• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Fez's dev to japanese developers: "your games just suck"

Status
Not open for further replies.

Papercuts

fired zero bullets in the orphanage.
I'd like to think someone would be more forgiving of a slow intro in a 50 hour JRPG than a comparatively short puzzle/platformer, but what do I know.

I'd like to think someone would fully complete a game before running their mouth in general. But what do I know.
 

IrishNinja

Member
This. Some salty ass people up in hea.

The game is awesome, and the intro to NG+ is Phil's response to the haters:

Instead of a Fez, the dealwithit.gif sunglasses come down from the sky onto Gomez's face, in true dealwithit.gif fashion. We need a gif of this ASAP

yeah, everybody with a different opinion is salty and trashing the game, somehow! shame we can't all be on the same page forever.

and that spoiler tag is kinda sad, might as well have just been "suck it" to really show how far you've come. that's some chris brown level of butthurt (no domestic abuse etc etc).
 

Riggs

Banned
Crazy that people can defend this guy. Buy the game, have fun, enjoy it. Games are fun! But people who are assholes, are still assholes. Dealwithit.gif
 
This. Some salty ass people up in hea.

The game is awesome, and the intro to NG+ is Phil's response to the haters:

Instead of a Fez, the dealwithit.gif sunglasses come down from the sky onto Gomez's face, in true dealwithit.gif fashion. We need a gif of this ASAP

i wish i never created those fucking sunglasses
 

Riposte

Member
If the dev was Obsidian Fez would be scoring 1 or 2 points lower. (Though if the the dev was Bethesda or BioWare, nothing would change.)
 

Arksy

Member
I feel very embarassed by this his comments. While it's truth is disputable (I don't agree myself) I feel very embarassed about how he acted about it all and especially when Japanese developers have for the most part developed games infused with so much creative energy that nowadays just feels refreshing in an industry where we keep making the exact same game, over and over. Japan recently gave us SMG and Dark Souls. True, i'd agree that their quality has dropped in recent years but i'd say that was more due to the country being in a deep recession rather then anything else.
 

Kinyou

Member
Crazy that people can defend this guy. Buy the game, have fun, enjoy it. Games are fun! But people who are assholes, are still assholes. Dealwithit.gif
That's the best way to do it, though in some parts it actually lessens my enjoyment when I know that the guy is a douche. Just like I enjoy Tom Cruise movies a little less since I've learned that he's some Scientology nutjob.
 

Riggs

Banned
That's the best way to do it, though in some parts it actually lessens my enjoyment when I know that the guy is a douche. Just like I enjoy Tom Cruise movies a little less since I've learned that he's some Scientology nutjob.

You read my mind. That's why I chose not to buy the game. I am not going to start a thread saying how I protest this game, or go on twitter and go nuts. But playing the game all this would be in the back of my mind, hell I might even forget about after 5 minutes to be honest. But I have principles damnit!!! I think =/
 

milesdm

Member
Is this the new OT? I worked hard on that thing.

I cannot be positive enough with how good the game is. Phil's attention to detail is amazing.
 

sublimit

Banned
That is the truth about game development, espcially indie development. We let some ugly stuff occur in our game but have since fixed some of it. When even 100 people test the game beyond the 3 or 4 in your staff/partners you find a load of stuff that should have been fixed. Faulting a small dev house for bugs is incredibly unfair really.

It's no less unfair than talking shit about a whole nation of developers.
 

Kinyou

Member
You read my mind. That's why I chose not to buy the game. I am not going to start a thread saying how I protest this game, or go on twitter and go nuts. But playing the game all this would be in the back of my mind, hell I might even forget about after 5 minutes to be honest. But I have principles damnit!!! I think =/
I merely played the trial but in the beginning a little npc explains you the game's goal: "Ok, you got that? Jump, search cubes, open doors. It's not that hard"
But after the twitter comments I feel like he'd actually end the sentence with "And if that's too hard for you then why don't you go and choke on a dick!?!?"

I'll probably pick up the game anyway. I mean some of the developers I've bought games from are probably assholes as well. It just happens that in those cases I don't know it.
 

rpmurphy

Member
I'd like to think someone would fully complete a game before running their mouth in general. But what do I know.
That's a bad defense. If a game has bad constructs, people usually notice it when they play the parts that display it, rather than not noticing them until after the game rolls its credits.
 

Papercuts

fired zero bullets in the orphanage.
That's a bad defense. If a game has bad constructs, people usually notice it when they play the parts that display it, rather than not noticing them until after the game rolls its credits.

Well, you can judge many aspects of a game before completing it, yeah. But saying 4 different games are outright better than a game you played 20 minutes is...reallllly jumping the gun. Fez in particular is a unique case where there is practically 2 different games regarding the way you tackle most of it.
 

Zeppelin

Member
That is the truth about game development, espcially indie development. We let some ugly stuff occur in our game but have since fixed some of it. When even 100 people test the game beyond the 3 or 4 in your staff/partners you find a load of stuff that should have been fixed. Faulting a small dev house for bugs is incredibly unfair really.

Fuck no. FEZ is literally unplayable on my system. It crashes as soon as it has finished loading my save. Other people have even worse problems with saves getting corrupt and such. Shit like that is completely unacceptable no matter how small the team is and how little we paid for the game. They essentially sold us a broken product.
 
Well, you can judge many aspects of a game before completing it, yeah. But saying 4 different games are outright better than a game you played 20 minutes is...reallllly jumping the gun. Fez in particular is a unique case where there is practically 2 different games regarding the way you tackle most of it.

My post was hyperbole. It was more to contest the idea that there are no great games from Japan this year than to shit on Fez.
 

Margalis

Banned
Faulting a small dev house for bugs is incredibly unfair really.

No, it's 100% fair.

Bugs in a game are the fault of the devs. Period. Who should we fault? Evil gnomes?

someone else said:
If I played the first 20 minutes of FFXIII-2, a fetch quest for 4-5 items in a boring locale, would you honestly be able to say I could judge the game?

Isn't this exactly how Fish and Blow judged Zelda? Whether or not this is a valid way to judge games it's pretty clear that's the methodology Fish uses, so complaining about other people doing it is a little daft.
 

Kade

Member
Isn't this exactly how Fish and Blow judged Zelda? Whether or not this is a valid way to judge games it's pretty clear that's the methodology Fish uses, so complaining about other people doing it is a little daft.

MODERN Zelda. They're right about Skyward Sword.
 

Riposte

Member
It is funny because many Japanese games get blasted for the exact opposite reason. Yeah Armored Core V is too hand-holdy! Fighting games have too much tutorial!

EDIT: I think it was just Blow who made that point. Don't remember what details Fish said if any.
 

Margalis

Banned
If it's fair to judge Zelda based on 20 minutes then it's fair to judge Fez based on 20 minutes.

It is funny because many Japanese games get blasted for the exact opposite reason. Yeah Armored Core V is too hand-holdy! Fighting games have too much tutorial!

The whole tutorial argument is frankly idiotic, I don't see any difference between the amount of tutorializing that Japanese games do vs American ones. Every time I play an EA sports demo I have to suffer through 20 minutes of bullshit before I even see something approaching a game. COD starts with a level where a guy barks at you to shoot stationary targets.

The idea that Japanese games have long tutorials and American games throw you right into the action and let you figure stuff out for yourself is just dumb. And what's funny to me is these guys keep mentioning Zelda - it seems like the only Japanese game they've played. I'm not sure how you can go from "I once played a Zelda game and it was pretty hand-holdy" to "all Japanese games are hand-holdy and all American games aren't!"
 

Kade

Member
If it's fair to judge Zelda based on 20 minutes then it's fair to judge Fez based on 20 minutes.

Where did Phil Fish or Jonathan Blow state that they played Zelda (Skyward Sword, since that's what they were talking about) for 20 minutes?
 

randomkid

Member
It is funny because many Japanese games get blasted for the exact opposite reason. Yeah Armored Core V is too hand-holdy! Fighting games have too much tutorial!

EDIT: I think it was just Blow who made that point. Don't remember what details Fish said if any.

Blow was actually the one who called Japanese games "joyless husks"

In any case, jesus people, this has all been rehashed twice over, speedpop's play by play is right there in the OP. The dude apologized directly to Goto and stopped being dickish on twitter, what more do you want?
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
If it's fair to judge Zelda based on 20 minutes then it's fair to judge Fez based on 20 minutes.



The whole tutorial argument is frankly idiotic, I don't see any difference between the amount of tutorializing that Japanese games do vs American ones. Every time I play an EA sports demo I have to suffer through 20 minutes of bullshit before I even see something approaching a game. COD starts with a level where a guy barks at you to shoot stationary targets.

The idea that Japanese games have long tutorials and American games throw you right into the action and let you figure stuff out for yourself is just dumb. And what's funny to me is these guys keep mentioning Zelda - it seems like the only Japanese game they've played. I'm not sure how you can go from "I once played a Zelda game and it was pretty hand-holdy" to "all Japanese games are hand-holdy and all American games aren't!"
Using Zelda as a barometer for Japanese games is just braindead. Everything that's wrong with it has nothing to do with general trends in Japanese game development at all. People who still like Japanese games criticized the hell out of TP and SS's handholding openings, but they weren't under the delusion that they were criticizing "Japanese games".. they were just criticizing the Zelda team and of Nintendo in general.
 

IrishNinja

Member
The whole tutorial argument is frankly idiotic, I don't see any difference between the amount of tutorializing that Japanese games do vs American ones. Every time I play an EA sports demo I have to suffer through 20 minutes of bullshit before I even see something approaching a game. COD starts with a level where a guy barks at you to shoot stationary targets.

yeah, i thought it well known that tutorials are done to death by both sides, but a lotta folks forget that somehow.

I've had more fun with Fez than any Japanese game this decade. Fish wins!

pSlO8.png


Using Zelda as a barometer for Japanese games is just braindead. Everything that's wrong with it has nothing to do with general trends in Japanese game development at all. People who still like Japanese games criticized the hell out of TP and SS's handholding openings, but they weren't under the delusion that they were criticizing "Japanese games".. they were just criticizing the Zelda team and of Nintendo in general.

also well said. that kinda painting with a broad brush reeks of not actually playing any games past zelda - i mean, i'd think JRPGs were moe anime bullshit too if i didn't try playing some.
 
Can't remember the last Japanese game I bought for my PS3.

Now I do have Uncharted 3 and Rayman Origins.

PS2 I had many Japanese games. More so than western made PS2 games. This generation it's the complete opposite. MGS4, and that's all I can think of. Last Guardian I'll insta-buy. Everything else for PS3 will be Max Payne 3, Bioshock Infinite, GTAV, Assassins Creed 3, and that's it as far as I can remember on what's coming out.
 
It is funny because many Japanese games get blasted for the exact opposite reason. Yeah Armored Core V is too hand-holdy! Fighting games have too much tutorial!

EDIT: I think it was just Blow who made that point. Don't remember what details Fish said if any.

That was always a bizarre complaint considering that it can just as easily be put on Western games. I think that there's been a big push this generation to make games as simple as possible. Part of that is through handholding. Just look at the most popular genre this gen (FPS games) and the "Follow" guy. It's especially hilarious considering how simple the level layouts are for those games. It's not like it's possible to get lost.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
also well said. that kinda painting with a broad brush reeks of not actually playing any games past zelda - i mean, i'd think JRPGs were moe anime bullshit too if i didn't try playing some.

And the interesting (sad) thing is that we have increasing number of people who are playing less and less Japanese games, and forming their opinions about them from some really odd game choices. For example:


Can't remember the last Japanese game I bought for my PS3.

Now I do have Uncharted 3 and Rayman Origins.

PS2 I had many Japanese games. More so than western made PS2 games. This generation it's the complete opposite. MGS4, and that's all I can think of. Last Guardian I'll insta-buy. Everything else for PS3 will be Max Payne 3, Bioshock Infinite, GTAV, Assassins Creed 3, and that's it as far as I can remember on what's coming out.

^ I totally get and respect this perspective. The big "spectacle", "must buy" games this genre came more overwhelmingly from the west than in previous generations.

But just to make a personal point here: there were great Japanese games, that this poster above appears not to have played? And that's fine, but if I were to, say, form an opinion about Japanese games from things like MGS4 and Skyward Sword alone, then god help me. :p (and they're not awful games... but certainly flawed ones.).

There have been multitudes of amazing Japanese games this gen, even if objectively, they aren't nearly as dominant of the console space as they once were, and the games are not marketed as effectively to the western gamer as "must play" titles in the mainstream zeitgeist.
 

IrishNinja

Member
yeah, it's pretty funny listing AAA only titles and then highlighting an indie one as being better than all those smaller-budget japanese games you didn't play.
 
For me, at this point, Inafune is Mr. What Have You Done For Me Lately? He keeps bitching and bitching about the quality of Japanese gaming, but he sure as hell isn't doing much to fix it.

He's working on some games now, but pressure's on to say the least. If his post-Capcom games suck, Inafune's only fulfilling his stereotype.

What's really obnoxious about Fez is how much it draws from Jp games. If he was making a brown Call of Duty knock off instead of Cave Story(JP!) meets Echochrome(JP!) or Paper Mario(Also JP!)
 

IrishNinja

Member
How are you liking the game?

it honestly looks pretty enjoyable - but you don't think it's kinda dumb to say something like fez > any japanese game made in the last few years? it's just as silly to slam games you haven't played, from either side of the discussion.
 
Status
Not open for further replies.
Top Bottom