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DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

Reading some of the comments in this thread is like walking into my grandparents to see their new 50in LED TV only to see they'v been using RCA cables for the last few years.

Then when I buy an HDMI cable, and make it HDTV, they say, "I think it looked better before."
 

spwolf

Member
There you go:

-PS4 has no black crush (i.e., can actualy see detail in shadows)
-PS4 has better anti-aliasing (look at wires and tower)
-PS4 has additional/better effects (see volumetric clouds, ambient occlusion, etc.)

And that is only what is noticeable from this static picture. If you watch the game in motion, it is all very much more apparent.

man, those jaggies in XB1 really pop... will look like crap on big screen tv.
 

maomao

Banned
got a question, how is this difference compare to your avg differences with 360/ps3 multiplatform game this gen?

larger difference?
around the same?
or less?

bayonnetta?
madden 30 fps vs 60 fps?
red dead?
 

Nightfallfilms

Neo Member
This thread is interesting in that it highlights people's taste for artificial enhancements. That would explain why so many HDTVs ship with the least accurate settings possible. People LIKE fake contrast and over-sharpened visuals, it seems.


Ah, in this case, you're not wrong, but there is more to it.

If you look beyond BF4 this hints at a pretty significant performance difference between the two. The PS4 version is rendering significantly more pixels at a more consistent framerate with additional effects. Even if your casual person cannot spot a difference it still highlights a gulf in performance. As the generation pushes forward this performance difference can manifest itself in many different ways.

It's a bad sign for XB1.

But I thought developers were currently having issues with the development tools for the X1. When they get a better handle on this, games should start looking and running better.
 

Vesper73

Member
Despite the image differences for this particular title, the biggest takeaway for me is that PS4 is drawing more pixels at a higher framerate with more effects. If one is blurrier or washed out that's on Dice or the people capturing. What matters is we have our first definitive example of the gap between Xbone and PS4.

.
 
Umm, even in the shots its obvious there is some difference...looks like better post processing and better AA, with some better textures in there as well on the PS4 version. Its the kind of difference you would expect to be honest.
 
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

I hope more people see my post, because seeing all the ignorant people is infuriating.
 
The XBO version looks more aliased, but the PS4 version looks blurry as all hell. Look at the stock on the gun. I mean, shit, I don't even care about BF4, but one looks like it has better aliasing but poorer IQ while the other has shittier aliasing but has better IQ. The PS4 version looks like it has that N64 vasoline rubbed all over it.

Edit: But the PS4 version has more clouds. The power of the cloud?

This is pretty inaccurate. PS4 is definitely softer, but so is the pc version. Only the X1 version is excessivly sharpened.

Make sure that the image is at its native size (zoom if need be) and look at Irish's face. It is a disaster on X1 due to the obvious oversharpening and over saturation. It looks the way it is supposed to look on PS4, using the pc version as a baseline reference.
 

140.85

Cognitive Dissonance, Distilled
Reading some of the comments in this thread is like walking into my grandparents to see their new 50in LED TV only to see they'v been using RCA cables for the last few years.

Then when I buy an HDMI cable, and make it HDTV, they say, "I think it looked better before."

>_< well said.
 

Duxxy3

Member
Do you think the sharpening was done by the capture difference or DF manipulation

I wasn't sure there was sharpening until they showed the stills of the XB1, PS4 and PC versions.

PS4/PC have nearly identical sharpness and color. XB1 texture and color looks completely different.


This is all just from digital foundry. It could just be on their end.
 
Here's an explanation of the limited RGB:

Some devices only expect a smaller range of color values. (In this case, DF's system was setup like that)

Say we have 7 values that make up a color.

Vmcz2Kc.png


White to black.

But in 'Limited' mode, we don't actually send the 2 on each end. (Why? Because for a long time TV manufacturers were lazy and figured the fringe end of the colors were too close to be noticed by the human eye.)

3jS5Hzo.png


So how does the system handle it?

If you were DF, then your device is setup to do this:
VFkQEo9.png


And everything outside of their expected range is 'crushed' to hard black/white, and you just lost that outer range of colors, making the designed shades appear with a much sharper contrast.
 
Kinda sad that both versions are dropping so many frames during big explosions.

Also wtf, why does the X1 still have crushed blacks? There is really no excuse for this.
Otherwise yeah, no big surprises, PS4 version is the way to go if you don't have a very powerful PC.
 

Mandoric

Banned
Lessons I've learned from this thread: Some people really, really like their ketchup on everything. Including Snickers bars and glasses of beer.
 

BadAss2961

Member
Despite the image differences for this particular title, the biggest takeaway for me is that PS4 is drawing more pixels at a higher framerate with more effects. If one is blurrier or washed out that's on Dice or the people capturing. What matters is we have our first definitive example of the gap between Xbone and PS4.
And the gap will only get bigger as next-gen progresses.
 

gohepcat

Banned
So the difference is......nothing. For all the wailing and crying and gnashing of teeth....you have to A-B back and forth in order to see tiny changes.

Neogaf seriously underestimates how little people care about this shit.

Haha. Wow. I just. Watching that FPS counter on the Xbone dip to 58fps every once and a while...or sitting just 3fps behind for a fraction of a second...and then to have people in here think that it would even be noticeable in real world gameplay.
 
got a question, how is this difference compare to your avg differences with 360/ps3 multiplatform game this gen?

larger difference?
around the same?
or less?

bayonnetta?
madden 30 fps vs 60 fps?
red dead?
Bigger than any of those really. One has resolution and frame rate inferiority.
 

dark10x

Digital Foundry pixel pusher
As a PC gamer myself, I am extremely impressed with this. 60 FPS and the game running on high-ish settings is pretty damn impressive. Looks very cool.
Exactly. The details you get on the PC in Ultra over this are quite subtle and the overall level of detail is very much on par. The PC version is also quite demanding and requires some pretty beefy hardware to deliver high framerates, let's not forget that.

It looks best on PC, as expected, but it's remarkably close on PS4. I mean, in comparison, the PS360 versions of the game barely even LOOK like Battlefield 4 most of the time.
 
Sp seems like it has an obvious difference in some scenes while less in others. The difference is no where near as big as I thought it would be.

On the other hand, MP looks awful. WHile the PS4 is the definitive winner in that area, it still looks pretty shit.

Didn't Jack Frags say that Xbox SP looked worse than PS4 MP, because that isn't the case here.

cocaine is one hell of a drug
 
So why would that person pay $100 more to get the same experience?

I keep saying this but how is this is a win when the Xboxone is 100 dollars more expensive? If this was the other way around I would agree with you.
Well, I did say "kind of" a win. I mean that in the context of months of hype that the PS4 is at least 1.5x as powerful. PS4 doesn't look 1.5x as good here, subjectively, even if what it is doing as far as pixels rendered is more or less in line with that number. PS4 being $100 cheaper is definitely a good argument in its favor. But that $100 isn't a deal-breaker if you've bought into Xbox Live, and see potential for Kinect. If I didn't just say screw it and grab the PC version for $48 3 hours before the embargo lifted, I'd even consider going with the Xbox version over PS4, pending some demos of how well the Kinect head tracking stuff works.

If someone is going to grab one console at launch, PS4 seems like the way to go. But I'm just not seeing a marketplace slaughter based on BF4.
 

gruenel

Member
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

Thanks, I wanted to say the same.

First thing you gotta do on a new TV is turn off all the sharpening and super contrast bullshit. Now X1 has that stuff built in and it's a good thing? Lol.
 

iceatcs

Junior Member
Bigger difference, I think it the ambient lighting and shadows. XBO seem none or smaller, PS4 quite obviously everywhere.
 

Lord Error

Insane For Sony
I'm confused.


is the xbox version applying sharpening to the game, or have DF added that to their capture? If it is in game, why haven't DICE done that for PS4/PC? And what stops people just turning up the sharpening in their TVs if they like that look?
My guess is because whoever is in charge of PS4 version is not an idiot, and understands that this can be added through TV settings just like you said.
 
So the difference is......nothing. For all the wailing and crying and gnashing of teeth....you have to A-B back and forth in order to see tiny changes.

Neogaf seriously underestimates how little people care about this shit.

Haha. Wow. I just. Watching that FPS counter on the Xbone dip to 58fps every once and a while...or sitting just 3fps behind for a fraction of a second...and then to have people in here think that it would even be noticeable in real world gameplay.

Did you watch the IGN video and the Jack Frags one?
 
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

This.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
This.

It's not just that the XB1 version is an over sharpened mess, people who are complaining about the 'blurry' PS4 IQ are noticing the FXAA. It's such a terrible AA solution in terms of what it does to IQ, it's cheap though.

Oh, look... more people not understanding the effect of light/dark contrast on apparent detail.
 

MilkBeard

Member
ITS ONLY BLURRY BECAUSE THE VIDEO SETTINGS ARE DIFFERENT. THE XBOX ONE IMAGE IS CRUSHING BLACKS, ADDING NOISE (OVERSHARPENING), AND USING EVERY TRICK IN THE BOOK TO HIDE ITS DEFICIENCIES.

If you cannot understand that,
If you think over sharpening and artificially boosting contrast settings on your television is a good thing - than you should accept your opinion is retrogressive to accuracy.

This will become much, much clearer once the games hit. I hope, for the sake of Digital Foundry's legitimacy, that they make sure the settings are correct the next time they do the comparison. This is not going to go well for them. They are expected to be the place to go to for legit graphical comparisons. This comparison is basically FUD at this point.
 

dark10x

Digital Foundry pixel pusher
I don't think there's enough evidence to prove this at all. I do think you could say DF did a piss poor comparison and I probably would look to other sources in the future.
The issue here is simple; Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be easy to go back and correct, but with the way this worked, it wasn't really possible.

Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong.

JF used what DICE provided and probably didn't even attempt to change any settings which, in this case, turned out to be for the best.
 

Metfanant

Member
So DF as MS PR confirmed?

i dont think so at all really...say what you want about their botched capture...but if you actually take the time to READ the article they basically give the PS4 a resounding win...

not to mention in many ways their capture makes the Xbone look WORSE than it really is..the higher contrast adds a little sharpness, but the crushed blacks kill all detail in shadows...
 

poopninjamvc3mk

I sucked six dicks to get this tag.
Damn in some scenes I thought the xbox one looked better but then I noticed it's missing a shit ton of effects at the same time.
 
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