So, yesterday, after reading the Jaffe's comments, it seems that the Pubishers real goal is to, basically, steal all of Gamestop used sales revenues, not to limit the gamers when it comes to sharing and private trading; but, as far as we know of Microsoft plans, consumers seem ultimately be losers in this game of greed.
But what if, by chance, there was some kind of DRM that could both secure publishers a cut from retailers used sales, while giving the opportunity to players to continue to share their games, privately trade them, playing offline, and also (marginally) prevent piracy?
Well, I thought about some DRM system, tied to an agreement between publishers and retailers, that could somehow cater to everyone, while not immensely raping consumers.
Let's say, Publishers form some sort of association, union, or whatever you want to call it; this union would be regulated by a Term of Agreement between publishers themselves, and also retailers.
Among the various bullshit, there is a policy that says that all registered games (second hand games) must be scanned,catalogued and sold by the publishers own rules, defining percentages for both, etc.
In case the retailer does not agree to the TOA, it will not be supplied with new games.
Small fish will be pretty much forced to suck it up, consequently leading to Gamestop either agreeing or cut out of the business.
To the user, this will mean that a registration process will be required when playing the game for the first time. If the game is registered, the consumer has full control over the physical disk. No more bullshit.
If the user does not register the game, the game is still playable, but thanks to the account and system infos will be written in the game (or perphaps, some kind of script is activated), which "ties" the game to the console and account. If later registered, the game is unlocked.
If, after a certain number of days, the game is still unregistered, the game will STILL be playable, but it will be force-installed to the system, and it CANNOT be uninstalled, unless it is registered.
What does this mean? Eventually, if you used pirated copies of games, your harddrive will fill up, and you'll have to either buy the license (pay full price+fee), go to customer care and be outed, or simply buy a new system (the harddrive can't be "deactivated" if all games are not registered).
This could potentially lead to new ways to spill some coins from either pirates, inept people, or simply people who don't have an internet connection.
I made some diagrams (I'm sorry if I give you an eyesore), I hope someone read this fucking post :
GAF, what do you think about this ?