So, basically, Sony managed to include a more powerful processor, better RAM, and another processor with 256MB of RAM, for less than the cost of a single, weaker processor with worse RAM on MS's end?
What in sweet hell went wrong, MS?
Well there was a debate as to whether there would be a separate processor or if it was all on the main processor. It remains to be seen what is in the secondary processor but it makes sense to have a video encoder and audio encoder as neither has a cost of more than $1 each and a dual ARM A7 will be a few dollars.
My PM is at your disposal. I have no clue what it means but it sounds awesome!!Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
Seemed like the news was too important to be buried in the iFixit thread.
On mobile so I can't link right now, but it's a 2Gb Samsung chip attached to the low power secondary processor.
My guess is that it is used for caching the 15min video recording.
Seemed like the news was too important to be buried in the iFixit thread.
On mobile so I can't link right now, but it's a 2Gb Samsung chip attached to the low power secondary processor.
My guess is that it is used for caching the 15min video recording.
Yeah but it doesn't mean that you can't use it while in high load / gaming mode. It's probably reserved by the OS but I can see some 1st party exclusives taking advantage of this in some way down the line.Been stated repeatedly that it's there for low/standby power functionality
jeff_rigby is coming.
Jeff_Rigby's knowledge is needed in this thread.
Connected to the Sony Second custom chip as Southbridge
- Samsung K4B2G1646E-BCK0 2Gb DDR3 SDRAM = 256 MB DDR3 memory
- Macronix MX25L25635FMI 256Mb Serial Flash Memory = 32MB SECURE Serial Flash Memory
@ boom, this exceeds what's needed for background downloading & Playready DRM, DLNA client/server and IPTV player. Speculation is that the excess can be used for the 15 minute loop @ 720P (h.264 compressed) and my view that it can also be used for a RVU video loop and cache for DVR to reduce the on time for the Hard Disk.
Then PS4 software credits include Mono, Mono VM, Lua, Cairo, Webkit, Microsoft IP which includes Playready DRM and more.......
Playstation mobile requires Mono and Java, PS Home requires Lua, Webkit and Cairo
http://semiaccurate.com/forums/showthread.php?p=199893#post199893
My PM is at your disposal. I have no clue what it means but it sounds awesome!!
Probably arm-chip for low-power-mode and also handling security functions. Nothing what affects gaming.
Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
I'd definitely like here more about this from Sony themselves. You would think they would have mentioned this day 1 but maybe they feared it would confuse internet fanboys and really make the online "debates" screwed up messes.
LOL'd!Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
So, basically, Sony managed to include a more powerful processor, better RAM, and another processor with 256MB of RAM, for less than the cost of a single, weaker processor with worse RAM on MS's end?
What in sweet hell went wrong, MS?
Probably arm-chip for low-power-mode and also handling security functions. Nothing what affects gaming.
Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.
So, basically, Sony managed to include a more powerful processor, better RAM, and another processor with 256MB of RAM, for less than the cost of a single, weaker processor with worse RAM on MS's end?
What in sweet hell went wrong, MS?
So, basically, Sony managed to include a more powerful processor, better RAM, and another processor with 256MB of RAM, for less than the cost of a single, weaker processor with worse RAM on MS's end?
What in sweet hell went wrong, MS?
They did mention it on Day 1 at the the PS4 reveal event on February 20th.
Love it. Now give us some AAA gamez.
I guess he means the APU in general.Wait, what? What changed?!
Probably arm-chip for low-power-mode and also handling security functions. Nothing what affects gaming.
Yeah, it must. The complications of having to pass control of the system back and forth between the background processor's OS and the main OS are probably why we don't have game suspension at launch.
Well, there's a few ways to think about it. It's enough that they can buffer downloads and only spin up the drive occasionally to burst write the data, keeping noise and power use as low as possible. And they have to think about what the price and availability of this kind and capacity of RAM will be for the life of the product. With both the PS1 and PS2 they discontinued manufacturing when it got to the point that the parts they needed were so obsolete the prices they'd have to pay to get them made became prohibitive. a 64MB DDR3 chip might have been adequate for their needs today, and cheap, too, but what happens in 5 years when no one mass produces DDR3 in that density anymore?
Is the Kinect hardware actually really that complicated? It's only a 1080p camera and an IR thingy. Doesn't really seem as though it would cost the $100+ needed to cover the cost deficit.Wait for the secret sauce bro. DGPU and SHAPE.
It's Kinect
I mean the whole APU.Wait, what? What changed?!
Well, there's a few ways to think about it. It's enough that they can buffer downloads and only spin up the drive occasionally to burst write the data, keeping noise and power use as low as possible. And they have to think about what the price and availability of this kind and capacity of RAM will be for the life of the product. With both the PS1 and PS2 they discontinued manufacturing when it got to the point that the parts they needed were so obsolete the prices they'd have to pay to get them made became prohibitive. a 64MB DDR3 chip might have been adequate for their needs today, and cheap, too, but what happens in 5 years when no one mass produces DDR3 in that density anymore?
It probably actually does affect Gaming indirectly, The resources will not be used for gaming, however if the DDR3 is in fact used to cache the recorded footage as some are suggesting, then it would save 256mb GDDR5 which could be used for gaming, therefore indirectly providing more system resources for gaming.
Is the Kinect hardware actually really that complicated? It's only a 1080p camera and an IR thingy. Doesn't really seem as though it would cost the $100+ needed to cover the cost deficit.
Is there anything preventing it from also performing those functions while in full-power mode? That way games and other apps don't need to account for that stuff.The background processor is obviously for what we've been told it's for since the beginning, managing network and I/O functions while the system is in its low power stand-by state.
They have a lot of custom silicon in there, in addition they also have a time of flight camera, even low end versions aren't exactly cheap.
Plus Sony are selling with a negative margin and Microsoft are likely selling with a zero margin on hardware so the ecosystem is profitable out of the gate (investor pressure being what it is for Xbox).
I would say that the final cost for both of these systems is around the same. Sadly I wasn't able to release the Bone costing analysis to GAF after a policy change. The PS4 figures I revealed on GAF were too accurate and I got a bollocking as it has hampered sales of our report on the effect of new generation hardware on Sony's margins and investment worthiness.
They have a lot of custom silicon in there, in addition they also have a time of flight camera, even low end versions aren't exactly cheap.
Plus Sony are selling with a negative margin and Microsoft are likely selling with a zero margin on hardware so the ecosystem is profitable out of the gate (investor pressure being what it is for Xbox).
I would say that the final cost for both of these systems is around the same. Sadly I wasn't able to release the Bone costing analysis to GAF after a policy change. The PS4 figures I revealed on GAF were too accurate and I got a bollocking as it has hampered sales of our report on the effect of new generation hardware on Sony's margins and investment worthiness.
They have a lot of custom silicon in there, in addition they also have a time of flight camera, even low end versions aren't exactly cheap.
Plus Sony are selling with a negative margin and Microsoft are likely selling with a zero margin on hardware so the ecosystem is profitable out of the gate (investor pressure being what it is for Xbox).
I would say that the final cost for both of these systems is around the same. Sadly I wasn't able to release the Bone costing analysis to GAF after a policy change. The PS4 figures I revealed on GAF were too accurate and I got a bollocking as it has hampered sales of our report on the effect of new generation hardware on Sony's margins and investment worthiness.
Look, dude. You need to wait one more week and then all will be revealed. All I can say is four letters? DGPU.