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Square Enix registered Legacy of Kain related domain

RPGCrazied

Member
Serious question. Where are all the Square games? Lately its been nothing but Eidos games. iOS games don't count. Lightning Returns, is that it?
 
YESSS!! Hell YEss!!! Yesssssdssddsssdddddxxxxxsssssss!!!!!!!! Oh yeah!!!!!!! Please baby please baby!!!! It's like Christmas!!! It's like awesomeness!!! It's like whoa!!!
 
I had completely forgotten that, or perhaps blocked it from my memory.
A lot of "hardcore" fans really criticized the games after the original Blood Omen. They really didn't like the direction the Soul Reaver games and the other LoK games went and a lot of them blamed it on the fact that Amy Hennig wasn't involved, or much involved, with the sequels.
 

Gsak

Member
A lot of "hardcore" fans really criticized the games after the original Blood Omen. They really didn't like the direction the Soul Reaver games and the other LoK games went and a lot of them blamed it on the fact that Amy Hennig wasn't involved, or much involved, with the sequels.

So not true: " In the late 1990s, she moved to Crystal Dynamics, where she assisted Silicon Knights in the development of Blood Omen: Legacy of Kain. Later, she acted as the director, producer, and writer for Legacy of Kain: Soul Reaver. She also directed and wrote Soul Reaver 2 and Legacy of Kain: Defiance."
 

MagiusNecros

Gilgamesh Fan Annoyance
Only thing I remember is that the only game that wasn't as concrete was BO2. (As in story elements and plot aspects)

So they worked around the stuff that happened in there with SR2 and LoK:D
 

Gsak

Member
Only thing I remember is that the only game that wasn't as concrete was BO2. (As in story elements and plot aspects)

So they worked around the stuff that happened in there with SR2 and LoK:D

If I recall correctly, BO 2 is supposed to be an "alternate timeline". So, it's not canon, as far as the main storyline's concerned.
 

Melchiah

Member
A lot of "hardcore" fans really criticized the games after the original Blood Omen. They really didn't like the direction the Soul Reaver games and the other LoK games went and a lot of them blamed it on the fact that Amy Hennig wasn't involved, or much involved, with the sequels.

Not me though. I never finished Blood Omen, whereas Soul Reaver is my favorite in the series
 

Gr1mLock

Passing metallic gas
tumblr_lnhqyuI6em1qafk16.gif
 

ArjanN

Member
No it wasn't.

Eh, pretty close.

The original LoK was basically Link To The Past, and the Soul Reaver games a lot like the 3D Zeldas.

If I recall correctly, BO 2 is supposed to be an "alternate timeline". So, it's not canon, as far as the main storyline's concerned.

Yeah. It's also clearly the worst game in the series. Man was that game buggy.
 

AntMurda

Member
The original Legacy of Kain: Blood Omen is the pinnacle of the series. The world of Nosgoth and all these psychotic alchemists were truly something else. I don't think it is even possible to design a better character than Kain.

The Soul Reaver series unfortunately failed to build on Nosgoth much from an aesthetic perspective and in actual plot development. However, it did an amazing job at telling a direct story between Kain, Raziel, the unspoken. With that said, while Soul Reaver 1 had a cool intro, I don't think it had much else working for it. Sould Reaver 2 on the other hand, was a decent game, but it had the absolutely fantastic dialogue that might never be matched in a video game.
 

InPlosion

Member
Let's hope they don't force a regenerating health mechanic on this one aswell, but after what they did to Lara I'm not getting too excited yet.
 

Dantis

Member
A lot of "hardcore" fans really criticized the games after the original Blood Omen. They really didn't like the direction the Soul Reaver games and the other LoK games went and a lot of them blamed it on the fact that Amy Hennig wasn't involved, or much involved, with the sequels.

This is absolutely false.

The original Legacy of Kain: Blood Omen is the pinnacle of the series. The world of Nosgoth and all these psychotic alchemists were truly something else. I don't think it is even possible to design a better character than Kain.

The Soul Reaver series unfortunately failed to build on Nosgoth much from an aesthetic perspective and in actual plot development. However, it did an amazing job at telling a direct story between Kain, Raziel, the unspoken. With that said, while Soul Reaver 1 had a cool intro, I don't think it had much else working for it. Sould Reaver 2 on the other hand, was a decent game, but it had the absolutely fantastic dialogue that might never be matched in a video game.

Didn't build on it? The Nosgoth we see in Soul Reaver is entirely removed from the one that we see in Blood Omen.
 

Gsak

Member
Let's hope they don't force a regenerating health mechanic on this one aswell, but after what they did to Lara I'm not getting too excited yet.

At least here, it would be supported by the narrative, since Kain's a vampire.
 

JimmyRustler

Gold Member
A reboot would be juicy. At this point I don't expect a new game to be a real sequel.
Think they could really make a great action RPG with a Blood Omen reboot.
 
The original Legacy of Kain: Blood Omen is the pinnacle of the series. The world of Nosgoth and all these psychotic alchemists were truly something else. I don't think it is even possible to design a better character than Kain.

The Soul Reaver series unfortunately failed to build on Nosgoth much from an aesthetic perspective and in actual plot development. However, it did an amazing job at telling a direct story between Kain, Raziel, the unspoken. With that said, while Soul Reaver 1 had a cool intro, I don't think it had much else working for it. Sould Reaver 2 on the other hand, was a decent game, but it had the absolutely fantastic dialogue that might never be matched in a video game.
As much as I loved the Soul Reaver games, the original Blood Omen was the best. It was the most like Zelda and had TONS of secrets. There were secrets being found in BO many years later. I don't think another game of its kind had so many well kept hidden secrets, especially in regards to locations as BO did.
 
So not true: " In the late 1990s, she moved to Crystal Dynamics, where she assisted Silicon Knights in the development of Blood Omen: Legacy of Kain. Later, she acted as the director, producer, and writer for Legacy of Kain: Soul Reaver. She also directed and wrote Soul Reaver 2 and Legacy of Kain: Defiance."
I stand corrected.

It's been a few years but I remember people complaining about how the sequels were not as good as the original and from what I remembered, they were pointing to Hennig. Perhaps I was thinking of something else. Like I said, it's been years since then back when there was a website called the Nosgothic Realm where I remember hearing a lot of the complaints.

I wish I could remember why they were complaining about how the sequels were not as good as BO. Maybe they were blaming it on another writer or whatever. But like I said, my apologies and I stand corrected.
 

Nokagi

Unconfirmed Member
Hopefully they can recreate some of that magic from the first Blood Omen game. The Soul Reaver games were fine I guess but I found myself only really playing them to continue the story of Kain, I thought the gameplay itself was pretty boring and felt like a chore to get through.
 

Gsak

Member
I stand corrected.

It's been a few years but I remember people complaining about how the sequels were not as good as the original and from what I remembered, they were pointing to Hennig. Perhaps I was thinking of something else. Like I said, it's been years since then back when there was a website called the Nosgothic Realm where I remember hearing a lot of the complaints.

I wish I could remember why they were complaining about how the sequels were not as good as BO. Maybe they were blaming it on another writer or whatever. But like I said, my apologies and I stand corrected.

No apology needed mate. We all make mistakes.
As for the complaints, well Hennig delivered the story, and that storyline is one of the best in gaming. The gameplay changed direction after the original Blood Omen and I doubt that it was Hennig's decision.
 

Harlequin

Member
Poor writing. I wish Crystal Dynamics could borrow Amy Hennig from Naughty Dog for a bit, just to do this game.

Yes because Uncharted 3 had such a great story. I do love the Uncharted games but the stories have gotten worse with each release, Uncharted: Drake's Fortune's story is truly great. 2's was somewhat entertaining but flawed (especially towards the end) and 3's was pretty much a disaster with potential.
 

Dantis

Member
Yes because Uncharted 3 had such a great story. I do love the Uncharted games but the stories have gotten worse with each release, Uncharted: Drake's Fortune's story is truly great. 2's was somewhat entertaining but flawed (especially towards the end) and 3's was pretty much a disaster with potential.

Hey look, complete hyperbole.

Nice one.


Uncharted isn't centered around the plot like LoK was, it's centered around character interactions. And they're second to none. I can't think of anything even close to Uncharted's dialogue.
 

Lmo911

Member
This must happen and be glorious! Nosgoth is such an amazing setting and the story was always top notch, but something always seemed to trip up on the gameplay side. Deadlines, costs, total game style changes, always seemed to keep LoK squarely in the flawed masterpiece category. Now is the time to finally nail down the game play and make LoK the epic it deserves to be. Give it time and don't screw it up!
 

RedAssedApe

Banned
when did the last legacy of kain game come out? i can't even remember the general plot...just vampire dudes. time travel, and energy swords. sign me up! haha
 
Z

ZombieFred

Unconfirmed Member
I'd flip out. No two ways about it.

I'd also love for them to re-record it. I know it's meant to sound grotty, but imagine if the choir was real, for example, instead of synth.

Oh man, and just hearing Simon Templeman
and perhaps Michael Bell, depending how the story goes
as a part of the announcement with a Visual Works trailer for it, it would be simply insane. The music was one of the best things I loved about the game when it come to nailing the atmosphere. It's very rare when a game creates an insane layer of narrative presentation.
 

Dantis

Member
Oh man, and just hearing Simon Templeman
and perhaps Michael Bell, depending how the story goes
as a part of the announcement with a Visual Works trailer for it, it would be simply insane.

I think my absolute favourite moment in the series is the opening to Defiance. Ozar Midrashim playing, and Kain saying "Given the choice... Whether to rule a corrupt and failing empire, or to change the fates for another throw, a better throw against one's destiny... What was a king to do?"

I have watched that scene countless times. I know it fully off by heart, down to the way he recites the lines. It really is perfectly executed.


If they had something kind of similar for an announcement trailer, with Kain doing a soliloquy over Ozar... I cannot imagine.
 

Syril

Member
If I recall correctly, BO 2 is supposed to be an "alternate timeline". So, it's not canon, as far as the main storyline's concerned.

Actually, it is canon. (Spoilers for Soul Reaver 2 and Defiance)
When Kain saved Raziel from being absorbed into the Reaver, it changed the course of future events (the time after Blood Omen). Since Kain lived through that time already, he gained new memories of that new timeline retroactively. Blood Omen 2 is that new timeline, which was made possible by the latter part of Defiance when Raziel revives Janos using Kain's heart, allowing the Hylden Lord to possess him, and the events of Blood Omen 2 follow from there.

Bottom line, Amy Hennig and company are really really good at retcons.
 

Gsak

Member
I take it this is supposed to be an insider post or something? ...

Nope. I just don't think Lok series copied Zelda. Darksiders, yeah they kinda did, but LoK. Perhaps is some ways, but not a carbon copy. And when they did copy, they made it different enough I believe.
 
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