woo and indeed hoo
Banned
Still disappointed DK '94 doesn't at least support its SGB border if nothing else. I know some say that enters the realms of SNES emulation, but for me that is how I always experienced the game.
They might add in that functionality in an update if you are a very good boy and eat all your greens!
Actually, it's less tower defense, and more like Monster Hunter-esq resource gathering infused with the idea of tower defense.
I have never played a tower defence game; it sounded far too stressful for my liking! I enjoyed the resource gathering in Tri though so perhaps I would enjoy this? From the video on the eShop it didn't appear to be fast paced at all; more a question of gathering the necessary resources which would then do the defending for you. Is that a good representation of what the gameplay is like? If so then I think it's my sort of game. I have always imagined tower defence games to be fast paced, having to make really quick decisions to repel waves of enemies; which doesn't sound fun to me.
I posted a swapnote to this effect to people on my friends list but everyone who has Super Mario 3D Land should check out the new videos in the Nintendo Direct section... If you think you're good at this game, watch those and tell me if you still feel as good:
so many things I didn't know you could do
- umpteen ways to get infinite or multiple one ups
- quirky 1-ups: playing koopa shell keepy up with tanooki mario's tail gets you a one up, kicking a rock into a warp pipe does the same
- there is a warp zone I hadn't bothered to find and didn't know about
- incredibly fast speed-runs showing off some really nice short-cuts
- you can kill Thwomps and those flame-thrower things on the airships
There's even ayou can experience, that I didn't know about.UFO sighting
There are probably other things I'm forgetting. It really made me want to pop in the game and try some of the tricks out.
That is precisely why I haven't watched any of them!