Failure usually fixes that. Enjoy a long, painful gen MS.
They are only going to be catering to a split subset of users, the machine doesn't work without Internet!
I think the main reason movies/games are not only digital is due to sizes of the movies/games. It takes me 3 hours to download a 8gb game. It is easier for me to go to the store and buy it, then download it in that case. The people saying digital is the future may be correct, but if the internet structure does not change rapidly in the next 5 years (which I do not see happening) then they are gonna have to wait longer for their digital dream to take over.
Are there any official numbers on how many of the 360's sold have been connected online? I wonder what the size of the audience that never connected is.
Tough to say, because people can own multiple systems, or have multiple accounts on one system, but we do know that the number of 360s sold is greater than the number of live accounts (gold and silver) by around 30 million.Are there any official numbers on how many of the 360's sold have been connected online? I wonder what the size of the audience that never connected is.
Yeah, in essence, if you want to own a movie or a typical AAA retail game, it's faster and more convenient at this moment to just buy it physically. Sure, there is streaming for movies, but that feels more like a replacement for cable and rental services, not physical purchases for movies. Music and books on the other hand are easy to quickly download when one purchases an MP3 or ebook, even on the crappiest DSL connection.
He's probably off the planet right now. Heard the moon is nice this time of year.
He'll be back in 24 hours though. Gotta resync with Microsoft's servers. Please understand.
Exactly the point. You don't have to give a shit about anyone without an internet connection.
Does going that route leave some people on the outside looking in? Of course it does.
I don't take Mattrick's statement as arrogant at all.. it's realistic.
I don't think MS should cave in on the online requirement, I think it's an important thing to stick with and force to take the next step towards a strong, fluid digital storefront.
Stop thinking of it like a last gen console and it makes more sense why I'd compare it to Netflix.
They wanted the system from the ground up to be an online system. Netflix requires internet.. you can bitch that you can't watch Netflix because you have no internet, but it'd be silly. Right? We can agree on that, I hope.
MS wants this console to be online, so everyone is on the same playing field from the ground up. All things (mostly) equal. Everything can be built around that as a known quantity, just like it's known you have 8gb of ram (5gb for games), everyone has a HD, the processor is known, the graphics chip is known.. all known quantities. Think of the online component being just another one of those things.
You can create a feature knowing that every console shares that feature, and it would work for all users of that system.
If you stop thinking of things from the prior gens of consoles, and think of as just another piece of the hardware.
A console analogy I can use is this.. the N64 has quite a few 4 player games. Why is that? Because it had 4 controller ports. Other systems allowed 4 players, but you had to buy a separate peripheral to use the extra controllers, so almost no one bothered to code it in.. because your market was split. Yet, there on the N64 any dev could build in 4 player support and know that EVERY console has that built into it.. users only need more controllers.. which wasn't a big deal. It was an even playing field.
I'm willing to sacrifice certain things for that to happen, and I've said multiple times I feel for those that can't be always online for various reasons.. but in no way, shape or form do I think MS should have held back for another generation to make this switch.
I think the time is right to move in this direction.
I had nothing to do with that shit. Absolutely nothing.
Fortunately we have a product for people who aren't able to get some form of connectivity, it's called xbox 360.
The other issue is that a CD or dvd can cost 5-15 bucks, it's also because a lot of customers don't think about what would happen if a service they like goes away, unfortunately, this issue may root its head for Xbox one as well with consumers just not knowing they are buying 60 dollar paper weights.
Burnout Paradise (owned streets) and Geometry Wars 2 (in-game leaderboards) integrate community aspects well, though both of those could be done asynchronously. There's no need for a persistent connection.What's the point of moving in that direction if there's no infrastructure to support it? Can you name a single player game that actually uses online in an interesting way that benefits the gameplay experience? The only one I can think of is dark souls. Most of the other games are unnecessary additions that just serve as drm. So devs haven't really figured out a way to use online in a way that is vital to the experience of playing the game so there's really no reason to move in this direction until something is conceived of.
Mattrick: "Fortunately we have a product for people who aren't able to get some form of connectivity, it's called xbox 360"
Mattrick: "Fortunately we have a product for people who aren't able to get some form of connectivity, it's called xbox 360"
Mattrick: "Xbox has been created by gamers for gamers."
if Microsoft wants to do this they really need to get some new people to handle interviews. or give guys like Mattrick way better training.
Mattrick: "Xbox has been created by gamers for gamers."
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Mattrick: "Fortunately we have a product for people who aren't able to get some form of connectivity, it's called xbox 360"
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Still my primary console.
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Mattrick: "Xbox has been created by gamers for gamers."
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it really rubs me the wrong way how geoff really goes in hard, raw, and completely without disregard for reggie's feelings as not only a businessman, but above all, a man, a hopeless, lost man. but mattrick gets off pretty easy.
Exactly the point. You don't have to give a shit about anyone without an internet connection.
Does going that route leave some people on the outside looking in? Of course it does.
I don't take Mattrick's statement as arrogant at all.. it's realistic.
I don't think MS should cave in on the online requirement, I think it's an important thing to stick with and force to take the next step towards a strong, fluid digital storefront.
At least Adam Orth was more sincere.