An accurate summary of that post.
....and rightfully so.
An accurate summary of that post.
Yeah I know it's apparently different. I was more asking about the Rubberbanding.
....and rightfully so.
Drifting sold separately
...you do realise I'm calling you a crying baby?
You do realize my crying like a baby over the fecal matter that Namco just announced is rightfully justified, *right*. Have you even played any of the old school RR games? Have you read the reactions in this thread? If you had you'd be crying like a baby too.
The most important question: does it have iDOLM@STER skins?
That is not Ridge Racer, hell NAMCO how hard can it be to make a sequel to RR Type 4?
Apparently next to impossible. I'm curious, do they even know and talk to the audience who buys these games?
...
Where is RR8 for PS4
If more people had bought Ridge 6/7/3DS/Vita the traditional series would be alive and well. They changed it up because the audience wasn't buying these games.
This gen was really rough for arcade racers though... they pretty much all bombed.
Honestly, I think the best approach might be to make a new Ridge Racer game for arcades (which are still big in Japan) and release it on XBLA/PSN/PC. It might only have half a dozen tracks, but a full retail release just isn't going to sell.
There goes all my hopes of a true RR8 for the PS4 launch. Such a shame, the series is never going to recapture the magic of Type 4, but RR7 (and to a lesser extent the Vita game) had slick gameplay and a clean aesthetic that worked well. As much as I like Bugbear and their games, gritty urban environments and crashes are not what I associate with Ridge Racer.
I must be the only person who liked Unbounded, it was the kick in the ass the series needed.
I know! How the hell are we meant to know it is a new playstation system without a launch ridge racer!