• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

xxracerxx

Don't worry, I'll vouch for them.
Remains to be seen. My livingroom TV is only HD Ready, 1366x768. PS4 will be downscaled, if the scaler is as bad as it seems the quality will take a hit. X1 will just output native 720p. On my gaming TV it could be different, 1080p. But the real story for me here is not that X1 can stand its ground but that both consoles are destroyed by a medium - high level PC. 8 more years of the same shit? Gonna get X1 for exclusives and play PC for the rest.

The Battlefield reveal video gave me the first glimpse of next gen graphics. Now Ryse destroys BF4. A lot has to do with only having to develop for one platform vs. all of them but BF4 next gen could've used another six months.

It seems suddenly everyone only has a 720p capable TV for next gen.

I know you have a 1080p TV as well, but I am just using your post as an example.
 

HMC

Member
Everyone should be happy, tbh. The PS4 version clearly has an aliasing advantage that you can really see on straight lines in the distance, along with a more consistent framerate...while the XO version holds its own very nicely, and in some instances has more detailed textures (the ground pic people are avoiding like the plaugue).

Im just happy the X1 version doesn't look like the Sega Saturn like GAF assured me it would (does, lol).
 

Bishop89

Member
Those PS4 fanboy tears... Yummy! You got your proof and you're still trying to spin shit.

wow..

Also, can someone let DF know that they should set up their systems/tvs properly..because i dont wanna go through this BS all gen.

Are they even aware of it?
A lot of 'pro xbone' from them lately...
 
I'm just really, really fucking curious why, if they are going to do a side by side video and post it on Youtube, why they wouldn't calibrate their TV's or monitors. I'm sorry, the PC and PS4 version look washed out. Oh and lol, guy is talking about hair textures. Look at those hair textures. That's not some shit like the contrast is too high or the brightness is too high. They look like two different images. I'm not a fanboy. I'll probably end up owning both systems. I have a PS4 pre-ordered. I'm just shocked that I think that XO version looks better. That's all.

The idea of crushed black is that low luminance detail (ex: shadows) are crushed straight into "black." Now, you are correct that this can make certain things look darker. Crushed black can give an artistic effect that make things like a black suit blacker, a bald guy seem to have more hair, or an older person younger (less light reflection off of of grey/white hair, etc.)

Now, those are all fine in a still photo.

However, when applied to a video game, where lighting constantly changes, you'll start noticing things like off-coloration (hence the "cheetos skin" comment), noise and complete lack of details for black/darker settings (ex: you can no longer identify the fine lines of a black clothing.)

You can verify everything I said above by testing it in photoshop or googling some info on crushed black.

Now, if that's what you prefer, that's fine by me.
However, one picture that seemingly look more "textured" because of crushed black doesn't actually mean it is or indicate a good thing. An off picture is still off, no matter how good it may look.
 

dark10x

Digital Foundry pixel pusher
Honestly, both are ugly. Battlefield 4 won't be one of the purchases I make.
Which material are you looking at? I'm seeing one of the most impressive looking FPS titles to date.

I'm sorry, the PC and PS4 version look washed out
So you're the kind of guy that likes to use a TV in showroom mode with highly inaccurate colors and missing detail? That's basically what you're saying.
 

FINALBOSS

Banned
Don't understand how anyone could say the Xbone version looks better given what we know about it. I could see someone saying the colors look better--but that's due to how it was captured with shitty limited RGB or something.
 

jayu26

Member
This is kind of a win for Xbox in that you show the footage to any 'normal' person and they're just not going to care. I just played 15 minutes of the campaign on PC on a GTX 460 and a Core i7 930 on medium settings at 1080p and that native resolution really makes all the difference. It looks much better than PS4 and XBO to me.

Do we know when we'll get a Ghosts comparison yet? If that's really 1080p vs 720p... eep.

For now, sticking with my old 50" 720p 3LCD Sony from 2005, Xbox One will make its home there, and PS4 will hang out on a nice small 1080p Dell IPS in my office.

So why would that person pay $100 more to get the same experience?
 
The lighting is simply better on the PS4 version, along with the anti aliasing. It's easily noticeable now, and would be more so if these videos were gamersyde quality.

One huge problem I have with the PS4 version is that it looks incomprehensibly blurry. Like, there's no logical explanation for it.
 

Doc Holliday

SPOILER: Columbus finds America
This is kind of a win for Xbox in that you show the footage to any 'normal' person and they're just not going to care. I just played 15 minutes of the campaign on PC on a GTX 460 and a Core i7 930 on medium settings at 1080p and that native resolution really makes all the difference. It looks much better than PS4 and XBO to me.

Do we know when we'll get a Ghosts comparison yet? If that's really 1080p vs 720p... eep.

For now, sticking with my old 50" 720p 3LCD Sony from 2005, Xbox One will make its home there, and PS4 will hang out on a nice small 1080p Dell IPS in my office.

I keep saying this but how is this is a win when the Xboxone is 100 dollars more expensive? If this was the other way around I would agree with you.
 
even with the weird contrast on x1 DF footage, PS4 version still looks better to me

ib0gOrDzD8ScKG.gif

There you go:

-PS4 has no black crush (i.e., can actualy see detail in shadows)
-PS4 has better anti-aliasing (look at wires and tower)
-PS4 has additional/better effects (see volumetric clouds, ambient occlusion, etc.)

And that is only what is noticeable from this static picture. If you watch the game in motion, it is all very much more apparent.
 

thuway

Member
Jaggies on XBone, blurry on PS4. The point being it is not the huge gap I think many of us were expecting and I don't think it should be necessary to adjust my TV's settings to make it match the XBone version which is what people here seem to be implying.

ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.
 

WORLDTree

Member
All that I can say is that the Xbox One must have one hell of a custom upscaler.

Other than those telephone wires, it looked great.

PS4 footage...strangely a letdown. After reading the PS4 pumping and Xbone hating on gaf for weeks, I was expecting 1080p on PS4 with smooth 60fps. Instead, the screenshots often look worse even at a higher res (which is something the article points out). Why in the hell does the artwork seem to be more detailed on Xbone? (People have tried to answer this in this thread, but really, no one has satisfactorily answer it. If DICE can use some special artwork/texture technique on Xbone, then why wouldn't they also use it on PS4?)

Except you totally can, it's called crank up the contrast and sharpness on your TV settings. You don't even need DICE to help you do that! Now can you do the same thing for resolution and anti-aliasing? Nope.

I don't understand the complaints about cherry-picking screens when it seems all other videos besides the DF one are being ignored.
 

Bishop89

Member
Yeah, If you want to see resolution differences made really obvious look at a scene with detailed objects at a good distance. I was looking at these pics before wario posted the comparison gif, and wondering how the two could be so diffrerent. The xbox version seems pretty close to current gen. Not that the ps4 version is incredible, but at least it feels like something I haven't seen on a console before.

I prefer 720p to 1080p
joke.

Cant believe how so many ppl are naive when it comes to this stuff.
 
The lighting is simply better on the PS4 version, along with the anti aliasing. It's easily noticeable now, and would be more so if these videos were gamersyde quality.

One huge problem I have with the PS4 version is that it looks incomprehensibly blurry. Like, there's no logical explanation for it.

FXAA. Easy explanation.
 

alr1ght

bish gets all the credit :)
wow..

Also, can someone let DF know that they should set up their systems/tvs properly..because i dont wanna go through this BS all gen.

Are they even aware of it?
A lot of 'pro xbone' from them lately...

360 has screwed up (non-standard) gamma settings, maybe the bone does as well. It seems like DF is the only site to have the problem, though.
 

Oublieux

Member
So much hyperbole in this thread. I really wish people would read the darn article before commenting. So many assumptions going on...
 
Why does it seem like x1 has more detail in SP? Ps4 looks washed out

Did EA do this on purpose? With a former Xbox Guy running EA, it wouldnt surprise me
 
Hmn.. Waay more aliassing on the Xboxone. But weird enough also sharper textures on Xboxone......

What the fuck is going on with colours? The dark areas on the Xboxone look completely crushed, while everything looks too flat and pale on the PS4..
 

RayMaker

Banned
As someone who has basically zero vested interest (I'm getting neither machine, although if any I'd get a PS4) I agree with you. Stopping frames and viewing details show differences but I really wonder how much it will matter in the end with third party titles.

I also wonder how many people will be playing the game on a console on the same monitor that they're using to view this thread.

I will.

Yeah, Though the PS4 version looks better( about 5 -10% in my opinion). I could still very happily play through the X1 version and not be like ''god dam, I wish I brought the PS4 instead because this version is so graphicly terrible''. To me games like fallout 3 on the PS3 had a wider gap then this.

Another thing I'am taking into consideration is that there have been reports that the dev environment is like this:

early X1 dev tools VS more mature PS4 dev tools

So when MS catches up with there tools maybe the gap will close even more with 3rd party titles. Kinda of like what happend with PS3 and 360.
 

mrklaw

MrArseFace
I'm confused.


is the xbox version applying sharpening to the game, or have DF added that to their capture? If it is in game, why haven't DICE done that for PS4/PC? And what stops people just turning up the sharpening in their TVs if they like that look?

people are talking about the PS4 footage being captured and then upscaled? But surely the PS4 is outputting 1080p and doing any scaling internally - it wont be outputting 900p? And if the scaler isn't great, why go with 900p rather than something like 1280x1080 which would scale nicely?

surely the PS4 scaler is HW rather than SW? Hope there aren't any issues with it (wasn't PS3's scaler limited in what it could do?)



edit: this is one game from one developer rushing for launch on incomplete tools etc. It can only provide limited information on how other games might turn out, and we cant extrapolate much about how future titles will be. Maybe MS tools will improve, maybe ESRAM won't be such an issue. But maybe devs will learn to tap the PS4 better too, learning to get more from it because they haven't had to fight the tools and architecture? We just don't really know.
 
The lighting is simply better on the PS4 version, along with the anti aliasing. It's easily noticeable now, and would be more so if these videos were gamersyde quality.

One huge problem I have with the PS4 version is that it looks incomprehensibly blurry. Like, there's no logical explanation for it.

There is. Ps4 upscaled and xbox one native captures. If they compared native captures on both though..
 

dark10x

Digital Foundry pixel pusher
This thread is interesting in that it highlights people's taste for artificial enhancements. That would explain why so many HDTVs ship with the least accurate settings possible. People LIKE fake contrast and over-sharpened visuals, it seems.

This is kind of a win for Xbox in that you show the footage to any 'normal' person and they're just not going to care.
Ah, in this case, you're not wrong, but there is more to it.

If you look beyond BF4 this hints at a pretty significant performance difference between the two. The PS4 version is rendering significantly more pixels at a more consistent framerate with additional effects. Even if your casual person cannot spot a difference it still highlights a gulf in performance. As the generation pushes forward this performance difference can manifest itself in many different ways.

It's a bad sign for XB1.
 

jayu26

Member
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

Da Bird, lay'en it down.
 
Remains to be seen. My livingroom TV is only HD Ready, 1366x768. PS4 will be downscaled, if the scaler is as bad as it seems the quality will take a hit. X1 will just output native 720p.

Higher resolution games on a 720p set just get free super-sampled anti-aliasing. DF blaming the scaler is completely speculative, and since both are made by AMD there's not any reason to suspect a hardware problem.
 
The PS4 doesn't look stellar there sure, but especially in motion that Xbox One footage looks rough.

I wonder how IGN was able to capture MP when no one else seems to have been able to?

I mean this looks rough

9xBb87a.png

I get where you are coming from, and agree from the video PS4 > x1 in regards to that MP footage, however, that image just isn't representative of the way the MP looks on the x1. It isn't that bad, we will have to wait for actual MP from a different source for any real comparison (or launch) with the way no multiplayer has been shown for x1 besides this.
 
ib0gOrDzD8ScKG.gif


From this comparison the PS4 version looks much better. There are clouds in the background, the tower in the background is smooth and straight on PS4. Overall it looks like XboxOne needs a lot of AA everywhere!

And the difference in colors should come down to what TV you have and the profile you choose when gaming

The XBO version looks more aliased, but the PS4 version looks blurry as all hell. Look at the stock on the gun. I mean, shit, I don't even care about BF4, but one looks like it has better aliasing but poorer IQ while the other has shittier aliasing but has better IQ. The PS4 version looks like it has that N64 vasoline rubbed all over it.

Edit: But the PS4 version has more clouds. The power of the cloud?
 

tensuke

Member
Finally got IGN's vid to load in 1080p. From what I could tell, yeah, PS4 multiplayer looked a bit better. Noticed some poor textures/more jaggies on Xbone version. Also I do notice motion blur on PS4 much more than on Xbone. The better AA, AO, higher framerates, and higher resolution are what I expected from the hardware. 18 more days!

Edit: Also agree DF kinda dropped the ball a bit.
 

WORLDTree

Member
So much hyperbole in this thread. I really wish people would read the darn article before commenting. So many assumptions going on...

I wish people would read the thread and at least respond to all the posts explaining the suspect present in the DF video if at the end they still think the Xbone video is better. So far all these detailed posts and comparisons are being straight up ignored and only given support-less responses like "But is can't juuuust be that!"
 

Wallach

Member
Ah, in this case, you're not wrong, but there is more to it.

If you look beyond BF4 this hints at a pretty significant performance difference between the two. The PS4 version is rendering significantly more pixels at a more consistent framerate with additional effects. Even if your casual person cannot spot a difference it still highlights a gulf in performance. As the generation pushes forward this performance difference can manifest itself in many different ways.

It's a bad sign for XB1.

That's what I was saying with my first post in this thread. I mean, this isn't just any game and any studio; it's DICE trying to hit parity for a premier launch title. It ain't a good look.
 
Everyone should be happy, tbh. The PS4 version clearly has an aliasing advantage that you can really see on straight lines in the distance, along with a more consistent framerate...while the XO version holds its own very nicely, and in some instances has more detailed textures (the ground pic people are avoiding like the plaugue).

Im just happy the X1 version doesn't look like the Sega Saturn like GAF assured me it would (does, lol).

The texture resolution in both is exactly the same; what is different is the sharpness levels and gamma saturation. Also, the texture are not actually the same in that shot. Textures are randomized on the ground, as they are with camo.

The texture on the ground on the pc shot almost look identical to PS4 in softness.
 

140.85

Cognitive Dissonance, Distilled
Despite the image differences for this particular title, the biggest takeaway for me is that PS4 is drawing more pixels at a higher framerate with more effects. If one is blurrier or washed out that's on Dice or the people capturing. What matters is we have our first definitive example of the gap between Xbone and PS4.
 
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

O_O Feathers have been rustled.

Thuway is 100% right. If you can't understand what happened here, you have nothing to contribute to the conversation.
 

G.Newell

Member
I'm surprised at the negative responses to both versions as they look remarkably close to the PC version. The difference is far more subtle than I expected, actually.

Really? I'm going to have to disagree with that. I thought it looked much worse than what I've been playing today especially the multiplayer. It's a good bump from the ps3 and 360 but I expected more the next gen consoles. At least a few exclusives seem to be pushing them.
 

dark10x

Digital Foundry pixel pusher
bleh. Both are crap.
How exactly? Both versions deliver a 60 fps experience with details that come very close to matching the PC version on Ultra. I simply cannot fathom how anyone could label this crap.

Really? I'm going to have to disagree with that. I thought it looked much worse than what I've been playing today especially the multiplayer. It's a good bump from the ps3 and 360 but I expected more the next gen consoles. At least a few exclusives seem to be pushing them.
Do you have some examples? I really don't see the PC version offering much more detail.
 

elfinke

Member
Hmmm, both kinda look like dogs' breakfasts.

I look forward to some kind of post-release post-mortem from DICE HQ about what they went through, the good and the bad in getting this out the door for release across so many platforms.
 

sono

Member
xbone go home, but hey PS4 here we are at the start of the new gen and we *still* are not 1080p..

this really sucks.
 
Top Bottom