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Let's convince Nintendo to go region-free!

guek

Banned
Ultimately the reason I have an issue with region locking is that while it does give publishers more control over the sale of their goods and helps them maximize profits, such a minuscule proportion of consumers are interested in importing gaming products in the first place that I feel it really has no significant effect on a company's bottom line. It does more to drive good will and word of mouth of anything. The lack of region locking on the DS for example, while not necessarily integral to its overall success, had a very tangible effect.
 
Do any sort of statistics on game importing numbers exist? I just can't imagine that any more than a tiny fraction of consumers would fool with it. It seems like it hurts a tiny tiny fraction of the most diehard fans for a very tiny potential profit margin at best.
 

Keyouta

Junior Member
Ultimately the reason I have an issue with region locking is that while it does give publishers more control over the sale of their goods and helps them maximize profits, such a minuscule proportion of consumers are interested in importing gaming products in the first place that I feel it really has no significant effect on a company's bottom line. It does more to drive good will and word of mouth of anything. The lack of region locking on the DS for example, while not necessarily integral to its overall success, had a very tangible effect.

Exactly. The people importing aren't many, so why should you lock it out if it doesn't effect your business in any significant way?

I have NA region consoles, but what if I were to move to another country? Then I wouldn't be able to buy any more games for the 3DS or Wii U, unless I bought a console locally! I wouldn't, by the way, as I don't see why I should need to buy a second 3DS/Wii U when the one I bought before still works fine! That's losing sales to me for an entire generation, whereas an Xbox or Playstation I buy in Canada will still work anywhere!

Some people have said "It stops piracy! If the 3DS or Wii U was region free, people can pirate!" and I have no clue where they get this logic! If anything, region free deters people from pirating software because they can get the game they want without a need to pirate! Plus, the 3DS and Wii U has no piracy scene! There's rips or games, but you can't do anything with them! Also, look at something like the PS3 (region free) vs Wii (region locked), and guess which has more piracy?
 

MLH

Member
Do any sort of statistics on game importing numbers exist? I just can't imagine that any more than a tiny fraction of consumers would fool with it. It seems like it hurts a tiny tiny fraction of the most diehard fans for a very tiny potential profit margin at best.

I'm unaware of such statistics but it wouldn't be the individual consumer that would affect the profit margins, it's the retailers.

When Nintendo wants to publish a game in Europe they have to follow all the rules and regulations of the EU, this comes with a cost which is passed on to the local retailers when they buy. If there is no region locking then the retailers could cut out NOE by importing for cheaper from NA.
However it's hard for me to give this any basis as many Film studios/ Game Publishers frequently publish without region locking and business carries on like normal.
 

massoluk

Banned
Do any sort of statistics on game importing numbers exist? I just can't imagine that any more than a tiny fraction of consumers would fool with it. It seems like it hurts a tiny tiny fraction of the most diehard fans for a very tiny potential profit margin at best.

This is what I bitch about in my Miiverse post on Region Locking. You know what came out of it? A tiny fraction of consumers outside Japan imported Ouendan en masses that it become a hit, that Nintendo took notice and made Elite Beat Agent, one of the greatest game on the Nintendo DS, then it spawned a sequel.

With 3DS like this, there are no next Elite Beat Agents waiting to happen.
 
Arguably the best art so far:

https://miiverse.nintendo.net/posts/AYQHAAABAADYUV6mqUHPxQ
zlCfzRBwqfIi_SuaMb
 

massoluk

Banned
IWATA: "Region fee? Brilliant! We shall charge them to be region free!"

You know what? I'm totally fucking fine with that. Charge us ten dollar or a penny, pop up a disclaimer that some games may contain inappropriate contents for where you are living. Throw us a bone.
 

Meelow

Banned
You know what? I'm totally fucking fine with that. Charge us ten dollar or a penny, pop up a disclaimer that some games may contain inappropriate contents for where you lived. Throw us a bone.

People would still complain though and attack Nintendo...Lol.
 

Jucksalbe

Banned
The support for this seems to be increasing on Miiverse. The amount of "Yeah"s I got per hour for my posts are a lot higher today than in the last days (and are already at over 1000 total). And I didn't even draw anything.
 

Arren

Member
Lets be real here, Nintendo dropping Region lock would make people say "Nintendo is scared of the competition so this is why they did it"

No "Good job, Nintendo :)"
More like "Nintendo is actually listening to its fans and embracing a common standard, for once".
 

Timeless

Member
How region-free should work: You pay 10 to 20 dollars per game you want to import. That money is refunded if, after 18 months, the game isn't out in your region. If it does come out, that fee is paid to the publisher of the game for your region.
 

Azure J

Member
How region-free should work: You pay 10 to 20 dollars per game you want to import. That money is refunded if, after 18 months, the game isn't out in your region. If it does come out, that fee is paid to the publisher of the game for your region.

Ew no pls.
 

Sendou

Member
How region-free should work: You pay 10 to 20 dollars per game you want to import. That money is refunded if, after 18 months, the game isn't out in your region. If it does come out, that fee is paid to the publisher of the game for your region.

I see absolutely no reason why it should work like that.
 

Keyouta

Junior Member
How region-free should work: You pay 10 to 20 dollars per game you want to import. That money is refunded if, after 18 months, the game isn't out in your region. If it does come out, that fee is paid to the publisher of the game for your region.

That sounds horrible, no thanks.
 

ozfunghi

Member
IWATA: "Region fee? Brilliant! We shall charge them to be region free!"

First thing i thought when i read that, lol.

But i agree, maybe it's not such a bad idea at all. Just charge a small fee per game that you want to play on a system from a different region. Unlock it through the e-shop. I'd be fine with that. How many times does it happen anyway? Maybe twice in 5 years? When your WiiU notices a game from a different region is inserted, give consumers the option to unlock it in the e-shop. Charge 2 to 5 bucks. Keeps people from importing bargain bin deals from overseas as well because it adds up. Still beats modding your system, possibly losing warranty etc and keeps people from experimenting with homebrew (as in piracy).

Fixed. Why make it any more complicated than that?

Sure... but i'd take a small fee on a per game basis over no region-free at all.
 

Sendou

Member
But i agree, maybe it's not such a bad idea at all. Just charge a small fee per game that you want to play on a system from a different region. Unlock it through the e-shop. I'd be fine with that. How many times does it happen anyway? Maybe twice in 5 years? When your WiiU notices a game from a different region is inserted, give consumers the option to unlock it in the e-shop. Charge 2 to 5 bucks. Keeps people from importing bargain bin deals from overseas as well because it adds up. Still beats modding your system, possibly losing warranty etc and keeps people from experimenting with homebrew (as in piracy).

Again: it wouldn't be justified. The reason why the machine is region locked now (or at least it's the only reason I can think of) is piracy. It's not costing or anything to have a region free console. That's also why it wouldn't be right to actually require a fee to play games without region restrictions.

Also a great way to add DRM to Wii U. Isn't so region free when servers go down with Wii U^4.
 
I'm just scared Nintendo will make up some bad excuse as to why region locking is good and here to stay, hopefully they are listening and will remove the Region locking very soon.
They've used age ratings in the past (David Yarnton and DSi). But given how everyone rallied against them when they blocked PEGI 18 games from being on the eShop until stupid o' clock in the morning...

Do any sort of statistics on game importing numbers exist? I just can't imagine that any more than a tiny fraction of consumers would fool with it. It seems like it hurts a tiny tiny fraction of the most diehard fans for a very tiny potential profit margin at best.
If Nintendo are smart about data collecting they can tell when games are played out of region. Also the investor reports keep having Japan only games with minuscule amounts of sales outside of Japan.

IWATA: "Region fee? Brilliant! We shall charge them to be region free!"
If there a region free model of 3DS, I'd have bought that. I was prepared to pay more too. Heck if there was one when Fire Emblem came out in Japan I'd have bought my 3DS then. In other words Nintendo lost about a year of potential sales.
 

massoluk

Banned
The reason why the machine is region locked now (or at least it's the only reason I can think of) is piracy. I

They don't to be the news again for someone complaining about Swastika on imported Pokemon card. Nintendo played it too safe to retain that "safe" image, imo. It's not all about piracy.
 
First thing i thought when i read that, lol.

But i agree, maybe it's not such a bad idea at all. Just charge a small fee per game that you want to play on a system from a different region. Unlock it through the e-shop. I'd be fine with that. How many times does it happen anyway? Maybe twice in 5 years? When your WiiU notices a game from a different region is inserted, give consumers the option to unlock it in the e-shop. Charge 2 to 5 bucks. Keeps people from importing bargain bin deals from overseas as well because it adds up. Still beats modding your system, possibly losing warranty etc and keeps people from experimenting with homebrew (as in piracy).



Sure... but i'd take a small fee on a per game basis over no region-free at all.

I'd rather get an extra system than pay bizarre fees for selective region unlocking :/
Anyway, these scenarios are unnecessary. Nintendo should make their systems as free as the competition's.
 

ozfunghi

Member
I'd rather get an extra system than pay bizarre fees for selective region unlocking :/

You must import a ton of games then? My scenario was about paying a maximum of 5 bucks per game. That means you could get up to 40 games and still be better off. At 2 bucks, that would more than double... but ok, you could still do that in that case. But people like me, that come across two or three games per system per generation they would like to import? Nah, i'd be fine with that.

Again: it wouldn't be justified. The reason why the machine is region locked now (or at least it's the only reason I can think of) is piracy. It's not costing or anything to have a region free console. That's also why it wouldn't be right to actually require a fee to play games without region restrictions.

Also a great way to add DRM to Wii U. Isn't so region free when servers go down with Wii U^4.

Piracy is the last reason i could think of. In fact, i think region locking endorses piracy more than anything. People can't get the game in their region, hence they just make sure to get it some other way. In my case, i was once tempted to play pirated games on my Wii (decided not to, because my backlog of games i actually paid for, was too big to begin with, no reason to start stealing shit) after i had soft modded my wii to play imported games. Modding my wii was rather cumbersome back then, and i did it just to play the US version of NMH (PAL didn't have blood... MK style, lol). I did that just for ONE game i imported. Otherwise i would never have done it. But once i did, the gates were wide open for piracy, had i wanted to. Other people won't even bother importing those games at all to begin with (and just steal). So i really don't understand the piracy argument.

The reason i always heard, was that they did region locking, because some parts of the world pay more for software than other parts. If people from Europe could start importing games from the US, were game prices usually are a lot lower, that means less profit for Nintendo. And i can imagine certain parts paying more than Europe, and others paying less than US.
 

hongcha

Member
If this ends up working (which I still very much doubt because, well, it's Nintendo) I think they will only enable it for the 3DS, as that is a platform for which this is a real problem. People travel with their 3DSs, and if they go to other countries they want to be able to buy 3DS games there and play them on their trip. As of right now, you can't do that, for example, as a European visiting the USA, or an American visiting Asia. For the Wii U, you can't make this argument, so I can't see them enabling the feature. Also, their portables used to be region free (Game boy, GBA, DS), but their home consoles have never been.
 

ec0ec0

Member
Big sites already writing articles about it, we are on the right track.

PRISM, would you help us with this? You have power so..
 

Shoyz

Member
I have a US 3DS and imported a JPN 3DS LL to play imports.

Really don't want to buy a UK 3DS and a Korean 3DS just to play the 1-2 titles in each of those regions I want to play..and if they became region free I'd be able to make my LL my main 3DS.

Fingers crossed!
 

ScHlAuChi

Member
Do it Nintendo, i want my Code of Princess Retail version from the US and not that digital only bullshit we get in the EU!
 
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