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CliffyB on Saint’s Row: “Lose the gimps and dildos” to beat GTA

Zaventem

Member
Since Cliffy showed up in the thread all the name calling and bashing has really went down lol It's like there's actually discussion now!
 

WanderingWind

Mecklemore Is My Favorite Wrapper
GTA is a cultural phenomenon. While I enjoy it, GAF is a super hardcore forum that represents a small percentage of the overall market.

Strip away the dildos and you still have a game with fantastic controls, great missions, and insane Die Hard style action.

Not every game is striving to be precisely like the frontrunner in each genre. In fact, it's safe to say Saint's Row was specifically tailored to fill a niche not served by the GTAs of the world - the less serious, non-Oscar worthy sandbox title. It's not about whether or not a game can be like another, it's about whether or not the game succeeds in what it is trying to accomplish. To that end, Saint's Row became quite the cultural phenomenon itself. Again, stripping away the uniqueness in search of a broader base fails far, far more often than it succeeds. In this particular case, stripping away the ribald humor certainly would've lead to less exposure and far, far less word of mouth.
 
Somethings are better left out of the marketing material, no doubt.

I wouldn't want Saints Row to change its attitude, but I think it's in need of better writing. Aside from it, I don't agree with Cliff that it needs to lose the gimps and dildos.

Regarding the "gf walks in and you are embarrassed", well I think that entirely depends on the relationship, the guy and the girl. There's no reason to feel embarrassed for it, it's a joke.
 

sp3000

Member
Cliff, I think this would be a good opportunity or jumping off point for your next game.

Lead by example, show how a reasonably mature video game should be handled. Then make comments about dildo bats.

Till then, it's a bit tough coming from someone who worked on the Unreal and Gears franchises. Which don't get me wrong, I absolutely adore, but I know full-well they are incredibly silly games.

As they say, actions speak louder than words. Prove GAF wrong and show Volition how it's done.

I don't think it's fair to put Unreal in the same category as Gears.

The UT franchise was actively going for ridiculous. It wasn't trying to be serious, much like Saint's Row isn't. It was a multiplayer only game anyway so it's not like it was ever pretending to be anything else.
You had cows with rocket launchers as a selectable character fighting on an asteroid orbiting the Earth. The entire game was oriented around audacious environments.

On the other hand, Gears was trying pretty hard to be a grim serious story at all times. So I think the criticism is more valid there.
 

CliffyB

Playah
just the act of killing is 100 times worse of an act you can have in a videogame then some dildos

when someone's wife walks in on her husband executing 100's of people in cold blood thats all fine
but waving a dildo around.....thats where the line is drawn i'm so embarrassed

in a sane world the countless killing would be the embarrassment scenario not the inclusion or not of a sextoy

You're missing my prior point about American culture. I completely agree with you that killing is worse than a sex toy. But most Americans are so uptight due to their Puritan history that you have a culture that will show heads exploding on primetime TV over a side boob.

I didn't make these rules. It's fucked up, but it's how it is, sadly.
 

CliffyB

Playah
At the root of it all this is about the difference between over the top sexual versus violent content and America's fucked up feelings about it.

I'm merely the messenger here. Like I said before, I personally find the dildo funny, but I believe that in America it's a limiting factor. That's all.
 

Deitus

Member
I'm one person and I'm entitled to my opinion.

And those of you who like to try to invalidate my opinion by citing my prior work, in all sincerity, blow me. Next time your opinion generates a 15 page debate on GAF call me.

Love,

Cliff

Really Cliff? You start your post by claiming you are just a person with an opinion, and end by pretty much saying your opinion is worth more somehow because you are famous.

Again, you're merely trying to invalidate my opinion by citing my previous work.

Internet logic:

Designer has constructive criticism of another franchise.

Instead of actually having an interesting debate, immediately jump to:

Internet: SAYS THE GUY THAT MADE THE GAME WITH (insert whatever aspect he may or may not have been responsible for)

Repeat.

When you use celebrity status to prop up your opinion with credibility, it is worth questioning if any of the things you are famous for actually lend credibility to your arguments. When Hollywood actors go on talk shows to talk about politics, audiences can (and should) ask "what does this person know about politics, and why should I trust their opinions over anyone else in the world?"

So yeah, the fact that you have made games in the past that weren't the height of maturity and social commentary doesn't automatically mean your opinions on these subjects are invalid. But it does mean that you have no credibility on the subject, and thus your opinions have no more value than any other Joe Schmoe on the street.
 

x Lord Revan x

Neo Member
Obviously, the man himself has made his own statement, but honestly, I do think the immaturity in Saint's Row holds it back.

Gaming is an artform. Not going to have that argument here, but it is a young artform. Many people few video games as just video games. They don't see that they have the potential to impact individuals as much as a book, piece of art, song, or film can. It isn't achieved that level of critical success where people look at a game and see something more meaningful.

Games like The Walking Dead, Journey, and Red Dead Redemption are (in my opinion) examples of titles that have begun to really transcend the slap-on-title of "game" and achieved more critical praise of being "experiences." They really help elevate the idea that games are art forms to be praised and appreciated.

I think Cliffy is just under the impression that Volition has the ability to create a title like that. Their gameplay and wild amount of energy present in the Saints Row series is unmatched. They could take that energy, cut the hampering elements like the aforementioned "toy" and craft something worthy of more critical praise from the masses. Right now, that is keeping them as a "game," something easily ignored by the masses due to our culture against explicit sexuality. Not that censorship is the right answer, but cutting it could help them develop a game that helps games gain more respect as an artform.
 

MrHicks

Banned
You're missing my prior point about American culture. I completely agree with you that killing is worse than a sex toy. But most Americans are so uptight due to their Puritan history that you have a culture that will show heads exploding on primetime TV over a side boob.

I didn't make these rules. It's fucked up, but it's how it is, sadly.

oh in that context fair enough
didn't really come across like that in the tweets lol
 

Vire

Member
I don't think it's fair to put Unreal in the same category as Gears.

The UT franchise was actively going for ridiculous. It wasn't trying to be serious, much like Saint's Row isn't. It was a multiplayer only game anyway so it's not like it was ever pretending to be anything else.
You had cows with rocket launchers as a selectable character fighting on an asteroid orbiting the Earth. The entire game was oriented around audacious environments.

On the other hand, Gears was trying pretty hard to be a grim serious story at all times. So I think the criticism is more valid there.

At all times? Tell that to the entire first act of Gears 3 where Cole goes back to the stadium and plants the bomb. That was the greatest thing in the entire franchise, absolutely hilarious and well done.

I'm pretty sure if Cliff wanted to, he could set forth a game as serious as The Last of Us.
 
You're missing my prior point about American culture. I completely agree with you that killing is worse than a sex toy. But most Americans are so uptight due to their Puritan history that you have a culture that will show heads exploding on primetime TV over a side boob.

I didn't make these rules. It's fucked up, but it's how it is, sadly.

Again, the US is only a small part of the world. You don't necessarily need to pander to an attitude you clearly don't agree with.

Come to Australia Cliff, I'll buy you a beer and we can talk about how amazing the level design was in Unreal.
 
I find it amusing that when I actually show up to the thread the biggest trolls suddenly vanish.

Come at me, bro. ;)

SR3 is one of the few AAA (AA, whatever it is) crime action games that goes off the rails a bit in terms of themes and humor.

The most disagreeable part of your take is that you think it would be better if that rare game bails on all of that to be safer and more in line with common entertainment depictions of crime action. We already have a problem with games emulating the same conventions and content we see in movies and TV.

No, the most disagreeable part is the reason why- because it's embarrassing to the industry, or for the player if his wife catches him playing it. I couldn't think of a worse reason.
 

CliffyB

Playah
When you use celebrity status to prop up your opinion with credibility, it is worth questioning if any of the things you are famous for actually lend credibility to your arguments. When Hollywood actors go on talk shows to talk about politics, audiences can (and should) ask "what does this person know about politics, and why should I trust their opinions over anyone else in the world?"

So yeah, the fact that you have made games in the past that weren't the height of maturity and social commentary doesn't automatically mean your opinions on these subjects are invalid. But it does mean that you have no credibility on the subject, and thus your opinions have no more value than any other Joe Schmoe on the street.

Actors talking about politics isn't a proper comparison. I'm not commenting on politics. I'm commenting on a medium in which I've worked for 20 years. Actors with no political experience talking about politics is hardly the same thing.
 

evangd007

Member
Cliff, is the point you're trying to make that Saint's Row would be more marketable and successful if it had a more serious tone, specifically in the North American market, and not about maturity of content in general?
 

B-Dex

Member
But if they made it more collateral/heat it wouldn't be saints row, it would be a gta wannabe serious open world game.
 

iiicon

Member
I could do without the dildo, that was a lame joke, and I'd agree that there was too much focus on that in the pre-release marketing. It's one of the things that turned me off of Saints Row until I heard a lot of other positive things post-release. But leave the gimps! They were fantastic. Racing down the streets of Steelport, being chased by gimps carrying rickshaws, shooting back at the rickshaws and watching them explode was one of my favourite things in gaming that year. Nothing captured the ridiculous tone of Saints Row the Third quite like that.
 

sp3000

Member
I think Cliffy is just under the impression that Volition has the ability to create a title like that. Their gameplay and wild amount of energy present in the Saints Row series is unmatched. They could take that energy, cut the hampering elements like the aforementioned "toy" and craft something worthy of more critical praise from the masses, even so much as to turn heads and make some more people appreciated of games as art.

Volition does have the ability to create a title like that.

It's called Freespace 2. And it's more mature than 99% of any video game stories. Those who have played it will no doubt agree.

Just because they can make a serious story though, doesn't mean they should. They've found a market with Saint's Row, so they should stick to that.

At all times? Tell that to the entire first act of Gears 3 where Cole goes back to the stadium and plants the bomb. That was the greatest thing in the entire franchise, absolutely hilarious and well done.

I'm pretty sure if Cliff wanted to, he could set forth a game as serious as The Last of Us.

I've only played Gears 1 and 2, so I'm going off that. I don't recall any moments in those games where the games didn't take themselves seriously.
 
I don't know man, if Sleeping Dogs is Heat then Saints Row the Third is Austin Powers.

I don't see anything wrong with that and we have plenty of open world Heats.
 
And those of you who like to try to invalidate my opinion by citing my prior work, in all sincerity, blow me. Next time your opinion generates a 15 page debate on GAF call me.

Love,

Cliff

I get it, your opinion is yours and you're welcome to it...that's what twitter is for, mostly. The point I see that's worth debating is that you say the dildo/gimp stuff keeps the genre back. I would put forward that chainsawing a fool in half does the same. It's difference of opinion. And for transparency, I like doing both.

And this is GAF, dude. Debates over here are...passionate.

Now, as to my earlier question. Have you found a gig yet? I want to see what's next, because I've put out for most of what you've...put out.
 

sappyday

Member
Add gimps and dildos to GTA and it might be able to compete with Saints Row.
How would that make GTA any better? Plus I would say that it took 3 Saint's Row games just to be better than one GTA game. I'm willing to bet GTA V will smoke anything Saint's Row related out of the water.
 

Sethos

Banned
Cliff, is the point you're trying to make that Saint's Row would be more marketable and successful if it had a more serious tone, specifically in the North American market?

Think he just wants to cut out certain "Oh look at us, we're trying to be edgy" humor elements like the dildos because it's quite frankly embarrassing. Game can still be crazy and over the top without it and you could take it a bit more serious.
 

FinFan

Member
So you think that them doing something creative and original is "holding them back "and they should copy Michael Mann's stuff?
 

CliffyB

Playah
I get it, your opinion is yours and you're welcome to it...that's what twitter is for, mostly. The point I see that's worth debating is that you say the dildo/gimp stuff keeps the genre back. I would put forward that chainsawing a fool in half does the same. It's difference of opinion. And for transparency, I like doing both.

And this is GAF, dude. Debates over here are...passionate.

Now, as to my earlier question. Have you found a gig yet? I want to see what's next, because I've put out for most of what you've...put out.

Apparently my new gig is "Troll Hunter."
 

sflufan

Banned
Again, you're merely trying to invalidate my opinion by citing my previous work.

The reason why I cited your previous work on Gears of War and the content therein was because I didn't think your opinion was valid in the first place.

I think you should take a look at what jim-jam bongs is saying to see where we're coming from and why you're off-base on this one.
 

Vire

Member
Cliff, is the point you're trying to make that Saint's Row would be more marketable and successful if it had a more serious tone, specifically in the North American market, and not about maturity of content in general?

Maybe it's that he's disappointed that Volition resorted to Dildo jokes because he feels that they are much much more capable of something with a greater emotional resonance or impact.

It's like if Martin Scorsese decided to do Romantic Comedies for the rest of his life. Could he? Sure, but why waste the talent?

At least that's what I'm getting from his view point.
 

B-Dex

Member
Think he just wants to cut out certain "Oh look at us, we're trying to be edgy" humor elements like the dildos because it's quite frankly embarrassing. Game can still be crazy and over the top without it and you could take it a bit more serious.

But saints row isn't trying to be serious.
 
I think one of the bigger points is, whether Saints Row is even supposed to "beat" GTA.

I think finding ways to make Saints Row bigger while still remaining the spirit of the series would be a more interesting challenge.

Abandoning it all, and going for a Collateral type of feel just to go head to head with GTA seems uninteresting. Unless that's what Volition want.
 
You're missing my prior point about American culture. I completely agree with you that killing is worse than a sex toy. But most Americans are so uptight due to their Puritan history that you have a culture that will show heads exploding on primetime TV over a side boob.

I didn't make these rules. It's fucked up, but it's how it is, sadly.
That may be part of the reason the game is so fun for so many. It doesn't have those puritan hangups, and it doesn't take itself seriously, not even a little bit.
 

CliffyB

Playah
GAF sometimes considers its opinion to be universal with the rest of the world. It's like the Geoff Keighley Doritogate thing. I guarantee 99.9% of people who watched the Spike Awards knew anything about that. On GAF it seemed like the Scandal of the Year.
 

kinggroin

Banned
. My hypothesis comes from imagining what that team could do if they tried to make a crime game that was more serious in tone along some of my favorite crime movies - Heat, Collateral, heck, even End of Watch.

Hence the problem with you're argument and why all the ruckus. You want saints row to be something it's not, which is fine, but to follow that with saying that it NOT being what you suggest is what's holding it back or what's hurting it...

I can't agree, at least not with this game.

You know coming in, just from the first 15 minutes, this is no GTA, no Michael Mann "the game" but with dildos and gimps. The game isn't anything if not consistent in theme. So, if we're to believe that dildos and gimps are holding back a game that also sports killer cat men, juiced up brolic monsters, streaking, voltron-esque space crafts, human surfing and any/every other kind of juvenile staple you can think of, then so does the rest of that stuff.

This tells me you don't want Saint Row without dildos and gimps. You don't want Saints Row.

Loved the first two Gears games by the way :)
 

sp3000

Member
Maybe it's that he's disappointed that Volition resorted to Dildo jokes because he feels that they are much much more capable of something with a greater emotional resonance or impact.

It's like if Martin Scorsese decided to do Romantic Comedies for the rest of his life. Could he? Sure, but why waste the talent?

At least that's what I'm getting from his view point.

A game with an actual focus on a mature and well written story (Planescape Torment, Freespace 2, Alpha Protocol) usually does not sell well. That says a lot more about the state of the current industry than it does about the game itself.

What passes off for mature these days is Call of Duty.
 
2pmu4z.jpg


What a tool-esque viewpoint. If you're married to somebody you'd be embarassed playing video games in front of, I think you made a bigger incorrect decision than the game you're playing.

I love you, but fuck off here, Cliff.
 

LiK

Member
GAF sometimes considers its opinion to be universal with the rest of the world. It's like the Geoff Keighley Doritogate thing. I guarantee 99.9% of people who watched the Spike Awards knew anything about that. On GAF it seemed like the Scandal of the Year.

You love us.
 

rdrr gnr

Member
Removing the dildo is an easy decision in retrospect (I have no problem with it being included) but you could argue that the same metric used to evaluate the validity of the dildo would continue on to provide arguments to remove other elements of ridiculousness.
 

Adam Blue

Member
I'm seeing 'limiting' and 'holding back' - but what is this in reference to? The designers had an idea that they wanted to get into gamers' hands, and it was successful.

Why hold back from an idea that you want to share?

Why back down to the mainstream when you can be edgy and still be successful?

This is why questioning the dildo doesn't make sense. It didn't do anything bad, as far as I can tell.
 

Vazra

irresponsible vagina leak
There is room for "Immature Non Serious Games" as there is for "Serious Games" Saints Row was never serious and I think The Third simply went all ballistic on over the top. The reception was mostly positive and people seem to have embraced the crazy stuff on the game. Taking away stuff might not be the answer the answer for growth on the game but if people wanted a little bit more serious games there are more options like GTA, Sleeping Dogs, etc.

I think Saints Row to grow itself its get a bit more of direction since it was a bit all over the place but itself was a great game and it was refreshing to see things you thought you wouldnt see happening on the genre. GTA its taking itself somewhat seriously in some aspects and so does other. Let this be the randomness of the bunch.

I dont exactly disagree with CliffyB but don't completely agree. They can tone down things a bit but to the point of losing some elements/things I think it would basically lose some of the fanbase created with the last game that was in for some of that stuff.
 

Vire

Member
A game with an actual focus on a mature and well written story (Planescape Torment, Freespace 2, Alpha Protocol) usually does not sell well. That says a lot more about the state of the current industry than it does about the game itself.

I agree 100% unfortunately.

Loved Planescape Torment.
 

Jackl

Member
GAF sometimes considers its opinion to be universal with the rest of the world. It's like the Geoff Keighley Doritogate thing. I guarantee 99.9% of people who watched the Spike Awards knew anything about that. On GAF it seemed like the Scandal of the Year.

Remember, we love posting complaints about video games more than actually playing them.

Have to keeps standards!
 
Like I'm going to take the opinion of someone who looks like their mom still dresses them. Fucking try hard. Cliffy when you grow a pair lets get a boxing match going.
 
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