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Halo |OT13|

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Blinding

Member
Grifball - No playlist

From what I recall Grifball was more or less about a vast majority of the community not liking the liberties 343i took with their gametype (instant pickup, no rounds, etc,) which might not seem like a big deal but really is when a gametype most of your community doesn't want is a focal point of the panel at RTX (I think?)
 

Enfinit

Member
Grifball - No playlist

That will change by the end of January. Pretty sure if they were holding off on the Grifball playlist until they get some maps and run by the settings with the various Grifball communities.

However, if I were into Grifball I'd be more upset by how much 343i has changed the settings from the original Halo 3/Reach gametype.
 

TheOddOne

Member
The Infinity Slayer and Big Team Infinity Slayer playlists have combined 55,000+ players right now. CTF now has about 11,000+ players, Swat has about 12,000+. Which means the whole theory about people choosing the top playlist just because of convenience isn’t true.
 

Havok

Member
The Infinity Slayer and Big Team Infinity Slayer playlists have combined 55,000+ players right now. CTF now has about 11,000+ players, Swat has about 12,000+. Which means the whole theory about people choosing the top playlist just because of convenience isn’t true.
Take into consideration that it's (CTF) currently at 11% of the total population, while it normally sits at between 5-7%. Not a massive change, but promotion + placement definitely have a positive effect without disrupting the normal workings of the playlist trends. If that placement has any positive effect on it, why not keep it up there? Especially when Slayer obviously doesn't need the help to maintain a playerbase.
 

TheOddOne

Member
Take into consideration that it's (CTF) currently at 11% of the total population, while it normally sits at between 5-7%. Not a massive change, but promotion + placement definitely has an effect.
True, still it's nothing compared to the Slayer playlists.
 
I like how people think society is breaking down because of a sarcastic post in a halo community forum.

lol you guys are too serious about people acting too serious

People need to stop trying to justify the constant disrespect by saying things like "the Halo I know is gone!" Not only has that cycle repeated since Halo 2's release, but aren't you the same people who complain about Waypoint and other sites?

It's funny sometimes, but to constantly berate the people at 343 and at the same time want to be respected? Hmm.. Normally I don't get involved with this nonsense, but after Dax said something and someone other than u4iX got involved, I thought the equation was unbalanced so wanted to voice my opinion.

Take into consideration that it's (CTF) currently at 11% of the total population, while it normally sits at between 5-7%. Not a massive change, but promotion + placement definitely has an effect.

While that's true, I don't think it's as impactful as they may lead you to believe.

Also, why isn't Extraction/Team Control a playlist yet? ;[
 
If I were to edit some of the music from Halo 4's soundtrack that I legally purchased as well as Davidge's free lossless samples from the Remix contest and hosted them on Bandcamp for free, would it be legal? To get into specifics I'm planning on looping the background music that plays in the War Games screen (basically To Galaxy abridged) and making an updated version of the concept art trailer music now that the full soundtrack is out. I just don't want to run into any legal trouble doing so.
 

GrizzNKev

Banned
lol you guys are too serious about people acting too serious

People need to stop trying to justify the constant disrespect by saying things like "the Halo I know is gone!" Not only has that cycle repeated since Halo 2's release, but aren't you the same people who complain about Waypoint and other sites?

It's funny sometimes, but to constantly berate the people at 343 and at the same time want to be respected? Hmm.. Normally I don't get involved with this nonsense, but after Dax said something and someone other than u4iX got involved, I thought the equation was unbalanced so wanted to voice my opinion.



While that's true, I don't think it's as impactful as they may lead you to believe.

Also, why isn't Extraction/Team Control a playlist yet? ;[

If you think what you see here is so disrespectful I've got news for you son. This is one of the nicest places on the internet to talk about games.

Some people are much more invested in the game than others. As far as I know the Halo I played is gone, and so is the attempt they made at having it as a playlist. To say that doing this was a mistake isn't disrestpectful. Nor is saying they chased that CoD money. Because doing so alienated their core player base, and it shows.

343 knew what they were getting into, it's entirely their responsibility. Plus it's not like more than two (more likely one) of them have ever seen these comments.
 

gAg CruSh3r

Member
Someone made a sweet website called http://www.armorwatcher.tk/

You can download your armor from Halo.

D680D457-3D4C-4A65-9418-DCB434DCD9C4-19388-00000232685C82BE.jpg

585E83A6-803C-4E14-B168-562A2C104921-19388-0000023260A92A04.jpg
 

u4iX

Member
It's funny sometimes, but to constantly berate the people at 343 and at the same time want to be respected? Hmm.. Normally I don't get involved with this nonsense, but after Dax said something and someone other than u4iX got involved, I thought the equation was unbalanced so wanted to voice my opinion.

Berate the people at 343? Sorry, but this board, or at least its still active members, have never once done that.

We criticize the design choices, gameplay mechanics, and support, but never once have I berated the people at 343. If your lack of reading comprehension or understanding of my complaints exists, that's fine. I respect your shifted opinion of the posters here because you're entitled to that opinion. However, I'd appreciate it if you refrained from spreading those blatant lies as if they were true.

When it comes to far left and far right opinions of the game as well, I'd definitely consider myself a moderate. I'm not screaming to ditch the class system, the progression system, the choice of starting weapon, personal ordnance, and a slew of other things that I'm fine with being in the game.

All I'd like is patch fixes to the broken custom game options, no instant respawn option, static weapon timers in some matchmaking playlists, a bit better playlist management, and a few balance and bug fixes.

I'm cool with being a salted scapegoat as long as no one is straight up lying that I'm "berating the people at 343."

PS: This video... http://www.youtube.com/watch?v=fHzuAwlwUTo my sides...
 
If you think what you see here is so disrespectful I've got news for you son.

Some people are much more invested in the game than others. As far as I know the Halo I played is gone, and so is the attempt they made at having it as a playlist.

343 knew what they were getting into, it's entirely their responsibility. Plus it's not like more than two (more likely one) of them have ever seen these comments.

Look, this is the last thing I'll say about this and I don't want to compare **** sizes but I'm sure I've complained more about the "Halo I love being lost" than all you guys combined (the one's relevant to this convo). If there wasn't such a deep passion for this universe, I would've stopped playing Halo one week into each release starting with 2.

The only difference is how I go about it, especially in a community where the developers used to love being a part of.


I'm not the enemy man, there's a way to go about it and a way not to. Simple as that. B]
 

Striker

Member
Reach has worse MP but given at least Arena Maps and Classic settings.
It has a much better CTF, has Assault, has 3 Plots, and tons of options for any others people may enjoy (Oddball, KotH, Territories). Halo 4? None of it. That is primarily why I have a hard time having fun in the game; in Reach I can at least venture into Team Objective, and hope flag or assault pop up. 343 still kept in fringe gametypes like Flag Slayer, 3 Flag, Hot Potato, etc., but there's some quality. There is no single playlist that I enjoy in H4 because these types of issues. Maps being geared toward Slayer doesn't help, either. I'm sure the next map pack brings in more smaller maps, but you still keep in mind that Oddball has instant-respawn and you're still playing Waypoint CTF with awful random global ordnance drops. Plus loadouts allowing Boltshot/Camo, PV, list goes on.
 

Tawpgun

Member
I need to know why they changed CTF. It makes no sense. 5v5 on adrift is so stupid. The spawns are pretty bad as well.
This actually they explained pre-launch which I'm grateful for.

They felt that people never wanted to pick up the flag because it wasn't fun. The flag runner is at a big disadvantage to everyone else. They also wanted to push this "Committed Carrier Experience" so that if you have the flag that becomes your role.

Now, you might disagree with their intentions and criticize some of the decisions made, but they at least EXPLAINED it.

We have no explanation why custom options were gutted, why they removed the red x's, why certain gametypes were outright cut.

Then the explanation behind the file share system being offline was basically "Well we had this cool new thing that we're not gonna tell you about and its taking us longer to implement so sit tight sorry"

I mean, I'm glad they FINALLY addressed the issue (something I want them to do with the issues of the game) but their explanation kinda sucked. Can we really not know what this new thing is?




and @ the saucey video, it was funny until the BR part. I'm generally a proponent of don't nerf, buff instead.

But the BR does not need to be another goddamn cross mapping gun. It's literally perfect the way it is imo. It's the DMR that needs to be nerfed somehow. I REALLY want to organize some BTB customs where we have set loadouts. No plasmapistols/nades. BR starts. Static spawns
 

u4iX

Member
But the BR does not need to be another goddamn cross mapping gun. It's literally perfect the way it is imo. It's the DMR that needs to be nerfed somehow. I REALLY want to organize some BTB customs where we have set loadouts. No plasmapistols/nades. BR starts. Static spawns

Ironic that the easiest solution to nerf the DMR is to have it be knocked out of scope.
 

GrizzNKev

Banned
Look, this is the last thing I'll say about this and I don't want to compare **** sizes but I'm sure I've complained more about the "Halo I love being lost" than all you guys combined (the one's relevant to this convo). If there wasn't such a deep passion for this universe, I would've stopped playing Halo one week into each release starting with 2.

The only difference is how I go about it, especially in a community where the developers used to love being a part of.


I'm not the enemy man, there's a way to go about it and a way not to. Simple as that. B]

Nobody here has directly targeted a dev to tell them they did a bad job. That would, of course, be disrespectful.

They aren't as active because 1) they're on vacation, and 2) their game wasn't received well here and it's very difficult to communicate with people who are always asking you to do something, such as change the game.

What I'm hoping, given the status of those 343 employees who are also here with us, is that they take notice of what's being pointed out and use that information to improve what they do in the future. In fact I'm sure they already have begun to do so.

Just because they worked on something we talk about doesn't mean we have to blow them every time they come in here. Similarly, we don't excessively bash them as individuals. We don't even know who exactly made decisions on the things we do and don't like.
 

Kuroyume

Banned
Don't do anything to the DMR until I get my hands on the game and try it out myself. Probably no problem with it just Tawpgun crying. A few loud people had a problem with the DMR in Reach and there wasn't anything wrong with it there. Let me be the judge.
 
Someone made a sweet website called http://www.armorwatcher.tk/

You can download your armor from Halo.

http://i128.photobucket.com/albums/p175/gag_101/D680D457-3D4C-4A65-9418-DCB434DCD9C4-19388-00000232685C82BE.jpg[IMG]
[IMG]http://i128.photobucket.com/albums/p175/gag_101/585E83A6-803C-4E14-B168-562A2C104921-19388-0000023260A92A04.jpg[IMG][/QUOTE]
This is the site owner who posted this on my page.
[quote=]Caspar Neervoort: Saturday at 8:22pm ·

Did I spam my website here yet? [url]http://www.armorwatcher.tk/[/url] You can use this to check out your Halo 4 armor, and customize a Halo 3 Spartan/Elite just like in-game.

I built this from scratch using html, css and php (with a bit of javascript on the side). I'm not good at php or javascript so it was hard work :/[/quote]
---
[quote="Striker, post: 45759975"]It has a much better CTF, has Assault, has 3 Plots, and tons of options for any others people may enjoy (Oddball, KotH, Territories). Halo 4? None of it. That is primarily why I have a hard time having fun in the game; in Reach I can at least venture into Team Objective, and hope flag or assault pop up. 343 still kept in fringe gametypes like Flag Slayer, 3 Flag, Hot Potato, etc., but there's some quality. There is no single playlist that I enjoy in H4 because these types of issues. Maps being geared toward Slayer doesn't help, either. I'm sure the next map pack brings in more smaller maps, but you still keep in mind that Oddball has instant-respawn and you're still playing Waypoint CTF with awful random global ordnance drops. Plus loadouts allowing Boltshot/Camo, PV, list goes on.[/QUOTE]
Agreed. Well said.
 

Tawpgun

Member
Don't do anything to the DMR until I get my hands on the game and try it out myself. Probably no problem with it just Tawpgun crying. A few loud people had a problem with the DMR in Reach and there wasn't anything wrong with it there. Let me be the judge.

It's just not good for maps. Someone posted an image here before, the DMR's red reticle reaches almost the entirety of some maps.

It was part of the reason BTB was ruined in Reach. Getting pinged from across the map is really annoying.
 
lol you guys are too serious about people acting too serious

People need to stop trying to justify the constant disrespect by saying things like "the Halo I know is gone!" Not only has that cycle repeated since Halo 2's release, but aren't you the same people who complain about Waypoint and other sites?

It's funny sometimes, but to constantly berate the people at 343 and at the same time want to be respected? Hmm.. Normally I don't get involved with this nonsense, but after Dax said something and someone other than u4iX got involved, I thought the equation was unbalanced so wanted to voice my opinion.

People who directly shit on the devs get a ban. If you want everyone to pucker up and suck dev dick, post elsewhere. I like that people here aren't afraid to voice their true opinions.
 

blamite

Member
"And if you were to look at what the big changes from previous Halo games are, it's the introduction of the new race, and our decision to move away from over-emphasizing huge combat spaces – like the ones you see in Halo 3 and Reach – in exchange for bringing some more tight linear environments back into the game."
Oh no.
"We started with the multiplayer first in establishing the overall sandbox balance, and then applied that back into the campaign."
That's good.
In response to the question of what he would most want to improve for the next Halo:

"Our resistance to change. Now that I've gotten to the end of this, my perspective has changed completely from being very faithful to the original games, to I'd love to do a lot more original stuff. To feel less precious about what existed before, because I think it's inhibited us in some ways. Now, I think we can go anywhere with it creatively. And we should."
Oh nooooooooooo
 

Duji

Member
Reduce aim assist/aim magnetism on the DMR, specifically significantly at long range.

Boom fixed.

This right here, folks, is how you nerf a weapon. Simple problem? Simple solution. The only remaining factor is your ability to aim the freaking gun.

No, you do not put spread or bloom on it -- unless you enjoy coin flips that is.
 

Blissful

Neo Member
I wish 343 can be more engaged and actually listen & respond to all of our problems with the game. Especially the ones that keep repeating... Halo 4 can be a great game, just needs to be tweaked a lot.
 

darthbob

Member
Yeah I know. I am talking about after the break and all lol. They wern't as engaged before the break anyway...

That's true, however I don't think 343 ever expected to address or manage changes/fixes/alterations to the game in 2012.

I think Spring 2013 will be a good time for Halo 4.
 

CyReN

Member
I wish 343 can be more engaged and actually listen & respond to all of our problems with the game. Especially the ones that keep repeating... Halo 4 can be a great game, just needs to be tweaked a lot.

Bravo been doing some updates and answering some minor questions, not sure how strong "MS deathgrip" is on them though to respond to stuff. I don't believe 343 has a PR person also.
 

TheOddOne

Member
"And if you were to look at what the big changes from previous Halo games are, it's the introduction of the new race, and our decision to move away from over-emphasizing huge combat spaces – like the ones you see in Halo 3 and Reach – in exchange for bringing some more tight linear environments back into the game. When you go back to the first Halo, there are many fantastic fights, like the one out of Pillar of Autumn, that are really excellent because they are more linear and tight."
facepalm.gif


I... just... I... can't... believe... what... I... am... reading...
 

Stinkles

Clothed, sober, cooperative
Yeah I know. I am talking about after the break and all lol. They wern't as engaged before the break anyway...



There are people working on the game and issues right now. u4ix has been unfairly pinned as some kind of salt troll, by my actions. He's not, I simply used one of his fairly moderate but salty posts as an example of the difference between dialog now and back in the day.

Merry Xmas gafers and let us all join hands and say a quiet prayer asking god to make LeBron choke.
 
There are people working on the game and issues right now. u4ix has been unfairly pinned as some kind of salt troll, by my actions. He's not, I simply used one of his fairly moderate but salty posts as an example of the difference between dialog now and back in the day.

Merry Xmas gafers and let us all join hands and say a quiet prayer asking god to make LeBron choke.

Merry Christmas Frankie. =p.
 
Coal and salt for everyone!

I like Christmas at this age, less getting what I want and more getting what I need.
Got some sweet flannel pajamas and a sweatshirt. Me = happy
 
I'm hesitant to post this quote, but I do have something substantial to say about it, and what should be done when weighing what to do with Halo campaigns in the future. I'm going to post the normal caveat that I could be misunderstanding what the man is saying, in which case ignore everything that I'm about to say.

From the Scott Warner campaign interview, in response to "what influences you" –

"There were other influences. Call of Duty for example, in that we recognized that Halo had not been a game that necessarily capitalized on 'big moments' as much as some of the other shooter franchises. We need to ask ourselves, 'How can we put this in Halo?'."

I'd like to break this down into several parts.

First off, by "big moments" in other franchises I assume he's talking about scripted events that can't be necessarily created reliably via a sandbox. I recently got finished with Modern Warfare (great MOVIE by the way, you guys should check it out), so stuff like shooting Imran Zakhaev at the end, being Paul Jackson as you die from the nuclear explosion...you get the idea. Taking moments like that and giving Halo fans a taste of it.

But as awesome as those moments are, they aren't the best parts in Modern Warfare. Unquestionably for me, the best moment in Modern Warfare is in "All Ghillied Up" as you inch your way around that group of soldiers and tanks. The tension in there is great, and it's something the player is doing all by herself – it's in the gameplay. Additionally, there's so much fun to be had in that mission because, in comparison to other Call of Duty levels, that mission offers a lot of player choice. In pretty much every situation you have the option to selectively engage the enemy or sneak around them. There's not a single "big moment" in that mission – it's just the player playing around with the elements she's been given. It's the best level of the game.

Moments like dying as Paul Jackson are cool, but the thing is, the player can't have much fun with them. It's a videogame, the key part of which is the word "game." You play it. Halo 4 has big moments like Call of Duty, such as
the QTE with the Didact at the end
and falling with the space debris into Requiem at the end of "Dawn." Falling with the debris was neat and all, but the extent to which you can have fun with that moment is extremely limited.

Probably the thing that bothers me most about the quote is the part is when he talks about how Halo never capitalized on big moments like other shooter franchises. I very much disagree.

What about this?

Or how about this?

And this?

What about this infantry fight?

What do I call those fights other than big moments?

But as we now know, 343 intentionally shied away from those types of fights in favor of a more tight, linear experience:

"And if you were to look at what the big changes from previous Halo games are, it's the introduction of the new race, and our decision to move away from over-emphasizing huge combat spaces – like the ones you see in Halo 3 and Reach – in exchange for bringing some more tight linear environments back into the game. When you go back to the first Halo, there are many fantastic fights, like the one out of Pillar of Autumn, that are really excellent because they are more linear and tight."

He goes on to say that just because their focus was on more linear encounters, it didn't mean they couldn't have big fights. Reclaimer has some pretty big fights, but they don't reach the expansive encounters of Halo 3. In this regard, their overall dilemma seemed to be this: 343 wanted to have "big moments" like in other franchises, but wanted to keep the encounter size relatively small compared to the previous two titles.

I think this is the wrong approach. As you can see, Halo does have its big moments. But what matters most was how Halo games implemented them in a far smarter and more fun manner: They're culminations of the game's sandbox and the abilities the player can utilize. They're not some strict experience designed by the developer to get a specific outcome. They're more true to what a videogame is, and essentially infinitely more fun, than any "big moment" in Call of Duty or otherwise.

Maneuvering around falling debris in space as the Master Chief was a cool experience, but in the end I will always be more impressed with moments like the Battle of the Citadel, or the Cartographer, because I have a lot more fun with them, and it requires a lot more effort on the designer's part to make sure that I have fun in those situations.

Those fights are you how you put "big moments" in a Halo game. I guess all I'm trying to say is that it's not the case where you can't have both types of big moments in a game, but I don't want to see the more expansive, Halo-type big moment sacrificed for the more scripted, traditional big moment.
 

Gunnerdude

Neo Member
There are people working on the game and issues right now. u4ix has been unfairly pinned as some kind of salt troll, by my actions. He's not, I simply used one of his fairly moderate but salty posts as an example of the difference between dialog now and back in the day.

Merry Xmas gafers and let us all join hands and say a quiet prayer asking god to make LeBron choke.

God bless us everyone! Oh and I hear some game called Halo 4 just came out? Whats everybody think?

(CHRISTMAS NOOB!)

Yea..... I bought the game on launch day... got a new job... and told the wife she could give it to me for Christmas... so i disappeared... I see I'm 3 OT behind, oh well.

Have a Happy HaloGAF day :)
 
There are people working on the game and issues right now. u4ix has been unfairly pinned as some kind of salt troll, by my actions. He's not, I simply used one of his fairly moderate but salty posts as an example of the difference between dialog now and back in the day.

Merry Xmas gafers and let us all join hands and say a quiet prayer asking god to make LeBron choke.
Merry Christmas indeed Frank, you are good people.
 

TheOddOne

Member
Well said Dax. I am still kind of in the "What the fuck were they thinking?" phase now, so everything that comes out of my posts is "Are you fucking kidding me?".
 

GrizzNKev

Banned
There are people working on the game and issues right now. u4ix has been unfairly pinned as some kind of salt troll, by my actions. He's not, I simply used one of his fairly moderate but salty posts as an example of the difference between dialog now and back in the day.

Merry Xmas gafers and let us all join hands and say a quiet prayer asking god to make LeBron choke.

LOL

LeBron is gonna wreck it.

Go Miami

Also I wish I knew when FuD was going back on the intertubes. It's not really something I want to purchase but I was watching it with my dad since he's into sci-fi and was sad to see it had been pulled.
 
Then the explanation behind the file share system being offline was basically "Well we had this cool new thing that we're not gonna tell you about and its taking us longer to implement so sit tight sorry"

I mean, I'm glad they FINALLY addressed the issue (something I want them to do with the issues of the game) but their explanation kinda sucked. Can we really not know what this new thing is?




and @ the saucey video, it was funny until the BR part. I'm generally a proponent of don't nerf, buff instead.

But the BR does not need to be another goddamn cross mapping gun. It's literally perfect the way it is imo. It's the DMR that needs to be nerfed somehow. I REALLY want to organize some BTB customs where we have set loadouts. No plasmapistols/nades. BR starts. Static spawns

Got a citation for this? Sounds a bit exciting.

Agreed with the BR being fine in this game. It's the DMR that's been making Halo not as interesting for the last two games, significantly so in BTB.

Merry Christmas Halogaf!
 
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