Just visceral or the entire studio? What about all their mobile development in there?
Pretty sure he's fine.Codecow
EA Montreal is Army of Two.
... But, if Visceral is being included in this (and not just Visceral branches in Montreal), yes, that includes the Dead Space people.
You're jumping to conclusions.Meanwhile, GAF celebrates a new ps4.
People don't get it; these AAA games come at too much of a high cost to sustain. And of course, when returns on investments are needed, guarantees are needed which correlates negatively with...you guessed it...creativity.
Meanwhile, GAF celebrates a new ps4.
People don't get it; these AAA games come at too much of a high cost to sustain. And of course, when returns on investments are needed, guarantees are needed which correlates negatively with...you guessed it...creativity.
There are two Visceral locations. EA Montreal is Visceral Montreal. They are not the Dead Space guys.
Sucks though. Army of Two was a solid co-op game.
Meanwhile, GAF celebrates a new ps4.
People don't get it; these AAA games come at too much of a high cost to sustain. And of course, when returns on investments are needed, guarantees are needed which correlates negatively with...you guessed it...creativity.
At a GameStop company meeting earlier this week, we gave 500 store managers a sneak peak at Battlefield 4. The game received a huge ovation and thousands of fans reacted to a single enthusiastic Tweet by GameStops CEO.
Both previous Army of Two games sold well, and this third one isn't even out.Was Army Of Two a good game? No I didnt think so.
Sucks about the people who lost their job but if you want to survive in this industry you got to release a quality product.
Visceral Montreal (Army of Two) closing?
Visceral Montreal was mostly making Army of Two.
Visceral Redwood Shores primarily made Dead Space.
I think it's possible that they were planning to move Dead Space to Montreal for next-gen as Redwood Shores ramps up development on their new IP, similar to how they're handling the Mass Effect franchise. DS3 under performing would put a damper on those plans.
Meanwhile, GAF celebrates a new ps4.
People don't get it; these AAA games come at too much of a high cost to sustain. And of course, when returns on investments are needed, guarantees are needed which correlates negatively with...you guessed it...creativity.
SolidSnakex said:Why does everything have to AAA these days? That's the real problem. This is something that publishers have done and now they're going to have to figure out how to fix it. There's nothing stopping a company like EA from developing some mid-tier titles to go along with their AAA games. They've just chose to go that route.
Codecow
Terrible news. Good luck to those affected.
I think it's possible that they were planning to move Dead Space to Montreal for next-gen as Redwood Shores ramps up development on their new IP, similar to how they're handling the Mass Effect franchise. DS3 under performing would put a damper on those plans.
Perhaps.I agree with this theory. I think Dead Space and Army of Two are both dead.
So they fired them before they could even release the new Army of Two?
It's probably complete, just waiting to printed, packaged and shipped.
That's not what it means at all.Meaning that the game is DOA before it even hits the store.
That's not what it means at all.
I'm certainly not expecting the game to be a smashing success, but I don't see the correlation.
Exactly. It's such a common practice in Western game development.I'm thinking it could be contract workers that were brought in and once the game was finished they would be let go.
So they fired them before they could even release the new Army of Two?
When I was growing up, I always thought I'd have fun making video games and creating something fun for others.
But these past few years I've heard so many stories of companies getting shut down due to a lack of sales, and now I'm kinda glad I never got into it. I value stability over everything else, and I probably would've been a nervous wreck working in an industry where ever game could be your last.
They usually don't give press releases or any kind of notes when contractors are let go, since they're contractors and not really employees of EA (they use a temp staffing agency to employ those). So they technically wouldn't be "layoffs"I'm thinking it could be contract workers that were brought in and once the game was finished they would be let go.
Ugh, I have this awful vision of the next gen being supported by the bones of fallen developers, who spent too much on games that sold too little, good or bad.Should we start predicting when the layoffs at Visceral Redwood Shores will begin?
Just noticed that Dead Space 3 came out 2 weeks ago.
Usually if a game sells well EA will issue a press release within the first week.
Combine that with it already being widely available for $39 and this studio closing and... I don't think we are going to see a Dead Space 4. I think the franchise is kaput.
The problem with the games industry is the over reliance on franchises. I loved Dead Space, but it's not something I want to play again and again. It's not like I've fallen in love with the character and I can't get enough of their antics. Fatigue sets in when there are too many sequels, both for the devs and gamers. Two Dead Space games was more than enough. And that goes for most franchises to be honest. I'd rather play something new than the third, fourth, fifth game in a series. Give me new IPs, new experiences, new environments, new stories. With a new console gen coming, wipe the slate clean and start afresh.
Meanwhile, they hired like more than 100 people for FIFA.
that logical no? isn't it their top selling IP worldwide?
The problem with the games industry is the over reliance on franchises. I loved Dead Space, but it's not something I want to play again and again. It's not like I've fallen in love with the character and I can't get enough of their antics. Fatigue sets in when there are too many sequels, both for the devs and gamers. Two Dead Space games was more than enough. And that goes for most franchises to be honest. I'd rather play something new than the third, fourth, fifth game in a series. Give me new IPs, new experiences, new environments, new stories. With a new console gen coming, wipe the slate clean and start afresh.