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So does the Wii U GamePad lack analog triggers? Does that matter?

PetrCobra

Member
I was disappointed by this and I still am a little (and I'm with the people who wonder how would GameCube VC games work without analog triggers) but why is everyone talking about racing games? I thought the right analog stick is the preferred accelerator in those. Had no problem using it like that in Gran Turismo 4 and other PS2 racers, anyway.
 
Shut up! Are you serious? I could have sworn that I tried it in a racing game and it was a no go. Maybe the game in question was just a piece of shit. Thanks for the info Horse.

Deadly serious! GT5 works but it might not on all games, especially multi platform ones.
 

1-D_FTW

Member
People like to make all kinds of dumbass assumptions about the Wii U.

Yes. It's always a stupid idea to assume Nintendo loves milking franchises. Especially since it's Wii b/c and already has the hardware built in to run those Gamecube games. Why would they ever resell those games online?
 

JordanN

Banned
Nintendo makes some odd decisions when it comes to controls. Which is pretty ironic for a company that pride itself on "gameplay".

Friggin hypocrites.
 
You know I'm talking about a system-wide achievements system. And you said it yourself: it doesn't have one. Even the Game Boy could have non system-wide achievements.

And it matters to many.
It's nothing against you. And it probably does matter to a few. I've just never seen the point. I mean I've got measuring tape and a webcam right here.
No which is why I said they would make control adjustments and sell them as hd remakes.

But I don't think they are going to woo third partys to get sphinx the mummy on GC VC or some shit.
So then we agree?

Why didn't you say so!

Here's a beer.
 

VerTiGo

Banned
There can't be much in it. It almost sounds like hubris on N's part, as if they are just dismissing the need. Granted, most of their first part games don't require analog triggers, but what about third party ports?

I'm not so sure all of Nintendo's design choices are relative to cost. This could be an intentional choice. They claimed that 3rd party publishers and developers were involved in the development of the pro controller as well. There's no way this wasn't brought up.

I expect bitching and Nintendo's eventual correction of the issue with a new pro controller.

I miss third party controllers. They used to be everywhere...
 

PetrCobra

Member
They'd have to start selling Wii U branded GC controllers then. Or emulate the GC controller on the Wii U pads.

And what would they do about the memory cards?

If it's the former, I ain't interested. I want to play those games on the small screen, it has the perfect resolution for that.
 

jaypah

Member
Deadly serious! GT5 works but it might not on all games, especially multi platform ones.

OMG thinking about it more I think I even tried in GT5 one day when I didn't feel like hooking up my wheel. I must have been doing something very, very wrong. Again, thanks!
 

Brazil

Living in the shadow of Amaz
It's nothing against you. And it probably does matter to a few. I've just never seen the point. I mean I've got measuring tape and a webcam right here.

I'm not feeling antagonized, don't worry.

And it's a personal thing, I agree. While some don't care, some care about achievements a lot, and Nintendo is kind of alienating those.
 

The_Lump

Banned
It does. They just aren't system wide.

Nor are they important in any way. Kind of like the concept in general. No point. Just dick measuring. And why dick measure in games when you can grab a ruler and do it yourself. Start at the taint for maximum exaggeration.

Thats not exaggeration, its just
common sense.
 

jooey

The Motorcycle That Wouldn't Slow Down
Yeah, GameCube games are coming through the WiiWare service, huh?

That person sure knows what she's talking about.

For real. What sickness do some of you have that gets your hopes up so high without ever considering anything that was said or done in the past? Shouldn't we all be taking the "I'll believe it when I see it" mentality with Nintendo by now?
 

Brazil

Living in the shadow of Amaz
Where was the confirmation of no achievements?

They've dodged the question and said "it's up to the developers" or "each game can have their own achievements system" on multiple occasions.

To still believe they'll be in there at this point is to be in denial, unfortunately.
 

Juice

Member
Well, I'm glad I could create a thread over non-news that hit a nerve with folks.

I strongly doubt we're going to see GCN games on the Virtual Console anytime soon, as a result of this. Maybe in a few years if later revisions of the hardware add them, but that'd be a pretty narrow/niche reason.
 

Sandfox

Member
I think its interesting that people's major complaint about this is that it affects games from two generations ago.If they do decide to put gGmecube games on the Wii U I'm sure there will be some sort of solution.
 

PetrCobra

Member
Nintendo themselves during the pressies. No system wide achievement system. Per game basis.

I don't own any of the HD twins and my experience with Steam doesn't help me to understand this, so I'll ask - what benefits does the system-wide achievement system have and why do we assume that those benefits cannot be replicated on Wii U?
 

Foxix Von

Member
The optical audio is also understandable: its a legacy connection and its unneeded. You can split the audio from HDMI very easily.

The analogy I've used in the thread on this subject is that you don't see pc's with VGA outputs anymore, do you? No. If you want to use that outdated connection then you have to buy an adaptor. Same situation here; you'll have to buy an adaptor to split the HDMI audio.

Small price to pay for progress imo.

Incorrect. The Wii U only outputs 5.1 PCM audio which due to bandwidth constraints cannot pass through a toslink cable. The most you could get from an hdmi switch with optical out is stereo PCM. An adapter won't work.
 

B.O.O.M

Member
I find this design choice to be ...very odd. As many have said already I don't see this making a significant price difference to them and I can't think of any other reason either.
 

NinjaBoiX

Member
The optical audio is also understandable: its a legacy connection and its unneeded. You can split the audio from HDMI very easily.

The analogy I've used in the thread on this subject is that you don't see pc's with VGA outputs anymore, do you? No. If you want to use that outdated connection then you have to buy an adaptor. Same situation here; you'll have to buy an adaptor to split the HDMI audio.

Small price to pay for progress imo.
Most amps made more than five years ago likely won't receive an HDMI audio signal, it's a fairly recent thing. And even then, amps with multiple HDMI ports are still camparitively expansive.

They've denied a sizable portion of their potential consumer base the ability to output digital audio, all to save themselves a few cents, and the space of pea sized component in the box. I can't see how this is anything but a poor decision.
 
I don't own any of the HD twins and my experience with Steam doesn't help me to understand this, so I'll ask - what benefits does the system-wide achievement system have and why do we assume that those benefits cannot be replicated on Wii U?

System-wide would be something like a gamerscore. The tally of all the games you not only beat, but destroyed.

I don't see much use for them. I know when I've destroyed a game when I can beat ME1 on Insanity and hit level 60 in a single playthrough.

edit: Crap, didn't cover your other part.

Technically it's completely in the realm of possibility to be added at a later date. But those games that didn't feature it in the first place won't have them after unless the dev goes back and patches the software.
 
There are these madcatz controller with analog triggers. If they affect the game differently than the pro controllers is another story.
wd1Fu.jpg

original.jpg
 

Foxix Von

Member
So I can get Dolby Surround if I split the HDMI audio? The other thread says no.

Unfortunately it won't work for the reasons I posted earlier. The way the Wii U outputs audio won't work through a toslink cable, you'll just get stereo. Pro Logic II at best.
 
Ummm... it doesn't really matter that 3rd party controllers feature analog triggers if the main pad and by extension all games are developed around none.
 

The_Lump

Banned
Incorrect. The Wii U only outputs 5.1 PCM audio which due to bandwidth constraints cannot pass through a toslink cable. The most you could get from an hdmi switch with optical out is stereo PCM. An adapter won't work.

First off, are we sure it won't support DD? Wii supported Dolby so so it's not like Nintendo have a problem with them?

If not, wont this work? http://www.colorapples.com/1080p-4port-hdmi-input-to-hdmi-opticalcoaxial-audio-output-converter-100240v-ac-p-119490.html
 

blamite

Member
The fuck, even the Wii Classic Controller had analog bumpers. They listened to complaints about using slide pads instead of clicky analog sticks, but not about analog triggers?

Why?
 

Kacho

Member
It's exactly the same size as the 360 version of that controller, which is in turn about the same size as the official 360 controller.

It's the second picture that is throwing me off. Maybe it's the way he's holding it.
 

Brazil

Living in the shadow of Amaz
The fuck, even the Wii Classic Controller had analog bumpers. They listened to complaints about using slide pads instead of clicky analog sticks, but not about analog triggers?

Why?

I think it's because no one complained.
 

vazel

Banned
I hate triggers so much. I keep hoping someone will make a DS3 sans trigger for the PS3. I don't care about racing games.

I kind of expected the WiiU gamepad to not have triggers. Just doesn't seem like the form of the gamepad is conducive to triggers.
 

Foxix Von

Member
First off, are we sure it won't support DD? Wii supported Dolby so so it's not like Nintendo have a problem with them?

If not, wont this work? http://www.colorapples.com/1080p-4port-hdmi-input-to-hdmi-opticalcoaxial-audio-output-converter-100240v-ac-p-119490.html

If the Wii U does indeed support DD, Nintendo hasn't gone out their way to announce it. If they announce that it does, then yes that could work.

However going off of the information we have currently, the Wii U does not output DD. If the spec sheet released so far is correct and it's not outputting DD then that splitter will only be capable of separating stereo PCM from the Wii U. Not 5.1 audio.
Oh. Well 2 channel audio processed to 5.1 via Dolby Pro Logic trickery wasn't exactly bad - so I doubt it's the big deal some are making out.

A larger potential problem exists that since DPLII support may be optional, developers may not be mixing game audio to take proper advantage of DPLII.
 

Somnid

Member
From my recollection of the Wii U experience the Pro controller had analog triggers but the Gamepad didn't. It's certainly hazy though.
 

PetrCobra

Member
System-wide would be something like a gamerscore. The tally of all the games you not only beat, but destroyed.

I don't see much use for them. I know when I've destroyed a game when I can beat ME1 on Insanity and hit level 60 in a single playthrough.

edit: Crap, didn't cover your other part.

Technically it's completely in the realm of possibility to be added at a later date. But those games that didn't feature it in the first place won't have them after unless the dev goes back and patches the software.

Ah, okay, that makes sense. Thanks.

Actually when I said "replicated on the Wii U" I forgot to add "if it indeed doesn't have system wide achievements". Which would be an issue in the gamerscore case as you pointed out. I could only come up with functions that could easily be taken care of by Miiverse integration.
 

The_Lump

Banned
If it does indeed support DD they haven't gone out their way to announce it. If they announce that it does, then yes could work.

However going off of the information we have currently, the Wii U does not output DD. If the spec sheet released so far is correct and it's not outputting DD then that splitter will only be capable of separating stereo PCM from the Wii U. Not 5.1 audio.

Ok I see, thanks. If that's the case then yes, audiophiles will be disappointed. But everyone else? I'm not sure the difference in true HD audio and 2 channel audio converted to faux 5.1 will be anything but negligible (for normal use at least).
 
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