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UK: Wii U sold around 40k units in opening weekend. attach rate > 2:1

AniHawk

Member
haha ok you may have got me on that one

the one perfect time for that lol

i used to switch channels to the simpsons whenever i was playing the wind waker and i had to sail. by the time it was a commercial break, i'd have reached my destination and could keep playing.
 

Amir0x

Banned
i cannot agree with that method, Anihawk

it's about sinking into the feeling of exploration and travel! With that awesome music, changing weather, yaaaah! Diminishing the travel by watching The Simpsons is not attractive! For this, you will now never receive Wind Waker Plus with the added dungeons. Was going to come out exclusively for Wii U, now cancelled.
 
Like

NSMB?
Monster Hunter?
Final Fantasy?
Persona?
Monster Hunter has gone handheld fully now, and the console versions sold nothing comparable, so it fits the original point rather well.

3D Land is a good example, but of course some games can work well on both but the implementation is sometimes a bit different.
 

Diablos54

Member
i used to switch channels to the simpsons whenever i was playing the wind waker and i had to sail. by the time it was a commercial break, i'd have reached my destination and could keep playing.
I also did this a lot, unless if was near sunrise, I loved sailing and watching the sun come up in that game.
 

AniHawk

Member
i cannot agree with that method, Anihawk

it's about sinking into the feeling of exploration and travel! With that awesome music, changing weather, yaaaah! Diminishing the travel by watching The Simpsons is not attractive! For this, you will now never receive Wind Waker Plus with the added dungeons. Was going to come out exclusively for Wii U, now cancelled.

i played it a year later without switching channels, and it has sat at the bottom of the 3d zelda list ever since.
 

BlackJace

Member
I don't think 4GB is a problem with the basic. It's way more than enough for saves and even downloading a demo or two. And since you can expand with a USB, it doesn't even matter. Not anything like the 360 Core situation.

People just don't want the system. Gotta stop looking for excuses.

Can we at least wait until after Christmas? I understand the anxiousness to call BOMBA but yeesh.
And even more so in the UK's situation considering these are weekend sales.
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
I feel like I'm missing some vital bit of communication to make what I'm saying clearer >_<

hehe

Wonky, I know what you're saying. I agree with you. That is the legitimate selling point of having that gamepad screen.

Earlier on in this topic, this guy said this:



The point he was making as I understand it wasn't that he wanted to utilize the tv so his spouse or kids could use the tv while he played on the gameplay, but so that he could watch television shows while ALSO playing on the gamepad. So, jeremy is watching tv and also playing a game.

I was questioning whether the ability to ruin ones gaming experience by having a distracting tv on in the background and viewing content on an inferior screen was really a 'selling point.'

I agree with you completely that for a select group of people, the ability to be able to go to the gamepad while their spouse or kids watch tv is a plus. I never questioned that :)

I really don't understand what is so hard to grasp with Jeremy's post. I've already given an example of a media format (sporting events) that have tons of breaks where you can play a video game (something preferably with quick allotment of playtime like NSMBU, X-Com, RPGs, fighters, racers, etc.) in between the down moments. As for any media on television, a large portion of the duration is filled with commercials, perfect for some quick playtime. Then you have certain programs that you are semi-interested in, or want to watch again, where you can afford to not dedicated your full attention towards it.

It's not like Jeremy is acting as if said feature will move a large amount of consoles. It just happens to be a feature that appeals to his gaming ideals. He also said he does the same with the Vita, so maybe he just doesn't want (or need) to dedicate his full attention to his games and television media. Different strokes for different folks.

Edit: Off-Topic, but I will say that I absolutely hate when people walk out of a movie and say it isn't good when I personally witnessed them texting and/or browsing the web on the phone for the majority of the showing. How in the hell can you make a valid opinion about something that you barely even paid attention to?
 
Monster Hunter has gone handheld fully now, and the console versions sold nothing comparable, so it fits the original point rather well.

3D Land is a good example, but of course some games can work well on both but the implementation is sometimes a bit different.

My point was that people keep saying that noone wants console games on portables but console games tha move to portables keep selling great(like MH). GT and the God of Wars are other examples for psp.

There are games that work and sell better on each but saying that games need to me made very differently is complete BS.
 
Online stuff:
ZombiU/Premium/Sold out on HMV (not selling basic? Not on site, maybe just sold out?)

Sainsburys has basic but not the other two SKUs

Gamestop UK LIMITED stock, promising Christmas Day delivery.

Game all in stock.

Amazon has Basic but no Premium. Zombie bundle available through other sellers.

John Lewis Premium out of stock/basic in stock

-----------------------------------

What ever your views on this.
Basic = Bomba overall.

But it is selling out some places, so who knows what is going on.
Gamestop.com for the States is sold out of Wii Us again too(only one bundle left).

On an unrelated note, the wind waker boat break is long enough to heat up chicken wings in the microwave
 

Yopis

Member
My point was that people keep saying that noone wants console games on portables but console games tha move to portables keep selling great(like MH). GT and the God of Wars are other examples for psp.

There are games that work and sell better on each but saying that games need to me made very differently is complete BS.

Agree all that bitesize talk is garbage.
 

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
I know it possibly won't do worse but I see it as another Gamecube right now. Even in Japan. At least with the GC, they competed in terms of HW prowess. WiiU is gimped to hell and I wouldn't be surprised to see things not look so good and Nintendo introduce new HW sooner due to this. I fell like it's hard to even commit to Nintendo since they basically abandoned ship on the "winner" of the current gen in Wii. I have never seen a worse winner in a console generation. I would hate to see that repeat itself.

I agree.

I'm looking at Wii U's release schedule in 2013, as I'm not interested in anything out now, and I see....Pikmin 3. That's it. Seriously, what the fuck are they doing with all of the money they made on Wii? I'll pick one up for EAD's stuff once it's released, but if I get busy with life or if I didn't have as much income, I'd probably just do PC and one of the other 2 consoles.
 

Amir0x

Banned
I agree.

I'm looking at Wii U's release schedule in 2013, as I'm not interested in anything out now, and I see....Pikmin 3. That's it. Seriously, what the fuck are they doing with all of the money they made on Wii? I'll pick one up for EAD's stuff once it's released, but if I get busy with life or if I didn't have as much income, I'd probably just do PC and one of the other 2 consoles.

Nintendo probably has tons of releases in the pipe, they're just addicted to their bizarre and backwards "announce major games only one month out from release" BS they did throughout the Wii gen.

We already know Yoshi Land U is coming out

Plus, there is Wonderful 101 and Bayonetta 2.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
I agree.

I'm looking at Wii U's release schedule in 2013, as I'm not interested in anything out now, and I see....Pikmin 3. That's it. Seriously, what the fuck are they doing with all of the money they made on Wii? I'll pick one up for EAD's stuff once it's released, but if I get busy with life or if I didn't have as much income, I'd probably just do PC and one of the other 2 consoles.
Have to wonder what they're doing - the Wii was pretty unceremoniously abandoned years ago, what have they been working on in the meantime? They must have something to show post-xmas - either that or they've been doing nothing :p

I could imagine that after the Wii, a few former owners would approach this one with trepidation.
 
Seriously, what the fuck are they doing with all of the money they made on Wii?
Most of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DS
 
Most of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DS
Why? If you could give a few sentence summary thanks
 

teh_pwn

"Saturated fat causes heart disease as much as Brawndo is what plants crave."
Most of it was paid out in dividends to shareholders. Since the Wii launched they've paid out 621.5 billion Yen, which is $7.55 billion at current exchange rates. They were paying out over 60% of net income during the really good years with the Wii/DS

Looks like about 2% yield annually. But as an investor, seeing a high growth tech company pay out 2% dividends is a massive, massive red flag of completely inept management. That money should be used to support and stabilize growth by reinvesting into the business to reinforce existing markets and expand into new. Ie, AMZN, GOOG, and AAPL (jobs).
 

eternalb

Member
i cannot agree with that method, Anihawk

it's about sinking into the feeling of exploration and travel! With that awesome music, changing weather, yaaaah! Diminishing the travel by watching The Simpsons is not attractive! For this, you will now never receive Wind Waker Plus with the added dungeons. Was going to come out exclusively for Wii U, now cancelled.

I wanted to shoot myself every time I set sail in that game. Sailing through a flat blue landscape was not immersive at all.

Off -TV Play is cool though, even if it doesn't appeal to me at all.
 
Why? If you could give a few sentence summary thanks

There are two long term goals for every business, either get acquired(this is what many tech companies are striving to have happen) or make enough money that you can consistently and safely pay out cash to owners.

Since Nintendo doesn't have any interest in getting bought out, divdends are the only way the owners of the company are going to get paid.
 
Looks like about 2% yield annually. But as an investor, seeing a high growth tech company pay out 2% dividends is a massive, massive red flag of completely inept management. That money should be used to support and stabilize growth by reinvesting into the business to reinforce existing markets and expand into new. Ie, AMZN, GOOG, and AAPL (jobs).

Nintendo's not concerned with high growth, their main concern is long term stability and paying out money to their core investor base which consists of lots of fixed income type investors.
 

AniHawk

Member
Have to wonder what they're doing - the Wii was pretty unceremoniously abandoned years ago, what have they been working on in the meantime? They must have something to show post-xmas - either that or they've been doing nothing :p

I could imagine that after the Wii, a few former owners would approach this one with trepidation.

nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now. miyamoto is getting his own band of brothers. ead kyoto is getting bigger, and ead tokyo got a second team a few years back.

they're also partnering with a lot of companies, and i think most of their own main teams are working on the wii u, and have been for a while. on the 3ds, there's partnerships with next-level (luigi's mansion), monster (pilotwings), grezzo (oot 3d), and q-games (star fox 64 3d), vitei (steel diver). 3d land was an internal collaboration with some brownie brown guys, which offset some of the workload from the console teams.

coming up:
ead1: mario kart 8 (2014). last game was mario kart 7
ead2: animal crossing wii u in 2014 or 2015. these guys just wrapped on animal crossing 3ds and nintendo land
ead3: the legend of zelda xv (2014). finished skyward sword in 2011, but were done in the earlier part of that year.
ead4: pikmin 3 (2013). just finished nsmb2 and nsmbu while working on pikmin 3. they're going to be wiped after this for another several years.
ead5: wii fit u (2013). either wii fit u dies and they make something else, or they will keep doing this forever.
ead tokyo1: yoshi land (2013). okay, a complete guess, but these guys last helped out with the handheld zeldas and were originally responsible for smg and dkjb
ead tokyo2: 3d mario wii u (2013). 3d land was co-produced with brownie-brown so this could happen sometime this year. smg2 wrapped sometime in 2009, so this probably won't be a rush job

intelligent systems: probably nothing for the wii u anytime soon. they're due for an advance wars game at this point, i think. they might try and replicate the success they've had with the latest fire emblem when they do. maybe a console fire emblem in a couple years. maybe.

monolithsoft: next console game is probably a 2014 release. they're currently making project x zone for the 3ds as well.

retro: helped out with mario kart 7, but it seems like they're close to a release date for a game of their own. shockingalberto said they could have shown something at e3 last year, but for some reason didn't.

nd cube: probably heading up mario party 10

hal lab: super smash bros. 4. working with sora and namco bandai. probably a 2014 release at the earliest.

spd1: game & wario (2013)

nst is no longer developing games because nintendo does not know they exist. and when they remember they exist, they hate them.
 
Looking at what Nintendo teams are working on, outside of Monolith and Retro, it seems most of them are stuck in the same cycle of making Animal Crossing, Mario Kart, Wii ____, Zelda, etc. And when they finish one they start working on the same games for the next system. Well we'll see how their casual teams are retstructured if Wii Fit U and Nintendoland both sell mediocrely

I would like to see more variety in what they do. It doesn't even have to be a new IP since they have a shit ton of classic IP to draw from.
 

TunaLover

Member
nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now.
I think I missed that info. I always though that Retro second team was only a wishfull thing.
 
I think I missed that info. I always though that Retro second team was only a wishfull thing.

Yeah I think that has just been people wanting them to work on 2 games at once when we only have indications that they are working on 1 game and still need more people for that 1 game. And Monolithsoft has always had 3 teams I believe. I think they added a fourth team that is working on a mysterious 3DS game in Tokyo.
 

AniHawk

Member
I think I missed that info. I always though that Retro second team was only a wishfull thing.

this is me trying to remember everything with my robot mind. i might have heard wrong, but i thought retro had a handheld team and a console team now.

i heard monolithsoft was expanding though. it already had two teams. i know they were adding to the console team, but i thought they were also forming a third one.
 

TunaLover

Member
Yeah I think that has just been people wanting them to work on 2 games at once when we only have indications that they are working on 1 game and still need more people for that 1 game. And Monolithsoft has always had 3 teams I believe. I think they added a fourth team that is working on a mysterious 3DS game in Tokyo.
At this point Nintendo can perfectly use one Monolith team to do some co-development, like the recent involvement with Skyward Sword.
 
this is me trying to remember everything with my robot mind. i might have heard wrong, but i thought retro had a handheld team and a console team now.

i heard monolithsoft was expanding though. it already had two teams. i know they were adding to the console team, but i thought they were also forming a third one.

Well iirc, these were the 3 teams they already had. They have the team that worked on Diaster, the team that made Xenoblade, and the Namco SRPG team. I think they may have added a 4th team or expanded one of the other ones because the Xenoblade team is making a Wii U game and someone else making a 3DS game. Either way Monolith is definitely the studio to watch in Nintendo right now. And yes the Retro handheld team thing was just people speculating whenever they had some job postings. I would say we could ask the guy who apparently has beers with them, but he got banned >_>
 

NM0dz

Neo Member
Nintendo probably has tons of releases in the pipe, they're just addicted to their bizarre and backwards "announce major games only one month out from release" BS they did throughout the Wii gen.

We already know Yoshi Land U is coming out

Plus, there is Wonderful 101 and Bayonetta 2.
I don't have as much faith. Yoshi's island U, sure - but are my hopes up for anything else currently? nope... and Yoshi's island is probably 6 months away at best as are the other anticipated titles.
 
Well iirc, these were the 3 teams they already had. They have the team that worked on Diaster, the team that made Xenoblade, and the Namco SRPG team. I think they may have added a 4th team or expanded one of the other ones because the Xenoblade team is making a Wii U game and someone else making a 3DS game. Either way Monolith is definitely the studio to watch in Nintendo right now. And yes the Retro handheld team thing was just people speculating whenever they had some job postings. I would say we could ask the guy who apparently has beers with them, but he got banned >_>
They do have two teams now it's just not necessarily a handheld team.
 
Who is working on Wii Sports U?

Wasn't there a rumor that Nintendo is working to get that out ASAP.

Should've had it out at launch or a few weeks after at the latest. Show some new sports games for it in commercials, end said commercial with: "Only on the brand new Wii U", proceed to sell millions.

Also wondering why they didn't do a commercial like this: "First there was Wii, the worldwide phenomenon, and now the next-generation begins with Wii U". And then have the commercial detail some things about it and play game footage. It would drive the point home that it's a new system.

instead we got those colored blocks and bad music
 

Ollie Pooch

In a perfect world, we'd all be homersexual
nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now. miyamoto is getting his own band of brothers. ead kyoto is getting bigger, and ead tokyo got a second team a few years back.
Wow, nice to get all that info. Thanks.

Dying to see what Retro have cooking.
 

Zips

Member
Looking at what Nintendo teams are working on, outside of Monolith and Retro, it seems most of them are stuck in the same cycle of making Animal Crossing, Mario Kart, Wii ____, Zelda, etc. And when they finish one they start working on the same games for the next system. Well we'll see how their casual teams are retstructured if Wii Fit U and Nintendoland both sell mediocrely

I would like to see more variety in what they do. It doesn't even have to be a new IP since they have a shit ton of classic IP to draw from.

I agree that Nintendo should try to have a couple teams dedicated to making new IPs - especially in genres and/or styles that Nintendo's staple games don't cover. Could just be like two teams dedicated to doing that with the idea being to create new sustainable IPs on the level of the Zelda's/Metroid's/etc. (in terms of popularity) and take some of the pressure off those veteran IPs.

Generally Nintendo seems to take the approach of having most new IPs being considerably lower-budget than their mainline staples, as well as being much smaller in scope and advertising.
 

Jackben

bitch I'm taking calls.
Perfect for grinding!
Wiinnuendo.gif
 

Hiltz

Member
Nintendo's been investing some of its cash money on some important stuff that benefited Wii and will benefit Wii U and 3DS even more by the looks of things. Nintendo's got some major plans in the works 2013 that we've know about.

- In May 2007, Nintendo bought Monolith Soft from Namco Bandai.

- In July 2012, Monolith Soft opened up a second studio in Kyoto. One team is working on a Wii U project while the other is apparently doing a 3DS project. The developer has also hired new staff.

- In 2009, Nintendo announced plans to contruct a new seven-story R&D facility by the end of 2013. It will be closer to its Kyoto HQ and will house over 1,200 employees. It reportedly cost $204 million as of July 2011. In addition, the company has plans to expand its R&D operations in Tokyo with 3 new buildings.

- Iwata convinced Masahiro Sakurai to stick with Nintendo to create Kid Icarus: Uprising and Smash Bros 4. In October 2012, it was reported that Sakurai may join EAD Tokyo some time next year.

- Shigeru Miyamoto stepped down from his EAD General Manager as of December 2012 with Takashi Tezuka taking his place. Miyamoto overseeing a new development team consisting of younger staff to teach them the ways of Nintendo voodoo. Miyamoto is also involved in some smaller IPs that he has been able to make more time for.


- In October 2012, Retro Studios confirmed that it is moving into a bigger building. They also hired more staff from developers Naughty Dog and Vigil Games.

- Nintendo's publishing Wonderful 101, Lego City: Undercover , and Bayonetta 2.

- Capcom said it will be using Nintendo's servers for Monster Hunter 3 Ultimate. That likely means it will remain free to play online in Japan. With Monster Hunter Tri, Capcom had used its own servers and charged Japanese gamers to play online.
 

antispin

Member
IMHO, the poor sales are very deserving. I have waxed and waned over the Wii U over these weeks but at the end, I am not investing into the console in the state it has been released in: poor gamepad battery life, hardware locks, e-shop locked to hardware, poorly optimized OS, and networking issues. After jumping blind into the 3DS launch, and regretting it -- ambassador program or none -- I am going to give this console one year or two to figure out its identity, price drop as it should, and get a more capable OS stack. On top of these personal reasons, I believe that the console is also suffering from an identity crisis as to which set of consumers it's designed for. IMO, the truly hardcore, non-Nintendo fans won't touch it for the reasons above + what seems like underpowered hardware; and the casual base doesn't yet see any value in the console (hardware or software-wise).
 

Anth0ny

Member
ead tokyo1: yoshi land (2013). okay, a complete guess, but these guys last helped out with the handheld zeldas and were originally responsible for smg and dkjb
ead tokyo2: 3d mario wii u (2013). 3d land was co-produced with brownie-brown so this could happen sometime this year. smg2 wrapped sometime in 2009, so this probably won't be a rush job

oh lord please let this happen
 
Who is working on Wii Sports U?

Wasn't there a rumor that Nintendo is working to get that out ASAP.

I don't know, but if the next Wii Sports and Fit don't have online play outside of Miiverse integration Nintendo would have completely dropped the ball. Wii Sports popularity stemmed directly from motion controls, and the little we did see of Wii Sports U did not look very enticing. I think Nintendo should be commended on Nintendo Land though. Going from how bland the Wii ___ series looked to having Nintendo Land look pretty damn good for what it is was good of them. I kind of want a whole game in that Zelda minigames style.
 
For release week(half week) it isn't bad although a large number of that would be the bundled games

I would argue that the problem is that the Wii-U has all these 3rd party games for consoles that every harry, dick, and sally own. When the 360 launched, these were the first 'next-gen' games on the market. I think the PS3 faced a similar fate, but it may be compounded for the Wii-U based upon how established the market already is for these 3rd party titles.

TL;DR: No variety or uniqueness.
 
nintendo's expanding and restructuring according to our own ninja. seems like they've been gearing up for this new generation for a while now. retro has two teams now. monolithsoft has two or three teams now. miyamoto is getting his own band of brothers. ead kyoto is getting bigger, and ead tokyo got a second team a few years back.

they're also partnering with a lot of companies, and i think most of their own main teams are working on the wii u, and have been for a while. on the 3ds, there's partnerships with next-level (luigi's mansion), monster (pilotwings), grezzo (oot 3d), and q-games (star fox 64 3d), vitei (steel diver). 3d land was an internal collaboration with some brownie brown guys, which offset some of the workload from the console teams.

coming up:
ead1: mario kart 8 (2014). last game was mario kart 7
ead2: animal crossing wii u in 2014 or 2015. these guys just wrapped on animal crossing 3ds and nintendo land
ead3: the legend of zelda xv (2014). finished skyward sword in 2011, but were done in the earlier part of that year.
ead4: pikmin 3 (2013). just finished nsmb2 and nsmbu while working on pikmin 3. they're going to be wiped after this for another several years.
ead5: wii fit u (2013). either wii fit u dies and they make something else, or they will keep doing this forever.
ead tokyo1: yoshi land (2013). okay, a complete guess, but these guys last helped out with the handheld zeldas and were originally responsible for smg and dkjb
ead tokyo2: 3d mario wii u (2013). 3d land was co-produced with brownie-brown so this could happen sometime this year. smg2 wrapped sometime in 2009, so this probably won't be a rush job

intelligent systems: probably nothing for the wii u anytime soon. they're due for an advance wars game at this point, i think. they might try and replicate the success they've had with the latest fire emblem when they do. maybe a console fire emblem in a couple years. maybe.

monolithsoft: next console game is probably a 2014 release. they're currently making project x zone for the 3ds as well.

retro: helped out with mario kart 7, but it seems like they're close to a release date for a game of their own. shockingalberto said they could have shown something at e3 last year, but for some reason didn't.

nd cube: probably heading up mario party 10

hal lab: super smash bros. 4. working with sora and namco bandai. probably a 2014 release at the earliest.

spd1: game & wario (2013)

nst is no longer developing games because nintendo does not know they exist. and when they remember they exist, they hate them.
Can we have a thread dedicated to tracking what each studio is working on?

Game & Wario is 2013, which studio made that?
 
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