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Rumor: Microsoft announcing Indie self-publishing for Xbox One this week at BUILD?

R3TRODYCE

Member
What does that even mean? You don't like games that are not by a big publisher? Why does that even matter? I am sure already played indie games, liked them and don't even know that they were indie.

It means that imo most of them suck so I can see why a big publisher haven't picked them up in the first place. But like I said this is good for the people that like them.
 
Ok...



Hmmm... let's go back farther...



You're moving the goalposts from your original comment. They fucked up E3. They fucked up before E3, and they fucked up AFTER E3. The highlight for them, by far, was their conference. And you said they did fine this E3 because of that conference. And that's where you're wrong.

Read #150,first line
Crazy that my second&third quote already said it's about conference,why you ignore it?when i said WHOLE E3?
 
Well obviously they wouldn't say that before the E3 conference because they were trying to ride the wave of hype to E3 where they hit a brick wall as soon as they announced $499. Then after, they made it even worse by giving details on the DRM plan. If E3 wasn't as bad as you are making it, we wouldn't be at this point with MS at the moment.
...They announce used games/DRM plan before E3,not after
 
If they do indeed announce this, and also an option to buy without Kinnect for a discount, I might actually reconsider my ps4 pre order.
 
Read #150,first line
Crazy that my second&third quote already said it's about conference,why you ignore it?when i said WHOLE E3?

There was NOTHING that you said until THAT line that you were talking about the conference. Every other post you made before that said "E3" not "conference."

You DID mention "You don't know what a conference is do you?" earlier, but you still said "E3" as a whole from your initial post. No one was talking about a conference at first. Especially not you.
 
Between this and the DRM 180, MS is acting like your hot girlfriend who cheats on you and you dump her. Then she comes back crying, begging for another chance.

NO. Get off me...
 

Steroyd

Member
It means that imo most of them suck so I can see why a big publisher haven't picked them up in the first place. But like I said this is good for the people that like them.

That is not an indication of whether they suck or not, big publishers these days very rarely go out of their comfort zone when it comes to publishing games.
 
I'm talking about the conference
And i already said console/client
And again what's wrong with "copying" if it's good thing?

1. Bullshit. But phosphor112 already explained why, so I won't go into details.

2. So what? Those are two completely different fucking things.

3. It depends. If they're implementing features that people take for granted on other systems, they're perceived as being behind the curve. Same exact thing as when Sony came up with the PSN, they were simply copying Microsoft and didn't receive any praise for doing so.
 

Duffyside

Banned
Gotta be honest, in a way I hate seeing Microsoft nixing all their bad policies, because it seems to be working. They had a rotten attitude this whole time, completely arrogant, and now that people laughed at them and told them to get bent, they're reversing course and we're just supposed to hop on board all of a sudden? The culture that created all this mess still seems to be there, and I think rewarding them so quickly because they've placated us is silly and kind of stupid.

If it works for them in the end and they "win," they'll do all the same bullshit all over again. As soon as they see an opening, or a lack of competition, they'll try to force this same nonsense. I can't get that out of my head. Yeah, I've seen Titanfall. I've also seen years of bullshit, and that weighs far more heavily in my mind.
 

Oppo

Member
What is this hurdle you're talking about? Also, Wii U is the only next gen platform running Unity right now. And there's "being able to run an engine", and then there is "giving an engine away for free" - which is what Nintendo does. Unity console licenses are not exactly cheap.

I can quote you right back wsippel ;)

wsippel said:
The most common IDEs are Visual Studio (Microsoft), Xcode (Apple) and Eclipse (open source). A toolchain is basically a set of applications to translate source code to something the machine actually understands and consists of compilers, linkers, assemblers, build systems, debuggers, profilers and the like (often hidden behind or part of an IDE). The most common toolchains are the one integrated in Visual Studio, the one integrated in Xcode, and the stand alone GNU toolchain (open source). For Wii U, Nintendo decided to go with the GHS MULTI IDE and toolchain, a rather exotic and expensive suite that is typically used in high reliability, high security embedded development (like medical, industrial and military applications). It's simply not a familiar environment for game developers, most of which most likely never even heard of GHS, which means that it requires additional training and education.

That toolchain. Also, Eurogamer has quotes from devs like "it's fighting us every step of the way".

As for Unity – don't be disingenuous, of course it's only running on Wii U now, as the PS4/X1 aren't even out yet. But you know as well as I that Unity was all over PS4 at GDC, and will be up and running pretty much when that console hits the ground.

http://blogs.unity3d.com/2013/03/21/unity-coming-to-sony-consoles-this-year/
 
There was NOTHING that you said until THAT line that you were talking about the conference. Every other post you made before that said "E3" not "conference."

You DID mention "You don't know what a conference is do you?" earlier, but you still said "E3" as a whole from your initial post. No one was talking about a conference at first. Especially not you.

1. Bullshit. But phosphor112 already explained why, so I won't go into details.

2. So what? Those are two completely different fucking things.

3. It depends. If they're implementing features that people take for granted on other systems, they're perceived as being behind the curve. Same exact thing as when Sony came up with the PSN, they were simply copying Microsoft and didn't receive any praise for doing so.
You 2 are psychologists or what?And i clearly said "the conference is good",the conference,did you know how hard to type "conference" for a non native english speaker?(of course,still easier than "psychologists")

And?many people still compared Steam to console?why i can't now because it's about indie?

I don't fucking care PSN paywall anyway,i can always take PSN+ yearly card for free thanks to my friend
 

watership

Member
What does that even mean? You don't like games that are not by a big publisher? Why does that even matter? I am sure already played indie games, liked them and don't even know that they were indie.

I think I know what he means. I tried to get a friend into some PC indie games when he finally got a gaming pc and he didn't care. FTL seemed to be just up his alley, but he was annoyed at the fact it didn't have presentation he wanted. He just likes big, polished, 'event' games. You can't force people to like stuff :)
 
You 2 are psychologists or what?And i clearly said "the conference is good",the conference,did you know how hard to type "conference" for a non native english speaker?(of course,still easier than "psychologists")

And?many people still compared Steam to console?why i can't now because it's about indie?

I don't fucking care PSN paywall anyway,i can always take PSN+ yearly card for free thanks to my friend

Dude, this is your FIRST QUOTE that we responded to.

They did not fuck up anything in E3,what you saying is before E3,in E3 they just games and games and games,it's a good conference.

You said they didn't fuck up anything at E3. E3 is a week long. Second part of that, you said it was a good conference. E3 doesn't consist of JUST the conference. You were wrong on both accounts in that same post.
 
Dude, this is your FIRST QUOTE that we responded to.



You said they didn't fuck up anything at E3. E3 is a week long. Second part of that, you said it was a good conference. E3 doesn't consist of JUST the conference. You were wrong on both accounts in that same post.
I use "," not ".",why you think it's second part?i'm clearly talking about the conference
 
Gotta be honest, in a way I hate seeing Microsoft nixing all their bad policies, because it seems to be working. They had a rotten attitude this whole time, completely arrogant, and now that people laughed at them and told them to get bent, they're reversing course and we're just supposed to hop on board all of a sudden? The culture that created all this mess still seems to be there, and I think rewarding them so quickly because they've placated us is silly and kind of stupid.

If it works for them in the end and they "win," they'll do all the same bullshit all over again. As soon as they see an opening, or a lack of competition, they'll try to force this same nonsense. I can't get that out of my head. Yeah, I've seen Titanfall. I've also seen years of bullshit, and that weighs far more heavily in my mind.

Yup. People just need to walk away from MS console business.
 

GodofWine

Member
MS is turning into that ex girlfriend who dyes her hair to the color of your new girl and shows up unannounced on Christmas
..its just getting weird now.

(Good for the indies though..and gamers too)

The problem is they probably still WANT to do all the bad stuff, and are just trying to figure out how. Id remain cautioussince their eula is 'subject to change'

If they can 'day 1 patch' it out, they can 'day X patch it in'...Idont know if they are even so bold as to attempt it, but its not a totally out there scenario.
 
I'm not going to bother anymore. Now you're just arguing the use of your comma as opposed to a period. Even though both are used to separate clauses. Too bad the sentence was poorly written in the first place.

If you aren't a native English speaker. I can understand the confusion, but if you are, you really messed up with the semantics of that sentence. You made it seem that your understanding of "E3" was limiting it to the conference. Which, once again, is wrong.

I'm done here though.
 
You 2 are psychologists or what?And i clearly said "the conference is good",the conference,did you know how hard to type "conference" for a non native english speaker?

And?many people still compared Steam to console?why i can't now because it's about indie?

I don't fucking care PSN paywall anyway,i can always take PSN+ yearly card for free thanks to my friend

1. You replied to someone that said Microsoft fucked up E3 by saying their conference was good and that meant they had a good E3. E3 isn't just a fucking conference.

2. It depends on what you're talking about. If you're going to look at it from the perspective of an indie then yeah, it shouldn't really matter. But you can't just say "Sony copied Steam" when in reality it's a hell of a lot more complicated than that.

3. I wasn't talking about the paywall, I was talking about when the PSN was first being created and Sony were implementing simple features like cross-game invites that 360 owners took for granted by that point. You don't get to celebrate a victory for coming second or third.
 

watership

Member
It certainly is entertaining to watch a huge company panic

I don't get this. They reacted. It's not panic if it's a full 5 months before launch. They made their plans known, they tried to show it's value. People and news orgs reacted badly. They saw that their plans were not being accepted and they they changed their minds. So now instead of having to deal with the drm, it's already gone, months before launch.

I wish Sony panicked like this last gen, instead of taking 5 years to get it's shit together.
 
I'm not going to bother anymore. Now you're just arguing the use of your comma as opposed to a period. Even though both are used to separate clauses. Too bad the sentence was poorly written in the first place.

If you aren't a native English speaker. I can understand the confusion, but if you are, you really messed up with the semantics of that sentence. You made it seem that your understanding of "E3" was limiting it to the conference. Which, once again, is wrong.

I'm done here though.
I'm not,hope you know that,i bet several people don't even understand what i am saying due to my grammar btw

1. You replied to someone that said Microsoft fucked up E3 by saying their conference was good and that meant they had a good E3. E3 isn't just a fucking conference.

2. It depends on what you're talking about. If you're going to look at it from the perspective of an indie then yeah, it shouldn't really matter. But you can't just say "Sony copied Steam" when in reality it's a hell of a lot more complicated than that.

3. I wasn't talking about the paywall, I was talking about when the PSN was first being created and Sony were implementing simple features like cross-game invites that 360 owners took for granted by that point. You don't get to celebrate a victory for coming second or third.
Read my post above,you're slow

It's not complicated,allow indie first and allow indie later,most people care the how it process,and it's not a bad thing

What "victory"?wait,what are you playing seriously?Console games or console itself?why i need to "victory"?what we need to know is "is that bad or good for us?",and if it's good,first or latest,doesn't matter
 

gcubed

Member
I don't get this. They reacted. It's not panic if it's a full 5 months before launch. They made their plans known, they tried to show it's value. People and news orgs reacted badly. They saw that their plans were not being accepted and they they changed their minds. So now instead of having to deal with the drm, it's already gone, months before launch.

I wish Sony panicked like this last gen, instead of taking 5 years to get it's shit together.

I agree on your last point. For Microsoft, king of fuck what you want you get what we give you, this is panic.
 
MS looks desperate with all of these post E3 changes.

Unfortunately the change that would matter most to me would be ditching Kinect/snap/UI bullshit and freeing up an extra 2gb's of memory for games. And there is no chance that happens.
 

wsippel

Banned
I can quote you right back wsippel ;)

That toolchain. Also, Eurogamer has quotes from devs like "it's fighting us every step of the way".

As for Unity – don't be disingenuous, of course it's only running on Wii U now, as the PS4/X1 aren't even out yet. But you know as well as I that Unity was all over PS4 at GDC, and will be up and running pretty much when that console hits the ground.

http://blogs.unity3d.com/2013/03/21/unity-coming-to-sony-consoles-this-year/
Developers using Unity (or Web Framework) don't have to mess with the toolchain. Also, that Eurogamer quote was most likely about the unfinished and incomplete toolchain and almost complete lack of useful documentation prior to launch.

And sure, Unity will certainly run on PS4 and Xbone, but we don't know if Microsoft or Sony will strike a deal to provide all their developers with free Unity licenses and support. They didn't in the past. And that in itself is a pretty big deal.
 

airborn

Member
So... instead of giving indie devs majority of the hardware to play with, they are gonna shove them into small part of the the 2core cpu/3gb ram OS partition and 10% of GPU capabilities, enabling them to produce only countless apps that are present on tablets/phones.

I fully expect them to just open up the app store for third party developers. The big question will be if these kind of apps will have any Xbox LIVE support (as in achievements and leaderboards). If not, it will be Indie games on Xbox 360 all over again.
 

shola

Banned
MS looks desperate with all of these post E3 changes.

Unfortunately the change that would matter most to me would be ditching Kinect/snap/UI bullshit and freeing up an extra 2gb's of memory for games. And there is no chance that happens.


post e3 changes, how exactly do you know they are changing anything other than the drm stuff and aren't introducing a new thing for indies?
 

quetz67

Banned
MS looks desperate with all of these post E3 changes.

Unfortunately the change that would matter most to me would be ditching Kinect/snap/UI bullshit and freeing up an extra 2gb's of memory for games. And there is no chance that happens.

Removing 2 of 3 OSes nobody needs? Why not?

Removing Kinect and offer a basic SKU for $399? More 180° couldn't be that hard.

Changing to GDDR5 RAM? I doubt it :)

Renaming Xbox one to Xbox four? Who knows?
 
Removing 2 of 3 OSes nobody needs? Why not?

Removing Kinect and offer a basic SKU for $399? More 180° couldn't be that hard.

Changing to GDDR5 RAM? I doubt it :)

Renaming Xbox one to Xbox four? Who knows?

All those changes would warrant a name change to Xbox 4
 

beril

Member
So you mean Sony copying Nintendo or Steam?

The PS3 had self-publishing since launch, which was only shortly after Valve started letting third parties onto steam at all (I'm too lazy to dig up which got the first proper self-published indie game ). And whatever other faults the service may have had, Wiiware also had self-publishing. These are are not new features.
 
Read my post above,you're slow

It's not complicated,allow indie first and allow indie later,most people care the how it process,and it's not a bad thing

What "victory"?wait,what are you playing seriously?Console games or console itself?why i need to "victory"?what we need to know is "is that bad or good for us?",and if it's good,first or latest,doesn't matter

Your above post doesn't clarify anything. The sequence of events is as I described, you're just using your crappy grammar as an excuse to move the goalposts.

It doesn't matter what people care about, saying "x copied Valve" ignores the reality of the situation, which is that on Sony, Microsoft and Nintendo's end, it IS complicated. The PC has a number of big advantages over consoles and matching it isn't simply a matter of copying Valve, it involves a lot of work.

It was a metaphor. I wasn't explicitly saying there'd be a victory, I was pointing out that just because a company caught up with the status quo doesn't mean everyone should pat them on the back. It should be expected that they catch up, not a surprise.
 

mdtauk

Member
I am expecting the Xbox One apps and games story to be similar to that of Windows Phone and Windows 8.

You can pay $99 to become a developer, you need to test on a device before you can submit the software. If you want to use Xbox Live features, you need to pay an additional fee.
 

watership

Member
I agree on your last point. For Microsoft, king of fuck what you want you get what we give you, this is panic.

I don't know, I do think many people confused Microsoft confused with Apple here. Microsoft has always changed and adapted for customers and business needs. Most windows products go through a long beta process. The very nature of the service packs with Windows and Office are direct responses to their customer bases.
 
Removing 2 of 3 OSes nobody needs? Why not?

Removing Kinect and offer a basic SKU for $399? More 180° couldn't be that hard.

Changing to GDDR5 RAM? I doubt it :)

Renaming Xbox one to Xbox four? Who knows?

There is no chance that they make changes to the hardware this late. They have probably already started fabing the hardware. Even if they hadnt a change to the hardware would set them back by 6 months to a year. Kinect 2.0 is definitely already being manufactured. And they wouldnt actually have to switch to gddr5 to be competitive with the PS4. They'd still be underpowered all around, but it wouldnt be anything that would be fatal to the box.

But being overall underpowered combined with having 2gb's less memory is just a shitty situation that is going to fuck over all gamers. Unless Sony ends up completely dominating the console race 3rd parties will end up designing their games around that stupid 5gb limit. Thanks MS.

I've never wanted a console to fail more than I want the Xbox 1 to fail. And not because of any corporate loyalty to Sony. Sony themselves pissed me off this gen with their convoluted cpu and memory design. But what Sony did was nothing compared to MS "The Homer" console design.
 

Xater

Member
It means that imo most of them suck so I can see why a big publisher haven't picked them up in the first place. But like I said this is good for the people that like them.

That is not why most indie games have no publisher. The reason is that they will not sell 5 million copies.
 

jim2011

Member
To all those saying Microsoft is copying/reacting/backtracking to Sony about indies, it was rumored since way before the Xbox one announcement that Microsoft was going to unify their windows phone/windows 8/Xbox store. The announcement of the 3 os's made this rumor even stronger. I fully expect that is what they'll announce at build. It's a win-win-win for all 3 of their platforms.

Plus you don't know how restrictive it will be in terms of gpu/CPU.
 
Your above post doesn't clarify anything. The sequence of events is as I described, you're just using your crappy grammar as an excuse to move the goalposts.

It doesn't matter what people care about, saying "x copied Valve" ignores the reality of the situation, which is that on Sony, Microsoft and Nintendo's end, it IS complicated. The PC has a number of big advantages over consoles and matching it isn't simply a matter of copying Valve, it involves a lot of work.

It was a metaphor. I wasn't explicitly saying there'd be a victory, I was pointing out that just because a company caught up with the status quo doesn't mean everyone should pat them on the back. It should be expected that they catch up, not a surprise.
Oh,well,i don't need your trust.E3 conference,that's clearly what i said

Yeah and?most people don't care it's complicated or not,they care how it ends,Valve did it eariler(compared to other 3),that's it,for others,even they "copy" it(Sony and Nintendo for now)later,but if it's good thing,then it's good,btw i'm not the first one use "copying" in this thread,and actually
http://www.neogaf.com/forum/showthread.php?p=65932601#post65932601
I said "So you mean...",not "So i think..."
Well i guess other than saying Sony is awesome,you will keep argument as hard as you can you can.
 

Xater

Member
photo.0_cinema_640.0ncbhf.jpg


I fully expect them to just open up the app store for third party developers. The big question will be if these kind of apps will have any Xbox LIVE support (as in achievements and leaderboards). If not, it will be Indie games on Xbox 360 all over again.

Every time I see this way of multitasking I think it's ridiculous. This probably only exists because it is also something Windows 8 can do. It makes sense on a tablet to have you mail client open at the side while surfing the web, but I would never want to give up any real estate of a game or film ever.
 
Anyone who thinks Microsoft cobbled this self-publishing idea together in the last few weeks is a fool.

Honestly, does anyone here know what they are talking about?
 
If this is anything like I predicted a while ago, I'm going to be happy.

Enable WinRT games on Xbox One to be self-published. Indies could then release their games on Xbox,big Windows, and winphone with mostly changes to resolution/input (if the game would work in all three scenarios).

Add some Kinect APIs for public use
 
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