XtremeXpider
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You know what's really cool? 343 have successfully developed a really great Halo game
Fixed xD
You know what's really cool? 343 have successfully developed a really great Halo game
You know what's really cool? 343 have successfully developed a Halo game
Posters with Halo avatars have no problems with IGN's ad. Shocking.
Has to be a joke post.
I do not give a damn about what the reviews are focusing on. All I want to know is if the level design is on par with Bungie's games? That E3 demo was pathetic.
Wishing a score just for "see reaction" is very childish.
Read that IGN review and tell me that you don't feel intellectually violated.
Let's wait for user reviews on GAF. Eurogamer 8 points that this is not perfect game and since most of game is MP then we should assume that real review will be after games premiere especially if you take bugs glitches into account.
Sorry to anyone if I shitted on their parade. I wasn't trying to annoy people, but I was trying to criticize the lack of critical thinking in some of the reviews in the OP as well as keeping the hype in check. I don't care whether or not Halo 4 gets good or bad scores/reviews, I'm just sick of the unprofessional behaviour by some of the "reviewers" and their automatic buy-in of AAA hype.
Why only Eurogamer count?
It's almost like I didn't ask if the entire game was representative of that demo in the post you are responding to.YEAH! That 8 minute demo is totally indicative of the entire game's level design!
YEAH! That 8 minute demo is totally indicative of the entire game's level design! Gonna have to play it yourself, but from everything I've read, it seems 343 has kept the sandbox feel pretty intact.
EVERY JOURNALIST EVER PAID OFF BY M$ AND DORITODEW!!! No way the be good...
Who am I kidding? So hype for this game. Reviews seem solid.
Let's wait for user reviews on GAF. Eurogamer 8 points that this is not perfect game and since most of game is MP then we should assume that real review will be after games premiere especially if you take bugs glitches into account.
Halo 4 is authentic, and assures 343's role is more than a mere tribute act. Their delicate yet sprawling work may be more continuation than true expansion - and perhaps the true test comes in the next step - but for now, Halo returns with a bang, not a whimper.
It's almost like I didn't ask if the entire game was representative of that demo in the post you are responding to.
It's almost like I didn't ask if the entire game was representative of that demo in the post you are responding to.
EVERY JOURNALIST EVER PAID OFF BY M$ AND DORITODEW!!! No way the be good...
Who am I kidding? So hype for this game. Reviews seem solid.
Posters with Halo avatars also dont have a problem with the many 8/10 reviews. Many communities go more ape-shit over a single 8 or even 8.8. So keep your insight to yourself.Posters with Halo avatars have no problems with IGN's ad. Shocking.
No offense, that's some stupid shit right there. They were given a game to review. They reviewed it. You're mad that they chose to use the top end of the grading scale?
Ponder this: Why is that whenever a game is in a big franchise, whenever a game has a AAA marketing campaign, that almost without exception we can expect a score of 85 or above aggregate? Think about what this would mean comparably if it happened in the realm of film criticism. But it doesn't. By and large, it's nearly impossible to predict how a movie will score even if it's a HUGE one with big marketing dollars. But a game? There are so few exceptions to the rule I can list it on one hand, and that's generally from a game so outrageously bad that even a blind man can see they couldn't get away with rating it higher.
If you listed a AAA game right now off the top of your head, I will list the super high score range it almost undoubtedly will fall within. Even if the game is still three years from coming out, I'll tell you what it will score. I bet there's even a scientific formula for it: take off such and such if it's a new IP, take off such and such if its game budget is less than 30 million, take off such and such if the marketing budget is under 5 million.
I would simply have to disagree if the idea is that all these games actually deserve these scores. I can't tell you the number of times I've played a AAA game and thought what the hell were these people actually playing when they posted their so-called "critique." And as anecdotal as that is, you can routinely see the backlash when people's raised expectations from reviews meet the crushing reality of actually playing the game with all its bugs and imperfections.
[...]
Many actually retain knowledge of past experiences and hold it against the current film. They may even RESEARCH what they're saying before they post something. "Hey, has a Koopaling been in past New Super Mario Bros. games? I wonder if that's something I should check up on before I post a effusive article about the new Wii U title on IGN!"
You read GAF so I'm sure you've come across many topics highlighting the just outrageous editing discrepancies in these articles. Things that would have been caught by anyone who was even bothering to try. So the only conclusion is that they are not, in fact, trying.
I don't mean to cast accusations on those who are genuinely trying to keep their head above water. But you must understand I am a consumer of videogames and I do believe this behavior has cast a very real pall upon the industry, because legitimate criticism is one of the only ways to keep shitty development practices in check. If that criticism is so muddied nobody can trust it, what effect can it have?
Why only Eurogamer count?
Why only Eurogamer count?
Can anyone who played the game tell me if the Heroic difficulty is at about the same level as always?
Or has is it become easier or harder than before?
Sounds like this could be the first great Halo.
Good point, let me Photoshop in some Mountain Dew and Doritos in the reflection of Chief's visor.
Cutscene. Master Chief walks through a hallway disguised as a forest. The end.The level design on the demo was still top notch though, don't know what he is talking about.
I'm not calling out their integrity, read my following posts. I agree with your points. I sincerely doubt that review was paid for. It's simply not necessary. I also don't think this relates to last week's hubbub. The reviewer is not a victim of PR and gaming press entanglement. He's a victim of underdeveloped faculties like a sense of shame and critical thinking.I would say that anyone who is looking to placate their positive confirmation bias would find such a review stimulating.
I would also say that the IGN review is not too far above the base set by the field of reviews. It touches on all the major themes these reviews are laying out.
Basically, calling out IGN's review integrity is nothing new for folks, and all the fuckery in this thread is much more in the business of perpetuating that time honored tradition than any actual call for intellectual honesty and objectivity.
I'm "mad" that they *always*, and I mean always, use the top end of the grading scale. I'm just going to quote Amirox's post in the other thread, because it echoes my sentiments in regards to AAA reviews and hype:
Early on when you're fighting Covenant it's definitely easier, but when the Prometheans show up it's about as tough as you're used to.
Sounds like this could be the first great Halo.
I'm "mad" that they *always*, and I mean always, use the top end of the grading scale. I'm just going to quote Amirox's post in the other thread, because it echoes my sentiments in regards to AAA reviews and hype:
I couldn't even tolerate it long enough to reach the score.Posters with Halo avatars also dont have a problem with the many 8/10 reviews. Many communities go more ape-shit over a single 8 or even 8.8. So keep your insight to yourself.
The only people with a problem in this thread are those who dont like the high score by IGN. Shocking.
I do not give a damn about what the reviews are focusing on. All I want to know is if the level design is on par with Bungie's games? That E3 demo was pathetic.
a lot of corridors for my taste ( but some levels are amazing an open) but halo suffered from that on every game so,nothing new here
I'm "mad" that they *always*, and I mean always, use the top end of the grading scale. I'm just going to quote Amirox's post in the other thread, because it echoes my sentiments in regards to AAA reviews and hype:
Basically, many of these reviewers are not trying hard enough and they have rendered many game reviews meaningless.
Their score earlier this week of the AAA AC title disproves your theory. Unless 8.5s are now all of a sudden OMIGODTOOHIGH.
Halo 3 only had Crow's Nest and Cortana. Reach had two Sword Base levels.a lot of corridors for my taste ( but some levels are amazing an open) but halo suffered from that on every game so,nothing new here
You can say a game is awesome without being SO pandering. That being said, I myself don't really buy into the idea of review scores being "bought." Subconciously influenced? Maybe AT BEST, but of course there are some definite examples where the evidence is pretty damning (see Wainwright/Tomb Raider)
The amount of generalization in this thread is baffling. You have a Halo avatar so you cant be credible? Please, the fact that people think this way tells us more about their own bias then others. Such a narrow minded way to disregard other peoples opinions because it doesnt align with your own. Seems more drive-by people are outraged then actual Halo fans and try to stir things up that are non issues.
Having played Halo 4, I can only conclude that reviewer's are being a tad unfair when they complain that Halo 4 'hasn't changed' things gameplay-wise.
By FPS standards -- by Call of Duty standards -- there is a mind-blowing amount of change. Every little element of the gameplay and sandbox has been altered. Maybe you have to be a Halo addict for this to be evident...
How long is the campaign? There were rumors it was short, but I haven't paid attention to the leak.
Heroic playthrough took me pretty much exactly nine hours.
This. Although I do have to give them props for pioneering matchmaking. So many problems arise from doing the whole server list thing that matchmaking fixes, such as having a super stacked team waiting for newb randoms to fill the other team, or trying to get friends together in a game only for them to be broken up, matchmaking fixed most of my issues with online multiplayer gaming.the more i keep hearing the more it seems seemingly obvious that bungie were a b-tier developer developing an A-tier franchise. they constantly let the franchise down, but halo 4 is looking good so far.