I always saw 14+4 as a negative over 18 cohesive CUs.
The previous rumor was that the 4 CUs were separate for primarily for compute. I dont see any mentions of that in the documentation we've got so far.
No, it was a positive. It kept the flexability and let the developers choose what they wanted to do, but made certain CU's more powerful for compute. Devs are going to use a portion of the CU's for gpgpu tasks anyways, why not have 4 of them on there that are superior at doing this than the normal CU's?
If the dev only need 2 CU's for compute, then they can do that, leaving 16 for rendering. It made the whole architecture more efficient and powerful, while still leaving the decision on how to use it all in the developers hands(this basically what the press release says).
It was definitely a positive IMO.
It is weird though because VGleaks info is very recent (1.5 month old documents they claim) Could this be another late change in specs?
No I don't think so. Changing the architecture and changing the manufacturing plan(is this what it would be called?) with AMD is much more complicated then doubling the RAM. I don't see it as possible, the 1.5 month old document claim further supports this. Unless somehow this 14+4 thing is a simple flip of the switch change, and it mainly done in software. But that's not the case because they said there was hardware differences. Each of the 4CU's had an additional ALU. I envisioned this set up would have an impact of how everything is set up on the DIE. I may be wrong, and maybe someone with more engineering knowledge can let us know. I really don't know how the CU's are set up on the die inside a GPU.
My take is this. Purely educated speculation based on the info and facts we have(the leaks, which have been proven very credible).
14+4 is still in. Technically there
is 18CU's for whatever the developers want. The spec document therefor doesn't not lie or refute the fact there is the 14+4 set up. They just didn't mention it because it too complicated and is unneeded knowledge for the press.
Keep in mind this is an official press release. NOT a dev document, which is what the other info came from.
Is anyone else kind of concerned (maybe not concerned, but something along those lines) about the fact that the touchpad is clickable? I mean if you accidentally press down a bit to hard when you use it on or a game or something I mean.
the same theory would apply to buttons or anything else you click.