Reviews:
Dead Space 3: 7
Strike Suit Zero: 6
The Cave: 6
Persona 4 Golden: 9
Sly Cooper Thieves in Time: 7
Proteus: 8
Kentucky Route Zero: Act 1: 8
Antichamber: 6
Joe Danger Touch: 8
Hundreds: 7
Wave Trip: 7
In terms of pictures they haven't got much on UE4 apart from the mountain, fire demo, a helmet and Project Shield render. Early days of next-gen will include cross-gen games or use heavily modified versions of UE3. Sweeney doesn't know what a next-gen game with $100m budget will look like but he assures us that it will be insane. He talks about the resurgence of the mid-tier game due to digital downloads and says you'll no longer need $100m to make AAA games. He talks about tradeoffs in resolution and whether you use anti-aliasing versus pure graphical horsepower. They asked about multisampling and he said "it's complicated I'm afraid we don't have an answer I can give you." Eventually UE4 will support DX9 and 10, end of live streaming from optical media will end pop-in. They are abandoning UnrealScript and exposing the engine through C++ and for artists through the Kismet editor.