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Ninja Theory teases new project, unveiling soon

I would love a Heavenly Sword sequel with a softer more graceful art style. The game should feature wire-fu like Crouching Tiger or Hero fights. I want a game that feels like those films. :)
 
R

Retro_

Unconfirmed Member
It's too bad DmC doesn't have the equivalent of a DahBomb or Gunbo(he hasn't played it, right?) that falls on the other side of the fence, because there are way too many people who just come into Ninja Theory threads and post the most useless and reductive criticisms about DmC's mediocrity.

Maybe there's reason for that??

I mean if you have a problem with it step up and be that guy and defend the game if you think it's worth it.

Instead of making pointless posts wishing someone else would do the hard work and you could just copypasta their opinions in place of your own in response to criticism.

That's such a frustrating mentality to me.
 

Moosichu

Member
I would love a Heavenly Sword sequel with a softer more graceful art style. The game should feature wire-fu like Crouching Tiger or Hero fights. I want a game that feels like those films. :)

PS4 heavenly sword with refined combat and artstyle would be amazing. They could also have it take place in a Zelda-like overworld.
 

Mechazawa

Member
Except who's talking about defending the game.

I don't enter that discussion because I couldn't properly articulate the depths of DmC's flaws outside of the most surface qualities like "red/blue enemies are bad", "the grapple points are bad", but at least I don't resort to it's worse than hayashit's turdboners and fuckyoumydick'sbigger.

And frankly, I'd rather people copy pasted more well constructed criticisms for the game to supplement whatever shallow junk they(and I) might have to say. That way, when you need to point to inherent issues with DmC, you have an easily findable and solid foundation to point others to.
 

Dahbomb

Member
It's too bad DmC doesn't have the equivalent of a DahBomb or Gunbo(he hasn't played it, right?) that falls on the other side of the fence, because there are way too many people who just come into Ninja Theory threads and post the most useless and reductive criticisms about DmC's mediocrity.
No one really wants to get into the nitty gritty on the game but I have played the game at enough of a level where I have a solid grasp on the combat and its mechanics. I have nearly SSS ranked all DMD missions for Dante and Vergil plus SSS ranked DMD mode with almost 50 plus hours on the game. I have also studied the style point calculation system quite a bit plus experimented with the weapons. Anyone is welcome to discuss any mechanics in the game and I will always respond, whether it be in a general thread or the OT... on which I still post occasionally if there's activity.

So basically I am the Dahbomb of this game until someone comes out and claims the title away.
 
I think this will be a next gen game, Ninja's Theory logo was present in the list of devs developing for PS4 at their press conference.
 

Hystzen

Member
I think this will be a next gen game, Ninja's Theory logo was present in the list of devs developing for PS4 at their press conference.

Tam Tam was also on the developer reel (which i don't know after all the shit he talked about Sony after HS came out)


Hopefully it's a new IP with none mediocre game play

but come on best thing is going to watch ezekial get into arguments and defend NT to the death over every sly comment instead of just blanking them out. The dude has to defend them no matter what that was most interesting thing in DmC threads
 
I like to think I articulated by feelings about DmC well but most people don't care about my opinions on it because apparently no one feels level design is important in an action game except me.

I watched it and your video was well made! Good points overall, nice usage of footages to accentuate your points, and I appreciate you drawing comparisons (especially level design) to older DMC games. I think it is a particularly good point about exploring in DMC1 that's lacking in subsequent titles. And as for secret missions...finding keys to them do suck. Although couldn't one say it's part of the exploratory process, maybe just with a more modern twist on the design?
 

charsace

Member
I would hope people on a hardcore gaming forum are joking about Unreal Engine being able to do 2d. Because any engine can do 2d games. You just have to set up textured quads and an atlas system for the animated textures. You can use either an orthogonal camera or a perspective camera depending on what you are aiming for.

The only reason you don't see a lot of 2d games made with the UDK is because of gamemaker and Unity which are much cheaper.
 

Sub_Level

wants to fuck an Asian grill.
My name's Ryu Hayabusa. But you can call me Ryu the Dragon Ninja.

Has a nice ring to it dontcha think?
 
Lol at some of you saying Heavenly Sword 2, the IP is owned by Sony, they decide what to do with it.

Also, I am looking forward to what NT , even though I truly HATED Enslaved, I loved the rest of their games.
 

cornerman

Member
Going out on a limb:

boxartlg.jpg


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I always liked the nes version over the genesis/arcade version.
 
Ninja Theory could handle Strider, DmC2 or even Onimusha.

Cant understand all the Ninja Theory hate even trough they made good games like Heavenly Swords,Enslaved or DmC.
 

jett

D-Member
Strider is such a simple game, Ninja Theory could easily handle something like that. Don't get the outrage over the hypothetical.
 
I think their strong suit would be something slow paced and animation heavy. Minimal amount of concerned and story. Maybe survival horror? The only genre where 30fps might actually be preferred.
 

SmithnCo

Member
I think their strong suit would be something slow paced and animation heavy. Minimal amount of concerned and story. Maybe survival horror? The only genre where 30fps might actually be preferred.

I'd probably really like a survival horror out of them. They've shown they can do good environment work.
 

GuardianE

Santa May Claus
It's too bad DmC doesn't have the equivalent of a DahBomb or Gunbo(he hasn't played it, right?) that falls on the other side of the fence, because there are way too many people who just come into Ninja Theory threads and post the most useless and reductive criticisms about DmC's mediocrity.

I'm sorry? There have been many very active and very vocal proponents of DmC. One of them made this very thread.

ezekial45, LHK_lowhighkang, Aquiescence and others. And DahBomb himself has laid the groundwork with a lot of constructive criticism and positive impressions. Just because you haven't bothered looking for it doesn't mean it doesn't exist.

There are plenty of people who played DmC and didn't like it. Their opinions are as "useless" as yours.
 

Endo Punk

Member
Due to DmC's spectacular underperformance Capcom will reward NT with another renowned IP...

Seriously you guys, seriously, stahp.
 

pakkit

Banned
DmC was a fun diversion, but it's definitely one of those games that made me think a sequel could really be something special. I loved Enslaved, DmC had better gameplay but a less interesting gameworld.
 

Glass Rebel

Member
Ninja Theory could handle Strider, DmC2 or even Onimusha.

Cant understand all the Ninja Theory hate even trough they made good games like Heavenly Swords,Enslaved or DmC.

Most people who think that Heavenly Sword or Enslaved are good games have a hard time grasping the criticism directed at NT.
 
DmC would have benefited by not being DmC lol.

Still nothing but memes.

lololol Fuck uuuuuu

lolol Donte da demonz killa

lolololol emo.



I hope they you know actually continue to get better and make a great game.

DmC was good. It had some flaws for sure (bad bosses, forcing you to use certain weapons, borked scoring system, and it was a bit easy) so I'm nto saying it was amazing but I do wonder how many people went into it with preconceived beliefs or if they even played it.

Shame really since it was a pretty solid game IMO.

So hopefully they learn from what worked and didn't work and their next game is better.
 

Glass Rebel

Member
or you know opinions?

HS was a flawed as fuck game but I can see how someone would enjoy it. Can't speak for Enslaved.

But just because someone likes those games doesn't invalidate their opinions.

I don't think I ever said it does. It was just a general observation that most people I've met on these forums who like HS and Enslaved resort to the "haters gonna hate" argument when others talk badly about NT.
 
I'd be cautiously optomistic/interested. I am by no means a fan of Ninja Theory, I find their games tend to have really well done cinematics and some great world art/design married to spectacularly average and somewhat simplistic action games. That said, I actually kind of like DmC, which I bought out of morbid curiosity on Steam a while back. It's easy for me to see why some people don't like DmC and why some people do. It's also probably the best game they've done to date.

If it was DmC2, I'd pre-order it. If they're making something like Strider or Onimusha and they've got someone from Capcom watching over their shoulder, I'd probably buy it.
 

ArjanN

Member
I don't think I ever said it does. It was just a general observation that most people I've met on these forums who like HS and Enslaved resort to the "haters gonna hate" argument when others talk badly about NT.

Uh, putting aside the people on either side who actually used well-thought out arguments, it seemed to me there were way more people here bashing DmC with bad posts than there were defending it with bad posts.

Also, NT could do Strider just fine, because, let's face it, Strider was never really even that good. It had nice big sprites, and a cool-looking ninja dude flipping around, but there really wasn't much to it.
 

Glass Rebel

Member
Uh, putting aside the people on either side who actually used well-thought out arguments, it seemed to me there were way more people here bashing DmC with bad posts than there were defending it with bad posts.

The discussion about how bad or good NT isn't limited to this thread.

Also, NT could do Strider just fine, because, let's face it, Strider was never really even that good. It had nice big sprites, and a cool-looking ninja dude flipping around, but there really wasn't much to it.

I personally doubt it. NT can barely keep 30fps on consoles and nothing in their games makes me confident that they could nail the level-design.
 

Facism

Member
i'd be interested in an original IP by them that isn't riddled with kids-table fashioncore politics and social commentary. DmC, whilst very inferior to previous real DMC games, was an enjoyable game and the best combat that the dev has ever put out. Hopefully what meaningful things they learnt about gameplay they can carry into the future.
 

Trike

Member
Well, they have been known to make PS3 exclusives right? And Cerny was talking to Yu Suzuki about Shenmue 3, riiiiight?
 

ArjanN

Member
The discussion about how bad or good NT isn't limited to this thread.

By here I meant NeoGAF at large. There were clearly more "haters" than "sheeple" for DmC.

I personally doubt it. NT can barely keep 30fps on consoles and nothing in their games makes me confident that they could nail the level-design.

PC version or bust. :)
And it's been a couple of years but I don't remember Strider having good level-design, I'm guessing the Strider game would be more of an Ducktales like HD update anyway.
 

abadguy

Banned
Uh, putting aside the people on either side who actually used well-thought out arguments, it seemed to me there were way more people here bashing DmC with bad posts than there were defending it with bad posts.

Also, NT could do Strider just fine, because, let's face it, Strider was never really even that good. It had nice big sprites, and a cool-looking ninja dude flipping around, but there really wasn't much to it.

Maybe you only played Strider 2? Both the NES and Arcade/Genesis games were amazing for their time. The latter still holds up well today gameplay wise, NT would likely fuck it up in some way.

The arcade version had cool platforming that often utilized the character's momentum , amazing boss battles and set pieces for the time( the airship level comes to mind, as well as the anti gravity sections) excellent soundtrack, that set it apart from everything else. "Not very good" my ass, Strider is a classic!
 

Glass Rebel

Member
By here I meant NeoGAF at large. There were clearly more "haters" than "sheeple" for DmC.

I'm not sure why that matters. I'll be the first to say that NT got more shit than they deserved, especially after actually playing DmC but a lot of the criticism directed at them i.e. the lacking combat systems in their previous games and their technical deficiencies still stand and people still act like there's nothing wrong with them. The "haters" and "sheeple" mostly rambled about story and aesthetic choices anyway.

PC version or bust. :)
And it's been a couple of years but I don't remember Strider having good level-design, I'm guessing the Strider game would be more of an Ducktales like HD update anyway.

A PC version wouldn't change the fact that it's been developed with 30fps in mind. It didn't for DmC and it wouldn't for Strider either.

I don't know which version you played but Strider Arcade/Genesis had great level-design with momentum and climbing based platforming.
 
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