SteveWinwood
Member
why do these threads make me hurt so
going to post some beta impressions vids, because people obviously ignored that part
Super Street Fighter 4: https://www.youtube.com/watch?v=ZPTaOEdXmsA
Arkham City: http://www.youtube.com/watch?v=gj2mqxGO97M
Portal 2: http://www.youtube.com/watch?v=bF9mF1u4fe4
Hard Reset: http://www.youtube.com/watch?v=OMvhR9abO9o
Heartstone: https://www.youtube.com/watch?v=LBjxPIuFK0o
it's not perfetct of course, people are having their issue with it, but it's not a lost cause
maybe they're having trouble getting big publishers on board with linux compatible versions of their big titles? they've been very tentative this whole time and it's certainly not been the big media blow out that they needed it to be.
i mean they've spent however long honing in this controller design so there must be people out there who are atleast proficient with it. aside from that original 30 second reel, we've seen nothing of its capabilities even in an optimal scenario.
People thought reinventing the wheel (controller) would have good results? The spec on these machines means nothing if the primary means of control is broken.
I think just throwing in a stick on the left side would alleviate most of the concerns and criticisms.
I will use it for myself and see how I enjoy it.
I don't think I was accustomed to a control stick in 20 minutes though.
I think just throwing in a stick on the left side would alleviate most of the concerns and criticisms.
Funny how many people are willing to write it off so quickly.
Well, from the perspective that dual analogue is the best possible control system that could exist, then reinventing the wheel is a bad idea.
Given the opposite opinion however - that dual analogue is fucking awful as a control input for the bast majority of genres out there, then it makes a lot of sense.
People thought reinventing the wheel (controller) would have good results? The spec on these machines means nothing if the primary means of control is broken.
Plus, I still don't get why someone would pay $1000+ for a box that will only play Steam games, when I can get the same box to play Steam games, non-Steam games and do a whole bunch of additional stuff. Most of these aren't even portable, either...
One thing that concerns me is since the pads are very sensitive to touch there is no good place to properly rest your thumb. On analogue sticks, mice and trackballs you can rest on the hardware while using it, not so much on the steam controller. You are always having to 'hover' over the pads.
Nothing is stopping you from using windows on a Steam Machine.
It's not really their fault, they read impressions and they jump to conclusions based on that. We who have been following the controller closely know that it's in legacy mode, the general public does not.
Even if you could get this thing to work as well as a standard gamepad, which is a pipe dream but that is another topic, you are still severely handicapped in most PC games. How are you going to compete in any FPS, strategy or well..any competitive game?
It could have uses for single player games, i am sure you could play and enjoy Bioshock Infinite with that thing and not suffer terribly, but stuff like Counter Strike online, DOTA 2, TF2, let alone MMOs.
why do these threads make me hurt so
It looks like Valve are about to release their first stinker.
We have seen it in action, check the videos posted above. It takes some getting used to but it works well for a variety of games, even those that aren't normally playable on a controller. It's a good piece of tech and a very smart design but Valve did it a huge disservice by presenting it in its current condition and letting reporters judge it after a few minutes of play. I don't get it, usually Valve's PR is excellent, why would they do this?
Probably because the ideas have a lot of potential but are being butchered at the moment. That may just be because they are more open about the iterations that they are doing and happy to show incomplete work. If this is the usual process valve go through, I'm fucking glad they are keeping quiet on Half life 3, shit would hit the fan!
Nothing is stopping you from using windows on a Steam Machine.
valve isn't releasing anything but a free OS
They are taking this way too casually. On the one hand, the controller clearly isn't ready to show off and is being iterated on, in which case most companies would not show it. A similar thing is true for the steam machines, some partners clearly aren't ready or have slammed a machine together on a whim. Equally Valve themselves are collaborating with Alienware but show a machine that has no details what so ever to show.
Did valve not realise that a "consumer electronic show" probably requires a more completed product or are they trying to illustrate that this is the process that they think will be successful?
The only bit of info from Gabe that explained anything at CES was that they "attend events like this to gather feedback", but to me it seems the feedback is the same as what has been said over the course of the beta and videos/info released already.
And a controller. Both which still took up all their resources and time, what a waste of talent.
Pretty much. I expected a much more professional presentation from Valve but they treated CES as yet another beta test. Ok, so it's still early days for the machines, the OS and the controller, but I seriously doubt that Steam Machines will be available in 2014 given the project's current condition.
But then if the machine itself isn't very portable - and the ones that are portable seem to be either super underpowered and/or vastly overpriced - and its controller (by several accounts) isn't really a substitute for a keyboard/mouse, what's the point of buying this? Cause I thought the whole point of a Steambox was bringing the PC experience into the living room.
It really seems to me I can have a vastly superior "PC in the living room experience" with a mere HDMI cable and my current laptop/PC.
i was on board with the possibilities of the design when they first announced it, but valve are doing a pretty crappy job of selling the concept right now. host a cs go showmatch or something, five on 360 pads, five on gabepads.
And a controller. Both which still took up all their resources and time, what a waste of talent.
We don't use a mouse for movement.
The gabepads would destroy the 360 pads, there really is no contest.
then what's the point in hyping up a machine with a 7870 in it? there will be far better options come 2015.
Pretty much. I expected a much more professional presentation from Valve but they treated CES as yet another beta test. Ok, so it's still early days for the machines, the OS and the controller, but I seriously doubt that Steam Machines will be available in 2014 given the project's current condition.