Aquamarine
Member
But evidence (Like FF2 Wii's EU box) shows that TK still own the IP.
Fatal Frame is co-owned between Tecmo Koei and Nintendo. That's why Tecmo Koei still has the trademark.
But evidence (Like FF2 Wii's EU box) shows that TK still own the IP.
Yep.
This was my only question about the whole thing. I thought it was said that Nintendo held fund some of the changes and whatnot, but I guess that wasn't true. Not even sure how the port would be possible if so.
It's co-owned between Tecmo Koei and Nintendo. That's why Tecmo Koei still has the trademark.
I used to love this franchise...
But how do we know that Nintendo co-owns the IP?
You could say due to the "(C) Nintendo/Tecmo Koei" copyright, but don't Nintendo put that in all their published games?
UNLESS they didn't with Ninja Gaiden 3: Razor's Edge, then you could be right.
Edit: Well, seems that Ninja Gaiden doesn't show Nintendo in its copyright, I guess Nintendo officially co-own the IP after all, so it's like Pokemon in status where it's co-owned but is essentially 1st-party?
My response:
WHY?!
Banjo, Sonic, Bomberman, of all the IPs... :'(
The copyright filing for Fatal Frame was updated last year to show that Nintendo co-owns the IP.
Also speaking of Fatal Frame, they need to announce a Wii U game yesterday, taking full advantage of the gamepad.
So Nintendo = own the copyright.
Tecmo Koei = own the trademark.
Is that possible?
I guess it's just the name TK own (it's got like three fucking names worldwide...).
Pokemon again is the same, or the other way around?
Nintendo/Creatures/Game Freak own the... copyright right?
And Nintendo owns the trademark? I remember in credits saying Nintendo owns the Pikachu name and such.
And also, Fatal Frame 4 is one Wii game that needs a Wii U port, to fix the issues and localize it, for such a relatively iconic IP, Nintendo's not doing much with it outside Japan.
* The PS3 / 360 Razor's Edge title is NOT a Sigma-level upgrade... it just has a few more features to entice fans in Japan to buy the game again
It's considerably bigger than any Sigma edition I've played.
It's considerably bigger than any Sigma edition I've played.
Maybe this is famitsu's surprise scoop?
Besides, I really think Nintendo would put a clause in their contract that prevents Tecmo Koei from pulling the wool over their eyes and releasing a Sigma port / have full English-language voice and text for the Japanese version with no region locks. They MUST be keeping this one exclusive to Japan, or else they wouldn't have published the damn Wii U version in the first place.
Omg, what the hell is going on here?Damn.
Great news, anyway!
There doesn't seem to be any "visual upgrade" in this port, and we're probably going to see "the Ninja Trials" coming to the Wii U as DLC, but we don't know the full extent of the new PS3 / 360 port, so I'll just remove that point for now.
Then we will see DOA: 5plus very soon
Has anyone who played original NG3 and RE have positive thoughts on it? I've been avoiding the whole mess but I'll give it a try if it transformed into something decent.
Should I buy now or wait for Ninja Gaiden 3 Razor's Edge Sigma Plus for Vita? Hmm
That, and compare the legal terms on the boxes:
Fatal Frame says:
"(C) 2012 Nintendo / TECMO KOEI GAMES CO., LTD.
"TRADEMARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS.
"Wii IS A TRADEMARK OF NINTENDO.
"PROJECT ZERO IS A TRADEMARK OF TECMO KOEI GAMES CO., LTD.
"(C) 2012 Nintendo."
The bolded is what I assume indicates that Nintendo owns at least part of the Fatal Frame IP.
Ninja Gaiden: Razor's Edge says:
"NINJA GAIDEN(tm) 3: Razor's Edge
(C)2012 TECMO KOEI GAMES CO, LTD.
All rights reserved.
NINJA GAIDEN, Razor's Edge, the TECMO logo and the Team NINJA logo are trademarks or registered trademarks of TECMO KOEI GAMES CO, LTD.
The KT logo is a trademark or a registered trademark of TECMO KOEI HOLDINGS CO, LTD.
Published by Nintendo.
Trademarks are property of their respective owners.
Wii U is a trademark of Nintendo."
Note the complete lack of "(C) 2012 Nintendo" for Razor's Edge. It just says "Published by Nintendo" instead, indicating that it's only a publishing deal...no ownership involved.
So wait, Tecmo Koei took Nintendo's money to make NG3 better and add new content, then ported that content over to PS360?
...
Nintendo can't be that stupid and said "yeah well, a 4-month-exclusivity contract will do fine", now can they?
So wait, Tecmo Koei took Nintendo's money to make NG3 better and add new content, then ported that content over to PS360?
Should I buy now or wait for Ninja Gaiden 3 Razor's Edge Sigma Plus for Vita? Hmm
Rayman is next
Rayman is next
Nice!
Yup.
Rayman is a whole other story. That NG3 will come to PS360 at least in Japan was clear from the start.
Ok, in 2014 I'm expecting Bayonetta 2: 240FPS edition for PS4 and 720
This will sure happen - in some form or another.
I'm pretty sure a lot of work on Bayonetta 2 was finish before Nintendo brought the publishing right for B2 from SEGA.
IP belong to SEGA thought.
"Would Bayonetta 2 not exist without Nintendo? The answer is yes," says Atsushi Inaba, executive director at Platinum Games. He tells Polygon that Nintendo, the sequel's publisher, was a key partner in getting the game made.
Absolutely NOT happening, not only is Nintendo funding the game (Platinum credits Nintendo for the game's survival), but Nintendo is publishing this worldwide.
It's not happening, just accept it.
I'd put money on another big Wii U "exclusive" being announced as multi-plat soon. As soon as tomorrow, in fact.
I'd put money on another big Wii U "exclusive" being announced as multi-plat soon. As soon as tomorrow, in fact.
Oh God, I can already see all the port begging this will spawn.
Fingers crossed. That's certainly what I'm holding out for.I expect a Vita version by the end of the year.