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Xbox One: Built for the future

Goku

Banned
Yeah, right. So if games get more demanding and need every bit of power Xbones OS will reduce features? Talking about the definition of future proof.

What do mean Xbox OS will reduce features? The 3GB is locked. No matter how demanding a game becomes, they'll have to fit in 5GB RAM footprint. I don't know what Microsofts plans are, but having a big space for OS purposes allows them to be more flexible. Who knows where Windows RT/ Windows Phone 8 and Windows 8 kernels will go, who knows what the latest trends in mobile space will be. The whole point of the 3GB reserved is to have something to fall back on of in the future some unexpected features appear. The Xbox 360's OS is roughly just as capable now as it was in 2005. Microsoft have stated multiple times they want to be able to add new features to the Xbox One OS without the limittion of RAM.
 

BWJinxing

Member
Why doesn't XBL Compute run the apps instead of on the system? Back when they were pushing mandatory internet, this would have made sense since the cloud is so awesome and frees up system resources for games and would be showcasing its cloud in the real world.

Missed oppertunity.
 

Lamptramp

Member
Credit to XboxUncut on Reddit.

ibgfs3CkGUPTHP.gif

Credit where its due, that looks lovely...

I still don't like the Metro interface at the end, to busy looking with all those different tiles there. Aside from that it looks pretty smart.
 
You're asking for examples of Cloud compute. You're critisizing the implementation now, not the option. It would be rediculous to expect games to take full advantage of cloud computing in launch games. The important thing is, MS has enabled you to take advantage of Cloud Computing, it's up to the developer to decide how and if they will use it.

Why is it ridiculous to expect some evidence that this big new feature of the console (that is STILL a massive part of Microsoft's marketing message) has some sort of worthwhile use? Even if the games aren't there at launch, would it kill them to have some sort of demonstration of what it can do?

I think the worry everyone has is that it was a feature that's there not because it's useful or desirable to games, but because it's technology that another division of Microsoft has sunk millions into researching and is a nice, modern-sounding bullet-point on a press release.
 

zebwinz

Member
I've been wondering about a possibility lately and the title "Built for the future" brought it back up for me. Would it be possible for Microsoft or Sony to do hardware upgrades/refreshes in the future without breaking backwards compatibility? Both systems are using more standard PC-like architecture. If I put a new video card or higher speed RAM in my PC now, it doesn't break any of my games or programs (well, most of the time it doesn't). I'm not talking about Xbox One Two or PS5, more like how Apple keeps selling Macbooks but puts better components in them each year.
 

jet1911

Member
Well yeah absolutely - because no other platform is capable of utilising cloud right.

What other platforms are doing what MS is doing right now with regards to "clouds" and Kinect? That's clearly what he meant. Unless you're a bit dumb I'm sure you were able to understand that.
 
I've been wondering about a possibility lately and the title "Built for the future" brought it back up for me. Would it be possible for Microsoft or Sony to do hardware upgrades/refreshes in the future without breaking backwards compatibility? Both systems are using more standard PC-like architecture. If I put a new video card or higher speed RAM in my PC now, it doesn't break any of my games or programs (well, most of the time it doesn't). I'm not talking about Xbox One Two or PS5, more like how Apple keeps selling Macbooks but puts better components in them each year.

They won't do it because it would segment the userbase and what hardware developers target.
 

CrunchinJelly

formerly cjelly
Those small pieces of UI in the video also confirm you can change the 'accent colour' of the UI. So you don't have to be stuck with Xbox green all the time.
 

Bundy

Banned
That's not the full quote from that part of the video. Watch it yourself.
Yep, just looked at it again.

Edit. But still not really true.
PS4 can do the same cloud stuff, if SONY wants it.
And the PS4 is clearly the more powerful hardware ;)
 

Ebomb

Banned
Why is it ridiculous to expect some evidence that this big new feature of the console (that is STILL a massive part of Microsoft's marketing message) has some sort of worthwhile use? Even if the games aren't there at launch, would it kill them to have some sort of demonstration of what it can do?

I think the worry everyone has is that it was a feature that's there not because it's useful or desirable to games, but because it's technology that another division of Microsoft has sunk millions into researching and is a nice, modern-sounding bullet-point on a press release.

Titanfall AI and detailed explanation from Respawn on cloud benefits, Forza drivatar, COD dedis versus peer to peer last gen, cloud profiles with mobile game libraries, etc. It sounds like their are multiple launch window examples with details about cloud implementations at launch that apparently dont count or you choose to ignore.
 

driver116

Member
What other platforms are doing what MS is doing right now with regards to "clouds" and Kinect? That's clearly what he meant. Unless you're a bit dumb I'm sure you were able to understand that.

Thanks for that. Sorry I don't take this guy's statements at face value - especially when he with dribble he was pasting on neogaf.
 

Goku

Banned
There is no point in laying emphasis on this feature if the system doesn't support it. It is not an option, since it is actually not even there. Saying it's coming is like saying holograms are coming as well.

If it can offload this data, why does a forum poster needs to tell me this and why is there no technical demo from Microsoft?

So what you're saying is essentially "Microsoft is lying about cloud computing because they have no tech demo". I guess Sony lied about the SPE's too. Nobody knew what those were for until 2008.

Respawn Entertainment has a blog post a couple of month ago about their implementation of the Cloud: http://www.respawn.com/news/lets-talk-about-the-xbox-live-cloud/

Forza also uses the Cloud for ' Drivatars '. Your and your friends' driving style is studied and an AI avatar of you is created, which drives you like you drive. This is done in the cloud so the console doesn't have to process this. So this is actually an example of how you can offload tasks.
 
Forza also uses the Cloud for ' Drivatars '. Your and your friends' driving style is studied and an AI avatar of you is created, which drives you like you drive. This is done in the cloud so the console doesn't have to process this. So this is actually an example of how you can offload tasks.

So it is like racing ghost times :O
 

Daffy Duck

Member
Showing me all these nice things really clouds my judgement with ditching my XB1 pre order and getting a PS4.


Damn you MS.
 

Goku

Banned
Why is it ridiculous to expect some evidence that this big new feature of the console (that is STILL a massive part of Microsoft's marketing message) has some sort of worthwhile use? Even if the games aren't there at launch, would it kill them to have some sort of demonstration of what it can do?

I think the worry everyone has is that it was a feature that's there not because it's useful or desirable to games, but because it's technology that another division of Microsoft has sunk millions into researching and is a nice, modern-sounding bullet-point on a press release.

Sony pushed the PS3's special SPE's way more than Microsoft is pushing Cloud Computing. We didn't see the benefit of SPE's until years after launch. The first games if I recall correctly that described how SPE's aided their rendering was Killzone 2, released in 2009.
 
Forza also uses the Cloud for ' Drivatars '. Your and your friends' driving style is studied and an AI avatar of you is created, which drives you like you drive. This is done in the cloud so the console doesn't have to process this. So this is actually an example of how you can offload tasks.

Apparently this isn't a new feature. Evolution did the same thing in Motorstorm RC for the Vita....no clouds needed
 
(just personal opinion here... no Xbox One hate)

To each his/her own but...

Am I in the minority thinking this is far too Windows 8 and just plain hideous? Just curious as I hear non-stop hate for Win8/Metro but loads seem to dig this.
 

Goku

Banned
So it is like racing ghost times :O

Not exactly, because ghost times are static/ fixed. Restart the race, and the ghost will take exactly the same route. It's basically a replay. A drivatar is dynamic. It drives like you do. It takes corners like you would, it brakes like you would brake and it makes mistakes, just like you would.
 

boi

Neo Member
So what you're saying is essentially "Microsoft is lying about cloud computing because they have no tech demo". I guess Sony lied about the SPE's too. Nobody knew what those were for until 2008.

Respawn Entertainment has a blog post a couple of month ago about their implementation of the Cloud: http://www.respawn.com/news/lets-talk-about-the-xbox-live-cloud/

Forza also uses the Cloud for ' Drivatars '. Your and your friends' driving style is studied and an AI avatar of you is created, which drives you like you drive. This is done in the cloud so the console doesn't have to process this. So this is actually an example of how you can offload tasks.

We are not talking about Sony here. This is a Microsoft promise we are discussing.

As for Drivatars. How is this not possible with some servers set-up for the purpose of this game? How is this not glorified bots? I mean, do you actually like bots? Do you also really care that a bot that races like you races online against others why you are not there?
 

Bundy

Banned
If you're going to insult a fellow GAFer and call them a liar, you should at least do them the courtesy of providing their full quote.
How about checking my second post (afterwards)?

edit.
And btw. I don't give a damn that "Mr. Crappy PR" Penello from MS is a "fellow GAFer".
Don't care about who "created" DirectX".
 

jem0208

Member
We are not talking about Sony here. This is a Microsoft promise we are discussing.

As for Drivatars. How is this not possible with some servers set-up for the purpose of this game? How is this not glorified bots? I mean, do you actually like bots? Do you also really care that a bot that races like you races online against others why you are not there?

It is possible, because that's exactly what the cloud is. Servers which MS is offering to devs to use for computing etc.
 

Jack cw

Member
Not exactly, because ghost times are static/ fixed. Restart the race, and the ghost will take exactly the same route. It's basically a replay. A drivatar is dynamic. It drives like you do. It takes corners like you would, it brakes like you would brake and it makes mistakes, just like you would.

Its just a simple routine that calculates chances and probabilities and mimics a "behavior" out of this. Dont make more out of it as it is. Nothing that would kill the performance of the game if it was processed in box. If the cloud could really handle some performance heavy duties it would be a complete different thing. Its nice though, but far away from what Microsoft promises.
 

JB1981

Member
Just watched the video and this is the biggest bullshit there is. Microsoft is embarrassing themselves by keep stating that Cloud Computing will improve Xbox gaming while there is no game whatsoever that offloads core parts of the game (graphics or other stuff) now or announced for the Xbox One. This is a scheme, one of the worst I've seen in the gaming industry.

Thought Titanfall was doing that.
 
So I'm unable to play Titanfall without online connection? No. Do I get a better experience with the cloud this way? Then I can tell you already this stuff isn't marketable at all. No gamer casual or hardcore cares if bots are better with the cloud or not.

You know what I love about blanket statements? They are always 100% right 1% of the time.

I for one care very much about npc AI.
 
Titanfall AI and detailed explanation from Respawn on cloud benefits, Forza drivatar, COD dedis versus peer to peer last gen, cloud profiles with mobile game libraries, etc. It sounds like their are multiple launch window examples with details about cloud implementations at launch that apparently dont count or you choose to ignore.

But it's all very minor stuff (or stuff that people take for granted). If they're name-dropping it in every interview, I feel there should be something more to it than that.

Sony pushed the PS3's special SPE's way more than Microsoft is pushing Cloud Computing. We didn't see the benefit of SPE's until years after launch. The first games if I recall correctly that described how SPE's aided their rendering was Killzone 2, released in 2009.

Oh come on. Microsoft's PR guys are clearly given instructions to make sure they mention the cloud in every interview they do. Sony's focus on the mysterious untapped power of the Cell was a desperate attempt to try and turn their insane architecture decisions into some sort of positive. When every multiplatform game was noticeably superior on the much cheaper 360, they had to have some sort of answer to that.
 

jem0208

Member
Its just a simple routine that calculates chances and probabilities and mimics a "behavior" out of this. Dont make more out of it as it is. Nothing that would kill the performance of the game if it was processed in box. If the cloud could really handle some performance heavy duties it would be a complete different thing. Its nice though, but far away from what Microsoft promises.

I thought the reason this is using the cloud though is because it downloads your friends' drivatars and you race them.
 

weeeeezy

Banned
Just watched the video and this is the biggest bullshit there is. Microsoft is embarrassing themselves by keep stating that Cloud Computing will improve Xbox gaming while there is no game whatsoever that offloads core parts of the game (graphics or other stuff) now or announced for the Xbox One. This is a scheme, one of the worst I've seen in the gaming industry.


A scheme? Please do some research, Titanfall and Forza use the cloud.
 
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