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Sega Sammy confirms that Sega Dream Corporation has fully acquired Index (Atlus)

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BennyBlanco

aka IMurRIVAL69
Verendus said Yakuza Ishin is coming to the west and if Project diva does well enough, the sequel will come over too. Using your logic, I expect to see Yakuza Ishin and miku on pc soon.

You misunderstood my logic then. PS2 games are a lot cheaper to port than PS4 games. Miku is a handheld game that would need to be completely retooled and cost $$$. Persona would be incredibly simple to get on steam and would make them money. Nights and Jet Set are way less popular than Persona. It would cost them next to nothing and has zero overhead as a digital release. Not saying it's going to happen, but it's not out of the question either.
 

Rich!

Member
Easy, they are in love and somewhat religious.

Haha, right. I still don't get why that fits here.

Ah well, who gives a shit. On topic, I'm worried - SEGA aren't brilliant for localization. On the other hand, theyre awesome for PC support. ATLUS games on PC? Yes please.
 
You misunderstood my logic then. PS2 games are a lot cheaper to port than PS4 games. Miku is a handheld game that would need to be completely retooled and cost $$$. Persona would be incredibly simple to get on steam and would make them money. Nights and Jet Set are way less popular than Persona. It would cost them next to nothing and has zero overhead as a digital release. Not saying it's going to happen, but it's not out of the question either.

Yeah they'll port Golden over to PC, see there's a market for niche JPRG titles on Steam, and then never release a single game in the West again because it doesn't line up with their ridiculous projections.
 
I would actually love to see Persona on Steam. Seems like a neat fit. But I doubt that's where they'll be taking this.

I just demand to see Persona characters in the next Sonic racing game.
 
You misunderstood my logic then. PS2 games are a lot cheaper to port than PS4 games. Miku is a handheld game that would need to be completely retooled and cost $$$. Persona would be incredibly simple to get on steam and would make them money. Nights and Jet Set are way less popular than Persona. It would cost them next to nothing and has zero overhead as a digital release. Not saying it's going to happen, but it's not out of the question either.
Miku is on PS3 nad I think Persona would get PS3 ports before it gets PC ports and tbh, I don't even see that happening. I also think the western branch at Sega was responsible for JSR and nights, so if they want to do it maybe... I don't see it happening though.
 

Nirolak

Mrgrgr
Only three revisions in twenty years did not get home console ports.

Sorry, I meant that in the more general sense like Border Break I wouldn't expect on PC either.

IIRC, P4A and Catherine all sold like absolute shit on 360(in both Japan and the West, maybe Nirolak could back me up on some numbers?), and they were only multiplatform because the engine they were using is(Catherine used gamebryo and P4A used whatever engine arksys was using, plus it was a fighting game) and they wanted to test the waters in the west. Those games sold like 3 copies on 360 and the are building their own engine for P5, not saying it's impossible but don't be surprised if you don't see P5 on 360, let alone PC. And knowing Arksys, the new persona fighting game won't make it to 360 either(the new Blaze blue and Guilty gear aren't touching the platform).




Oh okay, my bad :p
US LTD wise Catherine was 60/40 in favor of PS3 and P4A up front was 65/35 in favor of PS3.
 
Yeah they'll port Golden over to PC, see there's a market for niche JPRG titles on Steam, and then never release a single game in the West again because it doesn't line up with their ridiculous projections.
It's fine to be pessimistic and all, but right now you're this close to tinfoil hat conspiracies.
 

Danny Dudekisser

I paid good money for this Dynex!
sörine;82496709 said:
Sega and Atlus USA used to have a pretty good relationship. Sega even let them handle some of their GBA/DS games like Shining Soul and Puyo Puyo Fever 2. I'd love to see a return to that, with Atlus USA doing passed over franchises like Shining, Phantasy Star, Puyo Puyo, Valkyria Chronicles and so on.

Doesn't matter. If Sega Japan says it's time to close up shop at Atlus USA, then that's what's going to happen. Right now, it's tough to see a scenario where Atlus USA isn't combined with Sega USA, or where there aren't major redundancies.
 

Eusis

Member
Based on what do you conclude then the the remote probability of this occuring? People are just talking nonsense now.
It's using business logic, at least what we've observed with other mergers in the past: Sega has a US branch. Atlus has a US branch. And typically you don't need to have two US branches for your company, and with Sega being the bigger company buying Atlus they may see Atlus USA as redundant and wipe them out, retaining a few of the staff if we're lucky, and given how often good localization can be undervalued there's the possibility they'd fail to see ANYONE there worth keeping. If Atlus USA were a significant development house that'd probably be a different story, much like why SE had 0 reason to eliminate Eidos Montreal just because they formed Square Enix Montreal, but they may look at what Atlus USA has and just go "we have this already."
 
Based on what do you conclude then the the remote probability of this occuring? People are just talking nonsense now.

I'm really pissed off we never got Kenzan, Black Panther or Yakuza 5. Im still mad about the nonsensical Anarchy Reigns delay. Bayo 2s cancellation. The fact that despite being officially announced for the west PSO2 is NEVER coming out here. The death of Valkyria in the west. The only stance that's ever served me well with Sega is unending pessimism because they're a shit company that seemingly does its best to actively ruin my day. Why should I be anything but worried to the extreme?
 

jj984jj

He's a pretty swell guy in my books anyway.
IIRC, P4A and Catherine all sold like absolute shit on 360(in both Japan and the West, maybe Nirolak could back me up on some numbers?), and they were only multiplatform because the engine they were using is(Catherine used gamebryo and P4A used whatever engine arksys was using, plus it was a fighting game) and they wanted to test the waters in the west. Those games sold like 3 copies on 360 and the are building their own engine for P5, not saying it's impossible but don't be surprised if you don't see P5 on 360, let alone PC. And knowing Arksys, the new persona fighting game won't make it to 360 either(the new Blaze blue and Guilty gear aren't touching the platform).

I'm pretty sure that whatever Catherine 360 sold it did better for them as a multi-platform game than Etrian Odyssey does on DS/3DS. Sega at the very least would give them the option to continue that (assuming they weren't planning to like Persona fans think).
 
I'm really pissed off we never got Kenzan, Black Panther or Yakuza 5. Im still mad about the nonsensical Anarchy Reigns delay. Bayo 2s cancellation. The fact that despite being officially announced for the west PSO2 is NEVER coming out here. The death of Valkyria in the west. The only stance that's ever served me well with Sega is unending pessimism because they're a shit company that seemingly does its best to actively ruin my day. Why should I be anything but worried to the extreme?

This is coming, I personally think a PS4 version is happening and that they are waiting on that. I mean, they are releasing a english translated version for Asia.
 

wrowa

Member
Recettear sold 200k on steam. Recettear.

People shouldn't always use Recettear as an example for JRPGs on Steam. It's a little misleading. Recettear is a highly addicting little game that even appeals to people who aren't into traditional JRPGs. That is its secret sauce.
 

Eusis

Member
About 10x more than I expected, hmmm nvm then.
Yeah, at those numbers it's definitely worth the porting, even if there was the possibility that some chunk of them would've just gotten on PS3 instead.
Because it was constantly on sale for like 26 cents.

I'm more curious to know how The Last Remnant did.
That's true, it's way easier to push 200k of something at $5 than at $50. Most likely Ys is a better example, and Trails will probably be the true test.
 
Recettear did 300K not 200K.

People shouldn't always use Recettear as an example for JRPGs on Steam. It's a little misleading. Recettear is a highly addicting little game that even appeals to people who aren't into traditional JRPGs. That is its secret sauce.

Then take Ys or something. Or TiTS when it comes out.
 
This is coming, I personally think a PS4 version is happening and that they are waiting on that. I mean, they are releasing a english translated version for Asia.

Fine, then best case scenario we'll get SMT games 2-3 years after their Japanese release and after they've already been mostly translated by fans.
 
Worst case scenario i.e.: smartphones is Sega does shitty overpriced ports of old SMT games, like Square's been doing with classic FF.

How is this a worst case? One of my few serious complaints about Atlus is that they won't sell me an English smartphone port of old SMT games! :p

After Sega's awesome handling of the Valkyria Chronicles IP, like failing to patch trophy support on the original game and the lack of localization on Valkyria Chronicles 3, i must definitely say that i'm somewhat worried about the future of all the Atlus IPs.

The problems with Valkyria come down almost 100% to the disastrous decision by the Japanese management to move the franchise to PSP. That platform was so rotten and miserable in the US that every single Japanese publisher of niche games, including Atlus, let down their fans on at least one major release.
 

mclem

Member
That basically confirms that it's a temporary name used to hold the Index business transfer until they finalize the details of the move. Could they be eventually changing the name back to Atlus? o_O

Well, Atlus certainly has credibility in its own field, and losing the name would probably be mildly detrimental. Keeping two independent businesses allows them to keep the reputation the name has.

Also, it means they can release ten games a year on the NES instead of five
 

Danny Dudekisser

I paid good money for this Dynex!
Why are people just assuming that now that Atlus is owned by Sega, we just won't get any more games in the States? Do you honestly think that Sega would've bought Atlus only to completely discount more than half of the potential market for their games? I understand Sega's made a few questionable decisions in the last several years, but c'mon.
 
This is coming, I personally think a PS4 version is happening and that they are waiting on that. I mean, they are releasing a english translated version for Asia.

I've had a lot of time to think about exactly -why- PSO2 isn't here yet. What a lot of people don't seem to realize is, as a free to play game, just how dependent the game is on players buying into its lottery systems to remain profitable. The online game situation in Japan is -very- different from the online game situation here, and try as I might, I just don't see the game's method of monetization (which is essentially counting on a rich minority of the player base dumping wads of cash every other week to pad their virtual closets) working out here nearly as well, and I think that's the big stumbling block that needs to be out of the way for this thing to happen.

I prefer that to having P5 on iOS with microtransaction to boost your social skills

Of all the major companies publishing smartphone games, the amount of free to play microtransaction games Sega has put out is miniscule. They're more about pay up front, complete experiences from what I've seen.
 
Am I the only one who remembers Sega proclaiming, a year or two ago, that they were done with producing AAA games, and were now only making mobile and social games ?

They just bought a company that makes hardcore-as-shit games. It's like they don't know what the fuck they want.
 

Xater

Member
Why are people just assuming that now that Atlus is owned by Sega, we just won't get any more games in the States? Do you honestly think that Sega would've bought Atlus only to completely discount more than half of the potential market for their games? I understand Sega's made a few questionable decisions in the last several years, but c'mon.

I would never discount the stupidity of Sega. I mean we still haven't PSO2. By all accounts it's a great game and could easily find a nice foothold in the west since it's F2P.
 

imBask

Banned
Of all the major companies publishing smartphone games, the amount of free to play microtransaction games Sega has put out is miniscule. They're more about pay up front, complete experiences from what I've seen.

I meant : I prefer that than having a company like EA or Squeenix buying them and doing what I said with it
 

BennyBlanco

aka IMurRIVAL69
Am I the only one who remembers Sega proclaiming, a year or two ago, that they were done with producing AAA games, and were heretofore only making mobile and social games ?

They just bought a company that makes hardcore-as-shit games. It's like they don't know what the fuck they want.

They also bought Relic this year, I guess to make Dawn Of War pachinko games and iOS card games? People are just jumping out the window because their favorite hardware developer didn't buy them.
 

Eusis

Member
The problems with Valkyria come down almost 100% to the disastrous decision by the Japanese management to move the franchise to PSP. That platform was so rotten and miserable in the US that every single Japanese publisher of niche games, including Atlus, let down their fans on at least one major release.
Admittedly this happens even on more successful platforms (we cared so much about Innocent Sin on PSP due to missing out on it during the PS1 days and same for Soul Hackers, and whether or not Yakuza 5 comes here Kenzan won't), but VC IS unique there in that it did fairly well on PS3, then... moved to PSP anyway. And poisoned the well in the US with a sequel that was pared down and had a rotten scenario, even if the core gameplay was still pretty good. I'm not against going to handheld, but it is maddening to have a series do well on a platform that's actually relevant here, then leave for a platform that isn't either due to apathy or piracy reaching a critical mass and subsequently get passed over.
 
Recettear sold 200k on steam. Recettear.

300k.

Because it was constantly on sale for like 26 cents.

Nope. Game started at $20, average sale price over its entire life was apparently around $7-9.

I'm more curious to know how The Last Remnant did.

The important thing about TLR isn't how well it did, it's that it still sells more copies again every time it goes on sale.

Steam sales helped them a lot though

How... is that a negative? "Well, these games sold well on this platform... but only because of a fact about that platform that helps games sell better there!"
 
They also bought Relic this year, I guess to make Dawn Of War pachinko games and iOS card games? People are just jumping out the window because their favorite hardware developer didn't buy them.

We're jumping out of windows because Sega has a long history of denying us literally everything we would want from them.
 

yami4ct

Member
You misunderstood my logic then. PS2 games are a lot cheaper to port than PS4 games. Miku is a handheld game that would need to be completely retooled and cost $$$. Persona would be incredibly simple to get on steam and would make them money. Nights and Jet Set are way less popular than Persona. It would cost them next to nothing and has zero overhead as a digital release. Not saying it's going to happen, but it's not out of the question either.

Nope. PS2 has a strange architecture with a ton of code tailored specifically to it making it difficult to perfectly emulate. Look at how PCSX2 works on PC. It does its job, but it's nowhere near the level of acceptability for what most companies would put out. Most of these games need to be severely reworked to happen and that takes a ton of time and effort.

PS4, on the other hand, is specifically designed using a PC like architecture to make porting simple and cheap. It's not perfectly simple, some work has to be done, but it's leaps and bounds easier than porting a PS2 game.

If you had said PS3 games are more expensive to port to PC than PS2, then you'd be onto something. PS4 games? No.
 
Why are people just assuming that now that Atlus is owned by Sega, we just won't get any more games in the States? Do you honestly think that Sega would've bought Atlus only to completely discount more than half of the potential market for their games? I understand Sega's made a few questionable decisions in the last several years, but c'mon.
People assume SEGA had 140 million to spend on a whim or something.
 
VC IS unique there in that it did fairly well on PS3, then... moved to PSP anyway. And poisoned the well in the US with a sequel that was pared down and had a rotten scenario, even if the core gameplay was still pretty good.

It poisoned the well in Japan too. Instead of turning into a growing franchise with ongoing success, it basically resigned the series to its existing niche and was probably a big factor in why the series seems to be moribund. VC2 was just a bad choice, flat-out.
 

FluxWaveZ

Member
They also bought Relic this year, I guess to make Dawn Of War pachinko games and iOS card games? People are just jumping out the window because their favorite hardware developer didn't buy them.

No. Not everyone who's concerned for Atlus' status is somehow frustrated because they didn't get bought by Nintendo or something.
 

imBask

Banned
Sorry, misread. Too easy to assume people in here are riding the unfounded pessimism train.

well since I love Atlus, i'm scared i'll never get to play Persona 5 or any other Atlus game ever because of Sega's localization history, but i'll wait until it actually happens

How... is that a negative? "Well, these games sold well on this platform... but only because of a fact about that platform that helps games sell better there!"

not really a "negative", but i'm assuming they didn't make a billion dollar with those 90% $1.50 price tag... I was just pointing that out
 
I've had a lot of time to think about exactly -why- PSO2 isn't here yet. What a lot of people don't seem to realize is, as a free to play game, just how dependent the game is on players buying into its lottery systems to remain profitable. The online game situation in Japan is -very- different from the online game situation here, and try as I might, I just don't see the game's method of monetization (which is essentially counting on a rich minority of the player base dumping wads of cash every other week to pad their virtual closets) working out here nearly as well, and I think that's the big stumbling block that needs to be out of the way for this thing to happen.
They could do ads I guess.
 
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