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RUMOUR: Wii U specs leaked?

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z0m3le

Banned
The leaked specs are apparently old target specs which are quite different from the final ones. The games maybe look no better than the current gen because the machine isn't :-(

If definitely the case, proof that Nintendo really are out of touch with a large part of their audience :-(

That was really hard to read... The system is more powerful than current gen, has more ram, added features and a more powerful CPU as well as more powerful GPU. If you use both Upads though, it will actually "hinder" performance and could even bring it down below PS360 if all 3 screens run the same level of detail @ 720p, 480p/480p. But we will have to wait and see.


Well gameinformer puts WiiU in the systems category for system so idk how that can be on Wii U and not EA sports games..I mean 2k13 is even on it EA will not just let 2K have the Wii U..pretty confident that Wii U will get madden and stuff..If not well then I am honestly surprised because what kind of a shithouse was madden 3D..just random for them to not have it.

I guess I am speculating based on the release list we have received. If it does have CoD and Madden, and some other sports games... (like fifa which I believe was confirmed) then that is a huge launch line up... HUGE.
 

TUROK

Member
Makes me wonder if that's really even the correct specs. 32 mbs of embedded ram should give them basically free AA @ 720p. Not sure why devs wouldn't use it.
You're forgetting that it has to render at least two render targets. One for the main screen and another 854x540 (I think) one for the Wii U tablet.
 
That was really hard to read... The system is more powerful than current gen, has more ram, added features and a more powerful CPU as well as more powerful GPU.

How do you know any of that?

All the rumors and even some dev public comments point at more RAM (and even then, we have to take into account the 2nd screen, rumored high OS overhead, rumored slow DDR3 RAM, meaning it may not be more RAM in practice), but we really have nothing on the power (rather than feature set) of the CPU and GPU (eg model, shader count, clock speed). Because Nintendo is hiding those facts like the plague which isn't a great sign by itself.

Also Assassin's Creed 3 Wii U looks about as good as anything from Microsoft at this point.

Not Crysis 2 imo (multiplatform) or even Halo 4. AC3 is a good looking PS360 game but I wouldn't say the best .

Arkham City looks worse on the Wii U than 360/PS3. Wonderful.

Hmm, call me paranoid but I sort of dont trust any multiplatform footage passed off as Wii U yet, even if it likely is, just the 10% chance it's really 360 footage or something deters me. I guess if they're showing Wii U buttons onscreen I would,

Cant wait for Digital Foundry/Euro gamer to start dissecting/cross platform comparing the Wii U stuff from E3 in a clinical way and post an article, I'm sure they're already on it.
 

EloquentM

aka Mannny
How do you know any of that?

All the rumors and even some dev public comments point at more RAM, but we really have nothing on the power of the CPU and GPU (eg model, shader count, clock speed). Because Nintendo is hiding those facts like the plague which isn't a great sign by itself.
er, but it's not bad either. The absence of evidence isn't necessarily the evidence of absence (of power).
 
We also have these images to suggest that WiiU is capable. These are downsampled to 720p so it might have been from a 1080p source
sewers_coopamf10.jpg

And here's the PS3 version for comparison:

trine2140_ps3.jpg


Just a reality check. People keep bringing up Trine 2, but in reality it looks identical to the PS3 version, the saving grace is it's in 1080p instead of 720p.
 

EloquentM

aka Mannny
Watched it. Very compressed "HD" footage.

I hope they will release it in a state that shows it's at least an improvement on this gen.
Wii-U needs to have multiplats that are a tad better. That's enough to make people less hesitant to buy one.
I wouldn't expect anything to take advantage of wii u's better specs that isn't built from the ground up for the system.
 

z0m3le

Banned
How do you know any of that?

All the rumors and even some dev public comments point at more RAM (and even then, we have to take into account the 2nd screen, rumored high OS overhead, rumored slow DDR3 RAM, meaning it may not be more RAM in practice), but we really have nothing on the power (rather than feature set) of the CPU and GPU (eg model, shader count, clock speed). Because Nintendo is hiding those facts like the plague which isn't a great sign by itself.

GearBox, tech developers actually working on the Wii U from Vigil, the fact that batman arkham city also showed gameplay on the screen as well as tv (when detonating the bomb devices)... Bird Demo, Zelda Demo... The fact that an ATI GPU that is stronger than a 360 ATI GPU could fit inside a console the size of the Wii. Even some of the rumors you point to say the system is more powerful. And 2011/12 GPU featuring bells and whistles (though lacking in overall power) was confirmed by a Wii U dev on these very forums.

Not Crysis 2 imo (multiplatform) or even Halo 4. AC3 is a good looking PS360 game but I wouldn't say the best .

As good as (I didn't quite say the best, just said it's on par with those titles... -halo 4 and ps3 exclusives), is a rough estimate, AC3 Wii U isn't even released yet, and has almost 5 months left of development time.

Hmm, call me paranoid but I sort of dont trust any multiplatform footage passed off as Wii U yet, even if it likely is, just the 10% chance it's really 360 footage or something deters me. I guess if they're showing Wii U buttons onscreen I would,

Cant wait for Digital Foundry/Euro gamer to start dissecting/cross platform comparing the Wii U stuff from E3 in a clinical way and post an article, I'm sure they're already on it.

That was on the Wii U, as I mentioned up above they showed the Wii U tablet, buttons you could press, even the game running inside the screen as well as on the tv.

As for Digital Foundry/Euro gamer, I don't think there is any need, all of those games are ports, even ZombiU started out as freaks on 360.
 
Arkham City looks worse on the Wii U than 360/PS3. Wonderful.

I'd like to see some direct comparisons between the Wii U build and the 360/PS3 versions. Watching the game on the Nintendo E3 press conference stream, something looked a little off. But I couldn't put my finger on what, exactly.

But the game could still be early, for all we know.
 

Kenka

Member
I think the lack of AA at 720p is pretty telling of the GPU capabilities.
I don't know how it works but the rest of GAF implies that the embedded Ram on the CPU will "add" the AA after the frame is stored in the V-RAM. That wouldn't link the lack of AA to the GPU capabilities.

Plus, I think it is safe to say that basically all GPUs from 2008 are enough for the likes of Darksiders and AC3 since they are being launched on the HD twins.
 

z0m3le

Banned
I think the lack of AA at 720p is pretty telling of the GPU capabilities.

It could be the lack of 32mb embedded ram, might not have been there until extremely recently, and heck for all we know, the SDK might not have it run through there yet, I mean would you bother making cuts for performance, so you could have AA if you knew you could get it for basically free before launch?

I can't remember a first generation game that exploited the power of any system.
 

Kenka

Member
It could be the lack of 32mb embedded ram, might not have been there until extremely recently, and heck for all we know, the SDK might not have it run through there yet, I mean would you bother making cuts for performance, so you could have AA if you knew you could get it for basically free before launch?

I can't remember a first generation game that exploited the power of any system.
Again, we have plenty of examples in this thread and many others of games taking advantages of the hardware at launch. Regularly cited games are Rogue Squadron II and Kameo.
 

ecosse_011172

Junior Member
It could be the lack of 32mb embedded ram, might not have been there until extremely recently, and heck for all we know, the SDK might not have it run through there yet, I mean would you bother making cuts for performance, so you could have AA if you knew you could get it for basically free before launch?

I can't remember a first generation game that exploited the power of any system.

The 32MB embedded RAM was rumored from the beginning, I think they scaled back the power to make it fit in the small box or offset the controller costs.
 

NBtoaster

Member
I'm thinking FXAA, SMAA etc aren't optimized for Wii U yet so you should see at least post process AA sometime. AC3 for example is missing the SMAA the PS3 version has, but there's really no reason it couldn't have something so cheap.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.
 

z0m3le

Banned
Again, we have plenty of examples in this thread and many others of games taking advantages of the hardware at launch. Regularly cited games are Rogue Squadron II and Kameo.

Hey, there is one.

By exploiting I meant all of the power from a console, something you usually don't see until the 5+ year mark, and we are still seeing from the current HD Twins, 6 and 7 years out.

Wii U won't have a drastic jump in performance over these consoles, it isn't "next gen" in terms of that whole 10X more powerful way, and no one ever expected it to be, but I think games like Watch Dogs will show up either next year or the following one for Wii U.

From virtually every developer who has worked on the Wii U has said that exclusive ground up titles for Wii U could look much better, heck even the small difference in power between the 360 and PS3 allows PS3 exclusives to look a bit better than anything on 360. (IE naughty dog)
 
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.

yeah what a disappointing show....well at least i have my pc and steam...
 
I'm thinking FXAA, SMAA etc aren't optimized for Wii U yet so you should see at least post process AA sometime. AC3 for example is missing the SMAA the PS3 version has, but there's really no reason it couldn't have something so cheap.

FXAA and SMAA already work on R700 based PC hardware. Porting should be trivial. Post Processing AA uses shaders to apply the effect. If WiiU doesn't have the shader power to spare it may not be a good solution.

I'd guess the embedded memory is there and working, too. At least based on so many games using heavy DOF effects to achieve their tilt shift look (Pikmin, P100, LEGO GTA).

No clue what is behind the actual lack of AA. It's troubling, though.
 

Log4Girlz

Member
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.

I didn't see anything from Nintendo an Ipad couldn't do :/

*crosses fingers for Retro game*
 

z0m3le

Banned
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.
Bird Demo showed better visuals than PS360 can produce, being on underclocked hardware and displaying different scenes across both the TV and controller, should make it obvious. Especially if something like Watch Dogs being on just the main screen is definitive proof of a level of detail that can't be displayed on PS360.

Maybe a bit off topic, but did you catch that Wiimote controls are the default controls for Pikmin, hopefully they shove a Wiimote+ in the box still, but that makes me hopeful that they will.
 

Kenka

Member
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.
I personally won't. If by the end of this E3, I haven't seen anything to get hyped for, I'll just leave the WiiU wagon. Nintendo is getting on my nerves:

|
|


- no black WiiU at launch ?
- Platinum Games work on a SD Pikmin while they could produce a visual showcase
- no Retro project ?
- no real incentive to play with the U controller
- Mario art downright stolen from what Orioto posted in this forum
- no Metal Gear
- no CastleVania
- no CoD
- no MMO announcement
- no mention of DQ X in the West
- no EA games except Mass Effect
- no F-Zero or Starfox or DK or Zelda
- what about online fees
- what about a price
- what about a launch date
- what about Wiimotes that are not Motion+ ?

|
|


Nobody needs to answer. I am just disappointed beyond repair. That's it.
 

Log4Girlz

Member
Maybe a bit off topic, but did you catch that Wiimote controls are the default controls for Pikmin, hopefully they shove a Wiimote+ in the box still, but that makes me hopeful that they will.

Not surprising, graphics made it look like a Wii game, so makes sense that Wii motion controls are the primary control input.
 

LCGeek

formerly sane
Again, we have plenty of examples in this thread and many others of games taking advantages of the hardware at launch. Regularly cited games are Rogue Squadron II and Kameo.

You're citing the work of two of the top 5 best developers to ever work with nintendo hardware let alone console hardware vs what we have now. The point wasn't hardware it was AA and not many games in general on the console side actually implement this like a pc.

Can't believe people are sweating something that in the console space is a joke and has been despite the power being there. AA is not going be on the top of the list for devs actually learning an hd based nintendo system.
 

User Tron

Member
I personally won't. If by the end of this E3, I haven't seen anything to get hyped for, I'll just leave the WiiU wagon. Nintendo is getting on my nerves:

- no black WiiU at launch ?
- Platinum Games work on a SD Pikmin while they could produce a visual showcase
- no Retro project ?
- no real incentive to play with the U controller
- Mario art downright stolen from what Orioto posted in this forum
- no Metal Gear
- no CastleVania
- no CoD
- no MMO announcement
- no mention of DQ X in the West
- no EA games except Mass Effect
- no F-Zero or Starfox or DK or Zelda
- what about online fees
- what about a price
- what about a launch date
- what about Wiimotes that are not Motion+ ?

Nobody needs to answer. I am just disappointed beyond repair. That's it.

Then why are you still here -> Und tschüss
 

z0m3le

Banned
I personally won't. If by the end of this E3, I haven't seen anything to get hyped for, I'll just leave the WiiU wagon. Nintendo is getting on my nerves:

|
|


- no black WiiU at launch ?
- Platinum Games work on a SD Pikmin while they could produce a visual showcase
- no Retro project ?
- no real incentive to play with the U controller
- Mario art downright stolen from what Orioto posted in this forum
- no Metal Gear
- no CastleVania
- no CoD
- no MMO announcement
- no mention of DQ X in the West
- no EA games except Mass Effect
- no F-Zero or Starfox or DK or Zelda
- what about online fees
- what about a price
- what about a launch date
- what about Wiimotes that are not Motion+ ?

|
|

Nobody needs to answer. I am just disappointed beyond repair. That's it.

When was that said? also seems like pretty weird stuff to be mad about, these are all games coming out this xmas or before... those other conferences are 90%+ about games coming in 2013... quite a huge difference IMO.
 

Kenka

Member
yeah the van gogh stuff was probably an intentional nod. starry night is pretty famous.
That van Gogh argument needs to die. Nintendo have sensible forum users to collect feedback from what you, I and Orioto post in here.

How didn't they come with van Gogh like graphics before when it wasn't the basis of Orioto's work, which is being enjoyed by the most comprehensible video games forum in the world ?
 

aeroslash

Member
I personally won't. If by the end of this E3, I haven't seen anything to get hyped for, I'll just leave the WiiU wagon. Nintendo is getting on my nerves:

- no black WiiU at launch ?
- Platinum Games work on a SD Pikmin while they could produce a visual showcase
- no Retro project ?
- no real incentive to play with the U controller
- Mario art downright stolen from what Orioto posted in this forum
- no Metal Gear
- no CastleVania
- no mention of DQ X in the West
- no EA games except Mass Effect
- no F-Zero or Starfox or DK or Zelda
- what about online fees
- what about a price
- what about a launch date
- what about Wiimotes that are not Motion+ ?

Nobody needs to answer. I am just disappointed beyond repair. That's it.

What?
 
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.

Exactly. A bump in resolution, fps and AA will be enough for me.
 

ultrazilla

Member
I personally won't. If by the end of this E3, I haven't seen anything to get hyped for, I'll just leave the WiiU wagon. Nintendo is getting on my nerves:

|
|


- no black WiiU at launch ?
- Platinum Games work on a SD Pikmin while they could produce a visual showcase
- no Retro project ?
- no real incentive to play with the U controller
- Mario art downright stolen from what Orioto posted in this forum
- no Metal Gear
- no CastleVania
- no CoD
- no MMO announcement
- no mention of DQ X in the West
- no EA games except Mass Effect
- no F-Zero or Starfox or DK or Zelda
- what about online fees
- what about a price
- what about a launch date
- what about Wiimotes that are not Motion+ ?

|
|


Nobody needs to answer. I am just disappointed beyond repair. That's it.

Sums up my feelings quite well also. :/

No sale on the system now compared previously to "day 1".

I'll wait well into 2013 to see what happens with the system but
I'm thoroughly disappointed right now.
 

Boerseun

Banned
Best way for Nintendo to prove their system can produce better visuals than the 360/PS3 is to have games producing better visuals than the 360/PS3. A difference that can be noticed.

So far we have none, and I will continue to wait.

What if I don't care about better visuals in the slightest and just want games that are fun to play? That means I'm covered, right?
 

AniHawk

Member
That van Gogh argument needs to die. Nintendo have sensible forum users to collect feedback from what you, I and Orioto post in here.

How didn't they come with van Gogh like graphics before when it wasn't the basis of Orioto's work, which is being enjoyed by the most comprehensible video games forum in the world ?

i missed something then. we must be talking about different things. what orioto art?
 

Instro

Member
That van Gogh argument needs to die. Nintendo have sensible forum users to collect feedback from what you, I and Orioto post in here.

How didn't they come with van Gogh like graphics before when it wasn't the basis of Orioto's work, which is being enjoyed by the most comprehensible video games forum in the world ?

Um what Orioto work are you talking about...? The only Mario one I am aware of has nothing to do with the Starry Night background.
 

Diablos

Member
*looks at specs*

Welcome to 2005. Keeping up with the fine tradition of being a generation behind everyone else (at least), I see.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Bird Demo showed better visuals than PS360 can produce, being on underclocked hardware and displaying different scenes across both the TV and controller, should make it obvious. Especially if something like Watch Dogs being on just the main screen is definitive proof of a level of detail that can't be displayed on PS360.

You keep mentioning the bird demo in all these discussions. I don't care. It's not a game, and is seemingly absent from this year, leaving the floor of games open to current gen looking games, some with technical issues that make them look worse.

Can the Wii U produce games that look better than current gen? If yes, show them.

That's all I want.
 

LCGeek

formerly sane
Sums up my feelings quite well also. :/

No sale on the system now compared previously to "day 1".

I'll wait well into 2013 to see what happens with the system but
I'm thoroughly disappointed right now.

Because of all of that was made up in a fairy land I can't pay a dealer to help me create. A castleVania, cod, mmo, and metal gear announcement all for a new nintendo console. Unless you're taking drugs and love delusions this is just a troll post in disguise. Not gonna happen any time in the future.

*looks at specs*

Welcome to 2005. Keeping up with the fine tradition of being a generation behind everyone else (at least), I see.

Show me one pc gpu architecture that even had the rumor specs at the time of xbox launch or announcment, good luck because the R700 didn't exist for at least another year or two. QQ more two nintendo consoles that are behind and why should they bother so we can have all those lovely 3rd parties make more excuses as to why they can't do anything as usual. Every 3d console they had has been of the same mindset if you can't see reality not our fault.
 

AniHawk

Member
You keep mentioning the bird demo in all these discussions. I don't care. It's not a game, and is seemingly absent from this year, leaving the floor of games open to current gen looking games, some with technical issues that make them look worse.

Can the Wii U produce games that look better than current gen? If yes, show them.

That's all I want.

panorama view's graphics were amaaaaaaaazing
 
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