Perhaps not enough as compared to other developers. They are porting a PS3/360 game or at best developing a Wii U version of a game where the lead sku is likely the 360 version. No new assets. No new anything. The controller will likely only be inventory management and maybe streaming. Now compare that with other developers that are making new games/Ips for release on the Wii U. Maybe they'll be multiplatform but it's likely something new might have the Wii U as the lead sku. Those should be used to determine the power of the system. I expect those developers to have the latest dev kits and to get the most help from Nintendo during development.
Still those with the most information and understanding aren't talking at all. In the end I expect no mulitplatform game at launch to look any better then the PS3/360 versions. Even after that many developers can do straight ports and not bother enhancing the games at all for the Wii U. I expect some will no matter what. That doesn't mean the Wii U is simply on par with the PS3/360. The very fact it has to stream the game to the controller is evidence of that.
Yep, not seeing the surprise. People have been rising WiiU expectacions periodically.. poor graphics whores wanting to find something to be amazed with a company that thinks graphics and technology are not important in the medium.
I'm getting ready for Nintendogs HD, now with tesselated dog crap!
What about the Zelda demo couldn't be accomplished on the 360?
Dreamcast was definitely in a different generation than from ps1/n64/saturn.Those consoles are from the same generation, its nor surprising for the consoles to be "on par".
It happened before (Wii>Xbox), why is it so inconceivable that it'll happen again?People are expecting consoles from two generations to be on par this time around. Makes no sense.
Phase 1: denial.
It happened before (Wii>Xbox), why is it so inconceivable that it'll happen again?
Wasn't this known for ages now?
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
lulz, show me anyone that said that.
As for the tech demos, here's a PS360 tech demo, do you know any game on those consoles that look that good?
http://www.youtube.com/watch?v=6cuXgRVMvZ0
Still, overreactions in this thread are unbelievable.Phase 0: Troll.
http://www.abload.de/img/20gm5c.gif
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
I could be wrong but I remember a couple of the more tech-savvy guys here mention that the lighting was indeed pre-baked. Quite a long time ago.
It's exciting because we've never seen Zelda look that good, but I agree about GOW 3 and UC3.there is nothing special about that zelda gifs.
god of war3, uncharted3, killzone 3 all look better.
I'm concerned about the specs Wii U just because I don't want to live the situation of Wii again and it's lack of multiplatform third party games.
Of course we have to see how are the new Microsoft and Sony consoles, but I'm worried if Nintendo won't make Wii U enough powerful to guarantee third party titles. Nintendo has enough first party games to keep me happy for ages, but it looked that with Wii U they wanted to "recover" the hardcore gamers.
If Wii U cannot run the games of 2013-2014...
Would be very interested to see who, lol the fairy flying around link alone would be a pretty amazing prebake, did they think the bird demo had prebaked lighting too?
Phase 1: denial.
When we asked Bonstead if he thought it was possible that the Wii U version of Darksiders II would be the best version of the game, he said, "Yeah, just because the hardware is more powerful and it will have some extra features that I think will actually be useful to people playing the game. With it’s controller, [the Wii U version of Darksiders II] might be the best version of the game."
No just the Zelda demo
I'm concerned about the specs Wii U just because I don't want to live the situation of Wii again and it's lack of multiplatform third party games.
Of course we have to see how are the new Microsoft and Sony consoles, but I'm worried if Nintendo won't make Wii U enough powerful to guarantee third party titles. Nintendo has enough first party games to keep me happy for ages, but it looked that with Wii U they wanted to "recover" the hardcore gamers.
If Wii U cannot run the games of 2013-2014...
So when last year when Vigil said it was more powerful no one cared
Now when they contradict themselves and say it sucks everyone believes them.
I'm just waiting for E3. I'm not trusting anyone.
Based on what I understand, the, you know, the resolution and textures and polycounts and all that stuff
I hope Nintendo at least put some sort of doohickey in there so there aren't any of those stair-steppy thingies
Is that really what you got out of this statement? Have you read the thread at all?
Nintendo loves to cash in on old hardware, this isn't news. The better question is why buy it at all? Would you rather have a Wii U with Mario 11 or a PS360 with a game library approaching a 1000 games? The sooner people give up nonsensical mascots from the 80s the better.
Nintendo loves to cash in on old hardware, this isn't news. The better question is why buy it at all? Would you rather have a Wii U with Mario 11 or a PS360 with a game library approaching a 1000 games? The sooner people give up nonsensical mascots from the 80s the better.
How exactly is the 3DS CPU significantly more versatile than the PSP CPU? I remember programming the Allegrex VFPU, and it's one of the most versatile vector instruction sets I've ever used. I'd also contest your idea of what constitutes a "huge increase", especially after 6 years, but eh, what's the point.Spec wise 3DS is a huge increase over PSP. Even just memory alone (96MB vs 24MB game data), nevermind the significantly more capable GPU and versatible CPUs. With 3DS the problem is it needing to double render everything for 3D, which takes a toll on resources.
Please tell me more about these "shader model 4.0+ effects" you were able to discern from this video that could not be accomplished on shader model 3.0 hardware.The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
I think more "mental gymnastics" are required to come up with a reason why it couldn't be done.everyone in this thread is doing mental gymnastics to prove that the zelda demo could run on a 360
Is that really what you got out of this statement? Have you read the thread at all?
It'll probably be the 3DS scenario all over again. It'll come close to release and it will be impressive, visuals will be impressive, and people will be excited and pleased. Then the competition will release (as Vita did) and completely overshadow their tech, leaving Nintendo behind in terms of graphics quality.
That' s all it means though, it doesn't mean that games will be ugly or that the system won't be able to compete.
Nintendo loves to cash in on old hardware, this isn't news. The better question is why buy it at all? Would you rather have a Wii U with Mario 11 or a PS360 with a game library approaching a 1000 games? The sooner people give up nonsensical mascots from the 80s the better.
Yep, not seeing the surprise. People have been rising WiiU expectations periodically.. poor graphics whores wanting to find something to be amazed with a company that thinks graphics and technology are not important in the medium.
I'm getting ready for Nintendogs HD, now with tesselated dog crap!
Nintendo always keeps an eye to profits. Considering their situations, it's way obvious that their hardware will be adjusted such that they can make profits from day-1.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
they said its the same as console now
when before they said it was better
everyone in this thread is doing mental gymnastics to prove that the zelda demo could run on a 360
yes
Like the 3DS price drop..Nintendo always keeps an eye to profits. Considering their situations, it's way obvious that their hardware will be adjusted such that they can make profits from day-1.
Considering your tag and your avatar, I'm not surprised you believe that.I'm pretty sure that could be done on PS360 using Cryengine.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.