Q. So, today you announced the 'Bravely Default Praying Brage' browser game, but I'd like to ask you about a sequel to the 3DS game, if that's alright?
Asano: Indeed, right. We're not yet at the stage where I can talk about anything specifically, but we are continuing preparations.
Q. It's been 2 weeks since the 3DS version's release. Many stores have sold out and the game is receiving high praise. What is your reaction to this, Mr. Asano?
Asano: I have no greater reaction than this. We have received many tweets on Twitter from fans saying 'Thank you for making this game,' and 'Please make a sequel' so that's very encouraging for us.
Q. Mr. Yamauchi, what kind of things do you hope for the future of Praying Brage? What would you like from it?
Yamauchi: At the moment I'd like to make a browser game that is worthy of the 'Bravely Default' name. However, I'd also like to release it in overseas markets. I've always been involved with Asia, but this time I'd like to take this game to Europe.
Q: So, regarding a foreign release of the 3DS game you previously said via the game's official twitter that you '[had] yet to think about it.'
Asano: Indeed, I did. I'm still considering a good method to create a localization that preserves the interesting parts of the original, but I haven't come up with anything yet.
Q. So you could localize the Bravely Default: Praying Brage game first, develop some interest and then the 3DS version.....
Asano: That would be a good chain of events if we could do it, wouldn't it.