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EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

As suppossed it makes no sound processing at all. This will be half a core or more dedicated to sound processing while XB1 audio block needs no CPU at all.

Of course it will. More complex audio processing, such as raycasting for example will be done on cpu or even in gpu compute, on both consoles.

Tensilica units are in AMD solutions for quite some time already, you can get different setup from them and add specific blocks, but the two audio parts are certainly not that different. X1 needs a bit more also with some Kinect pre processing capabilities.
 

Dahaka

Member
Posted yet?

http://www.vgleaks.com/playstation-4-audio-processor-acp/


audio1-600x360.jpg

This is meagre. What about wave tracing, elevation, HRTF, material filtering etc....

Is there a slider about Xbox One's Audio Chip?
 
Utter tripe. Killzone 2 says hi. Hell, even Metacritic agree's.

http://www.metacritic.com/game/playstation-3/killzone-2

http://www.metacritic.com/game/xbox-360/halo-4

http://www.metacritic.com/game/xbox-360/halo-reach

http://www.metacritic.com/game/xbox-360/halo-3-odst

Also, Shadow Fall is a big departure from past Killzone's. In-fact, it's now arguably more open world than Halo is (judging by Halo 4). Open ended massive environments, no set order of objectives, lots of tactical leeway and options, the OWL and all the tactical and gameplay mechanics that come with it etc.

Inb4sales
Inb4fulllobies
 

velociraptor

Junior Member
I didn't realise Raydeen made that other silly post as well. Damn I fell for him twice. He must be trolling surely?
He is trolling or being deliberately obtuse.

He claimed the new PS4 gameplay is exactly the same as the previous ones. He could not be more wrong.

Shadowfall is a massive departure from the linear corridor gameplay that was present in the previous titles. The game now features massive open ended environments, suit powers and the ability to complete objectives in any other through desired route. The forest level shown at TGS is an excellent example of this and even includes the ability to transverse vertically.

Shadowfall is more Crysis than Killzone if anything. It is Killzone only in name and lore.

I know this sounds trivial but in Shadowfall you can climb almost every surface in the game and can use the OWL to quickly jump from one spot to another. The fact you can carve your own path in this game is a pretty substantial upgrade compared the atypical corridor shooter FPS that we tend to see.
 
The best Killlzone has never been as good as the worst Halo.

That's just a plain, hard, no contention Opinion that even the most dye in the wool PS fan would agree with. And seeing the dazzling PS4 demo sequence, with dazzling identical game play to the previous ones, I really don't think that's going to change....unless 343 industries drops the ball and turns the Halo series into a Kinect Candy Crush game, I don't think the next war between the two franchises will play out any different.
Fixed!
 
Definitely. If I had the money, I'd pick a GT-R over a Ferrari, Porsche or whatever every time. Others just seem like a bit of a flamboyant waste of money, especially when a GT-R more often than not can take them around a track.
No I'll take an Audi R8.

If it's good enough for Tony Stark it's good enough for me.
 

gofreak

GAF's Bob Woodward
As suppossed it makes no sound processing at all. This will be half a core or more dedicated to sound processing while XB1 audio block needs no CPU at all.

That depends on what you want to do.

Basically the total audio rendering cost to the CPU or (GP)GPU on each system will be:

Total - decoding (on PS4)
Total - decoding - whatever mixing/equalisation/resampling shape provides post-Kinect (on XB1)
 

StevieP

Banned
Did the processing of sound suddenly become some kind of monster power draw?

I don't see how that's possible when lots of current gen games sound amazing.

Former audio engineer at Microsoft:
http://forum.beyond3d.com/showpost.php?p=1731306&postcount=2956
bkilian said:
On the 360, there is hardware for decoding XMA files, which is a much simpler subset of WMA. XAudio2 allows decoding of xWMA files too, but that's CPU side software only. The XMA decoder chip is rated at 320 channels, but in reality it generally maxes out lower than that. The 256 audio channels was calculated using a full core I believe, and that's using a very simple linear interpolation SRC, and possibly a filter and volume per channel.

All audio on the 360, other than XMA decompression, is software and uses the main CPU. Party chat, including codecs and mixing, happen in the system reservation. Game Chat, Kinect MEC and voice recognition, and all game audio happen in the game process and use game resources, including memory and CPU. Game audio frequently uses an entire hardware thread, and I've seen games where it uses 3 hardware threads. Car racing games, in particular, can use upwards of a hundred voices on a single car.

Games with a lot of audio processing happening, such as racing games, could take up to half the entire processing power of the 360 on audio alone.
 
The best Killlzone has never been as good as the worst Halo.

That's just a plain, hard, no contention fact that even the most dye in the wool PS fan would agree with. And seeing the dazzling PS4 demo sequence, with dazzling identical game play to the previous ones, I really don't think that's going to change....unless 343 industries drops the ball and turns the Halo series into a Kinect Candy Crush game, I don't think the next war between the two franchises will play out any different.
The best halo has never been as good as the worst Naughty Dog game this generation.

Checkmate.

Seriously though halo was better in the hands of bungie.

That said PS4 is simply better hardware, not sure why this is still debatable, give it up.
 
Former audio engineer at Microsoft:
http://forum.beyond3d.com/showpost.php?p=1731306&postcount=2956


Games with a lot of audio processing happening, such as racing games, could take up to half the entire processing power of the 360 on audio alone.

Yeah, but you are comparing the old Xbox360 CPU to a modern CPU like Jaguar. In addition, they have much more available RAM, which is going to help a lot for audio tasks.

Audio programmer from B3D.
http://beyond3d.com/showpost.php?p=1764206&postcount=203

Relab said:
I would roughly estimate a very high quality reverb will use 6-10% of a single Jaguar core with 32 sample buffers and around 768KB of memory at 44.1Khz.

http://beyond3d.com/showpost.php?p=1764324&postcount=210
Relab said:
It takes a lot of time (1-3 years) to design a high-end reverb algorithm from scratch in our field, so it's obviously way faster to use convolution from a game developer point of view. But since both Sony and MS have moved to multiple x86 cores and more ram compared to previous generation, there're completely new technologies available (with much better quality).

With 5 algorithmic reverbs with the same quality as skysound (from the forza video) - you would use 35-50% of a single Jaguar core.

And he is talking about a very expensive effect at high quality. General audio tasks will probably use just a fraction of the power of a single Jaguar core.
 

StevieP

Banned
Yeah, but you are comparing the old Xbox360 CPU to a modern CPU like Jaguar. In addition, they have much more available RAM, which is going to help a lot for audio tasks.

Audio programmer from B3D.
http://beyond3d.com/showpost.php?p=1764206&postcount=203





And he is talking about a very expensive effect at high quality. General audio tasks will probably use just a fraction of the power of a single Jaguar core.

1 reverb effect on 1 sound w/32 sample buffers using up to 10% of a single core should tell you all you need to know about Jaguar and audio in general, no? Add in a racing game, where there are regularly hundreds of sounds going at once with various effects and you have a similar situation that bkilian described I would think.
 
1 reverb effect on 1 sound w/32 sample buffers using up to 10% of a single core should tell you all you need to know about Jaguar and audio in general, no? Add in a racing game, where there are regularly hundreds of sounds going at once with various effects and you have a similar situation that bkilian described I would think.

He is talking about using a much better quality of what you have in Forza using 35-50% of a single Jaguar core. It's not 1 reverb on 1 sound; it's a reverb on all the sounds. As he said, you could have multiple algorithmic reverbs using a fraction of the power of a single Jaguar core.
 

Aliand

Banned
http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

French article about problem of driver on Xbox One. They said sources are from one French publisher and one big US publisher. The French one is easy to guess Ubi soft and my bet for the US one is EA or less probably Activision.

This article suggests rumors very similar to the Edge one, some games can run in stable 1080p 30 fps on Xbox One and can't reach stable 1080p 60 fps because of driver problem and the solution is to go to 900p 60 fps. But they said that PS4 version will be downgraded because of political issue. I was angry but today the article about Ubi Soft not knowing if the game is in 720p or 1080p on PS4 and Xbox One give credits to rumor and BF4 sub 1080p too.

Maybe the story deserve it own thread?
 
http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

French article about problem of driver on Xbox One. They said sources are from one French publisher and one big US publisher. The French one is easy to guess Ubi soft and my bet for the US one is EA or less probably Activision.

This article suggests rumors very similar to the Edge one, some games can run in stable 1080p 30 fps on Xbox One and can't reach stable 1080p 60 fps because of driver problem and the solution is to go to 900p 60 fps. But they said that PS4 version will be downgraded because of political issue. I was angry but today the article about Ubi Soft not knowing if the game is in 720p or 1080p on PS4 and Xbox One give credits to rumor and BF4 sub 1080p too.

Maybe the story deserve it own thread?

That reads almost word for word like the edge article with the important distinction being the 2 large publishers being the source

Are gameblog.fr known to be a good site for this sort of thing?

Made an thread about it here http://www.neogaf.com/forum/showthread.php?t=687295

Gave you credit for the find of course
 

ekim

Member
http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

French article about problem of driver on Xbox One. They said sources are from one French publisher and one big US publisher. The French one is easy to guess Ubi soft and my bet for the US one is EA or less probably Activision.

This article suggests rumors very similar to the Edge one, some games can run in stable 1080p 30 fps on Xbox One and can't reach stable 1080p 60 fps because of driver problem and the solution is to go to 900p 60 fps. But they said that PS4 version will be downgraded because of political issue. I was angry but today the article about Ubi Soft not knowing if the game is in 720p or 1080p on PS4 and Xbox One give credits to rumor and BF4 sub 1080p too.

Maybe the story deserve it own thread?

If this is only or mostly because of bad drivers that's rather good news for the X1 as they will probably fix this issues eventually.
 

Biker19

Banned
Microsoft finally reversed in with their truckload of money. Edge mission success. No but really, I have no idea, sensationalist? Different writer? Weird opinions? Something else?

This is one of the reasons why I can't stand Microsoft. Always trying to downplay the competition by buying people &/or corporations off with money, just like they did with the Xbox 360 with gaming advertising like with COD, making gullible people believe that it's Xbox 360 exclusive when it truly wasn't.
 

szaromir

Banned
The best HALO has never been as good as the best Naughty Dog game this generation.

Checkmate.
If and only if by as good you meant much better.

This is one of the reasons why I can't stand Microsoft. Always trying to downplay the competition by buying people &/or corporations off with money, just like they did with the Xbox 360 with gaming advertising like with COD, making gullible people believe that it's Xbox 360 exclusive when it truly wasn't.
You know that Sony does the same practices? They even paid Ubisoft to only announce Assassin's Creed on PS3 even though the 360 version was further along in development.
 

Biker19

Banned
You know that Sony does the same practices? They even paid Ubisoft to only announce Assassin's Creed on PS3 even though the 360 version was further along in development.

Maybe so, but Microsoft does it way, way more because they have a ton of money than Sony does.
 
You know that Sony does the same practices? They even paid Ubisoft to only announce Assassin's Creed on PS3 even though the 360 version was further along in development.

That's not what happened at all. It was being negotiated as a PS3 exclusive, and iirc Ubisoft are the ones that actually approached Sony for it, and Sony ended up not buying it.

Both companies have their own TRC though, Microsoft ones requires all games to be on par with the other version for example, Sonys ones require games to have additional exclusive content if they are released later.
 
That's not what happened at all. It was being negotiated as a PS3 exclusive, and iirc Ubisoft are the ones that actually approached Sony for it, and Sony ended up not buying it.

Both companies have their own TRC though, Microsoft ones requires all games to be on par with the other version for example, Sonys ones require games to have additional exclusive content if they are released later.

good call by Sony then if this is true.

Those PS4 exclusives ya'll. They gunnn shiiiiiiiiiiine.

they already are o_O
 

Verendus

Banned
good call by Sony then if this is true.
You think so?

I don't know, I think it wasn't necessarily a good call. Granted the PS3 had so many problems that one exclusive game like AC wasn't really going to do anything in the grand scheme of things but it's not like they really knew, at the time, the full extent of the incoming disaster.
 

RoboPlato

I'd be in the dick
http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

French article about problem of driver on Xbox One. They said sources are from one French publisher and one big US publisher. The French one is easy to guess Ubi soft and my bet for the US one is EA or less probably Activision.

This article suggests rumors very similar to the Edge one, some games can run in stable 1080p 30 fps on Xbox One and can't reach stable 1080p 60 fps because of driver problem and the solution is to go to 900p 60 fps. But they said that PS4 version will be downgraded because of political issue. I was angry but today the article about Ubi Soft not knowing if the game is in 720p or 1080p on PS4 and Xbox One give credits to rumor and BF4 sub 1080p too.

Maybe the story deserve it own thread?

I still don't buy that "political issues" would cause them to downgrade the PS4 version. That would be a purposeful slight against Sony, as opposed to it just showing the natural deficiencies of the XBO hardware. Seems like that sound cause more of a political struggle than anything else. I wouldn't expect entirely new shaders to be written for the PS4 version but I could see things like resolution, AA changes, etc happening.
 

Biker19

Banned
Both companies have their own TRC though, Microsoft ones requires all games to be on par with the other version for example, Sony's ones require games to have additional exclusive content if they are released later.

Sony's policy of requiring exclusive content of games that are coming towards their platforms later is better because they tend to give players more replay value.

Microsoft's policy of theirs of which you just mentioned has most likely to do with purposely handicapping other competitors versions of games from performing better than Microsoft's Xbox versions of games, either graphically wise, performance wise, or both. So that policy isn't exactly as good as Sony's.
 
I still don't buy that "political issues" would cause them to downgrade the PS4 version. That would be a purposeful slight against Sony, as opposed to it just showing the natural deficiencies of the XBO hardware. Seems like that sound cause more of a political struggle than anything else. I wouldn't expect entirely new shaders to be written for the PS4 version but I could see things like resolution, AA changes, etc happening.

The news might be fake, read the OP on it..
 

Anonumos

Banned
http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

French article about problem of driver on Xbox One. They said sources are from one French publisher and one big US publisher. The French one is easy to guess Ubi soft and my bet for the US one is EA or less probably Activision.

This article suggests rumors very similar to the Edge one, some games can run in stable 1080p 30 fps on Xbox One and can't reach stable 1080p 60 fps because of driver problem and the solution is to go to 900p 60 fps. But they said that PS4 version will be downgraded because of political issue. I was angry but today the article about Ubi Soft not knowing if the game is in 720p or 1080p on PS4 and Xbox One give credits to rumor and BF4 sub 1080p too.

Maybe the story deserve it own thread?

Stop posting this shit. It's from a less than reputable click-bait site that has been all but debunked in the other thread. And no, there's already a thread for it.
 
Stop posting this shit. It's from a less than reputable click-bait site that has been all but debunked in the other thread. And no, there's already a thread for it.

You're an idiot

That was the first post of that article on here and the one I used in the OP for that thread

He is credited for finding the article

Clearly you didn't properly read the OP
 

Anonumos

Banned
You're an idiot

That was the first post of that article on here and the one I used in the OP for that thread

He is credited for finding the article

Clearly you didn't properly read the OP

This is necessary why? I made a mistake. There have been a lot of duplicate threads on GAF. A simple explanation that I fucked up would have been enough.
 

Anonumos

Banned
And the wording of your post was necessary?

Clearly he just made a mistake too

Why is why I didn't call him and idiot and I merely told him to stop posting it.

What exactly is your problem?

And btw I'm pretty sure that calling people idiots is bannable. But keep going.
 
Why is why I didn't call him and idiot and I merely told him to stop posting it.

What exactly is your problem?

And btw I'm pretty sure that calling people idiots is bannable. But keep going.

I've had a very bad day of it regardless so something will likely happen anyways

My problem was simply your rhetoric in the first post being so aggressive

You could simply have pointed out the reputation for that site in a far more neutral manner
 
Why is why I didn't call him and idiot and I merely told him to stop posting it.

What exactly is your problem?

And btw I'm pretty sure that calling people idiots is bannable. But keep going.

Believe me, calling someone an idiot is not a bannable offense. I've seen much worse without a ban hammer.
 
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