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DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

nib95

Banned
Funny that what you listed as advantages in XB's favor are actually working against image quality.

That's why I put them under question mark. Not all people like that look. If anyone has followed my posts on here or on AVS/AV forums they know I'm pretty in to my videophile stuff. Rocking a Pioneer Kuro fully calibrated, and run it with sharpness and all other post processing off. Also have all my mobiles, such as my S4, set to the mode which gives me closest to D65 colour temp (which happens to be Movie mode).

Can't stand edge enhancements, edge halo'ing and all that dynamic bollocks. It's part of the reason I went plasma over LCD, and also partly why I have my set calibrated.

I would not say that bad AA that cause fuzzy blurry image is better then slightly jagged edges

You can always add sharpness on your TV if you want to bring out the details. You can see in the comparison shots on previous pages, sharpness and a bit of contrast is all that is needed to give it that look. But the source image should not have these artificial enhancements applied. The PS4 version essentially looks the same as the PC version minus some minute detailing, the Xbox One version on the other hand looks completely different. It's obvious the XO version is the outlier, and not how the game was intended to look. Rather the result of enhancements done to improve upon the 720p resolution.
 

mattp

Member
the xbone version really does look like a blu-ray with aggressive edge enhancement applied

has it been confirmed that this is specific to battlefield or is the xbone scaler doing this?
 

Kssio_Aug

Member
With all my sincerity... theres seems to be no real advantage for Xbox One version. For everything Ive read and observed, what makes Xbox One version looks comparable is not even a technical solution. Its just about the color scheme and no AA (that do not cause the blurry image like the cheap FXAA do).
 

Raistlin

Post Count: 9999
So...

PS4 version's advantages over the Xbox One version thus far

- Higher resolution (900p vs 720p)
- Ambient Occlusion
- Self Shadowing
- Certain Motion Blur effects
- Certain Depth of Field effects
- More consistent frame rate
- Better Anti Aliasing
- More accurate IQ and colour palette (similar to the PC version)

Xbox One's advantages(?)

- Sharper (Due to aggressive sharpening, which does also result in a lot of edge halo'ing and added aliasing and shimmering)
- Stronger contrast and saturation (Completely different to the PC/PS4 versions, the XO version has a higher contrast look with crushed blacks and blown whites)

Sound about right?
Pretty much.

The important distinction is the supposed XBone 'Advanges' can easily be achieved via calibration of your TV settings with the PS4 rev. Obviously the opposite is not the case.



I would not say that bad AA that cause fuzzy blurry image is better then slightly jagged edges
You won't last long
 
Will added AO result in a lower framerate?

Just watched Jack Frags commentary on the next generation. He sticks with his story on the PS4 multiplayer looking better than the Xbone singleplayer - and he says most of the other people he spoke to at the review event agrees with him on this.

That is pretty god damn monumental, if it's still true at launch.

Well, i remember HBAO killing the performance in battlefield 3. If dice didn't do some optimisations to the XO version the performance drop will be significant( it will be impossible to call it a 60 FPS experience that's for sure).
 

Perkel

Banned
I don't think so, then again with most games being native 1080p I see no reason for a scaler.

Every PS4 will have build in scaler same as literary every console out there. PS1 had one, PS2 had one, PS3 had one and PS4 will have it.

Without it and if you wouldn't have it in TV you would play 720p games with original resolutions which would generate big black horizontal and vertical lines.
 

sajj316

Member
Well, i remember HBAO killing the performance in battlefield 3. If dice didn't do some optimisations to the XO version the performance drop will be significant( it will be impossible to call it a 60 FPS experience that's for sure).

It will be interesting to see the performance of XO version with AO enabled. I also assume that like the PS3/PS4 version .. there has to be a setting for AA (on/off). I shutter to think what performance will be like with AA + AO enabled.
 

kriskrosbbk

Member
Every PS4 will have build in scaler same as literary every console out there. PS1 had one, PS2 had one, PS3 had one and PS4 will have it.

Without it and if you wouldn't have it in TV you would play 720p games with original resolutions which would generate big black horizontal and vertical lines.

I am with Bravia W6 series and putting BF3 on "GAME" mode I get 2 horizontal black bars around 0,3" .Anyone else getting those on "GAME" ?
 
sYhxGoU.jpg


FFS, the XB1 version doesn't have "more detail" it has a nasty sharpening filter which actually adds noise. The PS4 and PC versions look much smoother and don't have crushed black levels.

The XB1 version looks almost cartoony. And those jaggies! :O

The PC version looks more photo-realistic and the PS4 version looks more like the PC version, minus 180p. (Assuming the PC grab is 1080p and the PS4 is upscaling from 900p)

Also, the dark side of the XB1 pic is completely blacked out, while the PC and PS4 versions show some shaded details.
 

kriskrosbbk

Member
Every PS4 will have build in scaler same as literary every console out there. PS1 had one, PS2 had one, PS3 had one and PS4 will have it.

Without it and if you wouldn't have it in TV you would play 720p games with original resolutions which would generate big black horizontal and vertical lines.

I am with Bravia W6 series and putting BF3 on "GAME" mode I get 2 horizontal black bars around 0,3" .Anyone else getting those on "GAME" ?
I guess its not upscaling on GAME or its upscaling but a bit less so I get the proper 5ms input lag,which is great.Still those little bars annoy me a bit ..
 

Perkel

Banned
So we are back to look "too soft in PS4 version", "details pop out in xbone version" ?

Again:

PC and PS4 version have the same sharpness of image. PS4 version has little bit darker gamma
Xbone version have sharpen filter on. Which doesn't make it better. It makes it worse.

All this talk about gamma and sharpness is really idiotic considering it is something you can customize yourself via remote.
You can add sharpen all you want via tv same as contrast saturation and so on.

If PS4 version for you is too soft. Then add contrast. Not sharp enough ? Add sharpness.

What matter in the end is:

- Resolution 1600x900 vs 1280x720
- Framerate PS4 having better
- effects and effects quality PS4 having more effects
- aliasing PS4 version being noticeably less aliased.


For cross gen launch title this is alone big difference
 

Perkel

Banned
I am with Bravia W6 series and putting BF3 on "GAME" mode I get 2 horizontal black bars around 0,3" .Anyone else getting those on "GAME" ?
I guess its not upscaling on GAME or its upscaling but a bit less so I get the proper 5ms input lag,which is great.Still those little bars annoy me a bit ..

Try to fiddle with your screen position/zoom etc. In my W2k series i can freely change screen position and zoom all i want. I have also different modes and those things are handled by each mode meaning each mode needs adjustments.
 

kriskrosbbk

Member
So we are back to look "too soft in PS4 version", "details pop out in xbone version" ?

Again:

PC and PS4 version have the same sharpness of image. PS4 version has little bit darker gamma
Xbone version have sharpen filter on. Which doesn't make it better. It makes it worse.

All this talk about gamma and sharpness is really idiotic considering it is something you can customize yourself via remote.
You can add sharpen all you want via tv same as contrast saturation and so on.

If PS4 version for you is too soft. Then add contrast. Not sharp enough ? Add sharpness.

What matter in the end is:

- Resolution 1600x900 vs 1280x720
- Framerate PS4 having better
- effects and effects quality PS4 having more effects
- aliasing PS4 version being noticeably less aliased.


For cross gen launch title this is alone big difference

I guess X1 owners should get TVs with "add FPS" button on the remote
 
I would not say that bad AA that cause fuzzy blurry image is better then slightly jagged edges

We have to mention framerate as a win, because the PS4 wins that fight overall, but I don't see framerate as a big advantage at all really because both games perform way too well for framerate to somehow be classified as a downside for either one. There is a screencap of the XB1 version going as low as 30ish, but that is by no means somehow a consistent or regular thing, so, it's a tad misleading. They literally both perform incredibly well. XB1 performance in SP looks to be 60fps literally 98-99% of the time (believe me I've watched a ton of SP footage of the XB1 version, and it's rock solid performance wise), and a lot of those things mentioned on PS4 are most definitely also in the XB1 version. Might be seeing a bit more than is actually there, I think. They both seem to share most, if not all, of the same exact effects between them. The XB1 version just has more aliasing and no AO, and AO will be added according to repi. Resolution is, of course, a legitimate advantage, but besides greater aliasing and some of the IQ issues that come with that, the XB1 version suffers very little, if at all, from being 720p from the looks of things. Textures are as consistent and as sharp as you could possibly expect.

The colour palette I don't really think is an advantage, because it looks awesome no matter what the coulur palette imo. Detail standing out a bit more, or lighting appearing a bit more aggressive isn't really a downside, especially if you prefer that kind of look. That jackfrags video, for example, I wouldn't classify that as a bad colour palette. It's just different. But I think DICE did a really fantastic job on both versions with what was almost certainly a pretty tight development schedule.

I guess X1 owners should get TVs with "add FPS" button on the remote

I say again. Framerate is incredibly strong on the Xbox One version lol. It's literally a consistent 60fps throughout the entire experience with very rare drops. The PS4's framerate is just better, but there's no person that will complain about bad framerate on the XB1 version of the game, because it's that good based on footage I've watched. You're better off poking fun at XB1 owners for the aliasing. That's something they'll have to take a beating over the head with. :p
 

gruenel

Member
I am with Bravia W6 series and putting BF3 on "GAME" mode I get 2 horizontal black bars around 0,3" .Anyone else getting those on "GAME" ?

AFAIK BF3 is only rendered at 704p, those tiny black bars are normal. You probably don't see it in other modes because of Overscan, which is much worse because it stretches the whole image.

BTW great TV choice, just got my 50" W6 and it's so awesome.
 

jett

D-Member
DICE messed up somewhere here. You either get the overly sharpened Xbone game, or the overly blurred PS4 game. I'd say in this comparison the PS4 is getting the short end of the stick, the excessively blurry IQ makes the resolution difference almost negligible. Still, I'm somewhat impressed the game manages to retain 60fps in both consoles most of the time. This is the only case I'd be okay with a sub-1080p resolution. :p
 

Thrakier

Member
We have to mention framerate as a win, because the PS4 wins that fight overall, but I don't see framerate as a big advantage at all really because both games perform way too well for framerate to somehow be classified as a downside for either one. There is a screencap of the XB1 version going as low as 30ish, but that is by no means somehow a consistent or regular thing, so, it's a tad misleading. They literally both perform incredibly well. XB1 performance in SP looks to be 60fps literally 98-99% of the time (believe me I've watched a ton of SP footage of the XB1 version, and it's rock solid performance wise), and a lot of those things mentioned on PS4 are most definitely also in the XB1 version. Might be seeing a bit more than is actually there, I think. They both seem to share most, if not all, of the same exact effects between them. The XB1 version just has more aliasing and no AO, and AO will be added according to repi. Resolution is, of course, a legitimate advantage, but besides greater aliasing and some of the IQ issues that come with that, the XB1 version suffers very little, if at all, from being 720p from the looks of things. Textures are as consistent and as sharp as you could possibly expect.

The colour palette I don't really think is an advantage, because it looks awesome no matter what the coulur palette imo. Detail standing out a bit more, or lighting appearing a bit more aggressive isn't really a downside, especially if you prefer that kind of look. That jackfrags video, for example, I wouldn't classify that as a bad colour palette. It's just different. But I think DICE did a really fantastic job on both versions with what was almost certainly a pretty tight development schedule.



I say again. Framerate is incredibly strong on the Xbox One version lol. It's literally a consistent 60fps throughout the entire experience with very rare drops. The PS4's framerate is just better, but there's no person that will complain about bad framerate on the XB1 version of the game, because it's that good based on footage I've watched. You're better off poking fun at XB1 owners for the aliasing. That's something they'll have to take a beating over the head with. :p

Man, dude, you surely go long ways to legitimate shelling out 500 bucks for a X1. PS4 is better by a fair margin, and cheaper - it's as simple as that. Anyway: I'm pretty sure the color settings and probably sharpness settings of X1 are the same as on PS4 and PC, it's just the X1s video output screwing with it, just like the 360 video output did it. Meaning: PS4 and PC version are closer to what DICE intended the game to look like, the PS4 version however still suffering from infamous upscaling.
 
DICE messed up somewhere here. You either get the overly sharpened Xbone game, or the overly blurred PS4 game. I'd say in this comparison the PS4 is getting the short end of the stick, the excessively blurry IQ makes the resolution difference almost negligible. Still, I'm somewhat impressed the game manages to retain 60fps in both consoles most of the time. This is the only case I'd be okay with a sub-1080p resolution. :p

I think it's just a direct capture related issue, and maybe it ONLY ever is a problem due to the fact that the sharper looking xbox one version is side by side in some of these videos. If there weren't side by sides, I probably would find zero issue with the appearance of the PS4 version. The game looks incredible both ways. It's amazing considering how many systems DICE made this game for.

Man, dude, you surely go long ways to legitimate shelling out 500 bucks for a X1. PS4 is better by a fair margin, and cheaper - it's as simple as that. Anyway: I'm pretty sure the color settings and probably sharpness settings of X1 are the same as on PS4 and PC, it's just the X1s video output screwing with it, just like the 360 video output did it. Meaning: PS4 and PC version are closer to what DICE intended the game to look like, the PS4 version however still suffering from infamous upscaling.

Nah, dude, don't misjudge my intent. I'm more than likely not even buying BF4 for my Xbox One. I'm completely undecided in that regard as it currently stands. I also have far better reasons than a BF4 comparison between the two systems to justify my purchase of the Xbox One at launch, and it starts with the game lineup. Ryse is at the very top of my launch must have list right now, and Dead Rising comes in at a close second. And those aren't even the only xbox one specific releases I'm excited about at launch, so it's not hard to legitimize the money I've spent. I'm also getting a ps4, too, dude. I'm not missing the next uncharted for nothing or nobody. You can quote me on that one. I just held off on my ps4 pre-order at launch, because there's really no games that I feel I absolutely must have at launch. So, I'll grab a PS4 around the time things really start getting interesting as far as major releases are concerned. I may jump almost immediately on Infamous when it's out.
 

tfur

Member
So...

PS4 version's advantages over the Xbox One version thus far

- Higher resolution (900p vs 720p)
- Ambient Occlusion
- Self Shadowing
- Certain Motion Blur effects
- Certain Depth of Field effects
- More consistent frame rate
- Better Anti Aliasing
- More accurate IQ and colour palette (similar to the PC version)

Xbox One's advantages(?)

- Sharper (Due to aggressive sharpening, which does also result in a lot of edge halo'ing and added aliasing and shimmering)
- Stronger contrast and saturation (Completely different to the PC/PS4 versions, the XO version has a higher contrast look with crushed blacks and blown whites)

Sound about right?

You should consider adding "Snap!, Crackle! and Pop!" to the XB1 advantages...
 

Perkel

Banned
DICE messed up somewhere here. You either get the overly sharpened Xbone game, or the overly blurred PS4 game. I'd say in this comparison the PS4 is getting the short end of the stick, the excessively blurry IQ makes the resolution difference almost negligible. Still, I'm somewhat impressed the game manages to retain 60fps in both consoles most of the time. This is the only case I'd be okay with a sub-1080p resolution. :p

PS4 doesn't have ANY additional blur. IT is same as Xbone and PC version.
Xbone version is more blurry due to lower resolution

In therms of blur caused by resolution :

PC > PS4 > Xbone PC having best IQ
 
Gotta say, the PS4 version has better AA, but, again, even in that video, the detail on the xbox on version plain pops more. The PS4 most definitely has a softer look to it, and you see it even in this video. It even shows on IGN's comparison. Toss in the compression, and it's obvious how much better both of these games look. The PS4 version starts to look better (as in plain better than xbox one version) about the mid 1 minute mark, and then a bit after that mark, they start looking close to identical. Then when it gets to the crazy ship scene, the detail again seems to stand out more in the xbox one version, with the ps4 version having that softer look to it.

Now, don't get me wrong. The PS4 game looks amazing, and the aliasing on the Xbox One version is not just a tiny bit distracting. It can be very distracting, but I honestly believe the lighting is more aggressive on the Xbox One version, at least it seems that way, and the detail is standing out more in the Xbox One version. The PS4 version isn't a badly detailed game, nor is it lacking detail. All the textures on both versions of these games look incredible. I know, I've sure as hell looked at enough of it, but the xbox one has a very attractive look to it, even with the lower resolution, that if the aliasing wasn't there, I would flat out consider the xbox one version to be the superior looking of the two. As it stands now, I just happen to think the way detail looks on the xbox one version looks really nice, and claims that it's somehow an ugly game is outright lunacy.

What really kicks the xbox one version in the gut is the aliasing. I'd be incredibly interested in seeing what much higher quality, less compressed video of the xbox one version looks like on my HDTV.

You do realize the PS4 version is practically the PC version at lower resolution, so when you're saying all of this, you're also implying that PC BF4 is inferior to XBO BF4 for the same reasons.

You are literally saying XBO version is also superior to PC edition since the only difference, again, btwn PS4 and PC versions are the resolution (and a few other effects both consoles lack). I just want you to realize the serious flaw in that implication.

I don't personally care either way; this isn't my sort of game. But I despise seeing arguments built on flimsy evidence regardless the topic. You aren't the only one who's done it in this thread, just one of the slickest.
 

Mr.Speedy

Banned
Man, dude, you surely go long ways to legitimate shelling out 500 bucks for a X1. PS4 is better by a fair margin, and cheaper - it's as simple as that. Anyway: I'm pretty sure the color settings and probably sharpness settings of X1 are the same as on PS4 and PC, it's just the X1s video output screwing with it, just like the 360 video output did it. Meaning: PS4 and PC version are closer to what DICE intended the game to look like, the PS4 version however still suffering from infamous upscaling.

Implying he is only buying an X1 for BF4....

Do people not realize that a large majority of future X1 owners could care less that the graphics won't be as good as the PS4 on third party titles? I won a PS4 so I will have one no matter what but I am extremely tempted to pick up an X1. Why? Because it offers superior non-gaming features, the UI is better, more of my friends will have an X1, I prefer first party X1 titles over Sony titles, I am actually interested in what devs will do with the Kinect and I am quite certain I will prefer the X1 controller over the PS4 controller. In my opinion, the fact that the PS4 will have better graphics, in no way overshadows all of the additional positives for me getting an X1.

You do realize the PS4 version is practically the PC version at lower resolution, so when you're saying all of this, you're also implying that PC BF4 is inferior to XBO BF4 for the same reasons.

You are literally saying XBO version is also superior to PC edition since the only difference, again, btwn PS4 and PC versions are the resolution (and a few other effects both consoles lack). I just want you to realize the serious flaw in that implication.

I don't personally care either way; this isn't my sort of game. But I despise seeing arguments built on flimsy evidence regardless the topic. You aren't the only one who's done it in this thread, just one of the slickest.

lol....
 

Jack_AG

Banned
It kills me how many people here cant seem to grasp the concept of someone else placing value in something that they do not or vice versa.
Performance per dollar is quantifiable. Just saying, man. Personal preferences aside - if it is measurable and has a dollar amount, we can deduce its value based on metrics.
 

Bundy

Banned
You do realize the PS4 version is practically the PC version at lower resolution, so when you're saying all of this, you're also implying that PC BF4 is inferior to XBO BF4 for the same reasons.

You are literally saying XBO version is also superior to PC edition since the only difference, again, btwn PS4 and PC versions are the resolution (and a few other effects both consoles lack). I just want you to realize the serious flaw in that implication.

I don't personally care either way; this isn't my sort of game. But I despise seeing arguments built on flimsy evidence regardless the topic. You aren't the only one who's done it in this thread, just one of the slickest.
Stop arguing with SenjutsuSage.
The Xbone version could be 1p and it would still "pop more" for him.
 
You do realize the PS4 version is practically the PC version at lower resolution, so when you're saying all of this, you're also implying that PC BF4 is inferior to XBO BF4 for the same reasons.

You are literally saying XBO version is also superior to PC edition since the only difference, again, btwn PS4 and PC versions are the resolution (and a few other effects both consoles lack). I just want you to realize the serious flaw in that implication.

I don't personally care either way; this isn't my sort of game. But I despise seeing arguments built on flimsy evidence regardless the topic. You aren't the only one who's done it in this thread, just one of the slickest.

The PC version doesn't have that soft blurred look to it. It's quite a bit more clearer in overall appearance. They (PS4 and PC) share a similar color palette, however, but there are clear differences that can be seen, more notably the lack of the slight blur in the appearance. Keep in mind the PS4 may be using some form of FXAA, the PC version at its best is using 4XMSAA at least, which doesn't create the same type of blur that FXAA does to an image, particularly alongside the upscale happening on the PS4 version.

I'm not exactly calling the XBO version superior to the PS4 version, because, well, it' can't be, not based on what is known. I'd be going a bit far to say that. I just have a preference for the visual appearance of the XB0 version as far as the way the detail is presented in that version, and the way the lighting seems more aggressive. It's just a preference for the look, that's all. I'm not suggesting the PS4 version somehow doesn't look incredible. In fact, it's only in side by sides that I even have an issue, because I always prefer a more crisp look.

Stop arguing with SenjutsuSage.
The Xbone version could be 1p and it would still "pop more" for him.

What a fantastic contribution. A+
 

Ebomb

Banned
Performance per dollar is quantifiable. Just saying, man. Personal preferences aside - if it is measurable and has a dollar amount, we can deduce its value based on metrics.

Excellent, since in my opinion Kinect is huge differentiatiotor between these two systems, Please quantify the performance per dollar of Kinect. (w/o salty snark)
 

beast786

Member
I'm not exactly calling the XBO version superior to the PS4 version, because, well, it' can't be, not based on what is known. I'd be going a bit far to say that. I just have a preference for the visual appearance of the XB0 version as far as the way the detail is presented in that version, and the way the lighting seems more aggressive. It's just a preference for the look, that's all. I'm not suggesting the PS4 version somehow doesn't look incredible. In fact, it's only in side by sides that I even have an issue, because I always prefer a more crisp look.

Crisp look?

The biggest advantage of higher resolution on a TV not a monitor would be a crispy look. And you know that resolution advantage is justified when you are actually playing on a bigger screen.

I cant believe with someone who has an understanding of tech knowledge you cant see how superior PS4 version is to XB1. This is some amazing mind gymnastic you are doing to even justify them being in a same ball park.
 
The PC version doesn't have that soft blurred look to it. It's quite a bit more clearer in overall appearance. They (PS4 and PC) share a similar color palette, however, but there are clear differences that can be seen, more notably the lack of the slight blur in the appearance. Keep in mind the PS4 may be using some form of FXAA, the PC version at its best is using 4XMSAA at least, which doesn't create the same type of blur that FXAA does to an image, particularly alongside the upscale happening on the PS4 version.

I'm not exactly calling the XBO version superior to the PS4 version, because, well, it' can't be, not based on what is known. I'd be going a bit far to say that. I just have a preference for the visual appearance of the XB0 version as far as the way the detail is presented in that version, and the way the lighting seems more aggressive. It's just a preference for the look, that's all. I'm not suggesting the PS4 version somehow doesn't look incredible. In fact, it's only in side by sides that I even have an issue, because I always prefer a more crisp look.


I have to agree with you that when you compare the two side by side I am visually drawn to the XB1 version.

I can definitely see the extra detail and less jaggies on the PS4 side but that haze really detracts from everything else and doesn't allow you to appreciate the resolution difference.
I will have a PS4 ONLY, there are too many problems I have with MS at this point. I'll wait for the final reviews on launch hardware but if this is the way sub 1080P titles are going to turn out I will just avoid them.
 

Raist

Banned
"Agressive lighting". I've heard it all.

Dude, this "agressive lighting" you like so much is due to the fact that DF fucked up their capture. It won't look like this on your TV unless you set it to full RGB while your console is set to limited.
 
"Agressive lighting". I've heard it all.

Dude, this "agressive lighting" you like so much is due to the fact that DF fucked up their capture. It won't look like this on your TV unless you set it to full RGB while your console is set to limited.

Unless this "aggressive lighting" came from the XB1 itself, in which case you can make it extra aggressive by setting your TV to Eyeball Torcher mode! AGRESSIVE TO THE X-TREME!!
 

StevieP

Banned
You do realize the PS4 version is practically the PC version at lower resolution

With this kind of statement, let's just say that the PS3 version is also practically the PC version at lower resolution! Also with less effects, lower texture detail, no texture filtering, no anti aliasing (like all console versions really). They're all just the PC version!
 

Vire

Member
http://www.joystiq.com/2013/10/30/battlefield-4-how-xbox-one-and-ps4-stack-up-against-pc/

Overall, Battlefield 4 on both Xbox One and PS4 has raised the bar for the series on consoles. I noticed no dips in the frame rate over my eight hours and, apart from the CE-34878-0 error on PS4 and the visual flubs on Xbox One, any other issues I ran into were small-scale complaints. Both the PS4 and Xbox One versions showcased lighting ripe with ambient occlusion and some jarringly realistic explosions, and for the most part they both compare favorably with the PC version's bar-setting graphics. Visuals aside, both platforms offered a gameplay experience on par with the PC version of Battlefield 4, and of course that's what matters most.

Apart from the pop-in, the PS4 version of Battlefield 4 looks nearly identical to the PC version, giving console players the best representation of DICE's vision yet. The Xbox One installment, on the other hand, wasn't nearly as crisp but was certainly adequate.
 

beast786

Member
I'm shocked.

BTW was it clarified where this sharpener comes from? The game, or the OS/upscaler? Can it be deactivated? If that shit is forced upon all X1 games it would be beyond ridiculous.

Sharper is either due to problem is XB limtied RGB setting or capture issue. People who have actually played the game on TV have said the PS4 has clear advantage and that blurry is not what you see when play on tv.

Jack on his review even state that PS4 MP >> XB1 SP, and that opinion according to him was shared by majority of journalist in that event. That itself should tell you how big the difference would be.
 

Dragon

Banned
With this kind of statement, let's just say that the PS3 version is also practically the PC version at lower resolution! Also with less effects, lower texture detail, no texture filtering, no anti aliasing (like all console versions really). They're all just the PC version!

You're both incorrect.
 

gruenel

Member
Sharper is either due to problem is XB limtied RGB setting or capture issue. People who have actually played the game on TV have said the PS4 has clear advantage and that blurry is not what you see when play on tv.

Jack on his review even state that PS4 MP >> XB1 SP, and that opinion according to him was shared by majority of journalist in that event. That itself should tell you how big the difference would be.

I meant this "sharpen" filter all over the X1 image that causes all these strange halo effects around edges. Surely that is not due to color settings?
 

ToD_

Member
"Agressive lighting". I've heard it all.

Dude, this "agressive lighting" you like so much is due to the fact that DF fucked up their capture. It won't look like this on your TV unless you set it to full RGB while your console is set to limited.

Not to be nitpicky, but it would be the other way around. If you have your console set to full while your TV is set to limited, you will get crushed blacks/whites.

Which is what makes the DF capture so bizarre, since they have stated their capture hardware was set to 0-255 and the consoles as well. If the X1 was set to 16-235 you would see gray blacks and dull whites (the washed out look). So with this in mind, the X1 would have been outputting -16-275, or something to that effect, to get the look it got while capturing at 0-255.

Either that or they captured at limited by accident while only the X1 was set to full... which would make much more sense, but they said they didn't.
 

chubigans

y'all should be ashamed
Will added AO result in a lower framerate?

The framerate will take a hit, unless DICE has optimized the XB1 version to a point where they've gained more frames per second and can afford the frame rate hit. I'm really curious to see what happens.
 
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