only difference is Origin.
 

Zeliard

Member
who in the fuck uses space bar for anything in games these days?

Are you one of those crazies who uses mouse2 to jump? :>

Spacebar = jump. In Mass Effect it works nicely to bring up the command HUD. It's so easy to hit with a basic WASD setup. Learn to love the thumb. :p
 

hwalker84

Member
This deserves its own thread. And no, it's not a joke. A multiplatform game is released for PC, in 2012, by one of the biggest publishers in the industry, in one of the biggest franchises in gaming, WITHOUT GAMEPAD SUPPORT. This is so hideously atrocious that I can't even comprehend how they're thinking. There are many PC gamers who, like me, prefer gamepads for various reasons (ergonomics, already working with a computer 8 hours/day etc) and it has become standard for all multiplatform games to support at least Xinput (360 controller). EA apparently don't care. Personally, I'll be cancelling my pre-order immediately, and I urge you to do the same.

I'm most happy that theres a 8 page thread of people who feel like I feel. I work on a PC everyday. if i game on my PC i want to relax and be comfortable with my xbox controller. It's flat out disgusting for a game rooted on the consoles to not support the controller on the PC. Please don't give me that "I'm on my high horse M/Kb is so godly" bullshit either.
 
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Deleted member 17706

Unconfirmed Member
What they're thinking is "buy this on the 360 like we want you to."

Given a choice, surely they would prefer you spend your $59.99 for the game at Origin, their own proprietary service, rather than buy a box copy at some middle-man retailer. No used sales, no costs involved with producing a physical object or shipping it across the world, no middle-man cut.

4) Will ME3 be available on Steam?
During initial release Mass Effect 3 will be available on Origin and a number of other 3rd party digital retailers, but not on Steam at this time. Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content. We are intent on providing Mass Effect to players with the best possible experience no matter where they purchase or play their game, and are happy to partner with any download service that does not restrict our ability to connect directly with our consumers.

Such bullshit from that Bioware forum post. Sure, Steam does restrict how they interact with customers, but only for the customer's benefit. Getting downloadable content for Bioware games has been pure steamy bullshit for all of their PC releases. So many authentication failures and other complications, not to mention an unintuitive interface and "Bioware points".

"We want to provide a worse experience for customers, but Steam doesn't allow that!"

Oh well, fuck you.
 

Ploid 3.0

Member
lol this

PC gamers wanting 360 controller support? I stepped into the twilight zone.

This thread is kind of surreal after all the "KB+M is superior to gamepad" vitriol that has been spewed in the past.

I was a console gamer only up until May of last year for SR3 PC, Diablo 3 PC, and Skyrim. 2 of those games support controller settings, and I'm getting used to playing Diablo 3 at a desk when I feel like playing it. I like controller more because it can be used anywhere. Kb/m is limited to certain seating areas for me, also I don't like using kb/m for gaming (FPS, Third person shooter). I can deal with it for diablo 3 and shogun because it's basic point and click like a web page.

Controller, the way it's meant to be played.


Map controller buttons to keyboard keys and mouse movement.
Then play with a mouse and keyboard anyway.

I did this with ME2. It just didn't work well and I played it with mouse and keyboard anyway. Didn't finish the game because of it though. After all of the complaints they still chose to leave it out of ME3. Screw them, screw ME3.
 
From BioWare directly:

http://social.bioware.com/forum/1/topic/323/index/8975536/1

They will try to figure it out with Valve but it's not ruled out.

Bioware said:
4) Will ME3 be available on Steam? During initial release Mass Effect 3 will be available on Origin and a number of other 3rd party digital retailers, but not on Steam at this time. Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content. We are intent on providing Mass Effect to players with the best possible experience no matter where they purchase or play their game, and are happy to partner with any download service that does not restrict our ability to connect directly with our consumers.

That sounds like a no to me.

I suppose we'll see in a couple months.

Also back to the dealing directly with consumers crap. We deal so directly you have to buy bioware points!
 

Haunted

Member
I'm not even sure you could call it laziness since it must've been some work to remove controller support from the code.
 

Ploid 3.0

Member
Yeah, I'm not holding my breath on it. I'm in no hurry to play the game so I don't mind waiting it out for awhile. If it doesn't seem like it's happening I'll get it cheap on Origin, I suppose.

Or rather get it dirt cheap on amazon. They have the best deals for all games. Steam, or origins.
 

lotrfan

Neo Member
WASD is like playing Mario 64 with a d-pad--actually it's worse cause it's far less ergonomically friendly. KB is patently inferior to a pad assuming button count is sufficient, and there is no valid argument to the contrary as far as I'm concerned. Being used to it, resisting change, and nostalgia are all it has to offer.
If you are referring about the analog stick/button support maybe but if the game requires aiming then the mouse is the most important part of the Kb/mouse set up (IMO) and so I will gladly take the KB. I mainly play FPS and hate the pad for aiming. That being said I completely believe in choice and as long as it doesn’t affect the PC gameplay they should support it.
 
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