...I'm only trying to provide some insight into what I believe to be the closest technology to what MS is proposing....
Since that post I've been racking my brain all kinds to try and come up with an answer.
Is there anything MS can do interestingly with the XBONE if the game was cloud based (OnLive-ish)...? With its graphical capabilities (what else would it do)?
I'm actually starting to think that if a game is online, can connect to an OnLive type service - the XBONE wouldn't help at all - and the game would look fantastic. They would have an online only version of the game with better assets, computation, etc. I could see that happening at the end of this generation and going into the next (XBONE2).
EDIT: Yeah, I think this is what they mean. Its very interesting. It won't make your XBONE any more powerful, but the games themselves would be of higher quality if accessed via cloud based service.
2nd EDIT: I wonder - could the XBONE be used to interpolate frames if just the framebuffer came in? Any other possible fancy effects?