• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Wii U Community Thread

Status
Not open for further replies.
Why are you guys being so negative?, Nintendo has to prove to them that third party's will sell well on a Nintendo system, if those games sell well we will get more third party support, don't start jumping to conclusions.



The audience and it's attentiveness to 3rd or 1st party titles is developed in the first year of the system. If 3rd parties only drop test games or half ass games, and no quality in that first year, while Nintendo releases they're usual high quality titles, then you'll have the same results as the Wii. It's not Nintendo's fault that 3rd parties had a hard time on the Wii, it's their own. The general public learned really quickly on the Wii not to trust 3rd parties because of shitty cash ins.

It's like anything else you can't build a market base, or a fan base on test games, and b/c teams. It doesn't work that way. You would think people who do this shit for a living would understand this.

Release quality AAA games from the start and the market base to buy them will be there from the start. Don't do that, and good luck building it up 2 years later. You have to be there as the foundation is being set.
 

brainpann

Member
The problem is that Aliens:CM is a niche game - Horror FPS isn't exactly a big genre, as we have seen with Dead Space and RE before 4. I don't think it will sell well enough.


I dunno. If it is the one of the Wii U's biggest Q1 titles, i think it has a pretty good chance of doing ok. Horror FPS aside, it is part of the Aliens universe and I think a lot of new Wii U owners will be looking into some new titles around that time. Also, I think multi-system gamers will go with the Wii U version for the tracker on the gamepad , if nothing else. Last but not least, with everything being released between Sept'12 and Dec'12, it seems pretty smart of Gearbox to push it up a few months. This will put them into a less competitive time frame for sales and hopefully give them time to polish it a bit more.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
The problem is that some of those titles - lower-budget JRPG franchises, for instance - are still highly dependent on the userbase created by bigger franchises like FF, and I'll believe that FFXV will be on Wii U when I see it.

If Wu gets off to a good start in Japan, I think it is very likely SE will include it.
 

ugoo18

Member
The problem is that Aliens:CM is a niche game - Horror FPS isn't exactly a big genre, as we have seen with Dead Space and RE before 4. I don't think it will sell well enough.

I guess I'll wait on Borderlands 2 until it gets cheaper. Sigh...

Fixed Meelow's statement for Hoodbury:

Hmmm well ZombiU could end up helping out Alien:CM and for the most part it looks like Gearbox at least is putting in a conscious effort to give WiiU buyers a reason to buy it

-Best looking version, they really have no obligation or reason to make the WiiU one more visually appealing after all it's a multiplat.

-Controller Use, so far it sounds like their use of the controller is one of the best we have heard about.

-Release Date, this might be more an overall decision but moving it out of the meat grinder that is the Halo 4 and Blops 2 release periods as well as NSMBU (Different games yes but the fact that NSMBWii on the Wii alone outsold MW2 on multiple platforms in the holidays could not escape notice of 3rd parties) into a relatively empty period is bound to help the game (Unless someone drops some sales bomb of a game out of nowhere).
 

Meelow

Banned
Yep, I think we all agree that's pretty obvious though. The problem with the wait and see part though is that if they wait too long, that game will have already passed it's "golden selling time point".

I guess we'll see how Batman and ME 3 do, but the general consensus here so far seems to be "what's the point" If you wanted those games, you probably already have them. Or if you're like me and kinda wanted them back in the day but now it's kinda like their already "old" and I want "new stuff".

Correct me if I'm wrong, but isn't the Nintendo handheld third party support mostly Japanese developed games? And the support we're not sure we'll get is mostly Western developed games?

Yeah but if those games are better on the Wii U it might help, the thing is ACM isn't really a test game, Gearbox confirmed the best version will be the Wii U version, if Gearbox didn't care they would of just made a bad port, since the better version is the Wii U version it helps.
 
Yeah but this isn't a watered down game or some goofy spin off. GearBox has even said that the Wii U version is the "better" version of the consoles.
Yeah, hopefully that increases it chances of success.

I'm somewhat more hopeful for decent third party support on Wii U, but would caution folks to not have any expectations until the end of year one (next holiday, not this one.)

I'm betting that "core" (whatever the hell that means) titles will sell better on Wii U than they did on Wii and we'll see somewhat better western third party support as a result. My reasoning is basically what I mentioned previously + generation fatigue setting in on PS360. How much better is still very much up in the air though.

Might just me being selfish though, would like to prune my gaming buys next generation to Wii U + PC + 3DS. Unfortunately the ability for that to happen is largely dependent on what kind of third party support Wii U gets.

Definitely best to keep expectations in check. It sucks but your right we really won't know how the whole 3rd party situation pans out for quiet a while. I'm hopefully myself, that WiiU will get a bit better support overall when compared to Wii, but yeah, it's a matter of how much better. I guess another factor that could foster the "core" demographic on WiiU would be that most early adopters are more likely to be a gaming enthusiast, which certainly helps.
 

andthebeatgoeson

Junior Member
The thing is if people treat Nintendo consoles as only first party console and won't buy third party games that's just supporting the problem, I feel like I'm ranting right now but I feel like people assuming the Wii U won't get the third party support you guys wanted because of the N64 and Wii (the GameCube actually got third party support on par with Xbox) is just wrong.

No offense to ShockingAlberto I am not saying he's wrong but he knows every third party company is treating Nintendo like with the Wii?, really?.

Also if a third party game doesn't sell well on a Sony or Microsoft console third party's won't bring there games to those consoles anymore, it's not just Nintendo.
I don't have to be Nintendo's savior. That's not my job. After losing out on this for 3 generations, it's time I figure out a better solution (PC). Sorry, I can't be worried about Nintendo's gameplan anymore. I'll still buy the U but won't be worried about 3rd parties until they give me a reason to buy them (aliens motion tracker is so brilliant, it justifies the whole gamepad). I bought Conduit for Wii this gen and never touched it. I thought I was going to support a good 3rd party. Same thing with MadWorld. I bought it and never got past the 3rd level. Just wasn't interested. I'm tired of doing that. Missing out on Bioshock for a year because it never got around to the Wii. So, I'm here to take back what they took from me. Steam sales and digital downloads only if less than $10. Sorry 3rd parties, ur fucked now. Another PC gamer willing to wait while Steam sales and Amazon rapes ur profits.

I can't be tied to these companies when they are so fuckin stupid. They should do their best to hit the Wii U same day and date, same features, better use of the hardware and gamepad. They are only screwing themselves if they don't put the effort in. No need for me to be worried about their health. They are much more of the problem than Nintendo. Especially when they are looking at phones and shit.
 
Yeah, hopefully that increases it chances of success.



Definitely best to keep expectations in check. It sucks but your right we really won't know how the whole 3rd party situation pans out for quiet a while. I'm hopefully myself, that WiiU will get a bit better support overall when compared to Wii, but yeah, it's a matter of how much better. I guess another factor that could foster the "core" demographic on WiiU would be that most early adopters are more likely to be a gaming enthusiast, which certainly helps.

Well, the Wii U has several launch advantages for third-party developers that the Wii did not have:

- It is launching first

- Nintendo was first this gen compared to a distant-third with the Gamecube

- It appears to be powerful enough in relation to the other next-gen systems so that even higher-level engines like UE4 should to be able to ported to it.

- There will likely be more multi-consoles releases in general so that devs can make as much money from a game as possible.

The Wii U is not getting some ports due to companies getting its dev-kits during the middle of a high-budget project, but those same teams may include it for their next projects.
 
lol

My dad was english and I had bad teeth until braces so I speak from experience.

Oh dear.

Any other ignorant national stereotypes that you would care to share with us together with your 'informed by experience' justification?

Those go down really well here; GAF just loves some national stereotypes.

'lol'
 

JordanN

Banned
What's the deal with people buying Nintendo consoles for Nintendo games as of late?

Seriously, I never heard of that in the SNES era. But after that, everything went downhill. Wtf?

Was there a "Nintendo Buyers Summit" I missed where people collectively just gave up on third party and went straight to Mario?

Ironically, this comes from a person whose past 2 consoles (Wii, Gamecube) where just Nintendo games. However, not once did I say "I would never buy a third party". In fact, I filled in that void by either borrowing or going to a friends house to play their third party Gamecube or N64 games.
 
The way I see it ZombiU is gaining a lot of interest. Honestly, I was dumbfounded at the Gaf response to the latest ZU footage - I seen maybe only 5 or so people still with faces like they'd sucked a lemon.

Doesn't matter what people say, they're bord 'consumers' who would have to wait at least yet another 12 months for MS/Sony console;

It hinges on ZombiU staying desirable and delivering and core gamers buy;

New WiiU owners see value of Upad in games, enough so that in that 12 month period before possible MS/Sony launch, the new U owners see buying x360U multiplat games as a no brainer for WiiU;

Take it from there...
 

AzaK

Member
Catering to "all audiences" does not equal "kiddy".

No it doesn't, but in Nintendo's case I think it does. Everything Nintendo did with the Wii branding slanted more towards the very young demographic as opposed to the adult (18 onwards).

Having a brand that caters to everyone is far more lucrative and long-lasting (both strategically and length of time in the market) than having a brand that caters to only one type of gamer.

In theory yes, but that doesn't mean your branding has to be pastel and simplified down to the point that it looks like a toy. The Wii UI was just that from the buttons and channels to the eShop. No way would I have called it modern, stylish and adult. And by adult I don't mean dark and black and "hardcore" I mean something more like Apple; maybe sophisticated is the word.


What's the deal with people buying Nintendo consoles for Nintendo games as of late?
Seriously, I never heard of that in the SNES era. But after that, everything went downhill. Wtf?
Was there a "Nintendo Buyers Summit" I missed where people collectively just gave up on third party and went straight to Mario?
Ironically, this comes from a person whose past 2 consoles (Wii, Gamecube) where just Nintendo games. However, not once did I say "I would never buy a third party". In fact, I filled in that void by either borrowing or going to a friends house to play their third party Gamecube or N64 games.

It's worrisome that's for sure. It just helps fuel the stereotype that Nintendo platforms are just for Nintendo games, which in my mind is a dangerous one and a shitty endgame to aim for.
 

ugoo18

Member
Did we ever get a confirmation about moving copy protected Wii saves?

I remember someone said they would ask when they went to one of the past events because they wanted to know as well.
 

10k

Banned
What's the deal with people buying Nintendo consoles for Nintendo games as of late?

Seriously, I never heard of that in the SNES era. But after that, everything went downhill. Wtf?

Was there a "Nintendo Buyers Summit" I missed where people collectively just gave up on third party and went straight to Mario?

Ironically, this comes from a person whose past 2 consoles (Wii, Gamecube) where just Nintendo games. However, not once did I say "I would never buy a third party". In fact, I filled in that void by either borrowing or going to a friends house to play their third party Gamecube or N64 games.
To be honest, I never knew I was a gamer who bought Nintendo consoles only for nintendo games. They just had games that appealed to me. It was coincidence that most of the games I owned on my Nintendo consoles were Nintendo games. I was bought an NES and SNES and I played whatever I was bought. It wasn't until I was bought a PS1 and actually asked my mom to buy an N64 because of ocarina of time, majoras mask, smash bros, etc that I actually asked for a Nintendo console.

Now that I look back, I realized that about 90% of the games I owned from the NES-Wii have been mostly Nintendo games but it wasn't intentional. I think once third parties abandoned Nintendo (N64) and I got a gaming PC, I never really Expect much from third parties on a Nintendo platform (although some third party exclusive gems come a few times a generation).
 
Oh dear.

Any other ignorant national stereotypes that you would care to share with us together with your 'informed by experience' justification?

Those go down really well here; GAF just loves some national stereotypes.

'lol'

NPcIm.jpg


I'm sure he didn't mean to cause any trouble.

Seriously now, on the whole 3rd party debate. People should not be surprised there's reluctance when it comes to WiiU. Even if we take Nintendo out of the equation, supporting a new console always carries with it certain risk. It is normal for developers to talk about testing the waters. Some, in my opinion, are doing a better job than others (Platinum and Ubisoft, for example) by providing unique experiences as incentives for consumers to purchase their products. I think in the long run it will be these companies that will carve a name for themselves in this new platform.

As per GearBox, I think Colonial Marines is a perfectly acceptable "test." It is a new game, a genre that is relatively lacking on WiiU, features improved visuals over other console ports, and has the potential to play better because of the GamePad. Personally, from what I've seen so far, there's enough to justify getting this over the PC version, let alone other console versions. It is, IMO, how ports should be handled. If it doesn't sell, then I could see why the problem has more to do with the target audience's perception of, or lack of interest in, Nintendo consoles (aka it would mean fans would rather play the game on another platform).

What I'm trying to say is that, should ACM bomb on WiiU, I'd be more willing to accept a lack of support from GearBox in the future because they actually tried. On the other hand I'd be more inclined to point the finger of blame at EA should they withdraw support based on the sales of a low-effort, straight port of a year-old game :p
 

Pineconn

Member
I don't have to be Nintendo's savior. That's not my job. After losing out on this for 3 generations, it's time I figure out a better solution (PC). Sorry, I can't be worried about Nintendo's gameplan anymore. I'll still buy the U but won't be worried about 3rd parties until they give me a reason to buy them (aliens motion tracker is so brilliant, it justifies the whole gamepad). I bought Conduit for Wii this gen and never touched it. I thought I was going to support a good 3rd party. Same thing with MadWorld. I bought it and never got past the 3rd level. Just wasn't interested. I'm tired of doing that. Missing out on Bioshock for a year because it never got around to the Wii. So, I'm here to take back what they took from me. Steam sales and digital downloads only if less than $10. Sorry 3rd parties, ur fucked now. Another PC gamer willing to wait while Steam sales and Amazon rapes ur profits.

I can't be tied to these companies when they are so fuckin stupid. They should do their best to hit the Wii U same day and date, same features, better use of the hardware and gamepad. They are only screwing themselves if they don't put the effort in. No need for me to be worried about their health. They are much more of the problem than Nintendo. Especially when they are looking at phones and shit.

You sound bitter. Just enjoy the damn games.
 
To follow up on my previous comments regarding the usage of DDR3 and its implications on bandwidth, here is a very interesting and informative thread from Beyond3d. (Beware to those who are adverse to tech talk)While the issue is obviously very much up for debate, there is at least a decent case to be made for additional RAM even at a similar bandwidth as current gen. Compared to the Trinity APU used as an example, 2 GB of DDR3 at 25.6 GB/s actually looks pretty good, especially with the 32MB chunk of eDRAM freeing up the main RAM from some of the most bandwidth-intensive tasks.
 

Pineconn

Member
What I'm trying to say is that, should ACM bomb on WiiU, I'd be more willing to accept a lack of support from GearBox in the future because they actually tried. On the other hand I'd be more inclined to point the finger of blame at EA should they withdraw support based on the sales of a low-effort, straight port of a year-old game :p

I agree completely. Gearbox is making a solid, dedicated effort to support the Wii U with a quality title. Thus, they are allowed to judge the sales of the game (hopefully not too harshly since the install base won't be massive at first, obviously). I'm nervous that if ME3 or Batman will flop, EA and Warner Bros. might dismiss the Wii U. Ports simply aren't good indicators, but some CEOs and such won't care. -_-
 

Sadist

Member
What's the deal with people buying Nintendo consoles for Nintendo games as of late?

Seriously, I never heard of that in the SNES era. But after that, everything went downhill. Wtf?

Was there a "Nintendo Buyers Summit" I missed where people collectively just gave up on third party and went straight to Mario?

Ironically, this comes from a person whose past 2 consoles (Wii, Gamecube) where just Nintendo games. However, not once did I say "I would never buy a third party". In fact, I filled in that void by either borrowing or going to a friends house to play their third party Gamecube or N64 games.
It's rather simple: it started in the N64 era, but it wasn't until the Gamecube years it became more common for multiplatform releases to skip Nintendo platforms. Or when they did release a game, there was something wrong with it. That was Nintendo's fault as well because of the limited space available on the mini-dvd's, but they saw that third parties didn't release as much games for Nintendo's consoles compared to the other two. Then we have the Wii-age, where the big blockbusters skipped the console and more importantly, the games that were released on Wii missed features which were becoming the standard of every release on the other two: online play and achievements.

On Wii U, talk about online play is pretty scarce and we still don't know if the Wii U has an achievement system. It's all very vague and nobody knows anything for sure. So why go for the uncertainty of the Wii U version if you could go out and buy the PS3/360 version: it has all of the standard stuff in a modern game release.

If Nintendo wants consumers to buy Wii U versions of third party software, they need to convince them right from the start. That won't be easy. Perception regarding third party software on Nintendo hardware didn't exactly change for the last couple of years.

Nintendo's own software made such a name for itself... it's pretty amazing if you think about it.
 

ThaGuy

Member
So Neogaf buddies, what did I miss this past week or so? Anything good or bad. What I really want to hear is some impressions from the latest event Nintendo attended or held.
 

Hoodbury

Member
I agree completely. Gearbox is making a solid, dedicated effort to support the Wii U with a quality title. Thus, they are allowed to judge the sales of the game (hopefully not too harshly since the install base won't be massive at first, obviously).

I'm curious on how they decided on ACM as their 'test' game. Why not use a bigger selling franchise like Borderlands as the 'test' game? If Borderlands II sold well on the Wii-U, then bring on ACM.

What is the thought process of doing it the other way around? I honestly have no idea, can anyone think of what reasoning you would use to make that decision?
 

MDX

Member
I'm curious on how they decided on ACM as their 'test' game. Why not use a bigger selling franchise like Borderlands as the 'test' game? If Borderlands II sold well on the Wii-U, then bring on ACM.

What is the thought process of doing it the other way around? I honestly have no idea, can anyone think of what reasoning you would use to make that decision?

Isn't Aliens vs Predator a bigger franchise?
I think that has a better chance selling to a broader public than the sequel to Borderlands that never graced a Nintendo console, and is not a world renowned movie.

edit to add:
I played AvP on the Jaguar. I would love to play it again on the WiiU.
 
Here is how I see things with 3rd parties:
- Small/indie devs will support wiiu over nextbox and ps4
- most of wiiu library will be f2p, mmos, 2d hd games, RPGs, rts and some? action games
-big western devs banks more on nextbox, while using ps4 or wiiu as nextgen port machine to cover cost
- some devs will die do do high cost
- SE, Capcom, Ubisoft, Namco Bandai, Atlus, Suda, TecKoei, and Platuim are major supporters for WiiU. Maybe Crytek or Valve will join in the fun later.
-Speaking of Epic, maybe they'll make Infinte Blade Wiiu, new ip, Nintendo Ip collobration
-as for crytek themselves, new Wiiu action title
 
Well I was referring to 4 when it was first released and shown. I haven't seen much pictures for GTA5 to be honest with you.

Here's a username I never expected to see on GAF.

I'm curious on how they decided on ACM as their 'test' game. Why not use a bigger selling franchise like Borderlands as the 'test' game? If Borderlands II sold well on the Wii-U, then bring on ACM.

What is the thought process of doing it the other way around? I honestly have no idea, can anyone think of what reasoning you would use to make that decision?

I think creative juices caused it. When you're making a game like that and Nintendo comes to you and says this is what we are planning to do with our new console, I believe they said we have to make thing game for Wii U. The game's concept is "too perfect" not to have it on Wii U.
 

Meelow

Banned
Here is how I see things with 3rd parties:
- Small/indie devs will support wiiu over nextbox and ps4
- most of wiiu library will be f2p, mmos, 2d hd games, RPGs, rts and some? action games
-big western devs banks more on nextbox, while using ps4 or wiiu as nextgen port machine to cover cost
- some devs will die do do high cost
- SE, Capcom, Ubisoft, Namco Bandai, Atlus, Suda, TecKoei, and Platuim are major supporters for WiiU. Maybe Crytek or Valve will join in the fun later.
-Speaking of Epic, maybe they'll make Infinte Blade Wiiu, new ip, Nintendo Ip collobration
-as for crytek themselves, new Wiiu action title

I just noticed about when you said "-big western devs banks more on nextbox, while using ps4 or wiiu as nextgen port machine to cover cost"

It used to be all about Nintendo, than it was all about Sony, and now it's all about Microsoft.
 

The_Lump

Banned
I'm curious on how they decided on ACM as their 'test' game. Why notACM use a bigger selling franchise like Borderlands as the 'test' game? If Borderlands II sold well on the Wii-U, then bring on ACM.

What is the thought process of doing it the other way around? I honestly have no idea, can anyone think of what reasoning you would use to make that decision?

I'm guessing the timescale fit for ACM for a start. Maybe they could spare people on that team, things like that. There's a lot of moving parts and its not a case of GearBox picking whichever title they like. ACM would have had to make sense on a number of levels.

Might be a good bet too imo
 

JordanN

Banned
It's rather simple: it started in the N64 era, but it wasn't until the Gamecube years it became more common for multiplatform releases to skip Nintendo platforms. Or when they did release a game, there was something wrong with it. That was Nintendo's fault as well because of the limited space available on the mini-dvd's, but they saw that third parties didn't release as much games for Nintendo's consoles compared to the other two. Then we have the Wii-age, where the big blockbusters skipped the console and more importantly, the games that were released on Wii missed features which were becoming the standard of every release on the other two: online play and achievements.

On Wii U, talk about online play is pretty scarce and we still don't know if the Wii U has an achievement system. It's all very vague and nobody knows anything for sure. So why go for the uncertainty of the Wii U version if you could go out and buy the PS3/360 version: it has all of the standard stuff in a modern game release.

If Nintendo wants consumers to buy Wii U versions of third party software, they need to convince them right from the start. That won't be easy. Perception regarding third party software on Nintendo hardware didn't exactly change for the last couple of years.

Nintendo's own software made such a name for itself... it's pretty amazing if you think about it.
Even with the storage issues, online stuff etc you'd think people would then just go after the games were neither are a focus/a big concern rather than resorting to "naw, I'll just stick to Mario and Zelda". Which is funny since Nintendo games were subjected to the same stuff. Zelda still had to fit itself on a limited cartridge and Smash bros has to work with whatever pathetic online the Wii used.

Although a bigger problem I see is that you can't force people to buy games (since they're within their right to choose) but at the same time, this has a negative effect on those who do want these [third party] games since there needs to be sales to back it.
 

The_Lump

Banned
This implies he expects Wii U not to succeed, though as you've pointed out he thinks there is a chance it might succeed (no matter how infinitesimal).


Articles written with such conviction are truly inspiring.

At least Pachter balls-out says what he thinks. Even of its almost always 100% guff.
 
I'm curious on how they decided on ACM as their 'test' game. Why not use a bigger selling franchise like Borderlands as the 'test' game? If Borderlands II sold well on the Wii-U, then bring on ACM.

What is the thought process of doing it the other way around? I honestly have no idea, can anyone think of what reasoning you would use to make that decision?

Licensed IPs have typically done well on Nintendo platforms. See Batman, Bond, Lego, and many of the other less glorious offerings. If Nintendo systems are thought to be geared towards more casual audiences, there is more a chance that audience will recognize a famous IP such as Alien vs a game like Borderlands, which doesn't carry much weight outside of enthusiast circles.
 
Ugh. Looks like Aliens is a "test" game. We know how well that went on the Wii...

The U SKU of Aliens Colonial Marines should do pretty well in terms of sales if Gearbox are right in their claims that it looks better than the PS3 and 360 counterparts. Eye candy sells games at the end of the day, and if that wasn't enough then you also have the added benefit of having the GamePad as a motion tracker in your hands. As I've mentioned on here before I can see both ZombiU and Aliens Colonial Marines selling well, and it wouldn't surprise me if both of those titles are two of the select few that Nintendo will match in marketing costs.

I can't see EA's test game, Mass Effect 3, doing too well and I'm unsure about Arkham City and Assassins Creed 3 but ZombiU and Aliens Colonial Marines will both fly off shelves imo.
 

The Giant

Banned
Third party games at there Fall Conference that I wish/hope is announced...

Resident Evil 6
Lost Planet 3
DmC: Devil May Cry
Devil's Third
Tomb Raider
BioShock Infinite
Watch Dogs
Grand Theft Auto V
Star Trek 2013
Insane
Tom Clancy's Splinter Cell: Blacklist
Amnesia: A Machine for Pigs
Final Fantasy Versus XIII

Yeah I am going to be disappointed lol.

All I want is RE6, gta 5, lp 3 and south park
 

ArynCrinn

Banned
The U SKU of Aliens Colonial Marines should do pretty well in terms of sales if Gearbox are right in their claims that it looks better than the PS3 and 360 counterparts. Eye candy sells games at the end of the day, and if that wasn't enough then you also have the added benefit of having the GamePad as a motion tracker in your hands. As I've mentioned on here before I can see both ZombiU and Aliens Colonial Marines selling well, and it wouldn't surprise me if both of those titles are two of the select few that Nintendo will match in marketing costs.

I can't see EA's test game, Mass Effect 3, doing too well and I'm unsure about Arkham City and Assassins Creed 3 but ZombiU and Aliens Colonial Marines will both fly off shelves imo.

I can see Arkham City doing well on WiiU as long as the marketing is done well enough, and assuming there is a buzz around the controller's uses. In the end, it really hinges on if the touchscreen components offer sustainable and wide demographic appeal, because if not we might see games which use it sparingly doing better than ones that use it heavily. As it tended to happen for the Wii, or at least to the chagrin of many critics and gamers.

In order for Nintendo and third parties to sell massive amounts of games to sustain continued interest in the install base, the unique features have to appeal to everyone or at least be optional.
 

Disco Sam

Neo Member
This may well have already been posted but a quick search didn't turn up anything.

IGN have a proper trailer for The Avengers: Battle for Earth game from Comic-Con.

http://uk.ign.com/videos/2012/07/16/marvel-avengers-battle-for-earth-comic-con-2012-trailer

What I found interesting was the fact that it's the first multi-platform (well if Kinect and Wii U counts as multi-platform) that I I've seen that actually uses the Wii U logo at the end. Apart from that the trailer actually makes it look like an OK to decent action game, which is in stark contrast to this god awful Kinect demo shown at E3

http://uk.ign.com/videos/2012/06/05/marvels-the-avengers-battle-for-earth-split-screen-action-gameplay-e3-2012

and one again raises the question of how the Wii U is going to handle a Kinect port and whether they're actually going to be significantly different games?

Any thoughts?


Edit: I too can completely get behind Gearbox using Aliens CM as a "test" game in a meaningful way and form what I've seen so far I very much expect to buy it as soon as it comes out for the Wii U where as I'm still in two minds about Batman and very unsure about ME3 due to their age and potential lack of meaningful use of the Wii U system despite not having played either of them on other platforms.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Everybody think about how many years they've been gaming. For sixteen of those years Nintendo has been playing second fiddle to other consoles when it comes to third party support. 16 years.

It's not going to change any time soon.
 

Stewox

Banned
The audience and it's attentiveness to 3rd or 1st party titles is developed in the first year of the system. If 3rd parties only drop test games or half ass games, and no quality in that first year, while Nintendo releases they're usual high quality titles, then you'll have the same results as the Wii. It's not Nintendo's fault that 3rd parties had a hard time on the Wii, it's their own. The general public learned really quickly on the Wii not to trust 3rd parties because of shitty cash ins.

It's like anything else you can't build a market base, or a fan base on test games, and b/c teams. It doesn't work that way. You would think people who do this shit for a living would understand this.

Release quality AAA games from the start and the market base to buy them will be there from the start. Don't do that, and good luck building it up 2 years later. You have to be there as the foundation is being set.

Exactly

Most of these dev whiners didn't got a quick cash in on wii and are all out against nintendo except blaming them selfs.
 

Meelow

Banned
Everybody think about how many years they've been gaming. For sixteen of those years Nintendo has been playing second fiddle to other consoles when it comes to third party support. 16 years.

It's not going to change any time soon.

With Nintendo, anything can change.
 

XenodudeX

Junior Member
Everybody think about how many years they've been gaming. For sixteen of those years Nintendo has been playing second fiddle to other consoles when it comes to third party support. 16 years.

It's not going to change any time soon.
I hope those 16 years don't include the NES, SNES, GB, GBA, and DS.
 
Status
Not open for further replies.
Top Bottom