A Sharpie should fix that lol
I really don't like that my console will have ten random peoples' usernames engraved on it.
Are we sure the names are on the outside of the box? They could be internal ala original Macintosh.
I'm sick of "triple A software".
Wow, everytime I refresh the page the $99 reward has gone down another notch. They've clearly tapped into an idea that a lot of people are excited for.
I wonder why the controller doesn't have motion controls though? Seems like an odd decision.
And also why is there only 8GB of space? I mean I know most Android games are pretty small in size but theres always stuff like Mass Effect Infiltrator (1.2GB on iOS) or Dead Space.
99$? seriously?
that's pretty... cheap
Tegra 3 will be at least 25 dollar to a small vendor like that if not 30$
All other hardware enclosed (event though they do not have the heavy hitting item like a display and touch, but they have controller) will run them at least 40$, and that's not counting the controller
I wonder how can they break even on this.
But i backed one since it's Tegra ;o
99$? seriously?
that's pretty... cheap
Tegra 3 will be at least 25 dollar to a small vendor like that if not 30$
All other hardware enclosed (event though they do not have the heavy hitting item like a display and touch, but they have controller) will run them at least 40$, and that's not counting the controller
I wonder how can they break even on this.
But i backed one since it's Tegra ;o
From what I understand you have to use their own marketplace, not the play.google one.
From what I understand you have to use their own marketplace, not the play.google one.
Even 1.5 million isn't a lot of money. That is 15 staffers for a year. I'd be surprised to see what it really buys them.
Goddam some of you are ballsy. Dropping 100 bucks on some random company making a game console... yea I can predict this wont end well!
Will be great to be surprised though.
Specifications:
Tegra3 quad-core processor
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0
Google Play support via hacked-in vanilla Android is all but guaranteed, since the devs say they want developers to go nuts.
I really hope this happens but wouldn't Google would want to discourage a hack like that?
ok serious question
never did kick start before
what if it goes bust before production?
what happen to the money?
Well, on an open platform there's always the question of what background processes you are running. If some facebook status update suddenly eats 80% of your CPU there's nothing a game can do about it. This should theoretically be mitigated by a device entirely devoted to gaming.Unwavering, with no dropped frames? Is it publicly available?
Maybe it is possible, and I'm sure the phone is a huge factor, but I have yet to see anything in-person that runs perfectly smooth. I've seen things maintain 60 for brief periods, but there's always little patches of dropped frames. I'd love to see something that proves me wrong.
I really have to wonder why they went with a Tegra 3 SoC for this. Its graphics performance sucks compared to competing SoCs, and it would seem that graphics are pretty important for a gaming system.
Well, on an open platform there's always the question of what background processes you are running. If some facebook status update suddenly eats 80% of your CPU there's nothing a game can do about it. This should theoretically be mitigated by a device entirely devoted to gaming.
But yeah, outside of that, intermittent stuttering on Android is in my experience related mostly to the garbage collector, which can be avoided entirely by careful programming. Now, smooth and responsive games are a different matter, since even the fastest capacitive touchscreens usually have >50 ms of input lag.
OUYA 31 minutes ago
Let's be real here people: OUYA will not roll out with outdated tech. We're still in development. We're hearing what you are saying and taking notes.
I really have to wonder why they went with a Tegra 3 SoC for this. Its graphics performance sucks compared to competing SoCs, and it would seem that graphics are pretty important for a gaming system.
In not sure if anyone posted but this was mentioned in the comments section
Someone should really change the thread title.
I habitually ignore posts with Kotaku as the first word.
It should be something like:
Ouya: $99 Android console announced, will support homebrew. Kickstarter up!
Then throw a link in the OP.
99$? seriously?
that's pretty... cheap
Tegra 3 will be at least 25 dollar to a small vendor like that if not 30$
All other hardware enclosed (event though they do not have the heavy hitting item like a display and touch, but they have controller) will run them at least 40$, and that's not counting the controller
I wonder how can they break even on this.
But i backed one since it's Tegra ;o
I heard tegra3 is cheaper.
However, I mainly funded as a giant 'Fuck you!' to the console gaming scene today. The industry needs reform, badly.
GK86 is working on an OT!Desperately need a new title!
Anyone want to help me out in making an official thread? Shoot me a pm.
Well, ARMs own Mali is pretty far ahead of Tegra 3 at this point.Tegra's cheap as hell and there aren't that many other options. Most of the ARM SoC design firms are owned by handset/tablet companies that won't sell to a competing hardware manufacturer. Probably they could get something from TI but I don't think the current OMAP series is any better and probably costs more.
This seems like an absolute disaster in the making.
$100 gets you a console and a controller. Take out kickstarter fees, amazon payment fees, taxes, shipping, and the cost of the materials and they'd be lucky to break even. And that's not taking into account labor.
Why on earth would a developer support such a system? It's hard enough to make a living as an indie developer on a popular storefront like Steam, the iOS App Store, XBLA, PSN, and Wii/3DSWare. Targeting a small fraction of an already fragmented market (Android) is just asking to fail.
And I'm really not seeing the appeal of the hardware specs. All the low power of a cheap phone with none of the portability!
Best case scenario, the system actually comes out. Nobody makes any real money with it but the hobbyists have have fun messing around.
Worst case scenario, the kickstarter is a scam and the people take the money and run.
Most likely scenario, the kickstarter is being run by naive individuals who don't realize how big of a task they're proposing. They get all this money and then realize they can't deliver and then desperately seek additional funding to actually do what they said they were going to do in the first place.
EDIT: Or to put it another way, it's hard enough to talk people into supporting the Vita and that's a portable system that has sold over a million units and has the backing of a major corporation. I expect the Ouya will do considerably worse than that.
You have to admit the video was pretty well done and makes you feel confident about the product
It appears that you're not able to separate what MS, Sony, and Nintendo are doing compared to what this is offering. Devs basically have absolutely no barrier to entry into this ecosystem. $99 buys you the console which is also the dev kit. It's there for everyone. How much is the dev kit for the Vita?
The video was the sole reason of me backing this project.
So if it's open source, how long until every game is pirated and thus free?