Wow, that's the fastest ban I've ever seen. Unless it was for something else and just coincidentally hit right after he posted.
Lol
Wow, that's the fastest ban I've ever seen. Unless it was for something else and just coincidentally hit right after he posted.
Haha, Drinky still fooling. He's not banned, just a tag.Wow, that's the fastest ban I've ever seen. Unless it was for something else and just coincidentally hit right after he posted.
You seemed to have in part adressed my post (without actually adressing it) in this response.
I believe the query is what SM4 effects exactly you're saying are in play; and for my part how exactly one determined the resolution of the textures in that video.
By reasonable fidelity, I meant looking and running practically indistinguishably from the Zelda tech demo to the average Joe.
If that's the increase in visual fidelity next gen affords then I really personally see no great need for a console refresh; and nor will the mass market should the tablet aspect not catch on.
Wow, that's the fastest ban I've ever seen. Unless it was for something else and just coincidentally hit right after he posted.
Wow, that's the fastest ban I've ever seen. Unless it was for something else and just coincidentally hit right after he posted.
Haha, Drinky still fooling. He's not banned, just a tag.
I think Iwata was talking about the current price of the wii, not the launch.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
I think he meant it won´t be 250$. That´s what he hinted at. I am betting 300$ at the least 400$ at the most. It depends how much the controller cost.
lol
1- One AI to deal with only, unlike games with crowds where the CPU is taxed by dozens and dozens of AIs.
2- Closed environment, very easy to use all available memory just for this one scene and have high res textures instead of having a lot of textures in memory for vehicles, characters, buildings, streets, sky, etc. Also more room for more shaders in memory, which can help with optimization and quality.
4- Barely any shadows to process, again thanks to closed environment.
3- Barely any physics to process outside of the character's cloth (not to mention that in this video, the cloth's animations are obviously hand-animated and not physics-driven).
4- Deferred rendering makes it simple to render many lights with a low cost.
I could go on.
Yes this would be very easy to do on current-gen consoles at 30FPS at 720p. The only variable really would be quality anti-aliasing, and even that is manageable.
What is this shit?
b--b-u-u-u-ut his name is greyy!! I don' like to be fooledI can't believe people still fall for this
He's not actually banned.
I remember i Nintendo exec saying it won´t be mainstream/cheap as the Wii.
A closed enviroment tech demo is under no cirumstance a reliable impression of a system's ability to run games. Case in point, the kara tech demo, whhich IMO looks just as, if not even more impressive then the zelda tech demo . I know that QD's next game won't come near that demo in terms of IQ and technical trinketry. And neither should any of you let that zelda demo influence your expectations of the levels of visual fidelity one can expect from the console. I can't believe we still have this discussion after what, gen 6 ?
Oh and to respond to the original statement. Yes, i'm 100% sure a number of studios on both ps3 and x360 could create a tech demo that would be on par, or even surpass that Zelda demo, or any other demo shown on Wii U so far.
A closed enviroment tech demo is under no cirumstance a reliable impression of a system's ability to run games. Case in point, the kara tech demo, whhich IMO looks just as, if not even more impressive then the zelda tech demo .
Iwata said WiiU is not going to be as cheap as Wii, but afaik he was referring to Wii's current price, not at Wii's launch price.
CVG reports that Iwata who has said he expects the Wii U to be priced at more than 20,000 yen in Japan ($250) admitted of the console's price: "This is not going to be cheap."
It's called a consumer choice. If someone is going to spend $200+ for a 720P console, do they buy the Wii U with 15 titles or a PS360 with hundreds? I don't see Nin getting lucky again with next gen, they had a gimmick that was a fad for a few years, but I'm not sure if a tablet controller is the next big thing. You might see a repeat of the GC next gen.
The lighting on the underside of the spider, the texture sizes, the self shadowing, other shader model 4.0+ effects, it's also running 720p @ 30fps, and on the screen as well, none of the lighting is prebaked, as proven by being able to change the scene instantly from night to day.
A closed enviroment tech demo is under no cirumstance a reliable impression of a system's ability to run games. Case in point, the kara tech demo, whhich IMO looks just as, if not even more impressive then the zelda tech demo . I know that QD's next game won't come near that demo in terms of IQ and technical trinketry. And neither should any of you let that zelda demo influence your expectations of the levels of visual fidelity one can expect from the console. I can't believe we still have this discussion after what, gen 6 ?
Oh and to respond to the original statement. Yes, i'm 100% sure a number of studios on both ps3 and x360 could create a tech demo that would be on par, or even surpass that Zelda demo, or any other demo shown on Wii U so far.
Based on what I understand, the, you know, the resolution and textures and polycounts and all that stuff
Its actually 720p no AA according to DF.It's actually running at 1080p.
The bird demo is more impressive, also I'm just going to have to disagree with your second opinion there, as I really don't see those systems as able to do very good lighting, self shadowing and certainly not to the fidelity of the Zelda demo, or the bird demo, if they could, they would have already done so.
Why are people using that Zelda video?
Wasn't it not playable?
You could view it on both streams (TV and wii u controller) and control the camera as well as switch between night time and day time in real time.
Guy sounds like he knows what he's talking about
I think the point is that it proves it was running real time on the console which gives us some idea of what the thing is capable of.Oh yes, I love controlling real time lighting as a game mechanic...
Of course. The lead animator from Darksiders and the game director of Darksiders II hasn't a clue what he talking about compared to us.
Wait what?
The thing is, all you mention, it's not good enough.
Oh yes, I love controlling real time lighting as a game mechanic...
I just want to say that autolimit the specs may have consecuences in the future: no third party games. And many people don't want a console because the exclusive first party games (Mario, Zelda, Metroid...) but to play the next CoD, Assassin's Creed or FIFA game.
I think the point is that it proves it was running real time on the console which gives us some idea of what the thing is capable of.
I'm keeping my expectations low regardless. I expect a Wii-like situation and anything better than that will simply be a pleasant surprise.
I realize this things relative power is in question but isn't a little farfetched to begin questioning whether or not the thing will even reach the standard put out by Nintendo's own tech demo?Pre-baked collisions and animations don't mean anything for that kind of game.
Of course. The lead animator from Darksiders and the game director of Darksiders II hasn't a clue what he talking about compared to us.
Wait what?
Judging by the greyed out username, it does actually indicate that the account is banned. But there must be some custom settings to the account however, that allows it to post regardless =)Haha, Drinky still fooling. He's not banned, just a tag.