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Kamiya concerned that Nintendo isn't marketing Wonderful 101 much at all

Yado

Member
This guy is so unprofessional. I'm sure they're going to market the game closer to it's retail date.
 
It's kind of obvious why, no? Pikmin is coming out soon and they're not going to push a similar looking game before that. They'll probably start advertising Wonderful 101 a month or so before release, which is what Nintendo does most of the time anyway, they don't really promote games long before launch.

Well if you're stupid enough to develop for WiiU...

It's not like Platinum makes multi-million sellers and has publishers fighting over them, you know? If no one wants to publish their stuff they won't have a job, that's what happened with Bayonetta 2 before Nintendo picked it up. So at least they have something to do and are getting paid after Sega dumped them.

Still, Wonderful 101 was never going to sell. It's unique and looks great but it's going against any gaming mass market trends and super niche. It's not a sequel, not a known IP, it's too weird, too colourful, too kiddy, too Japanese, it's not a shooter, not a wannabe movie or a fantasy RPG, and it looks like a Pikmin copy at first glance. It was always going to be a really tough sell. It's also hard to convey what the game is exactly. I've watched every trailer and still don't really know what this game's supposed to be.
 

Nyoro SF

Member
While I'm going to pick up this game when I get a Wii U, given past 3rd party releases on the Wii I don't have much high hopes for its sales.
 

JoeFenix

Member
That's awesome, but your average gamer is not aware of any of this. Hell, I wasn't even aware of the dodge move or the transformers style attacks until you mentioned it and I looked it up. That's the issue. No one is discussing whether or not the game is worth buying or if Platinum is worth supporting, they are. So when Nintendo is publishing their game and not advertising it, that's a huge issue. If they wanted the game to be successful then Nintendo would be sure that the average gamer was at least made aware of the game's overall concept.

There's definitely a problem of perception but I was trying to say that gamers should also put a tiny bit of effort into watching a gameplay video when Nintendo shows it off. I mean since they've announced the game they've showed what the gameplay is about and how it functions, E3 2012 had a Gametrailers live demo where they explained everything in clear cut detail.

They need to keep bombarding people with stuff on this game for sure but gamers also need to pay attention when they do. The game looks a bit busy at first but it's really not rocket science or anything!
 
I'm not sure what it's about either. I don't think that's necessarily Nintendo's fault. Platinum is to blame for making a weird game that doesn't look appealing enough for me to research.

Is this Nintendo logic? Game looks extremely appealing. It needs publisher support and marketing, which Nintendo isn't doing. They're entirely out of touch with developers.
 
I'm really looking for to it, but I think it will sell poorly. I think the game has a small, vocal minority who are really excited, but the majority of WiiU owners don't know or care about it.

When you have a minority of a small user base it is the makings of a cult classic. Unfortunately it is also the makings of a bomba.
 

Somnid

Member
It's tough because as much as I am salivating for it, it's simply not the sort of broad appeal game. It is very hard to ascertain what the game is about by looking at it. I don't think the marketing is disproportionate as the game has been one of the flagships pointed at more serious gamers but that's exactly where its market is and I don't think that's a huge band of people. Certainly being the next big game to follow Pikmin it'll probably receive additional advertisements then but it's a little early and the game is a tough sell unless you know who Kamiya is.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
You have a Wii U, so what?! Wait. You have a Wii U but are calling devs stupid for developing a game for the Wii U? What did you buy a Wii U for then?

I'm obviously not getting my point across.

If I was a dev looking at developing for WiiU right now. I'd look at the state of the system and the almost complete lack of marketing by Nintendo and say no. I'm not going to bother.
Seeing tweets from WiiU devs stating their concerns would only reinforce my decision not to develop for that platform.

This is yet another nail in the coffin for WiiU. I've never seen a major new platform handled so badly by a platform owner. It makes the launch of Vita look stellar in comparison.

So it concerns me. I can see third party games more or less completely dry up once the games currently in development get released.
 

Pikma

Banned
Wii U is the worst pos ever, only stupid people develop for it hey hey wait I own a Wii U don't misinterpret me
 
It's a shame. The game looks fun and it's currently the main thing that has me really interested in a WiiU. Considering it's one of the few games to actually justify the gamepad, you'd think Nintendo would be propping it up more as an example. I hope it does well.
 

rvy

Banned
Why Kamiya expected any different is beyond me. It's not like Nintendo has a history of being able to market anything that isn't developed by them and even that is hard for them.
 
How would one even market such a gamey game in this day when other publishers are so hyper focused on games pretending to be movies?
 

IrishNinja

Member
Stop stirring it for once, I've barely seen any legit port begging in this topic. You were a good poster once, drop the mock indignation its gotten super old of late.

while i appreciate your thoughts on the continuity of my posts, "mock indignation" is a bit much. we clearly define "legit" a bit differently; these "should've went with the relevant consoles/this is what you get" type posts aren't scarce here, and they're not a far cry from the terrible mess many bayonetta 2 threads see. as has been said, it ignores both platinum's sales history and other realities that brought them to this very deal

what has gotten old, however, is a number of posters - yourself included at times - jumping in to ride nintendo on things that make no sense. there's plenty of very legitimate things to complain about with them; not dumping a great deal of money into advertising a niche title which a) really should've been at launch and b) looks fantastic but very likely wouldn'tve put up big #'s on the other consoles...it's reaching.

and even for the sake of argument, MGSR sales as an analogy are also inane - at least grab an example that's not from a widely beloved & high selling franchise

I hadn't mentioned before (or maybe I did? I can't remember) because I want to find the right way to do it, giving it away just for the sake of it wouldn't be enough.

should do a contest of your choosing! those are always fun

Idiotic reply is moronic.

to be fair, your post prior to that was equally terrible, but you seem to've acknowledged that so the point is moot
 

Kyon

Banned
Welcome to Nintendo Kamiya. They can't even promote the damn system hun... Biggest mistake going Nintendo exclusive ch... I can smell the FLOP sales for both games since reveal. They dont deserve this.

Nintendo never promotes new IPs. Always putting the same tired IPs like Mario and Donkey Kong in the front.

Irish dont drag me <3
 

gogogow

Member
I'm obviously not getting my point across.

If I was a dev looking at developing for WiiU right now. I'd look at the state of the system and the almost complete lack of marketing by Nintendo and say no. I'm not going to bother.
Seeing tweets from WiiU devs stating their concerns would only reinforce my decision not to develop for that platform.

This is yet another nail in the coffin for WiiU. I've never seen a major new platform handled so badly by a platform owner. It makes the launch of Vita look stellar in comparison.

So it concerns me. I can see third party games more or less completely dry up once the games currently in development get released.

If I was a dev and my contract with my last publisher is fulfilled and they don't want to publish any of my games anymore, since my games aren't huge sellers on any of the continents and there's a huge platform holder knocking on my door giving me a contract which will not only publish my game but also fund the entire project I sure as hell would develop for that system.
 

trixx

Member
I should have pre-ordered this game instead of windwaker HD. Going to but it regardless

If you plan on getting Mario 3d world you better plan on getting this as well
 

V_Arnold

Member
It feels almost as if Nintendo WANTS the 3rd party /2nd party support and at the same time, wants to disassociate itself with them so their main properties do not get overshadowed.

Which makes absolutely no sense for me, Nintendo. Here is news for you: people are capable of loving multiple things at the same time! No amount of Platinum love will make us stop caring about the new Mario platformers or the new Smash, if that is our thing. Stop worrying, and start marketing properly.
 

zoukka

Member
Wii U is the worst pos ever, only stupid people develop for it hey hey wait I own a Wii U don't misinterpret me

Well I own a Wii U too and at its current state it's as attractive of a platform for devs as the Vita except probably even less so.
 

Whompa

Member
Who has a Wii U isn't getting this game? I could see it having a really high attach rate

It's not about the core that will all buy it. The core know about it because they hunger for more information about new games. He's expressing concern that Nintento isn't marketing a complex/different looking game to the mass audiences. Joe Shmoe who walks into Gamestop will look at this, and have a better chance buying Call of Duty Reflex edition over this because W101 needs the marketing to explain itself. I fear this game will succeed only on word of mouth only, which is a small chance to break even. Nintendo seems to be pretty selective on what they promote, although it usually boils down to: Is this character a plumber with a red hat? No? Then no budget for you.
 
@PG_jp


True story.

But JP, we're concerned about how the game might sell because we want MORE games from you guys.

It's a given that the game will be fun. That is factual fact. No reason to discuss that.

WE ONLY WANT THE BEST FOR YOU! CAN'T YOU FEEL OUR LOVE THROUGH THE SCREEN?!
 

69wpm

Member
But JP, we're concerned about how the game might sell because we want MORE games from you guys.

It's a given that the game will be fun. That is factual fact. No reason to discuss that.

WE ONLY WANT THE BEST FOR YOU! CAN'T YOU FEEL OUR LOVE THROUGH THE SCREEN?!

I think they know we want whats best for them. But I also respect them for doing their thing, developing great games even if they're not a financial success. That's the reason I think Nintendo started a "partnership" with them in the first place. Both companies do their own thing and don't give a rats ass about what others are saying. Let's hope everything works out for (both of) them.
 

IrishNinja

Member
dumping that demo i missed at the best buy event on the eshop sometime in the next few weeks would also really help, i think
 

gogogow

Member
Well I own a Wii U too and at its current state it's as attractive of a platform for devs as the Vita except probably even less so.

Eh, not really. The Wii U is in a bad state, but Nintendo is at least making games for it. Sony otoh announced a bunch of ports for the Vita at E3. We'll see at gamescom, with Sony's Vita show.
 
@PG_jp
If you care more about how much a game might sell than how much fun a game might be, please donate your console to a children’s hospital.

True story.

99% of NeoGAF giving their console lol

This is why I'm having less and less fun to read this forum. I've been interested in all the news we could find here first with a lot of good posters. Now it's just a sales and system wars forum :(

I really don't know why I keep coming every day. I must be stupid :/
ban me
 

Yado

Member
It's easier for people to claim ignorance about a project than for them to look into it for themselves. There was a gameplay vid with commentary from a Nintendo rep at E3 just like the rest of their first party offerings. The reason it seems like this game is being swept under the rug is because it doesn't have the mass appeal of something like Titanfall. W101 is not the type of game that generates clicks or pushes magazine sales.
 

Bisnic

Really Really Exciting Member!
I'm gonna buy the game because it looks fun and i want to support developpers making games for such a risky platform, but I know that probably wont be enough. It needs TV/movie ads and posters in video game stores to even have a chance to make a profit.
 
In the age of the Internet developers need to be much more proactive in promoting and hyping their own games. I have seen them doing shit all.

Going on Twitter won't do much unless you're some indie game where selling 100k is god level. What's the point of signing with a major publisher if they won't give you promotion.
 
Chû Totoro;68284066 said:
99% of NeoGAF giving their console lol

This is why I'm having less and less fun to read this forum. I've been interested in all the news we could find here first with a lot of good posters. Now it's just a sales and system wars forum :(

I really don't know why I keep coming every day. I must be stupid :/
ban me

Neogaf has always been GameFAQs with an emphasis on sales and creator worship/scorn. That's the tradeoff for getting insider news so quickly
 

ash_ag

Member
It's kind of obvious why, no? Pikmin is coming out soon and they're not going to push a similar looking game before that. They'll probably start advertising Wonderful 101 a month or so before release, which is what Nintendo does most of the time anyway, they don't really promote games long before launch.

...

Still, Wonderful 101 was never going to sell. It's unique and looks great but it's going against any gaming mass market trends and super niche. It's not a sequel, not a known IP, it's too weird, too colourful, too kiddy, too Japanese, it's not a shooter, not a wannabe movie or a fantasy RPG, and it looks like a Pikmin copy at first glance. It was always going to be a really tough sell. It's also hard to convey what the game is exactly. I've watched every trailer and still don't really know what this game's supposed to be.

The two games release one month apart of each other, and they've been heavily promoting Pikmin 3 for a long time now. Nintendo is clearly making a mistake here. Platinum games are a things the majority of Wii U owners are interested in, and they should invest more heavily in their relationship to the studio. They are the argument against every "Wii U has no third-party games!" complaint and the force behind plenty of vocal Wii U supporters.

Pikmin is great and all, but TW101 should be treated with the same (if not more) respect, for being a new IP that tries to excel without regard of our times' clichés. It's as you say; unique, colorful and not a wannabe at anything. It's exactly what the few people that have a Wii U ask for. I doubt the CoD audience or even casual fans of franchises like Mass Effect or BioShock even consider a Wii U. It's a game that the core will purchase and enjoy, and it will sell systems to people that will probably buy over 20-30 games during their run.

And what you say about TW101 also applies to Pikmin, mostly. In fact, I'd argue that TW101 is much more appealing to the mainstream audience than Pikmin, but Pikmin has the advantage of being a known Nintendo franchise. With both games targeting a generally niche audience, it just seems wrong to promote the one that has the least chances of getting the attention of more people than niche the least and also ignoring one that is important for their other third-party deals.
 

synce

Member
The game looks decent but even if it was marketed like crazy it wouldn't be successful. It needs bald guys and guns, or someone people recognize from the 90's
 

IrishNinja

Member
man that SmokerDave is just the worst

GO PLAY ONE OF YOUR BUTTONLESS SHOOTYBANGS SMOKEY

They should place an ad for W101 before Monsters University or some other CG film.

prolly stupid expensive but as a hypothetical, i think this is an interesting idea right here

Thats why other publishers are better at this than Nintendo, Journey had the full backing of Sony and has advertised like this small struggling underdog made by 2 guys with fedoras in a basement. Nintendo should have gone with this route with this one.

honest question, cause i mostly learned about it here on GAF: what did Sony do to hype/advertise Journey?
 

JDSN

Banned
Fuck it, lets begin the marketing right here:
iboHjeFC2XAdgw.gif

awesomestuffmxu0s.gif

iXrkxc34y23u8.gif


Going on Twitter won't do much unless you're some indie game where selling 100k is god level. What's the point of signing with a major publisher if they won't give you promotion.

Thats why other publishers are better at this than Nintendo, Journey had the full backing of Sony and has advertised like this small struggling underdog made by 2 guys with fedoras in a basement. Nintendo should have gone with this route with this one.
 

jj984jj

He's a pretty swell guy in my books anyway.
He should've known that it's not based on one of their big franchises and wouldn't have been a priority for them to market, most companies do this but it's especially true for Nintendo who has maintained IPs like Mario and Pokemon for such a long time. New IPs come and go on Nintendo systems depending on their success, but no matter what they'll never push them that hard. That's the biggest reason why a game like Smash Bros also works so well for them and not Sony.

This will only get promotion very close to release, and if it's successful enough it might be around for a while but it'll never be a big Nintendo franchise.
 

Whompa

Member
It's easier for people to claim ignorance about a project than for them to look into it for themselves. There was a gameplay vid with commentary from a Nintendo rep at E3 just like the rest of their first party offerings. The reason it seems like this game is being swept under the rug is because it doesn't have the mass appeal of something like Titanfall. W101 is not the type of game that generates clicks or pushes magazine sales.

I would think Pikmen has a similar userbase and that sold enough to continue the franchise. I just think it needs a marketing push tbh.
 
prolly stupid expensive but as a hypothetical, i think this is an interesting idea right here

I've been saying since the initial reveal that the best marketing for this would be to treat it like The Incredibles. Put the 4 main colors up front, give them lots of personality, throw some gameplay at the back end of the trailer, and you got a marketing plan. Unfortunately, you also need $50-$100 million to make that plan work, and Nintendo is certainly not EA, Activision, or Take Two.

Still, a W101 Dojo like someone mentioned earlier would be far less expensive and still be better than what we have now.
 

sonicmj1

Member
Anyone doubting Nintendo's marketing strategy only has to look at their history of introducing new IPs that aren't targeted towards grandmothers to put their minds at ease.
 

Usobuko

Banned
Just quoting myself in previous W101 thread.

Are there any miiverse art for W101?

Can I be hopeful that after the game is released and if it is genuinely good, it gets some positive word-of-mouth advertisement through miiverse.
I really hope we avoid another bomba situation like Sin & Punishment: Star Successor. Nintendo fans, please.

I will say it again, Nintendo fans, please. If you are one of those action junkies who advocate gameplay over graphics and production values but still somehow skip this, I don't know what to say.
 
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