Snacks the sober sea lion
Member
Because it was generally an excellent game bar the conclusion. Tuchanka, and hell even the Earth mission in particular were absolutely fantastic, and a fitting end to the
trilogy. They were tying up plenty of loose ends. They just couldn't cash the cheque they had written for themselves with the Reaper plotline.
Oh waaah, no exploring barren "open" planetscapes with a poorly built bumper car
You don't seem to get it. The point is that those planetscapes would no longer be barren, and that the Mako would no longer control like it was full of helium. But Bioware didn't do that, they removed it, and with it, any potential for compelling exploration. Removing rather than improving.
I like Mass Effect 3 less and less the more I play it. I have 2 characters who have finished the game (each one starting as a ME1 character), and at least 3 who haven't even gone through Rannoch because the missions up to that point, the writing, even the guns outside of a few shotguns and snipers just aren't very compelling and keep stopping and making new characters before that point.