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Battlefield 4: Reveal Trailer At 11 PM PDT, March 26th

I like suppression too and in my experiences have found it to be effective. In fact, suppression is one of the few things I can't fault BF3 for. The concept of suppressing a target in a modern arcade-shooter has never really been given a serious try. In that sense, DICE was ambitious and ambitious DICE is best DICE.

I liked suppression but it suppressed way to long. That is when it got annoying.
 

riflen

Member
I loved suppression. Cool way of visually creating a psychological condition. But from the beginning, I knew people would dislike it. Certain gamers hate having control taken away from them or having a condition imposed on them that limits their abilities.

I think the suppression mechanic works fine as it stands in BF3, with two exceptions:

1) Shotguns using buckshot or flechette ammo need some work. Often your pellets/darts just suddenly disappear into thin air under suppression.
2) Bolt-action rifles are effectively immune to suppression when the player is static, as when suppressed the game simply increases your shot spread by a percentage of the weapon's base spread value. As the bolt action rifles have a base spread of 0.0 when stationary their spread is not increased and the player is not affected fairly by suppression.

I'd like to see these things and 'head-glitching' fixed in BF4, but I'm not holding my breath.
 
I think the suppression mechanic works fine as it stands in BF3, with two exceptions:

1) Shotguns using buckshot or flechette ammo need some work. Often your pellets/darts just suddenly disappear into thin air under suppression.
2) Bolt-action rifles are effectively immune to suppression when the player is static, as when suppressed the game simply increases your shot spread by a percentage of the weapon's base spread value. As the bolt action rifles have a base spread of 0.0 when stationary their spread is not increased and the player is not affected fairly by suppression.

I'd like to see these things and 'head-glitching' fixed in BF4, but I'm not holding my breath.

That explains why I kept getting headshotted when I tried to suppress Snipers with my LMG
 

Randdalf

Member
Not only should they take away suppression, they should give an option to get rid of all the lens flare and screen shaking effects.
 
Suppression is great. Only other alternative would be to do it like americas army, in which the suppression effect of gun fire would affect your accuracy for a short while, it didn't affect your vision.
 
Not a fan of suppression here, at its core it's skill mitigation.

The problem is they have it so baked into the game with skills that giving servers the option to turn it off breaks part of the game.

What I'd like to see it changed to is a low multiplier when it's one person shooting at you but adds up quickly when multiple are. And make it a constant rather than a skill modified item.
 

Spl1nter

Member
lol no, but please bring aggressive recon from BC 2. We need c4 and faster movement Dice!

Movement speed is significantly faster in BF3 compared to BC2, significantly.

Just heard BF4 is bringing back the BF Vietnam M60/LAW class and giving them shock paddles as well.
 

Raven77

Member
Has anyone tweeted to any of those Battlefield PR / Internal guys about how stupid this reveal time is? They respond most of the time (I would but I don't have the Twitters).

No, its NOT just a bad time for people in the US...
 
The website says 27th. Did it change?

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derFeef

Member
Has anyone tweeted to any of those Battlefield PR / Internal guys about how stupid this reveal time is? They respond most of the time (I would but I don't have the Twitters).

No, its NOT just a bad time for people in the US...

Yeah, tweet them it should be couple hours later so 27th would be correct for most of the people, good idea! :p
 
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