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Media Create Sales: Week 49, 2012 (Dec 03 - Dec 09)

Dalthien

Member
BOOOOOOOOOOOOOOOOOOMBAAAAAAAAAAAA.

Edit:

So, what kind of options does Level 5 have going forward?

Their current strategies clearly aren't working.

Am I missing something? How is this any worse than the first game? If anything, the first week percentage could very well be higher than the 35% that the first game had.
 

Acosta

Member
Hot Shots Golf 6 a PS3 late port outsold Vita version after 2 weeks. There won't be neither one Vita game that won't pale in comparison to PS3 sales.

PS3/PSV ports won't save Vita (but they'll keep it in life support).

I never claimed otherwise, it would be silly from my part to predict Vita versions selling more or close that PS3 versions and I already said that this won't "save" Vita. I just think that is something that can evolve and contribute to the growth of the system and that I'm interested in following it to see its real potential.
 

DCharlie

And even i am moderately surprised
Please note that for Powerpro Vita you can download the update from the previous version for, i think, 2480 yen.

I've not read any comments yet, but the rating on the Vita store for the full price release is below 3 stars - maybe because of the high price given it's not too long since the previous version came out.

But yeah, i'd have thought downloading the 2480 yen update to a game you can get second hand for 1980yen (or already own) is better than the 6000 yen or so the full version is going for.

edit: checked this morning - 2500 yen for upgrade , rated at 4 stars, 5980 yen full version - now up to 3 stars.
 
It seems the first day sell-through numbers are public again.

Inazuma Eleven Go 2: 20%~30%
Toriko 3DS: ~20%
Powerful Baseball 2012 Ketteiban: ~20%
Romance of the Three Kingdoms 12 PS3: ~40%
Romance of the Three Kingdoms 12 Wii U: dead

You may scream "bomba" now.

fixed: added the 12

I was wondering how they keep selling these things so they got to #12 when I saw this on Miiverse
 

DCharlie

And even i am moderately surprised
fixed: added the 12

I was wondering how they keep selling these things so they got to #12 when I saw this on Miiverse

game has a fairly dedicated base and the games tend to sell at a high price too (9280 yen rrp for Japanese version)

I'm mildly intrigued but the Japanese is a mire of obscure kanji and historical references that will no doubt mean sitting with a dictionary and will inevitably lead to it being tossed aside.

But not at 9280 yen (say , 7980-8110 yen in store) - waaaay too high. The Wife has played through a number of these though, so i might just get her take on why lol
 
game has a fairly dedicated base and the games tend to sell at a high price too (9280 yen rrp for Japanese version)

I'm mildly intrigued but the Japanese is a mire of obscure kanji and historical references that will no doubt mean sitting with a dictionary and will inevitably lead to it being tossed aside.

But not at 9280 yen (say , 7980-8110 yen in store) - waaaay too high. The Wife has played through a number of these though, so i might just get her take on why lol

I thought these stories where based on this event in China why do they love it so much and how do you get 12 games out of if?

I have seen this in manga and anime before so it is not the first time seeing Japan's love for this story just wondering what the draw is that keeps it alive
 
I never claimed otherwise, it would be silly from my part to predict Vita versions selling more or close that PS3 versions and I already said that this won't "save" Vita. I just think that is something that can evolve and contribute to the growth of the system and that I'm interested in following it to see its real potential.
Famitsu ltds of PS3/Vita multis/ports so far (released within a year of each other):

Hot Shots Golf: World Invitational
PS3: 140,728
PSV: 93,795

Shin Kamaitachi no Yoru: 11 Hitome no Suspect
PS3: 35,420
PSV: 18,761

Ultimate Marvel Vs. Capcom 3
PS3: 19,126
PSV: lolololol

Pro Yakyuu Spirits 2012
PS3: 155,709
PSV: 19,877

Metal Gear Solid HD Edition
PS3: 72,398
PSV: 31,525

Jikkyou Powerful Pro Yakyuu 2012
PS3: 117,580
PSV: 14,669

Street Fighter X Tekken
PS3: 72,079
PSV: 4,813
 
I'm also rejecting "dead"

Romance of the Three Kingdoms 12 Miiverse community is already more active than Batman and AC3 and others which were up last week at launch. They have some crazy fans going by all the drawings that game is far from dead the platform just needs an install base to sell software to
 

Alrus

Member
BOOOOOOOOOOOOOOOOOOMBAAAAAAAAAAAA.

Edit:

So, what kind of options does Level 5 have going forward?

Their current strategies clearly aren't working.

This isn't nearly as bad as the first IE Go game (unless the shipment numbers are much lower) and the games still have decent legs, so screaming bomba is absolutely premature.

And there's very little they can do against franchise fatigue. But honestly the situation isn't really as dire as some of you seem to think. Their flagship franchises still sell pretty decently, even if they suffered a massive drop in popularity. They'll be fine. I mean, the musou genre has seen a massive drop in popularity since the PS2 era and Tecmo Koei are still around.
 

Sandfox

Member
I'm guessing this is another case of L5 overshipping and the numbers will be decent enough. This also seems like the time of game people would pick up over New Years but then it would be competing with Fantasy Life and the Inazuma complication(I'm curious to see how the two of these do).
 
I'm also rejecting "dead"

Romance of the Three Kingdoms 12 Miiverse community is already more active than Batman and AC3 and others which were up last week at launch. They have some crazy fans going by all the drawings that game is far from dead the platform just needs an install base to sell software to

Miiverse is worldwide yeah? Still I wouldn't put too much faith in games like AC and Batman to have done well in the west. AC3 WiiU sold ~550 copies luanch week in the UK iirc
 

donny2112

Member
I am just not sure what people expected from the Wii U 3rd party stuff besides Monster Hunter. Tekken sold what, 60k or something first week on a much larger user base? Orochi gets released for the 3rd time in a year?

Batman? Mass Effect? ZombiU?

Maybe Tekken and Orochi could have sucked a little less, but they were never going to do well.

This really is sounding like the Wii now. Third-party games don't do well. One side goes "See!" Others go "Well what did you expect them to sell?!" :(

Maybe Hokuto Musou 2 will be different, but that seems like it's not expected to do much, anyways, and the first one obviously was not on Wii U. :?
 
Hokuto Musou 2 is going to bomb everwhere. Mostly because the first game was universally hated.

Tekken and Musou seem to have done on par with the 360 versions upfront, though being launch games they'll probably crawl to higher lifetime totals.
 

Road

Member
This really is sounding like the Wii now. Third-party games don't do well. One side goes "See!" Others go "Well what did you expect them to sell?!" :(

But Monster Hunter is a 3rd party game and is selling well on the Wii U, so it's...

...nevermind.


I will be surprised if Hokuto Musou 2 doesn't bomb. On top of the reasons mentioned, it's being released one month later.

Well, there's always Monster Hunter 4 HD, which is not happening, I swear. *wink* *wink*
 
Miiverse is worldwide yeah? Still I wouldn't put too much faith in games like AC and Batman to have done well in the west. AC3 WiiU sold ~550 copies luanch week in the UK iirc

No that was not the meaning of my post... Also Miiverse is by region only 2 communities are open to postings unified by all 3 regions as a whole that would be Nintendo Land community and Youtube community they are counted as a world region mixed together

so you will have 3 AC3 communities counted separately by regions

AC3 EU and Oceania
AC3 Japan
AC3 Americas


so when I say AC3 and Batman are getting beat in Japan by RoTK12, I mean Japan's communities I was not counting outside that region

yeah I understand western games do not sell as well as Japanese IPs in Japan.

This is not to say if you are in America you cannot be counted if you go post in a Japan community.
I was the first post on the Monster Hunter community among others while Japan was waiting in line for their Wii Us :p But America and EU do not have a Monster Hunter Community yet
 
No that was not the meaning of my post... Also Miiverse is by region only 2 communities are open to postings unified by all 3 regions as a whole that would be Nintendo Land community and Youtube community they are counted as a world region mixed together

so you will have 3 AC3 communities counted separately by regions

AC3 EU and Oceania
AC3 Japan
AC3 Americas


so when I say AC3 and Batman are getting beat in Japan by RoTK12, I mean Japan's communities

yeah I understand western games do not sell as well as Japanese IPs in Japan.

This is not to say if you are in America you cannot be counted if you go post in a Japan community.
I was the first post on the Monster Hunter community among others while Japan was waiting in line for their Wii Us :p But America and EU do not have a Monster Hunter Community yet

Oh cool thanks for the explanation. I'm not planning on a WiiU anytime soon gotta wait for a better library. I held out for 7-8 months for Vita and I think it worked out for the better.
 
Oh cool thanks for the explanation. I'm not planning on a WiiU anytime soon gotta wait for a better library. I held out for 7-8 months for Vita and I think it worked out for the better.

I wish more people would think this way instead of posting Buyer's Remorse threads :p

I think your experience will be better for it too
 
I wish more people would think this way instead of posting Buyer's Remorse threads :p

I think your experience will be better for it too


Heh I have been doing some Nintedo drive by bashing recently but it's all in good fun :p

Originally I was only interested in NSMBU but Zombi sounds like my kind of game from the impressions and I enjoyed Rayman Origins a bit so I will likely get Legends at some point.

Heres hoping for that Nintendo direct to nail down some more definate release dates for Q1 and 2
 

DCharlie

And even i am moderately surprised
WiiU is a weird one - i've stated elsewhere that i'm not in on the WiiU for third party ports - however, there's certainly a whole load of scope to add significant extras.

The "worry" (and i'm honest here - it's not critical to me, but a potential bonus if third parties put in the effort) is that Third parties just look at the first batch sales and just go "sod it"

Yes, i know MH sold great and Yes, i know it's seemingly taboo to dismiss it but it IS the third party outlier right now - other companies wont look at MH3U and think that's what their efforts will get them, more likely they'll look at the others for late ports.

On day multiplats should do much much better (especially in the west)

and yeah, as lame as it sounds, on WiiU pad motion tracker ? if all other things are equivalent for Aliens? Sign me up for the stand up fight
 

Nirolak

Mrgrgr
Am I missing something? How is this any worse than the first game? If anything, the first week percentage could very well be higher than the 35% that the first game had.
This isn't nearly as bad as the first IE Go game (unless the shipment numbers are much lower) and the games still have decent legs, so screaming bomba is absolutely premature.

The first half was a reference to this:

You may scream "bomba" now.

That said, my comment is not "How does Level 5 not go out of business?", but "How does Level 5 return to being a highly successful, (Japanese) industry leading publisher?"

To me the main question is "Is their decline caused more by their target audience not being on the 3DS in sufficient numbers?" or "Are their games no longer especially appealing to their target audience?".

If it's the former, time should fix this. If it's the latter, they need to have a fundamental shift as a company.

I don't know enough about the current demographics of the 3DS in Japan however to answer this question, but perhaps someone else here does.
 

DCharlie

And even i am moderately surprised
I don't know enough about the current demographics of the 3DS in Japan however to answer this question, but perhaps someone else here does.

I have no idea - but perhaps it's more that Level 5 are hitting all the franchises that are suffering from franchise fatigue?

Layton and Inazuma have been hammered into the ground since DS - perhaps too much of the same thing is just pushing the envelope of peoples attention span?
 

Nirolak

Mrgrgr
I have no idea - but perhaps it's more that Level 5 are hitting all the franchises that are suffering from franchise fatigue?

Layton and Inazuma have been hammered into the ground since DS - perhaps too much of the same thing is just pushing the envelope of peoples attention span?

Right, I would bundle that under "Are their games no longer especially appealing to their target audience?".

I feel annualizing something like Layton would be quite hard due to more casual audiences tending to buy sequels significantly less often than core gamers, but I do feel the inability of Inazuma 11 to maintain its growth shows that it hasn't caught on in the way a sports game normally does.

That said, since it's a fictional sport, that means that fans don't actually have to buy the new version to get the new roster.

Pokemon did get around this however, so Level 5 might want to examine the differences between their series and Pokemon and try to figure out why one has notably declined while the other largely sustained.
 

Pooya

Member
I think Level-5 problem is more to do with failing at creating new brands. Layton and IE are just not the kind that would keep selling forever like Nintendo games, hardly anything is. Meanwhile Level-5 tried to build new franchises, in Gundam Age, but that one was a horrible failure. It's universally hated and it was really awful. I imagine that was supposed to be their next big thing, I wonder if it ended up hurting the whole Level-5 brand as well?
 
WiiU is a weird one - i've stated elsewhere that i'm not in on the WiiU for third party ports - however, there's certainly a whole load of scope to add significant extras.

The "worry" (and i'm honest here - it's not critical to me, but a potential bonus if third parties put in the effort) is that Third parties just look at the first batch sales and just go "sod it"

Yes, i know MH sold great and Yes, i know it's seemingly taboo to dismiss it but it IS the third party outlier right now - other companies wont look at MH3U and think that's what their efforts will get them, more likely they'll look at the others for late ports.

On day multiplats should do much much better (especially in the west)

and yeah, as lame as it sounds, on WiiU pad motion tracker ? if all other things are equivalent for Aliens? Sign me up for the stand up fight
While I agree this is a potential concern, here's what 1st week looked like for 3rd parties on 360 and PS3:

Xbox 360
01 Ridge Racer 6 (Namco) 29,891
02 Need for Speed: Most Wanted (Electronic Arts) 6,842
03 FIFA Soccer 06: Road to FIFA World Cup (Electronic Arts) 2,494
04 Tetris the Grand Master Ace (AQ Interactive) 1,531

PlayStation 3
01 Ridge Racer 7 (Namco Bandai) 30,318
02 Mobile Suit Gundam: Crossfire (Namco Bandai) 30,051
03 Mahjong Fight Club: Zenkoku Taisenban (Konami) 2,404
04 Miyazato San Kyoudai Naizou: Sega Golf Club (Sega) 1,394
 

Dalthien

Member
That said, my comment is not "How does Level 5 not go out of business?", but "How does Level 5 return to being a highly successful, (Japanese) industry leading publisher?"

I'd suggest that they were never as strong as their highs made it appear. They've really only had two hit properties in all their time as a publisher, and they're now on like the 5th or 6th or 7th or whatever iteration of each of those properties in just about as many years.

It just happens that those two properties were such huge hits that it propelled them into the upper ranks of Japanese publishers. But they don't have a long history or track record of being a top-tier publisher - so it's very possible that they were never really anything more than a mid-level (such as Sega from the past few years) publisher, who happened to hit a couple home runs in quick succession.
 

squall23

Member
BOOOOOOOOOOOOOOOOOOMBAAAAAAAAAAAA.

Edit:

So, what kind of options does Level 5 have going forward?

Their current strategies clearly aren't working.
Back to their original cast and get back the original trilogy's fanbase? Stop pandering the fujoshi and stop over-exaggerating the setting further and further?

I am only semi-sarcastic in this claim.
 

vareon

Member
Back to their original cast and get back the original trilogy's fanbase? Stop pandering the fujoshi and stop over-exaggerating the setting further and further?

I am both semi-sarcastic and semi-serious in this claim.

If IE is damaged by Go's too much jumping the shark, simply rebooting it won't do much help. Unless it's like 5 years from now.
 
you know what Wii U needs?

a Pikmin 3 demo
a Wonderful 101 demo
a Lego City demo

people would eat that stuff up and it would be less negative Nintendo has failed in this it's like they don't want to sell the thing seriously
 

Bruno MB

Member
Level 5 published titles excluding Professor Layton and Inazuma Eleven series:

[NDS] Sloane and MacHale's Mysterious Story (Level 5) {2009.05.21} - 207,373
[NDS] Sloane and MacHale's Mysterious Story 2 (Level 5) {2009.09.03} - 104,993

[NDS] Akira Tago's Mind Exercises (Atama no Taisou) Vol. 1: Puzzle Solving Journey Around the World (Level 5) {2009.06.18} - 46,905
[NDS] Akira Tago's Mind Exercises (Atama no Taisou) Vol. 2: Puzzle Solving Adventure Around the Galaxy (Level 5) {2009.06.18} - 30,537
[NDS] Professor Tago's Mind Exercises Vol. 3: Mystery Kingdom Puzzle Solving Fairy Tales (Level 5) {2009.10.08} - 12,396
[NDS] Professor Tago's Mind Exercises Vol. 4: Time Machine Puzzle Solving Adventure (Level 5) {2009.10.08} - 12,520

[NDS] Ni no Kuni (Level 5) {2010.12.09} - 569,443
[PS3] Ni no Kuni: Wrath of the White Witch (Level 5) {2011.11.17} - 98,773
[PS3] Ni no Kuni: Wrath of the White Witch - All-in-One Edition (Level 5) {2012.07.19} - 4,748

[PSP] Little Battler Xperience (Level 5) {2011.06.16} - 324,204
[PSP] Little Battlers eXperience: Boost (Level 5) {2011.11.23} - 187,883
[3DS] Little Battlers eXperience: Explosive Boost (Level 5) {2012.07.05} - 142,997
[PSP] Little Battlers eXperience W (Level 5) {2012.10.18} - 122,563
[PSV] Little Battlers eXperience W (Level 5) {2012.10.18} - 20,178

[3DS] Girls RPG: Cinderella Life {2012.03.08} - 9,091

[3DS] Guild 01 {2012.05.31} - 24,109

[3DS] Time Travelers {2012.07.12} - 9,761
[PSV] Time Travelers {2012.07.12} - 9,887
[PSP] Time Travelers {2012.07.19} -
 

squall23

Member
what's the story behind this? I keep hearing it brought up
Hino went to Bandai with the idea of a brand new Gundam series. One that would have 3 eras with 3 protagonists which means more MS designs which means more gundam model sales. The only caveat was that they would have to use Hino's special brand of storytelling. The deal would also include 2 games made by Level 5.

The conclusion we can get from this deal is that the series failed, the games bombed, the designs were mediocre (but that's subjective), but the model sales were not as bad as I thought they'd be.
 

duckroll

Member
I'd suggest that they were never as strong as their highs made it appear. They've really only had two hit properties in all their time as a publisher, and they're now on like the 5th or 6th or 7th or whatever iteration of each of those properties in just about as many years.

It just happens that those two properties were such huge hits that it propelled them into the upper ranks of Japanese publishers. But they don't have a long history or track record of being a top-tier publisher - so it's very possible that they were never really anything more than a mid-level (such as Sega from the past few years) publisher, who happened to hit a couple home runs in quick succession.

I agree with this a lot. Level5 was never a good developer, and their business sense seemed to be really good initially because the first two major brands they published became huge hits in Japan. It seemed like Hino had his fingers on the pulse of the Japanese audience. But subsequently they showed an inability to replicate any level of that success, and with their old brands in decline, it looks like the true nature of Level5 is much more apparent now than ever.
 

Beth Cyra

Member
Hino went to Bandai with the idea of a brand new Gundam series. One that would have 3 eras with 3 protagonists which means more MS designs which means more gundam model sales. The only caveat was that they would have to use Hino's special brand of storytelling. The deal would also include 2 games made by Level 5.

The conclusion we can get from this deal is that the series failed, the games bombed, the designs were mediocre (but that's subjective), but the model sales were not as bad as I thought they'd be.

Bad enough they didn't persue MG Gafran and seemingly dropped MS AGE 3, MG DB, Oribtal (The only good design in my mind damn it), and Fortress. Also wasn't there reports of Gundam AGE models tanking in price extremely quickly for most of the HG line? I know they did in the RD's with prices being slashed like crazy at almost every online shop.
 

squall23

Member
Bad enough they didn't persue MG Gafran and seemingly dropped MS AGE 3, MG DB, Oribtal (The only good design in my mind damn it), and Fortress. Also wasn't there reports of Gundam AGE models tanking in price extremely quickly for most of the HG line? I know they did in the RD's with prices being slashed like crazy at almost every online shop.
Well, for the record, when I said "not as bad as I thought", the bar was set really low.
 

Chris1964

Sales-Age Genius
It seems the first day sell-through numbers are public again.

Inazuma Eleven Go 2: 20%~30%
Toriko 3DS: ~20%
Powerful Baseball 2012 Ketteiban: ~20%
Romance of the Three Kingdoms PS3: ~40%
Romance of the Three Kingdoms Wii U: dead

You may scream "bomba" now.

I don't think many of these games will have problem selling the initial shipment. Probably not another shipment for them this year. I mean Run for Money shipped 100k extra copies in preparation of holidays.
 

donny2112

Member
Run for Money vs. Kid Icarus: Uprising vs. Kingdom Hearts 3D

KH3D


Garaph is a few weeks behind, so RFM's current total is actually 268K. Will be interesting if, in the end, RFM outsells these two "big" titles from earlier in the year, though. :)
 
I don't think many of these games will have problem selling the initial shipment. Probably not another shipment for them this year. I mean Run for Money shipped 100k extra copies in preparation of holidays.

Yes, in particular Inazuma Eleven given the target. Kids and their parents will spend a lot during holidays, and during the weekend.

Garaph is a few weeks behind, so RFM's current total is actually 268K. Will be interesting if, in the end, RFM outsells these two "big" titles from earlier in the year, though. :)

It has also outsold the best-selling Vita game, also. :p
 

mrklaw

MrArseFace
I think the U will see a huge drop next week. The poor software sales tell me this 90% sell-through was just because it was launch week. Even Vita had a good launch week. The U won't be a big success in JP, imo.

I kind of agree with you, but HW sales might drop off more due to lower shipments compared to the stock they'd prepared for launch.

I wonder if Nintendo are realising that their immediate post-launch software is weak, and so they aren't pushing too hard, relying on Nintendo fans to buy the initial software and get some word of mouth going. Then kick up a gear once they have some good new software to talk about - bit like the push they did with 3D land and MK on 3DS
 
I kind of agree with you, but HW sales might drop off more due to lower shipments compared to the stock they'd prepared for launch.

I wonder if Nintendo are realising that their immediate post-launch software is weak, and so they aren't pushing too hard, relying on Nintendo fans to buy the initial software and get some word of mouth going. Then kick up a gear once they have some good new software to talk about - bit like the push they did with 3D land and MK on 3DS

Pikmin and Wario should both be pretty strong sellers in Q1/Q2, I feel like I'm forgetting more titles as well.
 

CANLI

Member
The reasons of bad numbers of Inazuma Eleven and Toriko are: everybody is playing AC and NSMB2 at this time :)
Seriously, for me Inazuma eleven must have finished after Endou's world cup winning. I'm not interested about watching the Go series.. Maybe, a lot of japanese people think like me?
Personally, I'm waiting for the Inazuma Eleven 1,2,3 eshop release.

I tried the Toriko demo and it was a big fail.. Ok the anime is good but the game isn't beautiful at all..

Level 5 must concentrate at the Fantasy Life game but I think the name of the game is too simple (fantasy life?? and then what? ) There's no originality. But there's the Tongari boshi mahou from Konami which is interesting to see how it sells but again, the game graphics haven't changed from the ds version and it can bomba too...
 

Acosta

Member
Famitsu ltds of PS3/Vita multis/ports so far (released within a year of each other):

Hot Shots Golf: World Invitational
PS3: 140,728
PSV: 93,795

Shin Kamaitachi no Yoru: 11 Hitome no Suspect
PS3: 35,420
PSV: 18,761

Ultimate Marvel Vs. Capcom 3
PS3: 19,126
PSV: lolololol

Pro Yakyuu Spirits 2012
PS3: 155,709
PSV: 19,877

Metal Gear Solid HD Edition
PS3: 72,398
PSV: 31,525

Jikkyou Powerful Pro Yakyuu 2012
PS3: 117,580
PSV: 14,669

Street Fighter X Tekken
PS3: 72,079
PSV: 4,813

Thanks lunchwithyuzo,. I see two baseball games, two fighting games with low sales in general, a quite inferior HD port to its console counterpart, Minna which is a stratge case of being a late port of Vita, and a Adventure, right?

We'll have a more vision next vision when we see how the new multis do. I still think there is potential, but is just an impression not something that I can back with numbers obviously.
 

squall23

Member
The reasons of bad numbers of Inazuma Eleven and Toriko are: everybody is playing AC and NSMB2 at this time :)
Seriously, for me Inazuma eleven must have finished after Endou's world cup winning. I'm not interested about watching the Go series.. Maybe, a lot of japanese people think like me?
Personally, I'm waiting for the Inazuma Eleven 1,2,3 eshop release.
But there's so much that they could do and have done with the old cast. They could expand on how Endou ended up with Natsumi, they could expand on Endou's adulthood in football, most likely club football. It would totally be fun to see Endou playing against his friends because they're in different clubs.
 
The range for the Inazuma sell-through is a bit schizophrenic. 20% really wouldn't be so hot, whereas 30% could be pretty okay for the type of game it is.
 

NeonZ

Member
I thought these stories where based on this event in China why do they love it so much and how do you get 12 games out of if?

I have seen this in manga and anime before so it is not the first time seeing Japan's love for this story just wondering what the draw is that keeps it alive

Romance of the Three Kingdoms is a very "free form" strategy game. They're all based on a specific era of Chinese story, but the structure of the games themselves is very "open" and allows a lot of variation for different playthroughs. The player can choose many different starting points from during the period, and from there choose to play as any warlord available, hire more officers (all based on Chinese figures from RotTK or Chinese folklore related to it) and try to unify China from there.

The game has no actual linear "story mode", so most additions from one game to another are gameplay based. Still, due to all the named officers and the interactions necessary with them, the game isn't really impersonal. It's different from say, Civilization, where the only characters are the rulers.

Anyway, talking about works based on that era in general, they often aren't exactly based on "Chinese events". What popularized the 3 Kingdoms period wasn't just the period itself, but the old Chinese historical romance called "Romance of the Three Kingdoms", which is seen as a classic work of literature in Japan too, not only China.
 
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