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Pennello: "People just weren't ready for all digital Xbox One". Post #657 = ether.

erawsd

Member
With 40-50gig games and a console with only 500gig space to store them, its not just players that weren't ready...
 

co1onel

Member
The issue I see here is that MS trying telling people what they will want is only going to make people say they don't want that.
 

Paskil

Member
My physical movie, music, game, and book collection say otherwise, Al. Just learn to shut the fuck up already, Microsoft. Most of the world does not have access to high speed internet much less things like
literacy, malaria medicine, food, clean water etc
.

I have a ton of digital titles on my PC, Vita, and PS3, but they will never replace my love of physical media.
 
It was the death of used games for their future. They only useful good thing was the family sharing. Their idea of an all digital future isn't what I want.
 
Yeah, I think it's a bit shortsighted that people are looking at this from within the constraints of retail, which will ultimately go away as it's becoming increasingly inefficient, inconvenient and costly compared to digital distribution. I mean PC gaming is nearly exclusively digital-only now.

Microsoft just tried to move WAY too fast and didn't stop to consider many things along the way, and on top of the NSA stuff, ended up looking really shaky. The core vision though is inevitable, and pretty much the foundation for what makes Steam great. They just approached DRM and license management in a draconian way.

The irony of it all is that the only reason for the planned DRM being draconian is because they tried to mix in physical discs, and still sort of provide some of the benefits of them (lending and/or trading games in).

If they completely jumped into digital, like other services, no 24hr check would be needed, for example. After all, if there's no need to change licenses, there's no need to continuously check if it's valid. You would only need to do the initial one-time check and be done with it.
 
When people are ready for such a thing, they will be asking for it. En masse. And you won't have to dick over retail to make it happen. Retail will just gradually decline.

See what happened to CDs and Movies? They didn't have to kill retail to make digital music and digital movies successful. People chose it.

On PC, people chose steam over terrible DRM on retail PC games.

If Microsoft haven't learnt yet, that you force the market to move, then they never will I guess.

Don't make a console for the future without checking with the people here in the present if what you are planning is a good idea.
 

charsace

Member
People really believe they have a choice in where the entertainment industry and technology is going? Society really isn't pushing back enough to stop companies from reaching the destination that they are all heading to. We are forcing them to take little detours, but right now it looks like they will eventually get there. MS took the risk of driving too hard and taking what they thought was a shortcut, but ended up lost instead. Now they are back on the right road again with everyone else. Society is gonna have to do more than force these companies to take a detour. We have to destroy all bridges to the destination.

If corporate culture doesn't change for the better we are heading for an MS-like all digital future. The way things are going that's where we are heading.
 

Finalizer

Member
Ok if you wanna play like that then the xbox one will allow you to connect your ps4 in the HDMI in the back and allow you to connect to it through the xbox. But hey, i know thats not the same since its Microsoft.

That is an absolutely ace analogy, completely relevant to the point on hand.

Bra-fuckin'-vo.
 

Llyrwenne

Unconfirmed Member
@ certain people in this discussion; Why is it at all relevant what happened to music an movies? Music and movies making the transition to digital had one huge benefit; they became more portable. Games going digital wouldn't have that benefit; they are still bound to the (non-portable) console, controller and tv. Compared to the advantages of music and movies going digital, the advantages of gaming going digital are minimal at best. Yes, you would gain a bit of convenience (not having to go to the store / not having to swap discs), but that isn't nearly enough of an advantage to kill physical games, and it sure as hell isn't worth all the massive disadvantages Microsofts ridiculous DRM-schemes would bring with it.

I don't believe in a digital future for console games. Console gaming will remain a predominantly physical market for this generation and probably a few beyond it.
 

Tookay

Member
There are some similarities. However, it's important to understand a few things.

1.) Not everybody who is against the Xbox scenario is necessarily for other arguable similar forms of DRM.

2.) These exist on different device types where there were already inherent differences in how media is consumed. iPads and smart phones have never had physical versions of software, for instance. And on the PC, the secondary market was already mostly killed off thanks to the existence of CD-Keys and the like. For better or for worse, consumers on these devices had already accepted the terms that resale wasn't possible.

3.) Many people buy software differently on these devices. While I certainly don't want to suggest that nobody pays full price for a PC games on Steam -- as I'm sure many do -- I think many of the people who embrace Steam were mainly brought in by the plethora of insane sales that exist on Steam and other digital marketplaces (that often sell keys that activate on Steam). And as far as iOS games are concerned, $20 (ignoring games with In-App purchases) is about the ceiling for what a game can cost. Long story short, people embrace more restrictions when they are paying less.

4.) Many people weren't convinced that the restrictions of the proposed Xbox DRM were as forgivable as other platforms.
This is worth quoting so we don't have to argue about this on every new page.
 

Kenai

Member
He is completely right.

I don't like it. But we don't have a choice.

Haha. The choice is called buying from other companies.

People really believe they have a choice in where the entertainment industry and technology is going? Society really isn't pushing back enough to stop companies from reaching the destination that they are all heading to. We are forcing them to take little detours, but right now it looks like they will eventually get there. MS took the risk of driving too hard and taking what they thought was a shortcut, but ended up lost instead. Now they are back on the right road again with everyone else. Society is gonna have to do more than force these companies to take a detour. We have to destroy all bridges to the destination.

If corporate culture doesn't change for the better we are heading for an MS-like all digital future. The way things are going that's where we are heading.

Why do people keep saying this? We absolutely have a huge say as a consumer base. if they don't get our money they lose out and other businesses take over, whether they are other videogame companies or entirely different places in the entertainment industry. It's not about what they want us to buy, it's about what they want us to buy that people (as a whole anyway) actually like. It is their job to cater to people's desires, not the other way around.
 

Nymphae

Banned
This right here is why an all-digital future will not work anytime soon. Have numerous friends with 300-500GB caps. That can be eaten away extremely fast if you are downloading 50GB games, playing games, streaming/uploading/downloading game-clips (which is one of the features of both consoles), watching more SUPERHD content, skype video calls, etc.

They and we may want it, but the infrastructure is not nearly there for it.

A couple of months ago my cap with Rogers here in Canada was 20 fucking GB a month. Wouldn't even be able to download a next gen game with that shit. Most people don't have it that bad, but people forget sometimes that not everyone is so lucky to have good access to bandwidth.
 

Prologue

Member
I don't think Microsoft wa ready for it considering most of their staff kept giving inconsistent and conflicting answers during the original reveal and after the E3 conference.
 

nampad

Member
It's the way it's gonna go in the future but you have to ease your consumers into it and offer them some value for switching, not trying to force it on them. Make digital games a little bit cheaper, offer a good service like the PS+ IGC.
Personally, I would like a future were all my games are digital and also in the cloud, making it possible to stream them to any device I own next to being able to playing it locally offline. A Netflix for games is something I can totally support. I don't have a problem with games being a service but right now, we are not there and their model was too restrictive and the retail games still offer many advantages.

Designing a product is about knowing your consumer needs and offering them value. His comments just show that Microsoft is still stuck at their idea and it is a reason why I still don't trust them and want to support them, altough I would like to buy a Xbox One. Right now, I am just thinking they will fuck me over the next time they have a chance.
 

Arklite

Member
The irony of it all is that the only reason for the planned DRM being draconian is because they tried to mix in physical discs, and still sort of provide some of the benefits of them (lending and/or trading games in).

If they completely jumped into digital, like other services, no 24hr check would be needed, for example. After all, if there's no need to change licenses, there's no need to continuously check if it's valid. You would only need to do the initial one-time check and be done with it.

AND their messaging would've been a lot clearer. They could've even done digital pre-loading before release to somewhat nullify the long download times. Instead, they wanted a piece of the physical pie since users would have to a pay a fee to register discs.
 
"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget

I didn't realise Microsoft wanted a "rational conversation". The way they came across it was more a "this is our console like it or lump it" then when most chose to lump it Microsoft decided to go "just kidding, see we are not doing the stuff, now please buy our console".
 

Slair

Member
It pisses me of that microsoft heard that people didn't want any of the shit they were trying to push but it's like they never even tried to look into why everyone told them to shove it up their arse. Surely they would have some business types looking into why what happened happened. Surely they'd have some PR consultants telling them to shut the fuck up and stop blaming consumers.
 

Foffy

Banned
So they chose to not learn what people didn't like, but came to the conclusion that people weren't willing and ready for it?

Yeah, fuck that. Idiots.
 

Skilletor

Member
Why do people insist next gen will be digital only? Is there an entertainment industry that has completely phased out physical media?
 

BibiMaghoo

Member
There is a general trend where by digital offerings are slowly - for the most part - becoming more and more consumer friendly. As different companies move forward with digital, each is competing to give the best model, that preserves what we value in physical copies, while steering us towards a model that is more profitable for them, a model that cuts out the middleman and earns them more per game.

For my part, Microsoft is perfectly welcome to join this world, and strive to offer the best they can in terms of value within a digital space, problem is, they don't fucking want to. They have no interest in doing this. They would rather pin you up against the wall by the throat, take your wallet, kick you in the balls, then ask you to thank them before moving on. They don't want to compete with everyone else to offer you the best service. They want to force you into dealing with one that is just plain better for them, without giving two fucks about what you get out of it.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I think the question I have is were they really prepared to make a compelling case for the move? Obviously, his point that people weren't ready is correct, but I'm not convinced that they were truly prepared to really pull out all the stops in trying to win people over in as much as they just expected people to accept it. There tended to be a lot of comparisons to other platforms/media that have gone mostly (if not completely) digital, but there didn't seem to be any understanding of how long that process was and what it took to get there. When they were scrambling to win people over with ideas like the Family Sharing plan, it was pretty clear that they really didn't have their message completely fleshed out.

The impression I always got was that they weren't well-enough informed about what Sony was going to do. I don't necessarily mean that they need better corporate spies, but I don't think they were prepared for Sony to leverage their own vague message into an attack on MS's.
 
Except they weren't offering just a full digital future at all. The Xbone already is full digital if the user wants it to. What Microsoft wanted (and still wants) is to tinker with an existing physical format and business model for complete control, and got a rightful kick in the balls by the consumers.
 

xxracerxx

Don't worry, I'll vouch for them.
Maybe they are ready (or at least would be more receptive), but not with MS' vision of it.

Exactly, but they would also have to figure out ISP caps and what-not. Digital only could work right now for MS if they had dropped their crazy DRM policies, BUT they would have sacrificed a ton of sales.
 

Freeser

Member
You're not wrong. You're just getting tripped up by the misleading PR mumbo jumbo trying to reactroactively recharacterize the problem.

The whole problem wasn't about "all-digital" in the first place. It was their implementation of a larger policy around the Xbone; digital was only a part of the pie.

I fully agree, however, for some people to try and relate an "all digital" experience to original Xbone policies is incorrect and that was the point I was trying to make. MS did a terrible job of showing the gamers value in a new licensing policy and bit them in the ass. The policies were really aggressive and needed tweaking but I believe it was the marketing that let them down.
 

Tookay

Member
Exactly, but they would also have to figure out ISP caps and what-not. Digital only could work right now for MS if they had dropped their crazy DRM policies, BUT they would have sacrificed a ton of sales.

Yeah, the ISP issue - along with a whole host of others, like the fact that high-speed internet is still not readily available - stills screws with their supposed vision of the future.
 

Arklite

Member
"I do feel like we never got a chance to have a rational conversation about what we were trying to do," Penello told Engadget.

I rather clearly remember their rational conversation going something like "get a 360."
 

Vashetti

Banned
They just can't fucking stop talking about it.

They must resent their so-called faithful customers and all consumers so much to keep saying that we were too stupid to understand their vision.

Enlighten us then Penello. Share this magic future that we were all too fucking prehistoric to understand.
 
People keep acting like it is the consumer who isn't ready. It is the infrastructure that is the problem here, not the consumer.

I think there are quite a few 'consumers' that still wouldn't choose an all digital solution even with infrastructure.

There is a reason Gamestop exists, that retail chains such as Best Buy, Target, and Toys R Us are taking trade ins, and that Amazon will even give you credit.

Trading in games is a HUGE part of the hobby. I think taking that away will alienate quite a few people including those that are "ready" with the infrastructure in place.

Music?
Outside of enthusiasts who still buys CD's?

I still see CD displays in Target, Best Buy, etc ... so 'somebody' besides enthusiasts must be purchasing them or they wouldn't devote shelf space to them. And they aren't 'small' shelves either.
 
I was, and am ready though. I'm all digital with Vita, PC, and soon to be PS4. Readyness has nothing to do with it. I merely refused your terms. No offline mode? Fuck you. End of story.
 
Many people posting about not having ownership of the things u buy. Whats the difference with Steam and iPad purchases? Am I missing something?

iTunes doesn't have a 24-hour check. I can install apps with or without a connection in the event Apple goes out of business or stops supporting these devices.

1NsTp1N.png


I just drag that file into iTunes and sync it right to my phone.

With Steam, I don't need a constant connection:
8ANq4Ls.png

I didn't need a 24-hour check. Right now it's TWO WEEKS, but Valve is already trying to make it last forever: http://www.escapistmagazine.com/new...urce=postit&utm_medium=share&utm_campaign=all
And here's the kicker of that:
In particular, the fact that Steam requires you to go online once every few weeks is a bug rather than intentional design, and something the company aims to fix.
THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.

None of these abilities came close to offering what the Xbox One did.

And finally, to drive the point home:
Uplay
GOG
GreenManGaming
Impulse
Origin

What do all those have in common?
They run on the same platforms as Steam. If Steam goes tits up, or becomes some post-apocalyptic wastleand, competitors will step up. What happens when MS starts requiring your stem cells to make the game work? Where will you go for games on the Xbox?
 

alstein

Member
I actually think he's not entirely wrong.

The real problem is folks weren't ready to pay full price for that future.

If the XBone has been $300, with no XBL junk fees, I would have accepted the limitations.

Like hell I was going to pay same price of more though.
 
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