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VG247 Rumor: PS4 > Xbox 720; NowGamer Rumor: Xbox 720 > PS4

gofreak

GAF's Bob Woodward
Context doesn't mean us giving our context.

Right.

So just publish information if one has it and one is confident in it and let the readership apply meaning and debate it.

I get the slight impression that, sourcing aside, you're loathe to publish or give any information because you think the internet won't handle it 'properly'. Whatever the proper interpretation is meant to be :) But I think that's not giving some sections of the audience, at least, enough credit.

I respect, though, tight vetting of information. I understand there's a difference between what one says here and what one publishes on Polygon's front page.
 

Durante

Member
So PC tflops do not equal console tflops, correct?
They do. Both are a measure of how many floating point operations a system can perform in theory, at peak, per second.

The problem is teaching people what that means, but it's at least a somewhat better number to throw around than core counts (especially GPU "cores") or clock frequencies.
 

i-Lo

Member
So the top end card this year will have around 5TF and the consoles won't even have 2TF... I know I know TF figure isn't Everything (and that 5TF won't fully be used for some time to come) but somewhere inside of me, something is melting.
 

RoboPlato

I'd be in the dick
So PC tflops do not equal console tflops, correct?
They measure the same thing but there's a lot of variation in how numbers are reached. The actual number would be the same in a console or PC but, like with everything else, you'll get some more out of it in a console setting.
 

FirewalkR

Member
when referring to RAM yes it is......

Please read the post I followed with. Of course bandwidth is important, one just has to look at all PS3 games that suffered from low-res effects due to lower bandwidth for an example. But, especially regarding the visuals and realization of worlds that I expect from next-gen, if you don't have memory capacity, where are you going to put the data? What I really mean is, not only do I want fast RAM, I want as much as they can provide within the confines of their power/cost limitations.
 

Durante

Member
So the top end card this year will have around 5TF and the consoles won't even have 2TF... I know I know TF figure isn't Everything (and that 5TF won't fully be used for some time to come) but somewhere inside of me, something is melting.
It will be pretty easy to use 5 TF once the new consoles launch. Take a 30 FPS console game running at 1080p with 1.8 TF. To run it at 60 FPS and 1440p you'll need roughly 6.4 TF. (No, it isn't that simple, but it's not a bad approximation to show why PC GPU makers will rejoice)
 

THE:MILKMAN

Member
I'm seriously thinking that there is actually two distinct Durango models. Could it explain why specs keep changing?

The way I'm thinking:

Durango RT (Surface RT) Custom blocks removed, memory halved and BluRay drive removed + other stuff?
Durango PRO (Surface PRO) All bells and whistles.

Barking up the wrong tree?
 

Proxy

Member
If they wait for a new proccess node why not?. a 410 mm2 GPU like that rumored 8970 in 20nm would end up being near what? 250?.

Let me hazard a guess; because it's to expensive, too hot, and all around just not viable for a console anytime soon?
 

Takuya

Banned
I'm seriously thinking that there is actually two distinct Durango models. Could it explain why specs keep changing?

The way I'm thinking:

Durango RT (Surface RT) Custom blocks removed, memory halved and BluRay drive removed + other stuff?
Durango PRO (Surface PRO) All bells and whistles.

Barking up the wrong tree?

If they segregate their market like that and give developers a choice between making gimped games and full-games, then...

LOL
 

FrankT

Member
So the top end card this year will have around 5TF and the consoles won't even have 2TF... I know I know TF figure isn't Everything (and that 5TF won't fully be used for some time to come) but somewhere inside of me, something is melting.

That is Q1 cards. Imagine year end, then a year out and so on.
 

Nirolak

Mrgrgr
I'm seriously thinking that there is actually two distinct Durango models. Could it explain why specs keep changing?

The way I'm thinking:

Durango RT (Surface RT) Custom blocks removed, memory halved and BluRay drive removed + other stuff?
Durango PRO (Surface PRO) All bells and whistles.

Barking up the wrong tree?
Mentally I would imagine something like this being ARM based given the rumors of what it is for: http://www.theverge.com/2012/11/21/3674802/xbox-tv-set-top-box-casual-gaming-streaming-2013

It's not supposed to play the same games.
 
I am getting a PS4. I think MS has shitty games IMHO. Also, I think Last Guardian will be a launch game for PS4...I am calling it right now.
 
Please read the post I followed with. Of course bandwidth is important, one just has to look at all PS3 games that suffered from low-res effects due to lower bandwidth for an example. But, especially regarding the visuals and realization of worlds that I expect from next-gen, if you don't have memory capacity, where are you going to put the data? What I really mean is, not only do I want fast RAM, I want as much as they can provide within the confines of their power/cost limitations.

It suffered due to having less. It was bottle necking developers.
 
So the top end card this year will have around 5TF and the consoles won't even have 2TF... I know I know TF figure isn't Everything (and that 5TF won't fully be used for some time to come) but somewhere inside of me, something is melting.

well, the 7970 ghz edition is a number crunching beast @ 4.3 TF when running at boost mode 1050mhz. People run these cards at 1200mhz, so 5 TF is possible for their next card, but it's pretty power hungry.

i'm hoping the vg rumor is wrong and the other rumor is correct because that rumor puts a lot more power into the durango setup.

we'll have to wait and see.

if they come in underpowered, we'll at least know that our pc's will have no issue running next gen hardware.. unless they up the thread count considerably and give us crappy ports again.
 
Rösti;46554465 said:
neogafleakskkus3.png


As much as I find these leaks and rumors interesting, it's time for something concrete from Microsoft and Sony. It doesn't have to be a full spec sheet or equivalent, I'd be more than happy with an established date for when actual information will be disclosed. So we can hopefully halter this borderline sensationalism presented by these aggregators a bit.

Pooping the power ratio between Durango and Orbis, back and forth, forever, isn't exciting at all I think. At least not when we basically have just these rumors to go by (and leaks that don't provide much specific information). It's nice to see quick and efficient dismantling of the legitimacy of these articles though.

What an odd place for a Miranda July reference.

But I don't see at all why MS or Sony should be giving out concrete details. The 360 and PS3 are at, or are close to, the most profitable points in their life cycle. Managing expectations in regards to hype/release dates etc. is a tricky thing, and something that both MS and Sony have struggled with in the past couple of years in regards to other divisions.

I also think far too much attention is being paid to silicon. For both MS and Sony, it will be the ecosystems and services that end up being the significant differentiators, especially if they each do the smart thing and make the boxes appealing to non-gamers as well. They shouldn't announce anything until they are able to explain not only how Uncharted 4 or Halo 5 will look, but how their boxes will interact with broader ecosystems at large and other devices/services.
 
Perhaps the comparison with smartphones was misleading. Let me put it this way... I don't see the kind of assets and environments... worlds, actually... that I expect to see realized on the next generation of consoles to work well within the confines of 3.xGB. Low-level coders can and do work magic with limited resources, but still, I would really like to see 8GB on both systems.

well, you're not going to get 8gb of ram (fast or "slow") purely for games on ps4 or xb3.
just look at the games you're getting this generation from machines with a total of 512mb of ram, where even that isn't the full amount available to games. 3gb minimum purely for games is a 6x minimum increase on memory, and if it's gdd5 even better.
man, i'm even a pc guy, but this ram stuff is typical gaf overreaction.
 
WHAT??? Really? Mid level GPUs are spitting out 2+TF performance two years ago. If this comes to the market... no deal for me. Unless GT6 comes along and I can't tell the difference between real and in-game (actual racing, not replays or phototravel)... I'll be going PC exclusive.
 
Let me hazard a guess; because it's to expensive, too hot, and all around just not viable for a console anytime soon?

That, and I think it's like a game theory study. Neither Sony or MS want to launch much later than their rival. Whoever decided to wait for the newer tech would be taking a huge risk. History shows that stuff often runs late. And giving up a 1-2 year head start would be disastrous for either company IMO. Plus I think there would be some industry backlash, because developers don't like having to develop ports on two wildly varying systems. So the company that waited for the more powerful hw might not really get much advantage from it aside from their own 1st party games.

All in all, it's a better business decision to launch in 2013 than waiting. I expect they are counting on future miniaturization to reduce costs. And even if they waited until the next process was out and could use a more powerful GPU for the same budget, they'd have to wait for the next shrink after that, to start saving on costs.

1.8TF vs 5TF is not as bad as it seems. It's still within the same ballpark. It's a slippery slope. Wait 2 years and we' complain that 4.5TF is weaksauce against the 9TF Super HD 9999XTX.
 
Hopefully the "requires an internet connection to play" is only for installation/game check, because even though most people have some form of internet access now, it's still bullshit.

Seems like they could do an online license check without requiring a wifi connection if they felt like it. It would cost them money, but put a version of the 3G whispernet chip in it that Kindle 3Gs use to buy books and synch book location. Restrict it to just license checks and the overhead would be small. Pipedream.
 

Eideka

Banned
WHAT??? Really? Mid level GPUs are spitting out 2+TF performance two years ago. If this comes to the market... no deal for me. Unless GT6 comes along and I can't tell the difference between real and in-game (actual racing, not replays or phototravel)... I'll be going PC exclusive.

So only power matters to you ? What about the software ?

Besides, those machines don't need monster PC parts to blow out of the water everything running on current-gen consoles.

It's still a good leap over what we have now, whether or not they can rival a high-end PC is irrelevant. That would be wonderful of course but unlikely.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
I'm constantly hearing about lower GB of RAM for Sony, why is that?

Do they not plan on having a versatile OS, or is 1GB enough? Sony needs a sleek, ultra fast, and efficient OS (remember that rumor? In a demo, they accessed PSN in-game and downloaded a game on the fly, because this was to be a focus? How does Gaikai play in?) Is MS's so high because of Kinect? What kind of things do games do with RAM, and is 3GB enough?

I am guessing games like Elder Scrolls will continue benefitting on 360 when it comes to superior RAM?

It could be MS is going to have more features via the OS like Kinect and DVR along with RAM set aside for app, that may or may not be running, but is guaranteed.

Sony could go a more game-centric approach and only let specific Sony apps to launch in limited number during a game and make you exit the game to assess the rest, think Vita.

Bad coding from Bethesda could benefit more RAM again, but with all new hardware, architecture and tools, everything starts from scratch. Who know, maybe with a UMA to fast RAM and no eDRAM, devs flip-flop from this gen.
 
So only power matters to you ? What about the software ?

Besides, those machines don't need monster PC parts to blow out of the water everything running on current-gen consoles.

It's still a good leap over what we have now, whether or not they can rival a high-end PC is irrelevant. That would be wonderful of course but unlikely.

Yes. I get F*** awesome software on any system.

And if these systems are expected to go until 2018/2019/2020... 1.8TF isn't going to cut it. Neither is 4GB of RAM... however fast it is. People are only looking at it from the perspective of what we have now. No one is looking forward and trying to plan accordingly.
 

aegies

Member
Right.

So just publish information if one has it and one is confident in it and let the readership apply meaning and debate it.

I get the slight impression that, sourcing aside, you're loathe to publish or give any information because you think the internet won't handle it 'properly'. Whatever the proper interpretation is meant to be :) But I think that's not giving some sections of the audience, at least, enough credit.

I respect, though, tight vetting of information. I understand there's a difference between what one says here and what one publishes on Polygon's front page.

I'm loathe to publish misleading information. And I've said before I don't mind being wrong, but that's not totally true - I'm not afraid to be wrong, but I'd rather not look stupid. I do think there's a group of people out there that get their giggles giving out false information, so as much as I want to believe certain things, as much as my gut tells me they're accurate, I'm hesitant to conclusively state "this is what this thing is." And there are things that need to happen for me to know what Durango and Orbis really are that rely on talking to other people. So if I did have certain information, it would take time to do all of these things.

Also, I'm not going to spill something that juicy on GAF before it went live where I work. Come on guys. Not to say that stops me from adding a little bit to the conversation here and there (and correcting inaccurate statements I've made when my understanding changes).

There won't be a huge graphical leap this gen.

Yeah, ok. That's wrong.
 
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