GAF guilds don't last long. I'd be surprised if this is the exception.
Lol when I signed up in the section for guild I put GAF...I figured what the hell maybe quoting GAF will better my chances of a Beta spot lol.
GAF guilds don't last long. I'd be surprised if this is the exception.
GAF guilds don't last long. I'd be surprised if this is the exception.
That's probably the first filter for denials.Lol when I signed up in the section for guild I put GAF...I figured what the hell maybe quoting GAF will better my chances of a Beta spot lol.
I hope the GAF guild has a creative name and simply isn't GAF Guild The guild should be independent and representative of the game we all chose to play.
boring is best.Same here.
I find "neogaf" pretty boring as a guild name, honestly. I don't mind having the tag GAF though.
Ok so it sounds like GAF is gonna be making a guild for this. Anyone decide on what class/race they'll be playing first?
Since you can be in more than one guild at once, a GAF guild is definitely gonna happen, if only as a chatroom to goof off in with fellow GAFers.
Aaw, I love the Asura. They're unique for a little race. Technologically advanced to the point they have like the only robots in the GW universe, super elitist and snarky, deep sense of honor under the surface. They're my homeboys.I usually avoid the 'small' race because they often come across as too cartoony (especially in the animation department) and their story too much like comic relief. But I'll be damned if the idea of making an Asura Engineer wearing a backpack of gadgets bigger than he is doesn't sound awesome.
Hmm why are we assuming Sylvari theif will be that common? I'm thinking Human Thief, Charr Warrior, and Sylvari Ranger will be the most common picks.As if I needed to anticipate my character anymore! The detail for each class/race animations is really exciting; those are the little things that get one really invested into the character and differentiates each person. Unless you're a sylvari thief; then expect to see a clone of you every few feet unless there's some drastic change from every other MMO ever.
Fairly certain that race only affects utility skills,appearance, and the storyline. GW is classist rather than racist.
You don't deserve to live in Rata Sum, bookahDivinity's Reach is absolutely the most appealing city, so I completely understand the whole "private instance" thingie. Hurts even more since I'll be rolling an Asura and don't really like the look of the Asura main city.
Guild As FuckGAF guild stuff
Aaw, I love the Asura. They're unique for a little race. Technologically advanced to the point they have like the only robots in the GW universe, super elitist and snarky, deep sense of honor under the surface. They're my homeboys.
Hmm why are we assuming Sylvari theif will be that common? I'm thinking Human Thief, Charr Warrior, and Sylvari Ranger will be the most common picks.
Guild As Fuck
id prob say human and norm will be the 2 big races, just because norm looks like humans.I don't hate Asura, but I can see this:
http://www2.hawaii.edu/~lanning/jpgs/dobby.jpg
http://images2.wikia.nocookie.net/finalfantasy/images/b/be/FFXI-Tarutaru_concept.jpg
and in general it seems like other halflings, goblins, gnomes types creatures. I think its the least inspired race.
I think Human Ele and Human Guardian will be among the most popular.
Well my friend, I have to disagree in that humans would strike me as the least inspired.I think its the least inspired race.
Hmm why are we assuming Sylvari theif will be that common? I'm thinking Human Thief, Charr Warrior, and Sylvari Ranger will be the most common picks.
I hear that. Gotta stick up for the little guys! Plus I love the golems. Good ol' M.O.X., always helping out.There's little doubt asura will be the least played by a huge margin.
They've done a great job on all the races at breaking them at least a bit away from the normal stereotypes of the fantasy cliches they're derived from.
Player skill is the problem there. Hard to gauge. In order to make a name you pretty much go through months of filtering until you get there. By then, the name is changed and you are part of a completely new crew.I'd atleast want to try an make a name for ourselves through WvW or PvP for being generally awesome and a force to be reckoned with, a swarm of elementalists destroying everything in sight.
Gaf guild needs to be a haven for Zerg who shall hatch in epic WvW when required.
Player skill is the problem there. Hard to gauge. In order to make a name you pretty much go through months of filtering until you get there. By then, the name is changed and you are part of a completely new crew.
Happens.
I'm hoping the Gaf Guild is semi serious rather than just a casual thing tbh. I'll have other guilds with friends but would probably make Gaf Guild my main guild cause you guys are so cray. I'd atleast want to try an make a name for ourselves through WvW or PvP for being generally awesome and a force to be reckoned with, a swarm of elementalists destroying everything in sight.
Well my friend, I have to disagree in that humans would strike me as the least inspired.
And of course you can see what you want in them, be it house-elves or gremlins or whoever that charming young fellow you posted was, but there is certainly more to them. This is how I see them in my mind:
I'm hoping the Gaf Guild is semi serious rather than just a casual thing tbh.
Well, from what i've gained from that guild screen footage Jira posted earlier in this thread, there seems to be a ton of stuff to do and accomplish as a guild.
Also, there's apparently some great benefits and incentives for teaming up and working together, both in PvE and WvW. Guild Banks, political influence, gear, architecture, etcetera.
The gaf swtor guild is still doing very well. Hopefully some of those folks will be on guild wars 2.
The gaf swtor guild is still doing very well. Hopefully some of those folks will be on guild wars 2.
<----Sciion on swtor GAF empire...im deff gonna b on GW2 with w/e gaf guild is made...wont b playing n e thing else once thats out
I'm hoping the Gaf Guild is semi serious rather than just a casual thing tbh.
So many of you rolling humans, so boring!
Guess I made the wrong person GM lol
So many of you rolling humans, so boring!
only reason im rollin human is to make a female with a sexy little dress n stare at her butt the whole time lmao
There are a decent amount of us who are intent on making GW2 our main game for years. On top of that, nobody has any reason to leave the guild since you can be in multiple guilds at once. I think a GAF guild could be fairly successful.GAF guilds don't last long. I'd be surprised if this is the exception.
Unless you're looking to unlock things in the hall of monuments, you should probably wait. Aside from lore, the two games have very little in common. Prophecies and Factions have not aged all that well, but Nightfall and EotN hold up pretty well.I'm getting urges to go back and start playing GW1 again. Should I resist and wait for what I'm actually excited for?
only reason im rollin human is to make a female with a sexy little dress n stare at her butt the whole time lmao
I was starting to look at builds for Guardian yesterday as the game gets a bit closer to release. I ended up coming to a lot of the same conclusions as you but I was curious where you got your concrete info as to which skills were fields/finishers. For my part I'm heavily leaning towards mace/focus as it seems to be the best balance between offense/defense in terms of combinations with a great variety of tactics to utilize. I actually was leaning toward Hammer as my alternate for something that seems a bit heavier on the aoe. My intended utilities/profession skills are a bit different than yours as well; I almost exclusively coop so I have to bring a bit more DPS in my builds as well. I'll actually pull the lists up on my phone and put my build up after lunch.
My other concern with Guardian is that all of his initiator fields that I could find information on were light; at the very least I expected Guardian to have a fire field. Fortunately my coop partner is 99% likely to play necro, elementalist, or mesmer so we'll probably cover a good portion of the possibilities between the two of us. It really seems to be the only class that has exactly one type of initiator field (Except possibly warrior?) but I suppose that's balanced by being the most survivable of professions.
What's wrong with Sylvari ass?
There are a decent amount of us who are intent on making GW2 our main game for years. On top of that, nobody has any reason to leave the guild since you can be in multiple guilds at once. I think a GAF guild could be fairly successful.
Unless you're looking to unlock things in the hall of monuments, you should probably wait. Aside from lore, the two games have very little in common. Prophecies and Factions have not aged all that well, but Nightfall and EotN hold up pretty well.
If you've beaten any campaigns in GW1, maybe check out the EotN expansion (note, it's not standalone and you have to be level 20 to play it I think). It's easily the most well done thing they put out in my opinion, and the visuals are really polished.
So many of you rolling humans, so boring!
http://wiki.guildwars2.com/wiki/List_of_guardian_skills
Click through them and look for Field or Finisher.
I did that all yesterday and couldn't find anything except light fields. Was really surprised not even the torch had a fire field effect for the guardian.
Also: Does anyone know Arenanet's philosophy on DPS output? Do all classes have the potential to have equal DPS output or is control/healing/mitigation a metric that lowers your maximum DPS potential in their designs?
I edited some of these myself actually so I know they're in there.
http://wiki.guildwars2.com/wiki/Leap_of_Faith
Combo finisher: Leap
Guys I signed up to the beta test using a gmail but I got a reply from Arenanet. Does that mean its okay?
I should have been more clear: Initiator Fields. They actually have a great selection of finishers for the combo attacks but the only combo field they have is light. It's really not a problem in the end because I'll be playing with someone using a lot of fields that I can finish off, I was just surprised they didn't have a fire initiator field.