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Wii U Thread - Now in HD!

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Have there been any rumors about Most Wanted on the Wii U? I know that Criterion started hiring people for new platforms around a year ago. Some speculated that it was about the Vita, but they eventually put up another job opening and specifically mentioned the Vita. Black Ops 2 is basically a lock for the system at this point and MW was the only other multiplatform game that I was hoping to see announced at E3.

http://www.amazon.fr/dp/B0088XLFQE/
 
Has there been any word on an Activity Log for Wii U yet? I love that shit on my 3DS, and am hoping it's on the Wii U (and hoping you can share it with friends).
 
Durango's Dev kits have 4GB, right? So that would mean retail consoles might be around 2GB? If it is going to use Windows 8 as OS, it is safe to assume at least 512MB would be reserved, so that would put the console at around 1.5GB of dev accessible RAM.

Right?

Not all devkits have more ram or double the ram of final product.
 

TunaLover

Member
Durango's Dev kits have 4GB, right? So that would mean retail consoles might be around 2GB? If it is going to use Windows 8 as OS, it is safe to assume at least 512MB would be reserved, so that would put the console at around 1.5GB of dev accessible RAM.

Right?
Dev kits are around 8-12gb I think, 4gb for the retail version, with unknown ammount reserved for OS.
 
Luck is involved in everything, you can't discard risk taking coupled with good business decisions just because they had a measure of good luck. That's what Pachter did.
I agree.

But I think people tend to just assume that Nintendo went "Let's tape two GameCubes together and add a controller with gyros, it will surely be the second or third best-selling console ever." And then everything went just according to keikaku.
 
@BG: Even with today's revelation of 1GB RAM in Wii U, at least game wise, do you still think 2GB is likely?

I'm personally about 80% certain that the U is going to have 2GB of highly clocked DDR3. It's yet more bollocks from Eurogamer from yet another anonymous dev in an attempt to get revenue from ads. And I'd put my house on the GPU having a DX11 equivalent feature set too.
 

adroit

Member
Somebody here who says they're friends with Steve Haske (the writer of that EGM article) has been trying to get me to send scans of the magazine over PM because for some reason even though his friend works for EGM, he can't get a copy of the magazine and they've looked everywhere for the issue in stores but can't find it. OK.
What a coincidence! I'm friends with Steve Haske too and I can't find that issue in stores either! It must be some kind of conspiracy!

:D

(edit: This post was a silly attempt at humor, not a request for scans.)
 

NateDrake

Member
I'm personally about 80% certain that the U is going to have 2GB of highly clocked DDR3. It's yet more bollocks from Eurogamer from yet another anonymous dev in an attempt to get revenue from ads. And I'd put my house on the GPU having a DX11 equivalent feature set too.

I expect the DX11 equivalent feature set and at least 1.5GB of RAM -- 512MB reserved to OS initially. Sadly, these questions won't have solid answers until the Wii U launches.
 
What a coincidence! I'm friends with Steve Haske too and I can't find that issue in stores either! It must be some kind of conspiracy!

:D

Tvsfrank.jpg
 

~Kinggi~

Banned
Nintendo is not reclaiming the hardcore next-gen graphics gamer crowd that makes up the core audience for "core" games. Just not happening. They have positioned the console to be yet another Nintendo IP delivery system and thats pretty much it from a core gamer perspective. The success will potentially come from the novelty of the product and or strong Ninty games. I'm having a zero interest level when it comes to playing ports and new releases despite the talk of having better graphics/resolutions etc. I've always been a gamer that got everything that interested me, but with the Wii and now Wii U i have no desire to play them. They didnt push it far enough, and knowing consoles are coming next year that will obliterate this i am really now only left wondering where is my HD Zelda. An HD Zelda done right in 1080p and looking comparable to some next gen stuff might get me to buy the system.

I really think this will be a Wii repeat, but much riskier this time around as Wii had the huge surge from casuals because of the novelty. Its almost as if Ninty is following the exact same template as the Wii, right down to delivering a "different" console.

It does have a small shot at getting a small % of the core gamer crowd however. I think this will have a lot to do with how well next gen consoles actually use the new power to make better looking games to differentiate themselves, and how fast TVs evolve for higher resolutions. If every game is still 1080p then there is a somewhat more level field than what Wii had.
 

Medalion

Banned
Nintendo is not reclaiming the hardcore next-gen graphics gamer crowd that makes up the core audience for "core" games. Just not happening. They have positioned the console to be yet another Nintendo IP delivery system and thats pretty much it from a core gamer perspective. The success will potentially come from the novelty of the product and or strong Ninty games. I'm having a zero interest level when it comes to playing ports and new releases despite the talk of having better graphics/resolutions etc. I've always been a gamer that got everything that interested me, but with the Wii and now Wii U i have no desire to play them. They didnt push it far enough, and knowing consoles are coming next year that will obliterate this i am really now only left wondering where is my HD Zelda. An HD Zelda done right in 1080p and looking comparable to some next gen stuff might get me to buy the system.

I really think this will be a Wii repeat, but much riskier this time around as Wii had the huge surge from casuals because of the novelty. Its almost as if Ninty is following the exact same template as the Wii, right down to delivering a "different" console.

It does have a small shot at getting a small % of the core gamer crowd however. I think this will have a lot to do with how well next gen consoles actually use the new power to make better looking games to differentiate themselves, and how fast TVs evolve for higher resolutions. If every game is still 1080p then there is a somewhat more level field than what Wii had.

image.php

The Truth is out there
 

antonz

Member
@BG: Even with today's revelation of 1GB RAM in Wii U, at least game wise, do you still think 2GB is likely?

There is still a pretty solid chance of 2GB total if they made the final decision. Even with the change 1st Gen games would likely be locked at 1GB and blocked from the extra due to late decisions.
 
@BG: Even with today's revelation of 1GB RAM in Wii U, at least game wise, do you still think 2GB is likely?

Yep. Nothing said today changed that for me since it was really just rehashing old news. To me the only debate/concern is how much OS and functions are really taking up.

Taking a personal perspective on the memory in the dev kit (slightly away from what we know), this is how I see it.

Dev kit has 3GB. 1GB can't be used by the devs leaving 2GB for actual development. So we can essentially ignore the 1GB for now and treat it like a dev kit with 2GB. Because they are working with 2GB, obviously some of that will be set as extra for debugging. At worst devs are to work on their games as if they will only have 1GB though 1.5GB is another option as Nintendo tries to figure out just how much they have to dedicate to non-gaming functions in the retail version. In other words devs have been working under a worst-case scenario for at least most of the pre-launch cycle.
 
bgassassin, historically devkits have doubled ram right up to the final devkit, though, right? So it seems likely to end up with 1.5 total and 1 available to devs.
 
Nintendo is not reclaiming the hardcore next-gen graphics gamer crowd that makes up the core audience for "core" games. Just not happening. They have positioned the console to be yet another Nintendo IP delivery system and thats pretty much it from a core gamer perspective. The success will potentially come from the novelty of the product and or strong Ninty games. I'm having a zero interest level when it comes to playing ports and new releases despite the talk of having better graphics/resolutions etc. I've always been a gamer that got everything that interested me, but with the Wii and now Wii U i have no desire to play them. They didnt push it far enough, and knowing consoles are coming next year that will obliterate this i am really now only left wondering where is my HD Zelda. An HD Zelda done right in 1080p and looking comparable to some next gen stuff might get me to buy the system.

I really think this will be a Wii repeat, but much riskier this time around as Wii had the huge surge from casuals because of the novelty. Its almost as if Ninty is following the exact same template as the Wii, right down to delivering a "different" console.

It does have a small shot at getting a small % of the core gamer crowd however. I think this will have a lot to do with how well next gen consoles actually use the new power to make better looking games to differentiate themselves, and how fast TVs evolve for higher resolutions. If every game is still 1080p then there is a somewhat more level field than what Wii had.

What is a "core" gamer to you? Someone who doesn't play nintendo consoles? Can there not be core nintendo gamers?
 

Oddduck

Member
What is a "core" gamer to you? Someone who doesn't play nintendo consoles? Can there not be core nintendo gamers?

There was once a guy who debated me that there is no such thing as a core Nintendo gamer.

True story. There's people who are that silly (or that brainwashed by the negativity surrounding the Wii by hardcore gamers).
 

BY2K

Membero Americo
I don't think the Wii U will be as successful as the Wii (I think a lot of the casuals will say: I'm good, I already have a Wii). But I don't think it will bomb either. It will sale enough to give Nintendo more money for its war chest.

But if somehow Nintendo strikes gold twice in a row, then Iwata knows damn well what he's doing and is a goddamn genius.
 
Here's a question: Do you guys think the Wii U will be capable of media playback off an external HDD or something? Like the PS3/360 are? (not counting pics from the photo channel on wii lol)
 

Oddduck

Member
I don't think the Wii U will be as successful as the Wii (I think a lot of the casuals will say: I'm good, I already have a Wii). But I don't think it will bomb either. It will sale enough to give Nintendo more money for its war chest.

My question is, has any Nintendo console (not counting Virtual Boy) actually bombed?

Is GameCube even considered a bomb?
 

nordique

Member
Historically they haven't had that much blocked off from game development either.

It will be interesting to see if they end up with 1.5 in the end. I *think I* recall you making mention a long time ago that they were shooting for the upper end of the two options

that would be a significant additional portion for the Wii U, should Nintendo opt for an extra 512mb
 

Anth0ny

Member
My question is, has any Nintendo console (not counting Virtual Boy) actually bombed?

Is GameCube even considered a bomb?

I think Nintendo considers both the N64 and Gamecube bombs, yes.

They just have ridiculously high expectations, though. Anything less than first isn't good enough. It's not enough to be making a profit the entire gen.
 

BY2K

Membero Americo
My question is, has any Nintendo console (not counting Virtual Boy) actually bombed?

Is GameCube even considered a bomb?

Wii: Over 90 Million unit sold.
Gamecube: About 21 Million unit sold.
N64: 32 Million Unit sold.
SNES: 49 Million unit sold.
NES: 61 Million unit sold.

Yeah, the GC kinda bombed. By Nintendo's standard, anyway.
 

Oddduck

Member
Wii: About 90 Million unit sold.
Gamecube: About 21 Million unit sold.
N64: 32 Million Unit sold.
SNES: 49 Million unit sold.
NES: 61 Million unit sold.

Yeah, the GC kinda bombed.

So by those numbers, where does Wii U have to fall to not be considered a bomb?

Because Pachter's idea of a bomb is not doing Wii numbers.
 

Hiltz

Member
My question is, has any Nintendo console (not counting Virtual Boy) actually bombed?

Is GameCube even considered a bomb?

Anyone remember this quote from Iwata back in June 2006 ?

"I do not intend to declare how many Wii we will be selling today, but Wii will be a failure if it cannot sell far more than GameCube did. In fact, we shouldn't continue this business if our only target is to outsell GameCube. Naturally, we are making efforts so that Wii will show a far greater result than GameCube."

As we all know, Nintendo had a pattern of its home consoles selling less than less.
 
Whoa whoa whoa... so they say the gamepad feels a bit like a toy? THANK GOD, im sick of all this adult shit around me i need a few more fun toys etc to take my mind off the nightmare that is being an "adult".
 

Pineconn

Member
Is GameCube even considered a bomb?

Ehh. Not really, seeing as it sold only a few million fewer than the Xbox. But the darn PS2 sold probably 7 times as many units as the GCN, so...

I can't believe the Dreamcast sold half as many units as the GCN. Had no idea it did that "well".
 

Raven77

Member
I want that tank, person gathering, superhero, whatever the hell it is SO bad, looks like a classic N64 game (gameplay wise, this is a compliment).

Can't...WAIT

REGGIEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!


Regginator.jpg
 

nordique

Member
My question is, has any Nintendo console (not counting Virtual Boy) actually bombed?

Is GameCube even considered a bomb?

I think, it failed to live up to mindshare and expectations - in hindsight we all have fond memories of the little cube, there were some great games (some of its best titles hold up well and are still very playable today) and on gaming enthusiast forums like GAF the sentiments are shared which make them seem larger than they really were

It barely sold less than what the Xbox did, but it didn't live up to what Nintendo set out to do with it, third party games that were "Mature" (remember that term? before this "core v casual" stuff) didn't perform a well on the Cube as they did on the Xbox, and it was viewed as a "kiddy" console

Iwata came into the Boss chair after the Gamecube had already launched, and Reggie came in towards the end of its life cycle so much of the momentum was already lost (momentum is very important...I think Wii U will have more momentum than everyone thinks but that's another story)

Point being Reggie's excellent end of life Gamecube marketing and Iwata's bold decisions couldn't really come to fruition until the DS & the Wii

I think by the time Iwata really got comfortable he realized the Gamecube was essentially a write off and they had to look to the future. They didn't have to worry about much because the Cube was still making money, their games were still selling, and the GBA was doing exceptionally well

Ultimately though the Cube never did what it set out to do (be the #1 selling console, or at the very least sell more than the N64) and Nintendo realized then they had to change their focus.

I wouldn't call it a bomb, but in the context I think you meant (i.e. not an actual failure a la Virtual Boy) I would say it "bombed"
 
2 GB GDDR5 RAM
32MD eDRAM
AMD 6770 or equilavent.
Power 7 @2.9 GHz

That's what I'm feelin'.
Is this real life?
No, the DS and the Wii are on Iwata. He was CEO since 2002.
Yamauchi was still Chairman through until 2005 though?

From what I can find he's credited with coming up with the idea for the DS?

From this old interview: http://www.ign.com/articles/2004/02/13/interview-hiroshi-yamauchi-2 it sounds essentially like Nintendo is still following the same strategy.
 

~Kinggi~

Banned
It's a simplistic take. It lacks the subtlety of reality and denigrates gamers into two neat categories that don't actually exist.

Regardless of who the groups of gamers are, i think the results are the same. I expect huge success, printing money etc and then i expect a 3rd party barren wasteland and most gamers who arent loyal ninty diehards to move on to the new stuff on the other consoles.

Basically a Wii repeat. Consoles will sell, games eventually wont. I mean, I'd consider Wii a success only from a business standpoint. I mean wonderful that they sold so much and keep their IPs alive, but really the Wii is a total failure from a 'quality of a game' library perspective.
 

Ryoku

Member
2 GB GDDR5 RAM
32MD eDRAM
AMD 6770 or equilavent.
Power 7 @2.9 GHz

That's what I'm feelin'.

I'm feeling 2GB GDDR3, 32MB eDRAM, custom GPU similar to AMD e6760, and whatever the fuck CPU they put in there. I have no idea what CPU is in there.
 
Regardless of who the groups of gamers are, i think the results are the same. I expect huge success, printing money etc and then i expect a 3rd party barren wasteland and most gamers who arent loyal ninty diehards to move on to the new stuff on the other consoles.

Basically a Wii repeat. Consoles will sell, games eventually wont. I mean, I'd consider Wii a success only from a business standpoint. I mean wonderful that they sold so much and keep their IPs alive, but really the Wii is a total failure from a 'quality of a game' library perspective.

That last part is extremely subjective and is a bit of a hyperbole but i understand your point. But i myself am very confident it will not be a wii repeat
 

JordanN

Banned
2 GB GDDR5 RAM
32MD eDRAM
AMD 6770 or equilavent.
Power 7 @2.9 GHz

That's what I'm feelin'.
Change the GPU to "Modern HD Radeon" and change the CPU to custom Tri Core CPU featuring "Watson technology" and I think it's possible.

At this point of stage, Wii U really shouldn't have less than 2GB but Nintendo can be reasonable when it comes to RAM. I say this because they were generous to give the 3DS 128mb main RAM instead of the original 64mb (and man, what a difference does that make).
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
It's two Wiis taped together with a potato battery stuck on top.
 
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