Pretty much. I was expecting an obvious connection between Forza Motorsport and Forza Horizon, but it seems like the only thing connecting them is the name and car models. If it was genuinely the FM feel but with an open environment (or even a slightly restricted "open" one like Horizon or Burnout Paradise) I would've been pretty well fine with it. But the issue people have with sound is like a metaphor (or simile) for the whole package... it just feels muted and without any real connection compared to FM4.All things considered though, this is still a much better time for me than TDU and TDU2, but I did expected more Forza to shine through, especially with all assists off. So yeah, disappointed, but it seems like an excellent game in its own right.
I was comparing it because all indications leading up to the game's release indicated that they were basically borrowing the entire driving/physics/tyre model from FM4, adding 50 new surfaces (or whatever) and making it "open" world. Make it casual by integrating the festival feel, but turn casual gamers into car lovers by having the driving be as realistic as possible.I suppose I have different standards with open world racers with longer straighter tracks. I found it to be pretty easy to take corners in the demo and would say I liked the handling. The last game I remember (like this) that had what I consider to be bad handling was NFS hot pursuit. I found it hard to take the tighter corners and react to stuff.
I don't feel any need to compare it to Forza 4 as it's a totally different type of game. That might not be the right attitude (maybe I should be holding the devs to a higher standard) but I've played most of the sims and more arcadey racers and that is the criteria I've subconsciously developed.
Normally I wouldn't think of expecting an open-world game to have something close to realistic, but the game was begging for it. That it's turned into another title that appeals in no way whatsoever to appreciators of realism gives me another reason to skip it completely.
I've found the closest game to compare it to is Burnout Paradise. But even then, even though there's the same amount of restriction relative to the environment size as Horizon, it doesn't feel as restrictive because the vast majority of the game is set in metropolotain areas... not the countryside where there are rolling hills that just BEG to be driven over.I've also seen some fanboys (on other forums - and I mean fanboys in the sense that they are saying anyone with anything negative to say is basically a dickhead :/ )) say it is basically TDU with great handling. While I never got on with the handling in the TDU games, they at least feel properly open. This game feels incredibly restrictive compared to TDU.
For example, the advertising hoardings you can hit. I would have much preferred them hiding things behind houses etc and having to actually go find them.