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Kotaku: "Only 90% of Xbox One GPU usable for games"- PS4 GPU up to 66% more powerful?

kitch9

Banned
It probably won't. There's no incentive for third party developers to make one version of the game look and run better than the other. We'll see the difference in 2nd wave first party titles for both platforms.

They both have the same parts this time round. Devs just need to press the make stuff better button this time round instead of figuring out complex processors and completely different GPU's.
 

Snubbers

Member
Who is ERP and why should we believe him? Man, this whole affair has random cats coming out of the woodwork. While the vgleaks stuff for both consoles wound up being true that doesn't mean we should take random people's rumors as legit.
.

He's been accepted for a long time as a Sony employed dev of some description on Beyond3D, where quite a few devs frequent..

Sebbi, who was responsible for Trials and Trials HD also has posted a few things about differencies in architecture..

In fact reading a lot of developers comments about architecture give a more enlightening insight into what strengths each approach has..

No one however is remotely suggesting that XB1 has special sauce and is close to the PS4, but unless you go and read what developers have to say about the 'idea' behind the XB1 architecture (in the confines of NDA's), you can't really put things into context..

But don't let that stop people clicking on Kotaku with the 66% fool fodder..
 

gofreak

GAF's Bob Woodward
32mb of cache can't do that much for 5gb of data and 2GB of unique data per frame though can it?

Maybe negate the penalty for msaa or something, not much else.

Well, in simpler use cases it will at least absorb a good deal of render target bandwidth, just like eDRAM in 360.

More complex ones could see it help out with some input bandwidth absorption too.

It isn't an apples-to-apples additive to DDR3 bandwidth but it can't be totally ignored either.
 
I love this MS bashing. Thanks god they are taking hits from all different directions. They deserve it with this fucking anti consumer BS they are hitting us with. Sony just needs to do the oposite from MS and they are winners.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
mw897ul.jpg
 

godhandiscen

There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
PS4=Vegeta: Just looking for raw potential, focus on fight. Hard training to be at the same power level of Goku (sometimes he is), but at the end of the day he is just behind. His father was the king of the planet.

PC=Goku: Fighting since he was born, always ready to help the humanity. He has died several times, and resurrected as well, always at the top. His father in law is a "good-natured" bearded man. :)3).

XB1=Gohan: Was very powerful in his first years, now he wears weird clothes and uses dumb gadgets. (according to the prophecy from an old guy) he has inside some secret unlimited power.

Wii-U=Mr.Satan/Hercule: Scared from the rest of the fighters, although he usually try to show the opposite (confidence in himself), underpowered. Almost everybody trust him and enjoyed his past background, thanks to that, he will save humanity with the help of Goku and Vegeta.

So good.
 

Daingurse

Member
Basically every Kotaku rumor has been correct up to this point, afaik?



Do you mean literal headaches?

If so: FOV's almost always the culprit. Sometimes an unstable framerate and motion blur will do it.

Not literal headaches haha. Just talking about the general annoyances of pc gaming. Drivers, crashes, micro-stutter, tinkering with hardware etc...
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Im laughing my ass off here. Did you make it or copy it from somewhere?

Well... the graph someone else posted. I guess we can say MS PR came up with the concept?

I will take credit for the amazing art.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Third parties will most likely develop on the lowest denominator

Even if they do... as some have already explained (look back through brainstew's posts) this disparity will net the PS4 some almost "free" performance advantages.

It is not like the PS3 where any advantage must be teased out of stubborn architecture by devs willing to learn it and work for it. This is different. Design a game for the low end and the more capable machine will just run it better. Kinda like how it works on PC.
 

macewank

Member
Third parties will most likely develop on the lowest denominator

with both consoles using an x86 architecture, this really isn't a problem like it was on the 360/PS3.

The ease of scaling if both of them use the same architecture should allow for noticeable improvement in multi-platform games at very little cost to the devs
 

Casanova

Member
So the cloud will actually only make it 37 times more powerful? God, when will the lying end?!

Even though I know you are being sarcastic, I just thought i would point out something that I think some people are missing:

Sony has Cloud memory as well - as mentioned in the PS4 reveal conference - it's called "Gaikai" I believe. I understand that a lot people are aware of this, more than likely, but I'm just not hearing so much about it here.

Source:

http://www.ign.com/wikis/xbox-one/P...+twitter&utm_source=twitter&utm_medium=social
 
Third parties will most likely develop on the lowest denominator

Which means that the faster council will automatically have a more solid frame rate and higher frames.

I'm ok with this.

It's like two PC's. If my friend has a GTX460 and I have a Titan. The developers don't have to program specifically for each for me to gain the benefits.

:)
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
"Kotaku: Only 90% of Xbox One GPU usable for games, PS4 GPU up to 66% more powerful"

Kotaku never said that. The colon makes it appear as if we did.

It was poorly framed. I believe the OP was trying to indicate that the change in calculated specs were based on some new information buried in a Kotaku article.

If you read the OP, it's clear that's what he was doing. And even though the title is poorly framed/inflammatory/misleading it doesn't make the thread or discussion inert.

A mod should probably adjust the title.
 
Yes I have screwed up the title a little bit, sorry. I just saw that it could be misunderstood after I wrote it/when it was too late, it probably should be better something like this:

Kotaku: "Only 90% of Xbox One GPU usable for games" - PS4 GPU up to 66% more powerful?
 
How much of the specs being used here are official? I thought the only new detail we learned/confirmed was 768 stream processors?
 
How much of the specs being used here are official? I thought the only new detail we learned/confirmed was 768 stream processors?
All the leaks were accurate pretty much. We know everything about RAM and the GPU. The only thing we don't know yet is the clock rate of the Jaguar CPU, but 1.6 Ghz is pretty much a safe bet.
 

Log4Girlz

Member
Or 400x faster, the sky is the limit with cloud

In the long run (2089 and later) xbox one will go ahead of PS4 for sure

I guess the cloud use will add another 10$ per day to any game for playing in the cloud, so games will add extra value !!!!

Xbox seems so amazing, people cant see in the future, that is all

hPdHa2V.gif
 

Infusion

Banned
E3 will bring a lot of this stuff to reality when people see the games! Its funny how a lot of people underestimate the SDK tools of MS and how smart those guys are when it comes to getting the most of their box they designed their system the way they did for a reason. I'll never bet against the people who make the tools that game developers use to make games 2 weeks and we'll see if this ps4 advantage that's being highly exaggerated will matter when we see the games. From what we have seen so far there's no actual difference in graphics fidelity at all from driveclub and forza. E3 cant come soon enough there's still lots about ps4 we don't know yet it should be fun.
 

M3d10n

Member
The PS4 will need to reserve some GPU for OS stuff, probably not as much as the XBone, but it needs to in order to draw OS widgets on top of the running game.
 

Mung

Member
E3 will bring a lot of this stuff to reality when people see the games! Its funny how a lot of people underestimate the SDK tools of MS and how smart those guys are when it comes to getting the most of their box they designed their system the way they did for a reason. I'll never bet against the people who make the tools that game developers use to make games 2 weeks and we'll see if this ps4 advantage that's being highly exaggerated will matter when we see the games. From what we have seen so far there's no actual difference in graphics fidelity at all from driveclub and forza. E3 cant come soon enough there's still lots about ps4 we don't know yet it should be fun.

Quotes from developers suggest sony are further along with their tools than MS, and that they are very very good... will try and find them.

Sorry, neither 'tools' or 'clouds' are going to close this gap. The difference in graphics will grow over the next few years.
 
E3 will bring a lot of this stuff to reality when people see the games! Its funny how a lot of people underestimate the SDK tools of MS and how smart those guys are when it comes to getting the most of their box they designed their system the way they did for a reason. I'll never bet against the people who make the tools that game developers use to make games 2 weeks and we'll see if this ps4 advantage that's being highly exaggerated will matter when we see the games. From what we have seen so far there's no actual difference in graphics fidelity at all from driveclub and forza. E3 cant come soon enough there's still lots about ps4 we don't know yet it should be fun.

All very fine and well, but heaps of developers are saying Sony are using MS's Visual Studio better than MS right now. MS have the tools - but they're also MS. There's no guarantee of anything. We know the PS4 -is- more powerful, so potentially the games do look better. We know that Sony's developers have been preparing for a long time. We know that MS's devs have been preparing for a long time too.

So this E3 should be the best in a decade for new IP - but we can't be delusional - the onus is now on Microsoft to deliver games which look and feel like next-gen titles. They haven't yet. They need to show next-gen Halo, Gears, Forza, Rare game and a couple of others right out of the gate.

In the wash after the conferences, we need to know which third-party games run better on which system - is it negligible? Are the feature sets massively different?

These things matter - but again, Microsoft have chosen to put themselves in the defensive.
 
The PS4 will need to reserve some GPU for OS stuff, probably not as much as the XBone, but it needs to in order to draw OS widgets on top of the running game.

Does it?

The PS4 has a separate chip for Encoding/Decoding and various other tasks. The Xbone does not.
 
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