the people have to know!
Any idea whether we'd be seeing SSDs in PS4 as opposed to HDDs?
I can believe Sony are working on a super slim PS3 with small ssd. No problems there.
How big are SSDs these days?
Are they still generally far more expensive for the same general size compared to a standard HDD?
If there is anew PS3 Slim with an SSD, it should speed up load times considerably right?
If that's the case I might upgrade even if I don't need a new PS3
Yes they are, when I said small SSD I mean PS3 lauch size small.
1) Please explain why it would be hard to shrink Cell.Because it makes no sense. =p
From memory, of the tests people have done by putting an SSD in current and past PS3's, they don't really increase the load times for PS3 games by much, a few seconds maybe but nothing dramatic, the OS/Hardware seems to be limited in some fashion for games loading for some reason.
General XMB stuff though like installing or deleting is a bit faster on an SSD, but it doesn't look like it is worth it at all for retail gaming.
How big are SSDs these days?
Are they still generally far more expensive for the same general size compared to a standard HDD?
I can believe that they are shrinking the PS3 down more, it makes sense to keep trying to make it cheaper, but wouldn't moving to an SSD bring down the storage down quite a bit considering the cost for a large one?
ith a new Xbox that has HDMI pass-thru
MS looks to be sidestepping all those issues by relying on HDMI pass-through. It won't matter who you sat or cable provider is, just plug the hdmi out from their box into the 720, run another hdmi cable from the 720 to the TV and the xbox can seamlessly control the whole thing. They'll be able to record, change channels via hdmi-cec and overlay an Xbox Live interface and notifications. The implication in the document is that kind of functionality (sans dvr) would be introduced this year with the redesigned Xbox 361.
Any idea whether we'd be seeing SSDs in PS4 as opposed to HDDs?
I can believe Sony are working on a super slim PS3 with small ssd. No problems there.
Sure, they are likely both working on further shrinks. But with the kinds of features described here, here and here (so using the same SOC with 1 GB of RAM which emulates current Xbox 360 and PS3 software, both coming with Kinect or Kinet-like interface, a stong emphasis on augmented reality, and available this holiday)? Because that's what jeff_rigby is predicting, not just a simple hardware revision.
Thanks for the accurate summary of my position. And Yes, the digitimes rumor would support just a new slimmer Slim with Kinect interface but would it sell 20 million the first year, doubtful. It has to have a wider appeal to a wider audience or be much much cheaper.Sure, they are likely both working on further shrinks. But with the kinds of features described here, here and here (so using the same SOC with 1 GB of RAM which emulates current Xbox 360 and PS3 software, both coming with Kinect or Kinet-like interface, a stong emphasis on augmented reality, and available this holiday)? Because that's what jeff_rigby is predicting, not just a simple hardware revision.
From memory, of the tests people have done by putting an SSD in current and past PS3's, they don't really increase the load times for PS3 games by much, a few seconds maybe but nothing dramatic, the OS/Hardware seems to be limited in some fashion for games loading for some reason.
General XMB stuff though like installing or deleting is a bit faster on an SSD, but it doesn't look like it is worth it at all for retail gaming.
With the number of games on the PlayStation store and games that require installing these days, it seems counter productive to go back to limiting the space people have, less space means less games.
1) Please explain why it would be hard to shrink Cell. IIRC I remember reading one of the challenges with shrinking the Cell is the chip needs to maintain it's original layout. Why even bother asking when you believe the PS3.5 won't use the same Cell chip?
2) With a 100% compatible PS3 cell hardware design, if just a shrink, please explain how Sony is going to fix their security key leak. lmao what? There's little they can do to cover up all security issues.
3) Please explain how Sony could support low power modes and what it would take to do so with current hardware? I'm not convinced a low power mode on the PS3 is really a priority for Sony
4) Please explain how Sony is going to compete with a new Xbox that has HDMI pass-thru, low power modes and Kinect? HDMI pass through makes no sense to me. Also Sony hasn't cared to to compete with Kinect for almost 2 years now, why bother starting now on an old system? Your system war vendetta is clouding your judgement here.
5) Please explain how Sony is going to properly support Augmented Reality without a depth camera? I'm not convinced that's a priority this gen for them.
It's time for you to step up and explain your position. lmao this is a good line.
What is the advantage of having HDMI pass-through in this case? I know its having a signal passed with no processing. But what exactly are we passing through here?
edit: ok what found
anything I'm missing?
You're basing your flawed logic on the assumption that MS is most definitely going to release a 360.5 with low power mode, HDMI pass through, etc. I already explained why launching a revised system this year, with different hardware as you claim, would be foolish seeing how they are launching a next gen system next year.
3) Please explain how Sony could support low power modes and what it would take to do so with current hardware? I'm not convinced a low power mode on the PS3 is really a priority for Sony
Wow a serious knowledge hole where XTV is concerned. It's true that after Allvid is fully adopted HDMI pass-thru might not be needed but that might be too late for even next generation. Do you understand what XTV brings us? It's not just Netflix. It's being able to accept a Skype call on your TV instantly in a overlay window. To be able to accept email, to lookup information, TV guides...who was that actor. This is being offered in Smart TVs but in an external box you need HDMI pass-thru and unless you want high power bills you need low power modes.IMO it doesn't make sense to bother with HDMI pass through when companies can just use IPTV.
Yes and this I think explains microsoft-sony.com.The one thing you can take to the bank about any next-generation hardware is that price-sensitivity is going to be THE major concern.
Whatever the solution, it has to be cost effective.
You can see rationale for Sony blue-skying it with PS3 based on their market position during conception, but now... no way would they repeat the same strategy.
Especially given that its monumentally unlikely that anyone is going to have a paradigm-shifting new feature to push-off, the playing-field is likely to be actually pretty level in terms of feature-set, meaning that competitive advantage is likely to be more about price-point than anything else.
Thanks, that's another indication. Sorry we can't take your word for it but it adds to the weight of the cites.BradleyLove said:A mate of mine who works at SCEE Liverpool mentioned a couple of months ago a "new PS3 chassis" is coming. He wouldn't say any more than that due to NDA's and the like.
California Energy savings
(2nd Qtr 2012 2nd Qtr 2013)
Phase 1: Displays;
Video game consoles;
Computers;
Set‐top boxes
Similar proposals and laws in other countries
Wow a serious knowledge hole where XTV is concerned. It's true that after Allvid is fully adopted HDMI pass-thru might not be needed but that might be too late for even next generation. Do you understand what XTV brings us? It's not just Netflix. It's being able to accept a Skype call on your TV instantly in a overlay window. To be able to accept email, to lookup information, TV guides...who was that actor. This is being offered in Smart TVs but in an external box you need HDMI pass-thru and unless you want high power bills you need low power modes.
Low power modes and the difficulty in shrinking the Cell as well as forward support for accessories as well as ecosystem support for handhelds and tablets really really imply dumping the current design and starting over.
Yes and this I think explains microsoft-sony.com.
A mate of mine who works at SCEE Liverpool mentioned a couple of months ago a "new PS3 chassis" is coming. He wouldn't say any more than that due to NDA's and the like.
What a "new chassis" is I don't know. It could be just a minor revision like we've seen over the last few years; it could be what jeff is talking about?
I've asked my other mate who also works there (in FPQA) but he doesn't know anything as his dept only deal with games.
The one thing you can take to the bank about any next-generation hardware is that price-sensitivity is going to be THE major concern.
Whatever the solution, it has to be cost effective.
You can see rationale for Sony blue-skying it with PS3 based on their market position during conception, but now... no way would they repeat the same strategy.
Especially given that its monumentally unlikely that anyone is going to have a paradigm-shifting new feature to push-off, the playing-field is likely to be actually pretty level in terms of feature-set, meaning that competitive advantage is likely to be more about price-point than anything else.
Sounds like a poor way of slapping a band-aid on a problem that would be better solved with next gen hardware.
I think they will market the xbox 365 and ps3.5 for the wiiU crowd.
What's "the Wii U crowd"?
I think they will market the xbox 365 and ps3.5 for the wiiU crowd.
And use the Xbox 720 ps4 to gain back some momentum on the gamer market.
They will probably stop support year 3 when the next gen started and production cost has been reduced for mass market pricing.Wasn't that inside that ms PP stop backward compatibility after year 3.
Thing is, MS and Sony don't need new hardware dressed up as a .5 system to combat the Wii-U until the 720/ps4 arrive. That's my biggest issue with all crazy .5 talk. Makes no sense for them to spend years on reducing cost of existing hardware just release new hardware.
Also I don't think MS will include the guts of the existing 360 in the 720 to provide BC. That leaked document was never meant to be taken seriously on a technical level.
to beat Apple they have to think like apple, so a updated PS3/Xbox360 will keep the hardware new so they can continue to sell you their products & services. they wouldn't want you to unhook your PS3Xbox360 in the next few years & replace it with the WiiUAppleTVGoogleTV because they have a feature that you want but couldn't get with the old PS3Xbox360 & the newer consoles are too much for you at the moment.
KageMaru said:Thing is, MS and Sony don't need new hardware dressed up as a .5 system to combat the Wii-U until the 720/ps4 arrive. That's my biggest issue with all crazy .5 talk. Makes no sense for them to spend years on reducing cost of existing hardware just release new hardware.
MS and Sony already have the install base to beat apple and google at most of these features. Releasing new hardware means you're starting from scratch while breaking compatibility with existing software.
No matter what MS and Sony do, people will always see the ps360 as old machines.
A revision of existing hardware, I can see. New hardware is what makes no sense to me.
I understand all this, I just don't see why it would be a priority for current gen .
Soccers moms you know the folks that also bought the wii and will buy the Wii U because they think it is a tablet for the wii
No. Departments are very much segregated and there's no free access between areas at SCEE (I also worked there back in 1998 and they had a swipe card system; dunno about now though). Everyone I know at SCEE are all involved in PS3 related work.Being one of the internal studios, I'd have assumed they'd enlisted for some first hand info on PS4 as well. Any word oh that?
It makes perfect sense when you consider how important e-commerce and online services are as a profit generator.
Also lets not forget that the way MS terminated production of the original XBox to make way for 360 was the exception, not the rule. Products don't just "die" when a successor appears, they are used to trickle down into emerging markets.
it's not going to break compatibility it's still a PS3\Xbox360 they just have newer parts & features. like iPad1 to iPad2.
I'm kind of confused. I understand what MS did with the first xbox was the exception, not the rule. There was no way they were going to profit on the system, so cutting it off was the best option. However they are profiting on the 360 hardware, which is why I don't see them replacing the guts of the system.
Yes it would break compatibility. Throwing in another CPU/GPU will break compatibility.
Not necessarily, depends on allot of things, my iapd3 plays all the games my ipad 2 did, and PC games normally work just fine after a GPU\CPU upgrade.
I think it all depends on how exotic the coding is\was and the framework involved, the developer should really have to worry about the hardware unless their writing right down to the metal(Vs directX?) which I don't think is the norm these days.
No. Departments are very much segregated and there's no free access between areas at SCEE (I also worked there back in 1998 and they had a swipe card system; dunno about now though). Everyone I know at SCEE are all involved in PS3 related work.
Again, I know no one has to believe me on this and I don't expect anyone to blindly accept this as fact but there's a funny story about my mate.
Just before PS3 released, he was telling me about this "thing" where you had a virtual person and you had your own apartment and could interact with other players, buy stuff, launch games and so on. At the time I thought my mate was full of shit. A few years later Home was released. He'd been testing it in Alpha back when he was in FPQA.
He never lets me live that one down even to this day.
I have no doubt there's "PS4" dev kits at SCEE Liverpool right now but my mates won't know anything about it until the first games hit Alpha in FPQA. Unless they've learned how not to blab when drunk, which I doubt!And he never will, lol.
I suppose eventually, you'll be one of the first people to know about PS4 when the kits reach the studio (still quite surprised that they haven't already). Do feed us any new info you can spare in times to come.
I have no doubt there's "PS4" dev kits at SCEE Liverpool right now but my mates won't know anything about it until the first games hit Alpha in FPQA. Unless they've learned how not to blab when drunk, which I doubt!
Developers get pretty close to the metal on both platforms, it is the norm these days as it's the only way to get decent performance out of these platforms. The abstraction layer of IOS is FAR FAR thicker than what we have on consoles.
I have no doubt there's "PS4" dev kits at SCEE Liverpool right now but my mates won't know anything about it until the first games hit Alpha in FPQA. Unless they've learned how not to blab when drunk, which I doubt!
Pretty close so their is still a layer Microsoft can either build something for or port it.
Make it a specification of the chip maker we need x,y,z,etc commands make it happen and so many cycle(silicon?)for the game and so many for the extra background features.
At least that is something i think Microsoft is more then capable of.
I'd think it's all but certain that the PS4 will include some flash storage for the OS that also leaves enough room for some DLC, PSN games, and game saves, as well as used for caching from an ODD or a mechanical HDD. I'd say between 16-32 GB. The primary HDD will not be SSD until SSD price per GB beats HDD's of course.Highly doubtful IMO.
I'd think it's all but certain that the PS4 will include some flash storage for the OS that also leaves enough room for some DLC, PSN games, and game saves, as well as used for caching from an ODD or a mechanical HDD. I'd say between 16-32 GB. The primary HDD will not be SSD until SSD price per GB beats HDD's of course.
SSD is a type of flash storage you know, but I'm not going to go into semantics as I get your point...Yeah, I agree. I would be surprised if any next gen system didn't have some flash storage. I don't think they'll have SSD, which is what I was replying to.
SSD is a type of flash storage you know, but I'm not going to go into semantics as I get your point...
SSD is a type of flash storage you know, but I'm not going to go into semantics as I get your point...
The PS4 will be more powerful than the nextbox, Sony has declared that they want to have the most powerful console even if they release it a bit later.