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Breath of Fire 6 announced for PC/tablet/smartphones

-COOLIO-

The Everyman
If you did read this thread properly you should the main problem of this game isn't on what system it will be release but that it's a game that as pretty much nothing in common with the Breath of Fire serie and yet Capcom named it Breath of Fire 6.

skimming the first page, im not so sure thats the big issue people are having. also, theres already a few people on this page noting that it should have been a vita/3ds game.
 

Steroyd

Member
The series was pretty much already binned forever, isn't like we have anything to lose.

There was hope that the series could come back no matter how fleeting and unlikely it was, especially with the emergence of PSN/XBLA/Steam.

Shit I'm just falling into deeper depression thinking about it.
 
And? The fact that it is available on phones does not makes it automatically shitty.
Being avaiable on phones and being made for phones are completely different things.

All those games you listed were console/handheld games first.
my friend thinks that BOF6 (a console version ;_;) wouldn't sell over a million in the US. Is he right?
Yes. But no way in hell Capcom would invest in the game to the point it needed those kind of sales to turn a profit.
 

Kaako

Felium Defensor
Congrats Capcom, you're gonna make billions on this smart business decision to make BoF6 for tablets n shit. You smart people, you.
 

Cidfox

Neo Member
tumblr_ljfm9wnAZV1qzjdybo1_250.gif
 

Dark Schala

Eloquent Princess
my friend thinks that BOF6 (a console version ;_;) wouldn't sell over a million in the US. Is he right?
Correct.

Nintendo and Square Enix/Squaresoft RPGs are generally the ones to cross that mark. Edit: The exception being Legend of Dragoon, of course.
 
my friend thinks that BOF6 (a console version ;_;) wouldn't sell over a million in the US. Is he right?
Anything can sell well when done right. Bayonetta sold over a million, and she's far more niche in game and character design than Breath of Fire.

Dragon's Crown, a 2D beat-em-up, sold 200,000 in its first 3 days. It will probably break a million lifetime sales.

Folks who say Breath of Fire can't sell a million don't have their heads on right. It's all about how you go about designing the game.

Ni No Kuni sold roughly 1 million and that's a new franchise RPG.
 

Ferrio

Banned
Anything can sell well when done right. Bayonetta sold over a million, and she's far more niche in game and character design than Breath of Fire.

Dragon's Crown, a 2D beat-em-up, sold 200,000 in its first 3 days. It will probably break a million lifetime sales.

Folks who say Breath of Fire can't sell a million don't have their heads on right. It's all about how you go about designing the game.

No, I doubt it'd break a million over here. Also you think BoF would be less niche than Byaonetta? WHAT?
 

AmanoBuff

Member
i get that mobile games are unpopular on here but i cant figure out whats wrong with this.

- touchscreens are great for rpgs
- high end graphics on 720p/1080p mobile screens
- a lot of us have smart phones.

id rather they do this than release a vita/3ds game personally.

notsureifserious.gif
 

Nose Master

Member
Capcom is dead to me. Megaman being revived and then mercilessly exploited is one thing. Breath of Fire is another. I hate you, Capcom. :(
 

Acrylic7

Member
Anything can sell well when done right. Bayonetta sold over a million, and she's far more niche in game and character design than Breath of Fire.

Dragon's Crown, a 2D beat-em-up, sold 200,000 in its first 3 days. It will probably break a million lifetime sales.

Folks who say Breath of Fire can't sell a million don't have their heads on right. It's all about how you go about designing the game.

Ni No Kuni sold roughly 1 million and that's a new franchise RPG.

Thats what Im trying to tell him but hes stuck with his pre-BOF sales logic.
 

Shepard

Member
Being avaiable on phones and being made for phones are completely different things.

All those games you listed were console/handheld games first.

Is there really a difference? These titles show that mobile gaming can work pretty well, it all depends on the effort that the developers put into it (and thats regardless of the platform).
With that said, I dont have much faith in Capcom, but writting it off because it is also coming to smartphones is lame.
 

Ferrio

Banned
When you factor in both genre and character design, yes.

What?

One is an action game (which is still a quite popular genre) with a highly sexualized female character.

The other is a JRPG (which itself is considered niche today) with anime/sprite chararacters.

How you believe the first is more niche is beyond me.

Ni No Kuni sold roughly 1 million and that's a new franchise RPG.

Where do you see this? I'm seeing it didn't break 1 million WORLDWIDE, and you're saying it broke that in US alone?
 

jorgeton

Member
A modestly budgeted 3DS rpg could do really well here and Japan. Especially with a legacy IP like BoF. Look at Atlus, they seem to be doing pretty well releasing great RPGs on the 3DS. Breath of Fire 6 didn't need to be a AAA Final Fantasy XIII type of game. They just went for the lowest, least effort possible. Bastards. All of em.
 

Yeshua

Member
skimming the first page, im not so sure thats the big issue people are having. also, theres already a few people on this page noting that it should have been a vita/3ds game.

There is PC version, if it was a real BoF most of us would be happy at that IP ressurection ad egearly waiting for a steam release. As for people saying it should have been on Vita/3DS, well on those system a new BoF would probably be a classical RPG and not an "online touch RPG" aka a social game.
 
Y'know, I thought Konami was awful for just straight up not bothering with a new Suikoden game, but this shit Capcom has pulled is even worse. Did it really need to be a numbered, mainline entry? It's as bad as when...a certain company insists on shoving MMO's into it's normally offline mainline flagship series.

I know it's probably made on like $20, but I hope this shit flops.
 

Eusis

Member
my friend thinks that BOF6 (a console version ;_;) wouldn't sell over a million in the US. Is he right?
Absolutely, baring a freak miracle.

The real question is whether a million plus sales are necessary, it seems to me even half a million on a decent budget would be a mind blowing success. The biggest problem is probably even if that IS successful it's considered small fry now.

Though clearly someone in there has some obsession with mobile given that's basically all they announced today.
 

Goli

Member
So, for all the people claiming that iOS gaming isn't casual shit, could you please provide examples?

Sure. I will not post ports of any kind, only original releases with a short description to go along:
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Drakerider Chains Transcendent, an original RPG developed by the studio formed by former Wild Arms director Akifumi Kaneko for Square Enix.
screen568x568.jpeg

Year Walk, a horror first person adventure inspired by Swedish folklore.
mzl.hhamivrn.320x480-75.jpg

Arc Squadron, a shooter in the vein of Star Fox made in UE3.
V4HttpAssetRepositoryClient-mzl.dtyvcguc.png-3138445195690618455.320x480-75.jpg

Groove Coaster Zero, an original rhythm game based off Space Invaders Infinity Gene with music by famous composers from Taito/Square Enix.

I could go on, but I think you get the point. it's true that there are many social games like Poopville 3 and such, that is a fact, but there are also many high quality games. Here at GAF we have the iOS gaming thread where you can generally find a good recommendations of said titles.
 

Coxy

Member
it wouldnt sell a million and it shouldnt need to, the budget can be quite modest, they could easily make a phyreengine game like practicly every other jrpg dev is doing these days
 

Nerokis

Member
i get that mobile games are unpopular on here but i cant figure out whats wrong with this.

- touchscreens are great for rpgs
- high end graphics on 720p/1080p mobile screens
- a lot of us have smart phones.

id rather they do this than release a vita/3ds game personally.

Touchscreens are adequate for RPGs, most of the time. Great? No. Regardless of specs, smartphones have to deal with far more limitations than handhelds. If you were a fan of the original BoF games at all, I seriously can't fathom why you would prefer smartphones as the next platform for a sequel...

And that's putting aside what this game is likely to actually be. This is not simply an RPG that so happens to be on smartphones. This is an online touch game, headed by a man who apparently views mobile gaming as the equivalent of a TV show, with day to day data on consumer habits prioritized over actual developer feedback. They're not calling this game Breath of Fire 6 because that number is warranted by the game's ambition, scope, or overall level of design competence. It's because they're shamelessly trying to squeeze as much out of the brand as possible.

This is essentially Capcom telling everyone who hoped for a serious sequel, "Sorry, but we do not give the slightest fuck anymore. Time to stop wishing. This franchise is officially nothing more than a somewhat useful brand to put on our garbage mobile games."
 

falastini

Member
You can play Xcom, Final Fantasy Tactics, the DS final fantasy remakes... all on your phone nowadays.
People sure love to overreact.

Those are not good examples of great mobile games.

They are all bad ports. They play significantly worse than their original source. Xcom control bad. FFT runs bad. I dont know about FFIV-V, but they look bad.

Hell, you can throw Vice City in there if you want. It looks great and runs surprisingly well on phones, but the touch screen controls are garbage.

Mobiles have the horsepower, but the touchscreen is never going to be enough for anything outside of casual games.
 
What?

One is an action game (which is still a quite popular genre) with a highly sexualized female character.

The other is a JRPG (which itself is considered niche today) with anime/sprite chararacters.

How you believe the first is more niche is beyond me.
Let's just leave it at this: top RPGs show that there's a lot of room for the genre to expand. Final Fantasy has anime characters and sells just fine.

Where do you see this? I'm seeing it didn't break 1 million WORLDWIDE, and you're saying it broke that in US alone?
Woah, I never said "in the US alone".

Do you have a source for that? Because that is news to me. All I saw was that it was #11 on January 2013's NPD. We're talking US sales here.
I'm not talking about US sales, I'm talking 1 million world wide. The DS version of the game sold over 500,000 copies alone in Japan:
http://www.siliconera.com/2011/03/21/ni-no-kuni-over-500000-in-sales-says-level-5-ceo/

With the PS3 version topping the UK pre-order charts on Amazon, selling 164,000 copies in Japan, and tracking fairly well in the USA, I find it hard to believe that the game didn't sell roughly 1 million. If a Breath of Fire game were made on the 3DS, I think the DS numbers alone show that it could break 1 million sales worldwide.
 

Kaizer

Banned
Pretty much the same as people in here.

Wait, if they're reacting like us too, then who are these all these social/mobile/tablet games made for? Someone must be buying all this crap that these companies keep releasing in order for them to keep deciding they're good business investments.
 

charsace

Member
I'm so sad right now. Why in the fuck would Capcom do this? Its like eating a girl out and having her shit on your head. FUCK.
 
Wait, if they're reacting like us too, then who are these all these social/mobile/tablet games made for? Someone must be buying all this crap that these companies keep releasing in order for them to keep deciding they're good business investments.

My only guess is, enough casual users buy the games outta curiosity, play them for 5 seconds and then move on to Angry Birds/Bejeweled/Other shit in their lives...
 

daoster

Member
Wait, if they're reacting like us too, then who are these all these social/mobile/tablet games made for? Someone must be buying all this crap that these companies keep releasing in order for them to keep deciding they're good business investments.

They're making this for the people defending this Crapcom decision! In this very thread!
 

Boss Doggie

all my loli wolf companions are so moe
lol it's on phones so it must be terrible!!!!! Some of you guys really need to just accept certain gaming realities. One of those is that phone/tablet gaming is not necessarily shit. At least wait until the thing is released to judge it.

Hmm... you seem to be unfamiliar with social mobile games made by Capcom and SE.

i get that mobile games are unpopular on here but i cant figure out whats wrong with this.

- touchscreens are great for rpgs
- high end graphics on 720p/1080p mobile screens
- a lot of us have smart phones.

id rather they do this than release a vita/3ds game personally.

You imply that it's an RPG to begin with.
 

Goli

Member
Those are not good examples of great mobile games.

They are all bad ports. They play significantly worse than their original source. Xcom control bad. FFT runs bad. I dont know about FFIV-V, but they look bad.

Hell, you can throw Vice City in there if you want. It looks great and runs surprisingly well on phones, but the touch screen controls are garbage.

Mobiles have the horsepower, but the touchscreen is never going to be enough for anything outside of casual games.

Have you played FFT after the latest update? They reworked the control method to be more suited for touch screens, redid textures and battle sprites for all characters and improved performance. No more lag during animations or anything.
Also the ports of FFIV and V are pretty good, control wise.
 

Ferrio

Banned
Let's just leave it at this: top RPGs show that there's a lot of room for the genre to expand. Final Fantasy has anime characters and sells just fine.


Woah, I never said "in the US alone".


I'm not talking about US sales, I'm talking 1 million world wide. The DS version of the game sold over 500,000 copies alone in Japan:
http://www.siliconera.com/2011/03/21/ni-no-kuni-over-500000-in-sales-says-level-5-ceo/

With the PS3 version topping the UK pre-order charts on Amazon, selling 164,000 copies in Japan, and tracking fairly well in the USA, I find it hard to believe that the game didn't sell roughly 1 million. If a Breath of Fire game were made on the 3DS, I think the DS numbers alone show that it could break 1 million sales worldwide.

Well first of all you were responding to a person who specifically said 1 million in the US.

Second, I highly doubt it'd break 1 million worldwide. But I guess we'll never know.
 
Still can't believe this shit. This was my greatest fear with the whole smartphone gaming. Breath of Fire 6 should NOT be a phone game. I will no longer buy Capcom games until they decide to actually take Megaman and BoF seriously. Those are to this day, still my favorite franchises that they own, but they treat them like trash which hurts my spirit.
 
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