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Wii U Speculation thread IV: Photoshop rumors and image memes

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joshwaan

Member
Ace, that's actually only half-true. You're correct if we're taking about GDDR5, but DDR3 has higher densities so that wouldn't be a huge problem. Up to 4GB DDR3 is possible with 8 chips.

Good point BP, but Nintendo likes very fast memory so they will go with GDDR5 no doubt
 

guek

Banned
THX for explanation.
So basically only thing that could stop them is price and heat?
Hmmm...ok....

iirc, and people can correct me if I'm wrong because this is definitely NOT my forte, the problem lies in chip densities. Most sources say they're going with "slow" ram, meaning they're likely going with GDDR3. I think GDDR3 chip densities top out at 2Gb (256MB). So in order to get 2GB of memory, they'd need 8 chips on the board. They can go higher than that, but the problem is using more than 8 chips requires a larger circuit board, there are bandwidth problems, heat problems, and of course cost issues. The same rule applies to GDDR5 and XDR, which is why a lot of people think it's unlikely MS or Sony will go higher than 2GB either. It's not impossible though, and the easiest way to go about breaking the 2GB barrier is by using a split pool of different types of ram, probably a mix of GDDR5 and GDDR3. But it's very unlikely nintendo is going to go that route because of cost, heat, and size issues. It also appears that they're going to try to reduce reliance on ram by incorporating a relatively large amount of EDRAM.

edit: Whoops, I was wrong, I think GDDR3 chip densities top out at 4Gb and GDDR5 and XDR tops out at 2Gb
 

Linkhero1

Member
Well I'm hoping Nintendo go with a true multitasking OS (Maybe this GHS thing has merit here?). In that case splitting the memory like that could be a nice compromise between a fully free-for-all OS and a gaming system with other features.

What you'd have is 1.5 GB for the primary game/app, dedicated just like machines are now so devs know what resources they have. Then another 1/2 GB for secondary apps/games. Both could run simultaneously with secondary apps able to be restricted to Subscreen only for instance. That way someone could watch a movie on the TV while someone else plays a VC game on the Subscreen. Or someone could play a full game on the TV while someone browses the net. Maybe we'll even see a 4th core, dedicated to this OS?

Something like this might very well be out of scope of what Nintendo wants to do but, and my gut says that its too far out of their comfort zone but man, I would love this and I imagine families with Wii Us would too.

Man that would be amazing, but I doubt Nintendo would go that far. Who knows they might surprise us at E3 with something like this. I like this idea a lot.

Heh. But they're like that with any game. My friends aren't Smash fanatics, they're borderline casual gamers to the point where "better" is just a synonym for "what I liked before" in pretty much any aspect of consoles.

Man that's pretty bad. They're going to miss out on some great games because of this kind of mentality.

You should note that 512MB is probably a baseline number Nintendo came up with because they had a lot of crazy ideas and weren't sure exactly what the system would need. It is not unthinkable that they will end up needing a much smaller amount and that they were just playing it safe, because it's better to tell devs that they have, after all, more resources than they were originally promised than it is to tell them that they have to cut back because oops.

That's true. They're probably going to end up freeing up some memory once they have the OS finalized to their liking. Then again they might not in case of future updates to the OS.
 

GDGF

Soothsayer
I have a question.

How likely is it for the Wii U to have all the significant DX11 like extensions (whatever they may be)
 

BD1

Banned
And it fits with Nintendo's philosophy so well.
Create a community through commonality, rather than competition.
This, more than specs, has me most excited about E3.
I think a lot of people are going to be surprised by what Nintendo is going to do with their online functionality on the Wii U.

I am with you 100% on this. Nintendo online will be about taking the local multiplayer experience they love and have nurtured for almost 30 years and push it to online.

I think three words we'll associate with Nintendo Network are: Social. Interactive. Community.
 

darthdago

Member
iirc, and people can correct me if I'm wrong because this is definitely NOT my forte, the problem lies in chip densities. Most sources say they're going with "slow" ram, meaning they're likely going with GDDR3. I think GDDR3 chip densities top out at 2Gb (256MB). So in order to get 2GB of memory, they'd need 8 chips on the board. They can go higher than that, but the problem is using more than 8 chips requires a larger circuit board, there are bandwidth problems, heat problems, and of course cost issues. The same rule applies to GDDR5 and XDR, which is why a lot of people think it's unlikely MS or Sony will go higher than 2GB either. It's not impossible though, and the easiest way to go about breaking the 2GB barrier is by using a split pool of different types of ram, probably a mix of GDDR5 and GDDR3. But it's very unlikely nintendo is going to go that route because of cost, heat, and size issues. It also appears that they're going to try to reduce reliance on ram by incorporating a relatively large amount of EDRAM.

edit: Whoops, I was wrong, I think GDDR3 chip densities top out at 4Gb and GDDR5 and XDR tops out at 2Gb

THX also for the time to answer me!!
Hmmm....I'll try to get it and will make some research...
 

HylianTom

Banned
We're not Sony/MS GAF.
:p
zingbot.jpg

zzzZING!
 
This cannot happen.
Yeah, in a world where Max Payne 3 is going to be on platforms ranging from 0.5 GB to 16 GB RAM, 1.5-4 seems nothing.
Nilaul said:
The question Is how many NES duck-taped is the WiiU?
All of them.
megarockexe said:
Okay, this is a speculation thread, but wasn't World of Warcraft also rumored for Wii U? Coincidence? I think not.
It was also rumored for X360 a long time ago.
 
Man that's pretty bad. They're going to miss out on some great games because of this kind of mentality.

Aye, they're limited to WWE games, Mario Kart, Smash Bros (though Brawl is the only one we've played), first person shooters that I bring along (dude has a 360 but has never played any Halo or CoD to the best of my knowledge -- they still love the ones I appear with), games based on movies (though not the good ones -- they never played Riddick, as per the previous rule), anything Resident Evil… and sometimes games with massive marketing budgets.
 
I hate seeing all of thee cool games being announced but WiiU versions are denied left and right

no one is talking, makes you wonder if WiiU is getting much at all
 

ecosse_011172

Junior Member
Yeah, in a world where Max Payne 3 is going to be on platforms ranging from 0.5 GB to 16 GB RAM, 1.5-4 seems nothing.

You can forget about the 16GB nonsense, Max Payne 3 will run completely fine on 4GB of RAM.
Remember that it's pointless comparing RAM between PCs and consoles for many reasons.
 

HylianTom

Banned
I hate seeing all of thee cool games being announced but WiiU versions are denied left and right

no one is talking, makes you wonder if WiiU is getting much at all
It's best to expect nothing and be pleasantly surprised. And get your Developers' Bullshit Excuses bingocard ready for E3, just in case.
 

joshwaan

Member
Been watching the E3 2011 Conference and the reveal of the Wii U was not to bad, not as bad as people said it was.

It's quite funny seeing the Bird demo with no shadows from the bird in the tree, yet floor demo looks heaps better and more shadows and better depth.

Any ways was not a bad conference, but this one coming will blow it away methinks :)
 

guek

Banned
I'm crossing my fingers that a lot of NDAs will be lifted after the investor's meeting. The "unexpected capcom game" announcement is also to be released on the 26th through famitsu, which coincidentally lines up with the day of the meeting. I have a sliver of hope that it's a Wii U game.
 
wasnt me....

no for real, yes you were mentioned

From what I saw I think the rumors and leaks are getting crossed up.


Back when I was shown what the original target specs looked like, summarizing they looked like this.

Tri-core (2 threads per core) PowerPC w/3MB of L2 cache
1-1.5GB of memory
32MB of eDRAM

With the memory it's very possible that, when considering Ideaman's posts, Nintendo either decided to increase the amount of memory to handle the OS/functions Ideaman mentioned since then, or the 1-1.5GB was always meant to be what the developers had access to and since the OS amount was blocked off to them it wasn't "necessary" for them to know that anyway.

One thing is certain is that it won't be over 2GB.
 

IdeaMan

My source is my ass!
There are some new screenshots & footage of Project Cars on the official website :)
Still no Wii U logo but it's beautiful !
 

HylianTom

Banned
I'm crossing my fingers that a lot of NDAs will be lifted after the investor's meeting. The "unexpected capcom game" announcement is also to be released on the 26th through famitsu, which coincidentally lines up with the day of the meeting. I have a sliver of hope that it's a Wii U game.
Either that, or I could see a smattering of them lifted right before E3, in the days leading-up to the event. Maybe a few new outlets will have exclusive reveals, etc..
 
I'm crossing my fingers that a lot of NDAs will be lifted after the investor's meeting. The "unexpected capcom game" announcement is also to be released on the 26th through famitsu, which coincidentally lines up with the day of the meeting. I have a sliver of hope that it's a Wii U game.

Yeah, don't get your hopes up.

And right now, I'm guessing that the Capcom game is something like Nazo Waku Yakata that won't be of any interest to 99% of GAF.
 
I'm crossing my fingers that a lot of NDAs will be lifted after the investor's meeting. The "unexpected capcom game" announcement is also to be released on the 26th through famitsu, which coincidentally lines up with the day of the meeting. I have a sliver of hope that it's a Wii U game.

I wouldn't count on it. Not for multiplatform games, anyway.
 
I'm crossing my fingers that a lot of NDAs will be lifted after the investor's meeting. The "unexpected capcom game" announcement is also to be released on the 26th through famitsu, which coincidentally lines up with the day of the meeting. I have a sliver of hope that it's a Wii U game.

Capcom's game could be PS3 or Vita though

unless its vamp fighter 4
 

BD1

Banned
Been watching the E3 2011 Conference and the reveal of the Wii U was not to bad, not as bad as people said it was.

It's quite funny seeing the Bird demo with no shadows from the bird in the tree, yet floor demo looks heaps better and more shadows and better depth.

I seriously wonder if someone on Nintendo's events team fucked up and qued up the wrong footage. Why would they show that demo footage if a better reel was available?

On a similar note, I watched E3 2010 on YouTube last night. I love the '06 conference, but 2010 was by far their best show. It is literally, "Hey I'm Reggie. You all think Wii has run out of ste. Nope... here's some games" followed by quite literally non-stop game reveals. I really hope they follow suit this year and just show game after game after game after game.
 

GDGF

Soothsayer
Either that, or I could see a smattering of them lifted right before E3, in the days leading-up to the event. Maybe a few new outlets will have exclusive reveals, etc..

Somebody is going to get a big game reveal pre E3. It's just good business.

It's going to be one of Nintendo's close western partners I bet. Somebody stable, and somebody who hasn't leaked yet.

Surely there are editors wandering about on this very board who are in the midst of negotiations for that exclusive article.
 
Somebody is going to get a big game reveal pre E3. It's just good business.

It's going to be one of Nintendo's close western partners I bet. Somebody stable, and somebody who hasn't leaked yet.

Surely there are editors wandering about on this very board who are in the midst of negotiations for that exclusive article.

Excite U-Boats from Monster Games
 

guek

Banned
lol, thanks for the overwhelming support guys. I didn't say I was optimistic, just that I have a little bit of hope.

GDDR3 tops out at 1Gb. It's an EOL'ed product. DDR3 has 4Gb being produced with some plans for 8Gb at some point IIRC.

GDDR3 != DDR3

Ah, thanks. I know GDDR3 and DDR3 are very different, I must have misread during my quick google searches. Could you explain though how graphics cards are achieving 3GB of memory?
 

VAPitts

Member
Been watching the E3 2011 Conference and the reveal of the Wii U was not to bad, not as bad as people said it was.

It's quite funny seeing the Bird demo with no shadows from the bird in the tree, yet floor demo looks heaps better and more shadows and better depth.

Any ways was not a bad conference, but this one coming will blow it away methinks :)

i'm sure u know this already but the majority of the criticism was from high expectations of individuals. so all the crap they were expecting, they were all bitter about not seeing it and of course like always, blame Nintendo for it. Nintendo never said there was gonna be a full reveal, but they weren't trying to hear that smh. but yes it was sufficient presentation which was enough to wet the appetites of us that were reasonable.
 
The odds of it being exclusive to any one system are low.

They're actually quite high, since it pretty much has to be a Japan-centric title (otherwise, it would have been shown at Captivate three weeks ago). Almost all Japanese multiplatform titles are aimed at the Western market, to a significant extent if not primarily.
 

BD1

Banned
I wouldn't count on it. Not for multiplatform games, anyway.

I think there has got to be some loosening of multiplatform NDAs for certain games in the coming weeks. Especially if Nintendo Power's cover story is 007 Legends.

When is that NP released anyways?
 

Hiltz

Member
A) A lot of these current-gen games have been in development well before third-parties were made aware of Wii U. Publishers

B) beyond just NDAs, even if publishers now have Wii U projects underway, we won't necessarily hear about some of them until perhaps TGS and next year.
 
I have noticed this thread has a pattern:

- stage 1: Overhyping of Wii U's power, gets out of control.

-stage 2: Some dev or anonymous source or article basically slashes those rumors, confirms Wii U will not be a powerhouse

-stage 3: Thread retreats, somber, for a time, but then in the absence of any new info, slowly but surely starts overestimating the specs and getting overheated again...


stage 2 and 3 form a loop...
 
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