pieatorium
Member
Umm no.
The Vita is portable. The Wii U is not.
Games need to be made very differently when it comes the kind of gaming done on it.
Like
NSMB?
Monster Hunter?
Final Fantasy?
Persona?
Umm no.
The Vita is portable. The Wii U is not.
Games need to be made very differently when it comes the kind of gaming done on it.
haha ok you may have got me on that one
the one perfect time for that lol
Monster Hunter has gone handheld fully now, and the console versions sold nothing comparable, so it fits the original point rather well.Like
NSMB?
Monster Hunter?
Final Fantasy?
Persona?
I also did this a lot, unless if was near sunrise, I loved sailing and watching the sun come up in that game.i used to switch channels to the simpsons whenever i was playing the wind waker and i had to sail. by the time it was a commercial break, i'd have reached my destination and could keep playing.
i cannot agree with that method, Anihawk
it's about sinking into the feeling of exploration and travel! With that awesome music, changing weather, yaaaah! Diminishing the travel by watching The Simpsons is not attractive! For this, you will now never receive Wind Waker Plus with the added dungeons. Was going to come out exclusively for Wii U, now cancelled.
I don't think 4GB is a problem with the basic. It's way more than enough for saves and even downloading a demo or two. And since you can expand with a USB, it doesn't even matter. Not anything like the 360 Core situation.
People just don't want the system. Gotta stop looking for excuses.
I feel like I'm missing some vital bit of communication to make what I'm saying clearer >_<
hehe
Wonky, I know what you're saying. I agree with you. That is the legitimate selling point of having that gamepad screen.
Earlier on in this topic, this guy said this:
The point he was making as I understand it wasn't that he wanted to utilize the tv so his spouse or kids could use the tv while he played on the gameplay, but so that he could watch television shows while ALSO playing on the gamepad. So, jeremy is watching tv and also playing a game.
I was questioning whether the ability to ruin ones gaming experience by having a distracting tv on in the background and viewing content on an inferior screen was really a 'selling point.'
I agree with you completely that for a select group of people, the ability to be able to go to the gamepad while their spouse or kids watch tv is a plus. I never questioned that
Monster Hunter has gone handheld fully now, and the console versions sold nothing comparable, so it fits the original point rather well.
3D Land is a good example, but of course some games can work well on both but the implementation is sometimes a bit different.
Gamestop.com for the States is sold out of Wii Us again too(only one bundle left).Online stuff:
ZombiU/Premium/Sold out on HMV (not selling basic? Not on site, maybe just sold out?)
Sainsburys has basic but not the other two SKUs
Gamestop UK LIMITED stock, promising Christmas Day delivery.
Game all in stock.
Amazon has Basic but no Premium. Zombie bundle available through other sellers.
John Lewis Premium out of stock/basic in stock
-----------------------------------
What ever your views on this.
Basic = Bomba overall.
But it is selling out some places, so who knows what is going on.
Almost as bad as summoning Bahamut Zero with Quadra Magic on FF VII.On an unrelated note, the wind waker boat break is long enough to heat up chicken wings in the oven
My point was that people keep saying that noone wants console games on portables but console games tha move to portables keep selling great(like MH). GT and the God of Wars are other examples for psp.
There are games that work and sell better on each but saying that games need to me made very differently is complete BS.
I know it possibly won't do worse but I see it as another Gamecube right now. Even in Japan. At least with the GC, they competed in terms of HW prowess. WiiU is gimped to hell and I wouldn't be surprised to see things not look so good and Nintendo introduce new HW sooner due to this. I fell like it's hard to even commit to Nintendo since they basically abandoned ship on the "winner" of the current gen in Wii. I have never seen a worse winner in a console generation. I would hate to see that repeat itself.
I agree.
I'm looking at Wii U's release schedule in 2013, as I'm not interested in anything out now, and I see....Pikmin 3. That's it. Seriously, what the fuck are they doing with all of the money they made on Wii? I'll pick one up for EAD's stuff once it's released, but if I get busy with life or if I didn't have as much income, I'd probably just do PC and one of the other 2 consoles.
Have to wonder what they're doing - the Wii was pretty unceremoniously abandoned years ago, what have they been working on in the meantime? They must have something to show post-xmas - either that or they've been doing nothingI agree.
I'm looking at Wii U's release schedule in 2013, as I'm not interested in anything out now, and I see....Pikmin 3. That's it. Seriously, what the fuck are they doing with all of the money they made on Wii? I'll pick one up for EAD's stuff once it's released, but if I get busy with life or if I didn't have as much income, I'd probably just do PC and one of the other 2 consoles.
Most of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DSSeriously, what the fuck are they doing with all of the money they made on Wii?
Why? If you could give a few sentence summary thanksMost of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DS
We already know Yoshi Land U is coming out
Most of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DS
i cannot agree with that method, Anihawk
it's about sinking into the feeling of exploration and travel! With that awesome music, changing weather, yaaaah! Diminishing the travel by watching The Simpsons is not attractive! For this, you will now never receive Wind Waker Plus with the added dungeons. Was going to come out exclusively for Wii U, now cancelled.
Why? If you could give a few sentence summary thanks
Looks like about 2% yield annually. But as an investor, seeing a high growth tech company pay out 2% dividends is a massive, massive red flag of completely inept management. That money should be used to support and stabilize growth by reinvesting into the business to reinforce existing markets and expand into new. Ie, AMZN, GOOG, and AAPL (jobs).
Have to wonder what they're doing - the Wii was pretty unceremoniously abandoned years ago, what have they been working on in the meantime? They must have something to show post-xmas - either that or they've been doing nothing
I could imagine that after the Wii, a few former owners would approach this one with trepidation.
I think I missed that info. I always though that Retro second team was only a wishfull thing.nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now.
I think I missed that info. I always though that Retro second team was only a wishfull thing.
I think I missed that info. I always though that Retro second team was only a wishfull thing.
At this point Nintendo can perfectly use one Monolith team to do some co-development, like the recent involvement with Skyward Sword.Yeah I think that has just been people wanting them to work on 2 games at once when we only have indications that they are working on 1 game and still need more people for that 1 game. And Monolithsoft has always had 3 teams I believe. I think they added a fourth team that is working on a mysterious 3DS game in Tokyo.
this is me trying to remember everything with my robot mind. i might have heard wrong, but i thought retro had a handheld team and a console team now.
i heard monolithsoft was expanding though. it already had two teams. i know they were adding to the console team, but i thought they were also forming a third one.
I don't have as much faith. Yoshi's island U, sure - but are my hopes up for anything else currently? nope... and Yoshi's island is probably 6 months away at best as are the other anticipated titles.Nintendo probably has tons of releases in the pipe, they're just addicted to their bizarre and backwards "announce major games only one month out from release" BS they did throughout the Wii gen.
We already know Yoshi Land U is coming out
Plus, there is Wonderful 101 and Bayonetta 2.
They do have two teams now it's just not necessarily a handheld team.Well iirc, these were the 3 teams they already had. They have the team that worked on Diaster, the team that made Xenoblade, and the Namco SRPG team. I think they may have added a 4th team or expanded one of the other ones because the Xenoblade team is making a Wii U game and someone else making a 3DS game. Either way Monolith is definitely the studio to watch in Nintendo right now. And yes the Retro handheld team thing was just people speculating whenever they had some job postings. I would say we could ask the guy who apparently has beers with them, but he got banned >_>
Who is working on Wii Sports U?
Wasn't there a rumor that Nintendo is working to get that out ASAP.
Wow, nice to get all that info. Thanks.nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now. miyamoto is getting his own band of brothers. ead kyoto is getting bigger, and ead tokyo got a second team a few years back.
Looking at what Nintendo teams are working on, outside of Monolith and Retro, it seems most of them are stuck in the same cycle of making Animal Crossing, Mario Kart, Wii ____, Zelda, etc. And when they finish one they start working on the same games for the next system. Well we'll see how their casual teams are retstructured if Wii Fit U and Nintendoland both sell mediocrely
I would like to see more variety in what they do. It doesn't even have to be a new IP since they have a shit ton of classic IP to draw from.
Perfect for grinding!
ead tokyo1: yoshi land (2013). okay, a complete guess, but these guys last helped out with the handheld zeldas and were originally responsible for smg and dkjb
ead tokyo2: 3d mario wii u (2013). 3d land was co-produced with brownie-brown so this could happen sometime this year. smg2 wrapped sometime in 2009, so this probably won't be a rush job
Who is working on Wii Sports U?
Wasn't there a rumor that Nintendo is working to get that out ASAP.
Something about having to use the touchscreen to control Murphy for like half the game.
That ended up being a mistake on the part of the rep.
2.5 - 1 is still a pretty pathetic attach rate. Wasn't the 360 around a 4 -1 ?
For release week(half week) it isn't bad although a large number of that would be the bundled games
Can we have a thread dedicated to tracking what each studio is working on?nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now. miyamoto is getting his own band of brothers. ead kyoto is getting bigger, and ead tokyo got a second team a few years back.
they're also partnering with a lot of companies, and i think most of their own main teams are working on the wii u, and have been for a while. on the 3ds, there's partnerships with next-level (luigi's mansion), monster (pilotwings), grezzo (oot 3d), and q-games (star fox 64 3d), vitei (steel diver). 3d land was an internal collaboration with some brownie brown guys, which offset some of the workload from the console teams.
coming up:
ead1: mario kart 8 (2014). last game was mario kart 7
ead2: animal crossing wii u in 2014 or 2015. these guys just wrapped on animal crossing 3ds and nintendo land
ead3: the legend of zelda xv (2014). finished skyward sword in 2011, but were done in the earlier part of that year.
ead4: pikmin 3 (2013). just finished nsmb2 and nsmbu while working on pikmin 3. they're going to be wiped after this for another several years.
ead5: wii fit u (2013). either wii fit u dies and they make something else, or they will keep doing this forever.
ead tokyo1: yoshi land (2013). okay, a complete guess, but these guys last helped out with the handheld zeldas and were originally responsible for smg and dkjb
ead tokyo2: 3d mario wii u (2013). 3d land was co-produced with brownie-brown so this could happen sometime this year. smg2 wrapped sometime in 2009, so this probably won't be a rush job
intelligent systems: probably nothing for the wii u anytime soon. they're due for an advance wars game at this point, i think. they might try and replicate the success they've had with the latest fire emblem when they do. maybe a console fire emblem in a couple years. maybe.
monolithsoft: next console game is probably a 2014 release. they're currently making project x zone for the 3ds as well.
retro: helped out with mario kart 7, but it seems like they're close to a release date for a game of their own. shockingalberto said they could have shown something at e3 last year, but for some reason didn't.
nd cube: probably heading up mario party 10
hal lab: super smash bros. 4. working with sora and namco bandai. probably a 2014 release at the earliest.
spd1: game & wario (2013)
nst is no longer developing games because nintendo does not know they exist. and when they remember they exist, they hate them.