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Tomb Raider |OT| Lara's Misfortune

Woot finished! :) Damn fun from start to finish, but I kept getting the craziest bugs...

I only got one bug but it actually stopped the game from continuing. The sound went out completely and a scene where wind is supposed to blow off some wood panels, allowing you to arrow pull the rope underneath never triggered.

I was there for about 10 minutes trying to blow the panels off with explosives or get around it some how, until I rebooted the game to fix the sound and it fixed that too.
 
Got my copies!

This should be good. I pretty much went on media blackout mode since the first trailer. Don't even dare to read this thread for fear of spoilers.
 

Trin

Member
I only got one bug but it actually stopped the game from continuing. The sound went out completely and a scene where wind is supposed to blow off some wood panels, allowing you to arrow pull the rope underneath never triggered.

I was there for about 10 minutes trying to blow the panels off with explosives or get around it some how, until I rebooted the game to fix the sound and it fixed that too.

You don't say! That's very similar to what I was experiencing as well, although the worst instance was at a different point.

The sound cut out as I was in the middle of combat. A stunned enemy was hobbling weirdly on the ground and when I tried to finish him 3 times, he zipped away and disappeared. Lara became absolutely frozen while enemies fired at her, but took no damage from their attacks. Eventually, they tried to melee her but after making contact would just sort of dance around and through her.

After a few minutes of that, I gave up trying to make her move and restarted my game which fixed the freeze and the sound for me as well. Were you also playing on PC?
 

xJavonta

Banned
Have to say, as someone for whom Tomb Raider: Anniversary is one of the greatest games of all time, I was really skeptical of this reboot's direction. Although all the praise its getting for atmosphere is making me want to reconsider. It's a shame it's coming out in the same month as God of War and Bioshock. Is there anything in this game an original fan of the franchise will enjoy or should I just go into it pretending it's a different IP?

If you live in the US you can rent it from Redbox for $2 a night. You may only need 2-3 nights depending on how much time you dedicate to it.
 

vladdamad

Member
If you live in the US you can rent it from Redbox for $2 a night. You may only need 2-3 nights depending on how much time you dedicate to it.

I don't I'm afraid... Live in Ireland, and pretty much every videogame retailer (HMV and Game) has shut down except for GameStop, which are pretty shit. They wouldn't sell me a copy of Ni No Kuni on day 1 because I didn't have a preorder, and all games are 60 euro at launch. I might get it off Amazon when it gets cheaper - I'm too invested in both GoW and Bioshock franchises not to get them straight away
 

Hagi

Member
I think i'm suffering from action game fatigue because as much as i want to enjoy this it all feels very samey. The presentation is great, it's undoubtedly a gorgeous game but overall it's just not clicking with me. I'm tired of bombastic set pieces and qte's.

I miss the atmosphere and much slower pace of the old games.
 

eXistor

Member
I hope the game starts to pick up again, my first three hours with the game were amazing, but the previous two have been nothing but boring shoot-outs in linear areas. I also hate how the game progresses automatically. I'm getting new tools during cutscenes and I feel like I haven't earned them at all. I sure hope exploration makes its return soon. This whole cinematic gamepay shit is really turning against the game for me.
 
How are you guys treating collectibles? I usually like finding them as I go, but I'm thinking I might fast travel back later and get them. Am I also right in thinking some are inaccessible till you get certain equipment later? I see ropes tied around some trees.
 

xJavonta

Banned
I don't I'm afraid... Live in Ireland, and pretty much every videogame retailer (HMV and Game) has shut down except for GameStop, which are pretty shit. They wouldn't sell me a copy of Ni No Kuni on day 1 because I didn't have a preorder, and all games are 60 euro at launch. I might get it off Amazon when it gets cheaper - I'm too invested in both GoW and Bioshock franchises not to get them straight away
Ahh that sucks. Your best bet would probably be to wait it out like you plan on doing, or catching a sale if you have a PC.

My friend is in a similar position as well. He wants to try out the new Tomb Raider, but he knows what he's gonna get with Gears and Bioshock so he's decided against it for now. Shame really. Tomb Raider isn't really a new IP but it's getting treated like one
 
I had two hard crashes both at the same spot, around 60% into the game:
(after the gondola ride, during the gun fight on the ship, I camped on the left side of the ship behind a cabinet, stood there killing everyone, then the game crashed, twice at the exact same spot. Solved it by not standing on the left side of the ship and the cutscene proceeded as normal.)
Putting it here just in case anybody else is experiencing the same problem.
 

Severely Beardy

Neo Member
I started playing this on PC yesterday. Only got about two hours in, but great atmosphere so far. The delayed title was nice and understated.

Never liked the previous TR games, but this has held my attention so far. I also think games could learn a lot from the world design, even if it is quite linear.
 
You don't say! That's very similar to what I was experiencing as well, although the worst instance was at a different point.

The sound cut out as I was in the middle of combat. A stunned enemy was hobbling weirdly on the ground and when I tried to finish him 3 times, he zipped away and disappeared. Lara became absolutely frozen while enemies fired at her, but took no damage from their attacks. Eventually, they tried to melee her but after making contact would just sort of dance around and through her.

After a few minutes of that, I gave up trying to make her move and restarted my game which fixed the freeze and the sound for me as well. Were you also playing on PC?


Yeah I was playing on PC. Weird that the sound thing is accompanying several different bugs.

Also, as others have mentioned, Lara's ponytail would disappear every now and then. I assume that's a TressFX thing. It was still worth playing the game with that on though, even if it gets a bit uncanny valley in places.
 

Lime

Member
GAF is really weird place.

I think most of people's mind are so contaminated with the "review culture" and all this words like "gameplay", "technical issues", "story this, story that" and people actually forgot to tell about how they FEEL playing the game.

I FELT offended and bored by the crap narrative shoved down my throat, idiotic excuses for setpieces and the massive restriction of player agency.
 
I FELT offended and bored by the crap narrative shoved down my throat, idiotic excuses for setpieces and the massive restriction of player agency.

At this point I'm surprised you persist. Not saying that you shouldn't but, it must be bothersome to lay out arguments only to be met by, "I don't care - it's fun." No one is genuinely arguing the opposing opinion to yours.
 

Lime

Member
At this point I'm surprised you persist. Not saying that you shouldn't but, it must be bothersome to lay out arguments only to be met by, "I don't care - it's fun." No one is genuinely arguing the opposing opinion to yours.

Sorry I wasn't being persistent. I'm fine with the game only being average at best and I'm glad that other people like it. It was mostly a reply to dokish's weird statement that critics of the game didn't explain how they felt about the experience.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
At this point I'm surprised you persist. Not saying that you shouldn't but, it must be bothersome to lay out arguments only to be met by, "I don't care - it's fun." No one is genuinely arguing the opposing opinion to yours.

There's really nothing to argue. I just wish people didn't dismiss others' opinions as "you're a shill for the company" or "you're corrupted by game review culture". "I like the game" and "I don't like the game" are really all that's required. Add a few well-thought out reasons why and you have a solid post. But why are there people out there that enjoy mint chocolate chip ice cream and some people that don't? Because. That's why. Same thing applies here. Of course we can dissect a game and its parts a bit more objectively, but even then the way someone receives and interprets those parts will always be different than someone else.

I know I'm not saying anything mind-blowing here, but there's plenty of dismissal on both sides going on.
 
Thank fuck I'm through Shanty town. The initial jungle level is still my favourite part of the game so far. Climbing the mountain part was pretty great too (not sure what it was called).

















I think Underworld is still my favourite Tomb Raider :|
 
Makes me wonder if it would be unrealistic to ask, or even expect, for some of these late gen stunners to be re-released as Specced up "Extra" versions on the upcoming consoles.

Same game, jus higher Rez, 60fps, textures+, scene complexity amped and extra filters. Basically todays dx11 versions on quality PC hardware.

Would be mind blowing no?
 
Sorry I wasn't being persistent. I'm fine with the game only being average at best and I'm glad that other people like it. It was mostly a reply to dokish's weird statement that critics of the game didn't explain how they felt about the experience.

Ah, OK. I was a few pages back and you mentioned something about not having your points about the game being met with any serious rebuttals. I sort of folded things together.

I know I'm not saying anything mind-blowing here, but there's plenty of dismissal on both sides going on.

Definitely.

The problem is that people are combative with their opinions, as if they have any real objective basis. Just because is fine, you can't argue with because, that's just how it is. When someone comes in and says, "I liked the game for these reasons..." or, "I disliked the game for these reasons", nothing good comes from attacking those opinions which is pretty much what this whole thread has been about. Especially if it's a plain, "This game is shit." What can you genuinely say to that? "Fuck you"? A laughing gif? It's dumb. Ideally people would raise points and we can address those points and not each others underlying opinions.

Whenever someone rolls in with something, a segment will be like, "Hey, look at this guy!"
 
I think Underworld is still my favourite Tomb Raider :|

ibavBGcIN0cazz.gif


The first half of Underworld was a lot of fun. The second half still retained the great atmosphere, but was a bit of a chore. The story was outrageously bad, as was the combat and the last level was just... ridiculous.

Tomb Raider is a much better game imo. I only managed to finish Underworld last year, but the game felt like a relic from the 1990's.
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
Definitely.

The problem is that people are combative with their opinions, as if they have any real objective basis. Just because is fine, you can't argue with because, that's just how it is. When someone comes in and says, "I liked the game for these reasons..." or, "I disliked the game for these reasons", nothing good comes from attacking those opinions which is pretty much what this whole thread has been about. Especially if it's a plain, "This game is shit." What can you genuinely say to that? "Fuck you"? A laughing gif? It's dumb. Ideally people would raise points and we can address those points and not each others underlying opinions.

Whenever someone rolls in with something, a segment will be like, "Hey, look at this guy!"

For the most part the main detractors do post their reasons and I don't see anything wrong with them. The game is too hand-holdy, not hard enough, pointless puzzles, whatever. I don't think anyone will walk in here and say the game is shit though. Although on gaf people will genuinely call games like FF13 or ME3 or whatever DA WORST GAME EVAR so sometimes people really are just trying to incite something or be dense.. I might actually get some flak for this next comment..!



Torment: ToN shall be the balm that soothes.

(Planescape is unbelievably boring..I'd actually rather read a book)
 

Dance Inferno

Unconfirmed Member
This game's collectibles are going to be the death of me. Had a bit of time to play last night so I pop the disc in and play from the third campsite to the fourth campsite. I look at my map and decide I want to do a little exploring in the first two areas before I move on. Next thing I know it's been two hours and I have the first two areas at 100% completion but I had no time left to progress the story. Haha oh well.
 
3 hours in now and yeah, this game is great. Lara's animation is outstanding, atmosphere is fantastic and the game is gorgeous. I wish the QTEs weren't there and they should've toned down the XP/loot collecting, maybe just hide some parts for weapons throughout the levels to encourage and reward exploration and call it a day.
Great game though.
 
For the most part the main detractors do post their reasons and I don't see anything wrong with them. The game is too hand-holdy, not hard enough, pointless puzzles, whatever. I don't think anyone will walk in here and say the game is shit though. Although on gaf people will genuinely call games like FF13 or ME3 or whatever DA WORST GAME EVAR so sometimes people really are just trying to incite something or be dense.. I might actually get some flak for this next comment..!

(Planescape is unbelievably boring..I'd actually rather read a book)

I agree with both your points and would like to add it doesn't necessarily need to be a binary choice either. I really enjoyed my play through of Tomb Raider, but feel in a lot of important ways (to me) it is a pretty bad game. Similarly I also thought Planescape was incredibly boring, yet I really like that it was made and still consider it to be great.
 
Arh, the bullet-proof "go read a book" argument.

Bro, just stop. Games gonna game. All that story they're shoving in your face? Don't criticize it because it doesn't matter. Hmm? There's a cutscene every 15 minutes? Pfft, whatever, worry about how the games FEELS. If it's FUN. Don't worry about all those cutscenes even though they're everywhere. What, hmm? Gameplay doesn't match the narrative tone? Don't worry bout that bro, this is a game, not a book. Games ain't worried about things like "tone." The atmosphere's amazing though, right? What, hmmm, huh? Pointless XP system and collectibles. But son, dem bars. Dem bars BE FILLING UP.

You don't get it, Lime. Let games be games, Go Read A Book™
 

Fabrik

Banned
I'd give this game a 4 or 5 out of 10 (using the whole scale, not the 7-10 bullshit, so please don't misunderstand my quantitative assessment).

I hope you gave the same score to Uncharted 2 because all your negatives apply to it as well other than the supporting cast maybe.
 

Ricker

Member
Is there a trick to spotting the Ghost hunter collectables...I have 5 camps now and looking at the stats for each,there's actually 40 of them...I found only 1 lol...last night before going forward I went back to a few area's,now that I have new stuff and discovered quite a few things I had missed but those damn ghost I can't seem to find for the life of me...
 

Trin

Member
Some of these collectables are tough to find. I still can't find all of them in the first area :(

Iirc, one is hidden very sneakily under
a small wooden bridge in the second half of the zone.
That one took me forever!

I managed to find almost all on my own, but I had to resort to the ign guide a couple times for the really well hidden ones :3
 

Lime

Member
I hope you gave the same score to Uncharted 2 because all your negatives apply to it as well other than the supporting cast maybe.

I probably would, although UC2 was released 3 years ago and to some extent "innovated" large, scripted setpieces (well, at least made an influence on AAA third-person game design). Not saying it's a better game (I don't want to do the discussion on the differences between two games), but that it is perceived more favourably.
 
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