Chobel
Member
whats the difference?
Media Apps behind paywall beg to differ.
whats the difference?
So when he's talking about having two way conversations, you're saying the conversation is MS talking and consumers replying with money and that's what Phil actually meant?
Generalisation there mate.A system for gamers? Yeah, cause a gamer's favorite thing to do is watch a game of football.
No, Microsoft don't listen to their customers, they listen to their customer's wallets.
Oh, NOW it's a two-way conversation!
That was not the case a few months ago...
Tell you what, Microsoft. I am definitely not going to buy the XBox One for the next year or two.
Deal with it.
In what for strange world do you life in where those two are separate entities for corporations
You guys are shitting too much on Phil - he's responsible for the games and seems passionate about what he does; plus he's probably in a Reggie-like situation where he has nothing to say in terms of the console's direction
I mean what else than PR bullshit can you expect from him? He's on that ship and has to sail with it
In what for strange world do you life in where those two are separate entities for corporations
Sony was listening to the #nodrm movementAs does every other company in existence.
What problems did Sony have, other than their hardware being too expensive for the audience they wanted?
Microsoft's policies were fundamentally flawed from the very beginning, but they were just that - policies. Things that are easily changed before the product actually launches. Oh - and they still have that problem of their hardware being to expensive and that's not going away any time soon, apparently.
Customer: "Hey MS, we don't want all that DRM stuff and online requirements."
MS: "....."
Customer: "Hey MS! We don't want that shit!"
MS: "....but cloud?"
Customer: "Fuck this shit, I ain't buying your product."
MS: "Whoa whoa hold on! We'll remove it OK? See we listen to your concerns."
Customer: "...."
damned if you do damned if you dont.
i kinda feel sorry for the guys at the xbox team. working hard to finish the console and only reading shit on the internet.
Customer: "Hey MS, we don't want all that DRM stuff and online requirements."
MS: "....."
Customer: "Hey MS! We don't want that shit!"
MS: "....but cloud? Buy an Xbox 360?"
Customer: "Fuck this shit, I ain't buying your product."
MS: "Whoa whoa hold on! We'll remove it OK? See we listen to your concerns."
Customer: "...."
Oh dear, he reads NeoGAF.
From january when the first always on rumors started to the xbox reveal in may MS could have listened and nothing would have happend.damned if you do damned if you dont.
i kinda feel sorry for the guys at the xbox team. working hard to finish the console and only reading shit on the internet.
Oh dear, he reads NeoGAF.
Oh dear, he reads NeoGAF.
Yeah, handing over your $500 a year later will teach them really bad.
This may come as a shock, but pre-order numbers and media backlash are forms of feedback.
It will because they won't see any software sales or XBLG fees for that time period as a result.
I really hate the way he uses the word "customers." Saying "our fans" or "gamers" or "gaming community" consistently would have come off better. It's like referring to people in a retail store as "customers" rather than a "guests."
Just my personal thoughts, but it bugs me.
He'll probably swap to GameFAQs soon enough.
It will because they won't see any software sales or XBLG fees for that time period as a result.
I could buy an X1 one day, used, preowned. That'd be zero income for Microsoft. I don't know why I would want one but it's possible.Yeah, handing over your $500 a year later will teach them really bad.
They had no online service.
They had no games until what MGS 4?
3rd party games were being delayed due to developers having an hard time with the hardware.
People tried to warn Sony and they did listen, but it took them far longer then MS to correct thier issues.
If Microsoft listens to their customers, then what's Windows 8 all about?
No one asked for that interface.
Or how about the fact that 360 UL is currently about 75% ad space? Did customers ask for that? Pretty sure we keep demanding more room for our actual content.
Seems like a one-way conversation to me.
Meh. He said hat he had to.
Except for repeating "two way conversation". As if there's another kind
Customer: "Hey MS, we don't want all that DRM stuff and online requirements."
MS: "....."
Customer: "Hey MS! We don't want that shit!"
MS: "....but cloud?"
Customer: "Fuck this shit, I ain't buying your product."
MS: "...."
RETAIL: God, the XBone pre-orders are horrible. PS4 is beating you clearly. You have to do something.
MEDIA: Xbox policies are horrible. Gamers don't want it. Veterans/Army not able to play the Xbox One due to the 24h check-in! Bad PR! MS not supporting the troops!
MS: "Whoa whoa hold on! We'll remove it OK? See we listen to your concerns."
Customer: lol fu!
Do you like consumer better?
"While others have shifted their message and changed their story, we were consistent in maintaining a message that is fair and in tune with consumer desires."
- Andrew House
Notsureifserious.gif
Sony was listening to the #nodrm movement
https://www.youtube.com/watch?v=iW0Qbdkyih0&feature=youtube_gdata_player
They had no online service.
They had no games until what MGS 4?
3rd party games were being delayed due to developers having an hard time with the hardware.
People tried to warn Sony and they did listen, but it took them far longer then MS to correct thier issues.
I think you misinterpreted my input as a shot at M$. It wasn't meant to be. Just a general pet peeve of mine.
If Henry Ford asked people what they wanted before the automobile, they would have said they wanted faster horses.